Part MMDCLXI: From a Broken Peak Arising
From a Broken Peak Arising

Twenty-First Day of the Eighth Month 293 AC

The cave is still cold, but the chill no longer sinks into your bones. Snow still falls, but it is only snow, not tiny shards of ice flung down upon you from on high by some malignant power. The strength of the Others here is spent for the moment, but this is still Their hall, a frozen heart in the mountain's depth. How far do they stretch? you wonder, looking out into the winding dark. How far does your quarry lie? A thought comes to you as you remember the bolt casters Beryl helped make, the terrible power locked in boiling water... looking up at the glacier, you smile.

Dany and Waymar do not argue against the need to destroy this place utterly, but they are not without their misgivings. "What if there are more children like these?" your sister motions to the still dirty ragged children now cast into merciful sleep. "Or prisoners?"

"The damn Nightrunners won't be taking prisoners for anything but the stew pot or the knife, certainly not if they are running with that." Braga points at the Ancient Wight Lord encased in amber, lingering dread at its existence and wonder at your triumph both in his gaze.

"No matter the cause, there might still be prisoners or children young enough to take away from such foulness," Waymar insists, a point you cannot gainsay for all you hate to linger in this cursed place.

The four of you watch over Dany as she sends her mind questing deep into the Dreamlands with smoke and ritual, but nothing comes out of the dark. There are no prisoners, and while there are still Nightrunner children it is only those who had been sent away under the cover of darkness when the ancient horror had started demanding sacrifices of those youngest and most filled with life to strengthen its grip upon the mountain. Those parents who had sent their children to safety were killed weeks ago, but about ten of the remaining children had made it to the camps of the Hornfoots to ask for sanctuary with enough trade goods besides that they were taken in.

"Most of it paid in Thenn blood," Braga rumbles.

"Would you truly begrudge a child from escaping this?" Waymar motions to the shadows of the cave where the children alive and dead played the gruesome 'game'.

"Just as long as they don't grow to worship the same things as their kin, or have the same taste in meat. If they do then I'll put an arrow between their eyes." You have the uncomfortable impression he might have done the same even now, or at least he would have seriously considered it.

"Be safe," Dany says as she flies gently upwards to kiss your cheek.

"Always," you reply automatically.

"But not from trying too hard," she finishes. It is good to smile even here, even now.

***​

Once the others are out carrying not just the children but everything of value from the accursed chamber, sealing the cave entrance behind them, Dany silently calls: "All clear."

The first spell you cast is not one of flame but water, an affinity that will let you breathe it as easily as a fish and swim in it just as well, not that you will have any need to move from where you are. It is the mountain that will move. Fire blooms in the depths, red as blood and hot as the molten veins of the Fourteen Fires. Ice boils away in an instant, a roiling cauldron bubbling in the depths. Faster and faster, with a twist of your will, you send it spinning until you stand at the heart of an ever-expanding boiling maelstrom... distantly you can hear the screeching of more frost worms dying as they awaken. The rock tears and shatters all around you. A pity you do not have anything to shoot this blast at... but shoot it you must or else the pressure could crush even you inside. An unbreakable egg of shimmering magic you forge around yourself as the world turns white, not ice this time but steam.

The mountain breaks open at its summit, sending you hurtling upwards on a torrent of steam and stone arching upwards two-thousand feet and more into the air, and upon that column of destruction you ride on wings of crimson, the scalding fire nothing to your scales, roaring in defiance toward the North, into the face of Winter.

Landing beside your companions you saver the sight of the last of the plume settling as Waymar whistles: "They sure as hell aren't rebuilding that..."

Mors and Braga just look up in silent awe while Dany just seems faintly smug, as though breaking mountains was something she always knew you could do.

"I think it's safe enough to fly back," you say mildly as the others get on their shadow steeds.

***​

From above it looks like every man, woman, and child in Thenn is outside looking at the sky when you arrive, their cheers as loud as any you have ever received in Sorcerer's Deep, with none of the fear you had dreaded you would see. The Thenns are a tough-minded lot it seems. If a dragon comes from the south to slay their foes with fire and fury, then they will toast the dragon just as they would a returning warband arriving victorious from battle... if perhaps a trifle louder. The barrels of mead being rolled out in front of the hall are probably a rare treat, too.

Viserys: 2550

Daenerys: 3600

Waymar: 4500

Viserys gains 1 Mythic Rank


"When you said you would handle the bastards I did not think you meant to smash their mountain apart like some sorcerer of olden days... or these days, I suppose," the Magnar of Thenn shakes his head in awe, but his smile is honest. "If you are minded to be King in these lands, know that the Thenns are with you." For all their lack of formality or any other gesture of submission the words are hard as bedrock.

No sooner had the folk around him caught them that they cheer all the louder for it.

What do you say?

[] Write in

OOC: Hopefully I did the moment justice. I did not want to focus on the buffs specifically or the mechanics of it, but more the feel of the moment.
 
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Can we introduce rune crafting as a class in the scholarium?
It's too powerful. It needs to be severely restricted to people we know without a doubt we can trust.

@DragonParadox

1. Can we get the numbers, CR, and HD of all our corpses?
2. What was recovered from the cave?
3. Can we get the wight lord's sword identified? It wasn't encased in amber, was it?
4. So the Thenns swore conditional fealty if we decided to rule Beyond the Wall... do we at least have a hefty bonus to asking them to evacuate to our lands?
 
It's too powerful. It needs to be severely restricted to people we know without a doubt we can trust.
More importantly: it's a whole feat chain that won't fit in most decent builds, it costs Lya time, and Runecrafting I isn't actually that good.

It would only make sense if we had Lya teach Anu, and then had Anu make an Artificer class. Artificers with Runecrafting makes sense.
 
The mountain breaks at its summit, sending you hurtling upwards on a torrent of steam and stone arching upwards two-thousand feet and more into the air, and upon that column of destruction you ride on wings of crimson, the scalding fire nothing to your scales, roaring in defiance toward the North, into the face of Winter.

I can't think of a better fuck you, save for when we steroid the Dawn tree beyond all limits of sanity or sense like the world's most insane gardener.

Also side note, I just realized that Poison Ivy would fucking adore us for how much we grow shit around here.
 
It's too powerful. It needs to be severely restricted to people we know without a doubt we can trust.

@DragonParadox

1. Can we get the numbers, CR, and HD of all our corpses?
2. What was recovered from the cave?
3. Can we get the wight lord's sword identified? It wasn't encased in amber, was it?
4. So the Thenns swore conditional fealty if we decided to rule Beyond the Wall... do we at least have a hefty bonus to asking them to evacuate to our lands?
  1. The wight children where all CR 5 8 HD undead abominations called green children with a sort chorus ability to inflict curses and madness. If you had not killed them right way you would have had to deal 16 DC 29 curses hurled your way (only 16 because the last one would be busy killing one of the living children). The worms were normal other than me giving them improved grapple and swallow whole
  2. The bodies, the encased wight and that is it
  3. Unfortunately the sword was in his hand when you encased him so it's in there with him
  4. Probably, but keep in mind these people have been here literally since the Age of Dawn. They will not be easy to trivial even now. You will need a good write in
 
  1. The wight children where all CR 5 8 HD undead abominations called green children with a sort chorus ability to inflict curses and madness. If you had not killed them right way you would have had to deal 16 DC 29 curses hurled your way (only 16 because the last one would be busy killing one of the living children). The worms were normal other than me giving them improved grapple and swallow whole
  2. The bodies, the encased wight and that is it
  3. Unfortunately the sword was in his hand when you encased him so it's in there with him
  4. Probably, but keep in mind these people have been here literally since the Age of Dawn. They will not be easy to trivial even now. You will need a good write in
Alright, that's 16 wight children and three Frost Worms. Adding them to the Fungus Forge pile now.
 
Goodbye mountain!

Hello new subjects!



That probably put the fear of US into everything that saw the explosion. Pawn of the great other or not.

They'll probably have to put effort into making things willing to go south now.

Edit: we can always swear to the old gods to give them the land to keep and rule, once the long night is over.

Edit: Edit: I have serious doubts anyone else will want it anyway.
 
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Well offering them a new fertile and green land where they can keep a degree of autonomy should be appreciated. Some help properly stablishing themselves in a new location of course. And a promise that as soon as it is possible (namely after the big battle against the Others) we'll be working on taking back these lands as well.

Maybe throw in a bunch of new equipment so their warriors can better fight the Others when it's time? There's plenty of incentives we can offer here.
 
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the wight lord encased in amber, lingering dread at its existence and wonder at your triumph both in his gaze.
"I may have backed the wrong horse in this one."

"Just as long as they don't grow to worship the same things as their kin, or have the same taste in meat. Then I'll put an arrow between their eyes."
...looks at wight children*

I hate that I agree with him. Just a little bit. We can't spread our orphanages far and wide enough, not when children are such a commodity. :mad:

"If you are minded to be king in these lands know that the Thenns are with you." For all their lack of formality or any other gesture of submission the words are hard as bedrock.
Huzzah! Because their skills will be needed. Badly.

How did Mors take this spectacle? Better than one lousy fight in the festival?
Probably in shock.

Also realized that there's a reason we don't care about westeros.
 
Relocation.
Pro: You get to survive the beginning of the Long Night. You may fight the Other's from a position of strength (at least stronger than here). You get the support of the Dragon King, because sure as hell we won't have the resources to support isolated enclaves in a sea of death.
Con: You don't get a first row seat for the Others nomming the North. You won't freeze to dead and won't become undeaded in your former home.
 
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