Whole lot of the discussion around Bear Isle seems to boil down to people pointing out that either they (and possibly the whole North) are idiots or the ever reliable Martin's Worldbuilding Has No Sense of Scale. Since the first explanation makes for a less enjoyable story I'm inclined to believe the second, with DP frantically trying to paper over the cracks in Martin's work for everyone's SOD.
So I present a thought experiment to all the people... I hesitate to use the term 'Mormont bashing' but some of it couldn't really be described any other way succinctly. Call it a challenge to help DP build up instead of breaking down. If Bear Isle shouldn't (in your estimation) be nearly so poor, then why do you think that they are? For the purposes of this thought experiment, "The filthy Northern Savages are too stupid to find thier asses with both hands and a map" isn't an acceptable answer.
 
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Whole lot of the discussion around Bear Isle seems to boil down to people pointing out that either they (and possibly the whole North) are idiots or the ever reliable Martin's Worldbuilding Has No Sense of Scale. Since the first explanation makes for a less enjoyable story I'm inclined to believe the second, with DP frantically trying to paper over the cracks in Martin's work for everyone's SOD.
So I present a thought experiment to all the people... I hesitate to use the term 'Mormont bashing' but some of it couldn't really be described any other way succinctly. Call it a challenge to help DP build up instead of breaking down. If Bear Isle shouldn't (in your estimation) be nearly so poor, then why do you think that they are? For the purposes of this thought experiment, "The filthy Northern Savages are too stupid to find thier asses with both hands and a map" isn't an acceptable answer.

It is the first answer that can be found with both hands and no map, though.
 
Whole lot of the discussion around Bear Isle seems to boil down to people pointing out that either they (and possibly the whole North) are idiots or the ever reliable Martin's Worldbuilding Has No Sense of Scale. Since the first explanation makes for a less enjoyable story I'm inclined to believe the second, with DP frantically trying to paper over the cracks in Martin's work for everyone's SOD.
So I present a thought experiment to all the people... I hesitate to use the term 'Mormont bashing' but some of it couldn't really be described any other way succinctly. Call it a challenge to help DP build up instead of breaking down. If Bear Isle shouldn't (in your estimation) be nearly so poor, then why do you think that they are? For the purposes of this thought experiment, "The filthy Northern Savages are too stupid to find thier asses with both hands and a map" isn't an acceptable answer.
...
Did you just...

Internally rants against Northwank popularity

Look, refusing to accept that medieval nobility may not be the best managers is just ridiculous. Sometimes when a whole island is dirt-poor despite having natural resources and being part of a larger and richer state, it's because its leadership is terrible. And sometimes when you're led by traditionalists who esteem valor in battle above all else, developing trade and industry aren't exactly priorities.

Of course long Winters don't help - but the whole North has to deal with them, and lots of places have worse climates and yet are richer than the Mormonts (who are noted as having a large islands where you can grow oaks).

The Ironborn are obviously a problem. But having to deal with sea-borne raiders didn't cripple anyone else, beyond the idiot who decided that the North didn't need a fleet anymore (he'd obviously been driven insane by the Ironborn at some point, because I can't explain such stupidity otherwise).
 
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We could also just say that winter badness sucked all the mojo out of the north.

Not like they wouldn't at least try.
 
Can I point out how nice it is that no alignment based abjuration will work wholesale against the empire?

Weve got law, chaos, good, evil, and neutral.

Spread and out and in sufficient numbers that you should be dreading all of them!
 
Omake: Raid on the Underwater Research Derelict
Alright, I'm hoooooopelessly behind guys, gonna start threadmark-jumping soon, but I just had to share this hilarious (that's probably the one word summary) ASWAH dream I had this morning. This is the sort of dream where a lot of information gets directly downloaded into your mind like a cyberpunk ripoff, kind of like an instinctive knowledge that's never verbalized; you just know it. I'll just place those concepts in [ ] format. Anyway, its hilariously nonsensical while still steeped in its own internal logic, and I had a good laugh out of it when I woke up.



Raid on the Underwater Research Derelict.




The Party is in trouble. We've just found out our enemy has infiltrated the Prime Material and built a sort of underwater research facility. As we often do, we decide we have no other choice but to attack it ourselves and take it out before it makes trouble. We overcome the first layers so easily I barely have time to register, but soon the boss battle beckons.

And by we I mean suddenly I'm no longer spectating the action from beyond the fabric of reality with the rest of the thread (though I'm still somehow part of the thread experience and I can even communicate). No, I'm right there tagging along with the party, and it's freaking scary and in hindsight absolutely hilarious.

We infiltrate through the most claustrophobic slip'n'slide you could possibly imagine: a covered one filled with water straight out of nightmare Disney. We take it right into the big bad's inner sanctum to the oceanic bedrock, and you just know it's going to be one of those nuclear missile tag battles.

Now, you may be wondering about who exactly was the opposition. Which of our hated enemies it was this time.

You and me both! I'd never seen them in my life, but [ @DragonParadox , somehow imparting wisdom from beyond the fabric of reality] called them by some gibberish sounding name that had the whole thread metaphorically nodding with thoughtful 'ahh's so I kind of assumed people here knew about them and that they probably came from a supplement of some sort or just another part of the greater DnD setting crossover (which I am similarly ignorant of).

Let me just tell you, they did not. I compared them to the Illithids at first, but analyzing them in hindsight they looked like a sort of crossdimensional Fey which came from a steampunk setting where James Bond was published earlier; we'll get into that later. They had a name that for the life of me I can't remember (this goes back to that instinctive knowledge stuff I mentioned earlier). Post-dream I called them the [Artemites], it just seemed to fit, you'll know why soon enough.

The whole facility had this burnished bronze and metal feel with cogs and pipes everywhere. Anyway I leave the slip'n'slide and find myself facefirst into a high level caster battle. Ser Richard murder blends his way forward so fast I barely see his coattails, and I know (in that [] way) that Viserys is casting from close range somewhere, but the only other Companion I have line of sight is Dany, dueling it out seemingly alone against the Big Bad.

Except I'm just me and not any sort of PC, and holy shit I'm terrified. It's not that I'm not supposed to be there, in fact I'm one of the Companions (Somehow!) alloted by the all knowing Schedule (hallowed be its purpose) to infiltrate and duke it out with big bad. But what am I to do?! Throw my phone at him?!

It's a full on caster battle. Spells fly left and right between Dany and the Big Bad, who seemed to be a sneering sort of fellow dressed impeccably for the occasion (hell if I knew where Viserys and Ser Richard had disappeared to, it was a two person high leveled battlefield right now) and let me tell you it was brown pants terrifying. It wasn't that the special effects were incredible, if anything they were a bit luckluster, but I just had this instinctive knowledge that if one of those orbs of indeterminate color hit me, I'd be so dead it was actually kind of funny, in a hysterical sort of way. My ash would die and turn into ash again.

Doing the logical thing when confronted by such a situation, I promptly scrammed in fright and tried to escape back through the slip n slide, which seemed a bit difficult to do without drowning so I just kind of used it for cover while occasionally peeking up to see what was happening. I felt the need to help Dany in some way, as she was now getting ganked by a group of minions and not just the Boss, but well, what could I do? Not much really, except being a target… though an errant AoE would have probably kill me anyway!

And then the last member of the Schedule-Mandated Party arrived to the rescue. The newest of the Companions, looted not so long ago but proving himself for the first time in a high stakes battle, the true hero of this story. I didn't know his name, but I knew him, ([] remember?), I knew him as well as I knew Malarys five turn plans after we recruited him. In fact, you could say he was Malarys' mirror opposite.

In fact, you could say that he was to @Artemis1992 what Malarys is to @Azel , and I could hear the thread's banter laughing about the all too accurate comparison and lampshading DP for his obvious choice of inspiration even as we patted ourselves in the back for looting him a few turns ago. After I woke up, I called him Artemis Bond.

Anyway, he was a full caster, rocking those full Valyrian locks to almost waist level, like some surfer dude from California, and he had this suave/distinguished demeanor as he tore into the big bad's minions with class and style, like a high fantasy James Bond. You see, he was born for this adventuring business; the thrill of the fight, the mystery, the adventure. And he wasn't some sort of caricature, the man was really fulfilled at some existential level by trawling the world and getting into fights with people who could vaporize you with a word and then vaporize your ashes with another. This of course made him quite lethal, for if he died during the battle he'd die doing what he most loved in life, like a smith at the forge or a conductor at the height of his concerto, and while that didn't make him reckless it did make him fearless.

He takes out the minions with a quick flurry of magic spells I'll just liken to multi-colored laser beams because in all honesty that's what they looked to me, and now it's the big bad alone against Dany. He was standing behind his desk and chair, a great big transparent window of a sort behind him showing the depths of the ocean and one or two shark-like things swimming alone. It felt like one of those pictures DP sometimes posts for immersion, which was weird because I was living the whole thing in the flesh but eh, dream logic. The desk was tall and wide, like those old oak ones a Bond villain would use but plated in gold with a nice steampunk vibe to it. The chair was gold as well but the padding was scarlet. That whole ensemble had a sort of HD quality, as if by ripping it off some Pinterest page DP had brought a few excess pixels into a local reality whose baseline was not quite as high. Slightly uncanny, though very interesting and mesmerizing to watch.

Anyway, one of the balls of indeterminate color hits Dany, and she takes a knee to the ground; she's been hit pretty bad. I run up to her and discover that there is indeed something different with me. I posses what I later called 'Threadvision'. Yes, it's exactly what it sounds.

Dany is at 1 HP, it read. It even had SV's font and everything, you could somehow see the grey background and DP's post if you squinted right.

'Ohh shit' I mutter, moving my hands around her without quite touching, much as you would handle a live bomb you found lying in the street one day. Ehhh how was this healing thing supposed to work? What am I supposed to do here?!

Dany is at 1 HP.

It was that exact feeling of helplessness you feel when reading an update and you stumble upon those dreaded, bolded words. It's not like you can do anything, DP's already rolled everything and you're in the rollercoster come hell or high water until the chapter blessedly ends and you try to mash Goldfish's and TNE's heads together in hopes of some munchkinry tumbling out of it.

Dany is at 1 HP.

'Come on! Come on! Come on!' I think, and suddenly Dany grits her teeth and casts something, defeating the Big Bad. Yep, just like that. It's like somehow everyone everywhere knew the fight had ended and we'd won. Now defeated somehow, the Big Bad seems all proper like, nodding along and taking his necklace off and putting it over the table towards Artemis Bond and Viserys (Who showed up just after the fight ended). It has this oddly ritualistic feel to it, like a 19th century military officer giving his sabre along with his surrender (except its a silverish-gold key worn on a necklace, beats me why.) Duesal was probably shouting in joy, you could tell a mile away this dude was going to be a loyal minion from now on because of the trascendental weight of his surrender. And of course, that meant all his assets belonged to us now too; That's why I think they were some sort of Fey. All the while Artemis Bond is just exuding this aura of Zen-like peace after such a fitting end to such a great adventure.

While I'm flooded with relief, my Thread-senses tingle and I can feel DP's last words for the update. They even felt in italic: [OOC: Congratulations on your first Underwater Research Derelict guys.] he says, like that's supposed to mean something. This Derelict base thingy seems to be a big deal though because then the whole thread is like HELL YEAH! Even I'm clapping like a member of the Chinese Communist Party, a big goofy grin on my face, joining the thread's metaphorical back slapping and celebration, everyone on a fine mood after such a big win. It appeared this 'Underwater Research Derelict' (TM) base had Flesh Forge levels of awesome potential. Maybe I should have read the supplements.

The celebration quickly dies out though as it often does, moving on to much more serious business: Now everyone is scratching their heads trying to make sense of the loot and heck, the whole base we just looted and how its going to work into the Schedule. People are calling for Azel (who's thread-presence has been mysteriously absent during the whole fight) to see if he has any use for it for the Inquisition maybe, while others are clamoring for research projects each crazier than the last (all relayed through [] threadvision knowledge). Meanwhile Dany is looking at me with this face that seems to say What the hell's your problem?!

And I stare right back at her like 'What the hells your problem?!' "Underwater Research Derelict?' What the hell is this thing even supposed to research? Padded chairs?! Is there a threadmark or something with the mechanics of this thing?!?!"

And then my alarm woke me up. I laughed a lot in the shower.
 
Wow @bigbow I honestly wish I had dreams like that about ASWAH. When I dream about it it's always about writing the story even though I might be seeing the detains, so there's always the sense that I'm not fully immersed in the story.
 
Internally rants against Northwank popularity
That you percieve what I posted as Northwank means you either aren't paying attention when I post, or you were just looking for any excuse to say "Northwank". Not much more.

Look, refusing to accept that medieval nobility may not be the best managers is just ridiculous.
Is that what I'm doing? Please tell me more about my motivations, I'm curious.

I thought I was asking the very intelligent people of this thread to help DP come up with reasoning for why Bear Isle is in this position because he seems to be trying to give other reasons than "they are braindead" and because we have enough factions in this story who's actions can only be described as stupidity, and I'd like to prevent too much overlap.

I could be snarky some more, but you'd do well not to assume my intent, thanks.
 
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You misunderstand. I don't mean the setting. I meant that the period in which cannon happens was firmly middle-ages with Essos being in the early-renaissance. Like the Reach having artisan and trade classes, those developments were more from the renaissance no? Also the Reach has trade and Artisan classes? I dont recall this being in the books. Unless they are from one of the informative history books?
Yes, the Reach has traders and artisans. It's known for its refined art and its trade routes along which it buys and sells things from other kingdoms but also its own production (including its own finely crafted goods, which suggests the existence of an artisan class in the Reach's large towns).

The late Middle Ages certainly weren't utterly empty of commerce and crafting. The North still seems to be as poor as Russia in the early middle ages, while the South sometimes gets to the level of France in the late middle ages. And meanwhile some of Essos is Renaissance Italy.
Furthermore the books specifically mention technological innovation propelling a city to greatness within the last few centuries (Tyrosh got rich of its proprietary dye techniques which were a relatively recent invention, Myr is all about high-tech glass, the best forges in the world are in Qohor...)

Technological innovation does happen in setting. We just never get a character who gives much of a shit about any of it - all we get are Westerosi peasants or nobles who don't care about such things. The few Essosi PoV we get don't go into any such detail either, staying all about pure politics.
 
I might as well wade in on the Bear Island situation again since things seem to be getting heated: @TalonofAnathrax mismanagement was probably a part of why the island has been degrading in no small part because it is such an unforgiving place, errors get magnified, Oldtown can afford a lot more benign neglect or even outright mismanagement than Bear Island. That said it can't all just be mismanagement simpley because of the scale of it, by the law of averages they would have gotten some competent people in the last few thousand years.
 
That you percieve what I posted as Northwank means you either aren't paying attention when I post, or you were just looking for any excuse to say "Northwank". Not much more.


Is that what I'm doing? Please tell me more about my motivations, I'm curious.

I thought I was asking the very intelligent people of this thread to help DP come up with reasoning for why Bear Isle is in this position because he seems to be trying to give other reasons than "they are braindead" and because we have enough factions in this story who's actions can only be described as stupidity, and I'd like to prevent too much overlap.

I could be snarky some more, but you'd do well not to assume my intent, thanks.
My apologies. I seem to have misunderstood you.
Still, why should DP need a reason to explain this? He's given us plenty of incompetent leaders so far. They seem to be all over Essos!

My most likely theory is that for cultural reasons, Bear Isle is unlikely to develop competent peacetime leaders. When it did, some sort of crisis (invasion, murder, politics, war elsewhere...) killed them or ruined their efforts. Then add in some bad luck, some occasional really bad mismanagement to ruin the gains of the previous 3 competent ancestors...

IMO Bear Island is probably just an environment which is unlikely to produce competent peacetime administrators among House Mormont (they would prioritize other traits). Most are probably decent at best, and focused their efforts on other things than trying to develop economically. Spending your time and wealth on building better defenses against the Ironborn makes short-term sense, after all.
 
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Call it a challenge to help DP build up instead of breaking down. If Bear Isle shouldn't (in your estimation) be nearly so poor, then why do you think that they are?
a. They took a loan they are still repaying?
b. The island is made of bilestone
c. Really really bad terrain? no anchorages/farmland?
d. that black dragon that is controlling rats&insects and is using them to slowly steal coin from everyone
e. natural disasters? storms? floods? endless rainfall?
 
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Well to add my own two cents to it. The conservatism is part of the issue. Another part of the issue is that the land sounds like it is hard to grow food in. I mean if you can't feed people they die and there is a reason why old people commit suicide by winter. And then there is the winter. By the sound of it it is a lot worse in the North (no surprise there) than the rest of the Kingdoms. It is still bad but it is probably worse up North. So worse winters, conservatism and shitty food options equal low population which could lead to low economic and technological development.

Of course it shouldn't nearly be this bad because the scale of the world but it is and we have to deal with it. It isn't a big deal. The North is Russia in a sense. Untapped resources and lots of land. We can use that for our own purposes.
 
My apologies. I seem to have misunderstood you.
Still, why should DP need a reason to explain this? He's given us plenty of incompetent leaders so far. They seem to be all over Essos!

My most likely theory is that for cultural reasons, Bear Isle is unlikely to develop competent peacetime leaders. When it did, some sort of crisis (invasion, murder, politics, war elsewhere...) killed them or ruined their efforts. Then add in some bad luck, some occasional really bad mismanagement to ruin the gains of the previous 3 competent ancestors...

IMO Bear Island is probably just an environment which is unlikely to produce competent peacetime administrators among House Mormont (they would prioritize other traits). Most are probably decent at best, and focused their efforts on other things than trying to develop economically. Spending your time and wealth on building better defenses against the Ironborn makes short-term sense, after all.

There's another element to keep in mind, not all calamities that set the island back have to be self-inflicted. You could as easily have wildlings or Ironborn raid and burn those previous gains, for that matter you could have plagues, civil war and all the general run of bad luck that a society living on the edge can suffer.
 
Wow @bigbow I honestly wish I had dreams like that about ASWAH. When I dream about it it's always about writing the story even though I might be seeing the detains, so there's always the sense that I'm not fully immersed in the story.

I never dream about stuff I write too, though I've plucked a few ideas here and there (kind of like the other-way round). Funny thing is they always come off as videogame ideas.

Anyway, I think the fact that I'm dreaming about the stuff you write [Which in any case I haden't read about during the last week] says a lot about your capacity to craft interesting and immersive worlds, so cheers to that!

(Seems like one of those thread conversations I just waded in. Oh well, I guess there's a good side to not being up to date with the discussion!)
 
Alright, I'm hoooooopelessly behind guys, gonna start threadmark-jumping soon, but I just had to share this hilarious (that's probably the one word summary) ASWAH dream I had this morning. This is the sort of dream where a lot of information gets directly downloaded into your mind like a cyberpunk ripoff, kind of like an instinctive knowledge that's never verbalized; you just know it. I'll just place those concepts in [ ] format. Anyway, its hilariously nonsensical while still steeped in its own internal logic, and I had a good laugh out of it when I woke up.



Raid on the Underwater Research Derelict.




The Party is in trouble. We've just found out our enemy has infiltrated the Prime Material and built a sort of underwater research facility. As we often do, we decide we have no other choice but to attack it ourselves and take it out before it makes trouble. We overcome the first layers so easily I barely have time to register, but soon the boss battle beckons.

And by we I mean suddenly I'm no longer spectating the action from beyond the fabric of reality with the rest of the thread (though I'm still somehow part of the thread experience and I can even communicate). No, I'm right there tagging along with the party, and it's freaking scary and in hindsight absolutely hilarious.

We infiltrate through the most claustrophobic slip'n'slide you could possibly imagine: a covered one filled with water straight out of nightmare Disney. We take it right into the big bad's inner sanctum to the oceanic bedrock, and you just know it's going to be one of those nuclear missile tag battles.

Now, you may be wondering about who exactly was the opposition. Which of our hated enemies it was this time.

You and me both! I'd never seen them in my life, but [ @DragonParadox , somehow imparting wisdom from beyond the fabric of reality] called them by some gibberish sounding name that had the whole thread metaphorically nodding with thoughtful 'ahh's so I kind of assumed people here knew about them and that they probably came from a supplement of some sort or just another part of the greater DnD setting crossover (which I am similarly ignorant of).

Let me just tell you, they did not. I compared them to the Illithids at first, but analyzing them in hindsight they looked like a sort of crossdimensional Fey which came from a steampunk setting where James Bond was published earlier; we'll get into that later. They had a name that for the life of me I can't remember (this goes back to that instinctive knowledge stuff I mentioned earlier). Post-dream I called them the [Artemites], it just seemed to fit, you'll know why soon enough.

The whole facility had this burnished bronze and metal feel with cogs and pipes everywhere. Anyway I leave the slip'n'slide and find myself facefirst into a high level caster battle. Ser Richard murder blends his way forward so fast I barely see his coattails, and I know (in that [] way) that Viserys is casting from close range somewhere, but the only other Companion I have line of sight is Dany, dueling it out seemingly alone against the Big Bad.

Except I'm just me and not any sort of PC, and holy shit I'm terrified. It's not that I'm not supposed to be there, in fact I'm one of the Companions (Somehow!) alloted by the all knowing Schedule (hallowed be its purpose) to infiltrate and duke it out with big bad. But what am I to do?! Throw my phone at him?!

It's a full on caster battle. Spells fly left and right between Dany and the Big Bad, who seemed to be a sneering sort of fellow dressed impeccably for the occasion (hell if I knew where Viserys and Ser Richard had disappeared to, it was a two person high leveled battlefield right now) and let me tell you it was brown pants terrifying. It wasn't that the special effects were incredible, if anything they were a bit luckluster, but I just had this instinctive knowledge that if one of those orbs of indeterminate color hit me, I'd be so dead it was actually kind of funny, in a hysterical sort of way. My ash would die and turn into ash again.

Doing the logical thing when confronted by such a situation, I promptly scrammed in fright and tried to escape back through the slip n slide, which seemed a bit difficult to do without drowning so I just kind of used it for cover while occasionally peeking up to see what was happening. I felt the need to help Dany in some way, as she was now getting ganked by a group of minions and not just the Boss, but well, what could I do? Not much really, except being a target… though an errant AoE would have probably kill me anyway!

And then the last member of the Schedule-Mandated Party arrived to the rescue. The newest of the Companions, looted not so long ago but proving himself for the first time in a high stakes battle, the true hero of this story. I didn't know his name, but I knew him, ([] remember?), I knew him as well as I knew Malarys five turn plans after we recruited him. In fact, you could say he was Malarys' mirror opposite.

In fact, you could say that he was to @Artemis1992 what Malarys is to @Azel , and I could hear the thread's banter laughing about the all too accurate comparison and lampshading DP for his obvious choice of inspiration even as we patted ourselves in the back for looting him a few turns ago. After I woke up, I called him Artemis Bond.

Anyway, he was a full caster, rocking those full Valyrian locks to almost waist level, like some surfer dude from California, and he had this suave/distinguished demeanor as he tore into the big bad's minions with class and style, like a high fantasy James Bond. You see, he was born for this adventuring business; the thrill of the fight, the mystery, the adventure. And he wasn't some sort of caricature, the man was really fulfilled at some existential level by trawling the world and getting into fights with people who could vaporize you with a word and then vaporize your ashes with another. This of course made him quite lethal, for if he died during the battle he'd die doing what he most loved in life, like a smith at the forge or a conductor at the height of his concerto, and while that didn't make him reckless it did make him fearless.

He takes out the minions with a quick flurry of magic spells I'll just liken to multi-colored laser beams because in all honesty that's what they looked to me, and now it's the big bad alone against Dany. He was standing behind his desk and chair, a great big transparent window of a sort behind him showing the depths of the ocean and one or two shark-like things swimming alone. It felt like one of those pictures DP sometimes posts for immersion, which was weird because I was living the whole thing in the flesh but eh, dream logic. The desk was tall and wide, like those old oak ones a Bond villain would use but plated in gold with a nice steampunk vibe to it. The chair was gold as well but the padding was scarlet. That whole ensemble had a sort of HD quality, as if by ripping it off some Pinterest page DP had brought a few excess pixels into a local reality whose baseline was not quite as high. Slightly uncanny, though very interesting and mesmerizing to watch.

Anyway, one of the balls of indeterminate color hits Dany, and she takes a knee to the ground; she's been hit pretty bad. I run up to her and discover that there is indeed something different with me. I posses what I later called 'Threadvision'. Yes, it's exactly what it sounds.

Dany is at 1 HP, it read. It even had SV's font and everything, you could somehow see the grey background and DP's post if you squinted right.

'Ohh shit' I mutter, moving my hands around her without quite touching, much as you would handle a live bomb you found lying in the street one day. Ehhh how was this healing thing supposed to work? What am I supposed to do here?!

Dany is at 1 HP.

It was that exact feeling of helplessness you feel when reading an update and you stumble upon those dreaded, bolded words. It's not like you can do anything, DP's already rolled everything and you're in the rollercoster come hell or high water until the chapter blessedly ends and you try to mash Goldfish's and TNE's heads together in hopes of some munchkinry tumbling out of it.

Dany is at 1 HP.

'Come on! Come on! Come on!' I think, and suddenly Dany grits her teeth and casts something, defeating the Big Bad. Yep, just like that. It's like somehow everyone everywhere knew the fight had ended and we'd won. Now defeated somehow, the Big Bad seems all proper like, nodding along and taking his necklace off and putting it over the table towards Artemis Bond and Viserys (Who showed up just after the fight ended). It has this oddly ritualistic feel to it, like a 19th century military officer giving his sabre along with his surrender (except its a silverish-gold key worn on a necklace, beats me why.) Duesal was probably shouting in joy, you could tell a mile away this dude was going to be a loyal minion from now on because of the trascendental weight of his surrender. And of course, that meant all his assets belonged to us now too; That's why I think they were some sort of Fey. All the while Artemis Bond is just exuding this aura of Zen-like peace after such a fitting end to such a great adventure.

While I'm flooded with relief, my Thread-senses tingle and I can feel DP's last words for the update. They even felt in italic: [OOC: Congratulations on your first Underwater Research Derelict guys.] he says, like that's supposed to mean something. This Derelict base thingy seems to be a big deal though because then the whole thread is like HELL YEAH! Even I'm clapping like a member of the Chinese Communist Party, a big goofy grin on my face, joining the thread's metaphorical back slapping and celebration, everyone on a fine mood after such a big win. It appeared this 'Underwater Research Derelict' (TM) base had Flesh Forge levels of awesome potential. Maybe I should have read the supplements.

The celebration quickly dies out though as it often does, moving on to much more serious business: Now everyone is scratching their heads trying to make sense of the loot and heck, the whole base we just looted and how its going to work into the Schedule. People are calling for Azel (who's thread-presence has been mysteriously absent during the whole fight) to see if he has any use for it for the Inquisition maybe, while others are clamoring for research projects each crazier than the last (all relayed through [] threadvision knowledge). Meanwhile Dany is looking at me with this face that seems to say What the hell's your problem?!

And I stare right back at her like 'What the hells your problem?!' "Underwater Research Derelict?' What the hell is this thing even supposed to research? Padded chairs?! Is there a threadmark or something with the mechanics of this thing?!?!"

And then my alarm woke me up. I laughed a lot in the shower.
I think you might be insane now.

Welcome to the club!
 
[X] Speak to the Mormont party about delivering Jorah (Will occur after their meeting with Amrelarth in the Circle)
-[X] Offer to Teleport them all back once the festival is done, wherever they need to be. If they suggest Winterfell or Bear Island, great! That's basically an invitation! If they're too cautious, say that you're reluctant to rudely drop into a Lord's lands without an invitation, but that you can drop them at the Wall. They can make their own way from there, guarding the prisoner themselves (there's 4 of them, after all).

I'm hoping to turn this into an opportunity to drop by Winterfell or Bear Island. Not to talk to anyone, just to be seen there at their invitation.
This is pure PR, of course.

(Seems like one of those thread conversations I just waded in. Oh well, I guess there's a good side to not being up to date with the discussion!)
Is this about the Mormont thing? Amusingly, you posted right after DP quoted me just to say that he agreed but wanted to emphasize a point I was skimming over. You seem to have found a conversation that ended in polite agreement :D
 
why should DP need a reason to explain this? He's given us plenty of incompetent leaders so far. They seem to be all over Essos!
Can't speak for DP, was just noting that he seems to be trying to give explanations.
For me personally I'm just so dreadfully tired of everyone but us being just complete morons all the time. (I recognize that's an unfair characterization, but it's how it feels sometimes. All those stupid Essosi magisters probably don't help that :lol)
I love stupid enemies as much as the next guy, but (as Aedon reinforced for me) I have no taste for having to clean up after stupid underlings.
Since the Mormonts are on the underlings track, I'd like it if there was an explanation for thier situation that doesn't hinge on them being baffilingly stupid.
Your points about culture and the sort of leaders it generates are good ones, ty for that.
Should probably also vote lol.

[X] TalonofAnathrax
 
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