"If you should make another of your kind?" you guess. "Worry not, wisdom, your people will be treated with all the respect due a thinking being under the sun, not weapons to be used and discarded. If they wish to be sailors, merchants, gardeners, craftsmen, or anything else under the sun, then so they will be."
"Under the sun" is repeated twice.
 
Part MMDVIII: On Wings of Sorcery
On Wings of Sorcery

Twelfth Day of the Seventh Month 293 AC

After some pondering on the many plots bubbling away your thoughts turn to Crackclaw Point and the treacherous maester. However, you have long since learned that the wee hours of the morning are a poor time for social calls, even for the purposes of deadly intrigue. Thus you return home, though not to Sorcerer's Deep but Everfire Dale, the swift growing town unsleeping from more than the glare of forge fire and the constant clatter of cart wheels bringing goods to be hardened...

"On my count...one, two, three!" Dany calls out, her high young voice carrying all the authority of a grizzled serjant-at-arms as three Stone Giants hoist up an intricately carved rose marble pillar glittering with arcane gold and emerald markings. You recognized the symbols for root, time, and bridge/passage worked into the stone. The ground around the column had been stripped of soil down to bedrock and covered in a layer of fine ash, bone ash from the faint spell still lingering over it.

As soon as your feet touch the ground you become acutely aware of the weirwood staff in your hand, of things that watch without eyes and hear without ears. The land-spirits are awake and aware, filled not with enmity or fear but the wary curiosity of those most ancient looking upon a new thing.

"How are the tests going?" you ask your sister once she is done jotting down her observations on a piece of parchment.

"On track to be done by the end of the month," she replies with the satisfaction of a job well begun. "The most tricky part of the whole process of erecting any sort of trans-planar bridge is the part of the ritual that empowers it. We have gotten to the point where there's a reliable base link, sort of like a hum on both sides of the veil. We will be sending the first object through by next week, and hopefully the first living thing in a fortnight."

Establishing Planar Trade: 45/30 Complete (monthly progress)

"Which means you need to set an actual destination for the gate proper," you nod, more to yourself than her.

Where is the material plane terminus of the gate system to be set?

[] Sorcerer's Deep, the better to aid the growth of the capital

[] Everfire Dale, to make bulk trade easier

[] Tyrosh, that newly integrated cities should be seen benefiting from the new wealth


***​

The matter settled, you and Dany take to the sky for your morning flight on wings of silver and crimson... much more nimble wings in your case, thanks to some of the scrolls you had bought in the Opaline Vault, the blessings now woven into blood and bone.

Strong Wings, Greater Wings of Air, & Aerial Alacrity permanencied as constant nondispellable Supernatural Abilities

Flight Maneuverability increased to Perfect; Flight Speed increased by 40 ft.


"Cheater," your sister grumbles good-naturally as you turn and tumble in the air with grace equal to even her lightest form. "I still maintain it looks a little silly when you hover with all twenty-thousand pounds of scale, flesh, and bone."

Silly is not the word most would choose, you know from asking Alinor by tapping your nose on her study window. The arcane air currents that hold you aloft in defiance of natural law, greater defiance than usual for a dragon at least, make you seem as though you are carrying your own storm with you, a cold keening wind. She had called it 'quite impressive'. Someone less coolly collected than your old friend would likely have stronger language. Still, you feel a warm glow of pride from seeing your people looking up with smiles and pride, not fear.

They are growing rather used to dragons here, between Valaena and Joran's swiftly growing beasts and your sister's habit to wear her scales at least for a few hours out of every day, not to mention Sheepstealer's more recent appearances.

"Race you to Mosshold?" you tease Dany back.

"How about some fishing?" she giggles in return. "Maybe you can catch a whale."

You do not, as it happens, manage to catch a whale, but with some effort you do succeed in spearing a large shark which you then drop on the deck of a fishing ship with your compliments, not being of a mind to have raw fish in your stomach when you take human form again.

***​

By the tenth hour of the day you and Dany make your way to Dyre Den where you are greeted by an extraordinarily cheerful Lord Eustace. The thin morning light reveals every line of his craggy face... and a smile that would do a hungry shadowcat proud.

"So then, it's finally time to deal with the son of a bitch, Your Grace, Your Highness." The old lord has seemingly abandoned all pretense of treating your sister as a child, something she obviously finds a pleasant change.

One could almost pity the maester himself, trembling silently in his own seat, yet unable to move or even to speak without being given leave. A fool and a poisoner, you remind yourself. There are far more worthy causes worthy of sympathy than his.

What do you do next?

[] Deal with the Maester once and for all
-[] Write in

[] Ask about what the Pointsmen had found at the Whispers

[] Write in


OOC: There's quite a bit of jumping around here, but the alternative would have been to have a very short update so I figure this is best.
 
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Pretty sure we talked about this before.

[X] Deal with the Maester once and for all
-[X] Swift death or joining the Black, your choice.
-[X] Remove Mark of Justice after either decision.
[X] Ask about what the Pointsmen had found at the Whispers
 
@DragonParadox, what do we need to decide with the Maester? He's already being sent to the Wall. Are we going to root through his memories more thoroughly this time and figure out who all his masters are?

Also, I am very pleased with this update. :D Now we have Strong Wings, Greater Wings of Air, and Aerial Alacrity as nondispellable Supernatural Abilities. I dreamed of this for months, it feels surreal to have actually achieved it.
 
You do not, as it happens, manage to catch a whale, but with some effort you do succeed in spearing a large shark which you then drop on the deck of a fishing ship with your compliments, not being of a mind to have raw fish in your stomach when you take human form again.
Doesn't shark meat hold lots of mercury? Guess with magical healing its no issue,
 
Definitely putting the terminus in SD.

This thing is also a thing of politics and so it should go to our capital.
This isn't the Plane Shift redirector, right? This is for trade?
Then SD is also better because ships are the main mode of transportation of goods for now, and SD is definitely the better port.

But DO has a point there with his hint. Having some sort of visible marker of the changes we bring (beyond a tree or two, a few healers, and bureaucrats) sounds important.
I remember deciding that in SD immigrants would get food stamps for a while and that there would be a sort of job office to facilitate employment.
But do we feed the destitute in Tyrosh? I'm pretty sure we help slaves get new jobs and control food prices, at least.

@DragonParadox, what do we need to decide with the Maester? He's already being sent to the Wall. Are we going to root through his memories more thoroughly this time and figure out who all his masters are?

Also, I am very pleased with this update. :D Now we have Strong Wings, Greater Wings of Air, and Aerial Alacrity as nondispellable Supernatural Abilities. I dreamed of this for months, it feels surreal to have actually achieved it.
Wait, non dispellable? How?
 
I thought you guys wanted to use him to set up a trap for his contacts or something.
Right, we did want to do that. I just hope his contacts weren't spooked.
Wait, non dispellable? How?
What DP said. We spend XP, then it's nondispellable. :D Fortunately for us, for the right price you can buy Scrolls of Permanency made of XP. I believe it was 10 IM per point of XP, so a 500 XP scroll is 5,000 IM and a 2,000 XP scroll is 20,000 IM.

My next goal is to get every party member Darkvision.
 
"Cheater," your sister grumbles good-naturally as you turn and tumble in the air with grace equal to even her lightest form. "I still maintain it looks a little silly when you hover with all twenty-thousand pounds of scale flesh and bone."

Silly is not the word most would choose, you know from asking Alinor by tapping your nose on her study window. The arcane air currents that hold you aloft in defiance of natural law, greater defiance than usual for a dragon at least, make you seem as though you are carrying your own storm with you, a cold keening wind. She had called it 'quite impressive'. Someone less coolly collected than your old friend would likely have stronger language.
Just, the mental image from this. Dear God we are fucking terrifying and awesome. And can now turn our twenty-thousand pound flying fire-breathing death lizard body on a dime. Alinor has truely reached the level of giving zero shits, given that she can react to Viserys casually tapping on her window with his nose and call his pants' browning murder-form 'quite impressive.'
 
I ruled that if you spend XP on permanency it's not dispellable.
Can still be broken by Break Enchantment though, right?

@DragonParadox, what do we need to decide with the Maester? He's already being sent to the Wall. Are we going to root through his memories more thoroughly this time and figure out who all his masters are?
He was still here and mindcontrolled, so I assumed we wanted to do something non-suspicious with him.
Remember, we don't want his masters to think Brune is a Deep One puppet.
 
My next goal is to get every party member Darkvision.
...I have been rooting around Pathfinder Spellist and running some results of that through Goldfish lately.

Gimmie about a day more, and I'll drop some great additions for Viserys.
:drevil::drevil::drevil:
 
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Can still be broken by Break Enchantment though, right?
I certainly hope not. Finding scrolls of XP was hard enough. To get that broken by a level 5 spell would be disappointing. The entire point of getting XP to spend was to make sure it was nondispellable.
...I have been rooting around Pathfinder Spellist and ran some results of that through Goldfish.

Gimmie about a day more, and I'll drop some great additions for Viserys.
:drevil::drevil::drevil:
We just gave Viserys a great upgrade, let's focus on everyone else for now. Malarys for one has been complaining about not having Darkvision.
 
10 pounds is 10 pounds. Without all the wood taking up mass and with aerodynamics not being relevant, you can make the entire projectile into a more effective penetrator. That should increase the damage by at least +1d6.
How much do you think a giant wooden shaft and steel stip weigh?

It's also Tiny size at max.

It's meant to throw flasks that break on impact and then deal damage.

It doesn't have the power to deal damage on its own in the first place.
 
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So how about we load up the Maester with 40 or 50 pounds of Explosive Packs then send him to find some place sensitive in the Citadel to suicide bomb? Maybe he could even reach an important meeting with some high ranking Maesters before detonating himself. Of course we would need to wipe a lot of his recent memories to insure we couldn't be implicated if someone bothers to Resurrect him.
 
How much do you think a giant wooden shaft and steel stip weigh?

It's also Tiny size at max.

It's meant to throw flasks that break on impact and then deal damage.
Light Ballista bolts weigh 10 pounds.

DP already gave the go ahead to use the spell in this manner, but as a 1st level spell rather than a Cantrip.
 

To be quite blunt, there's nothing in existence that can just no-sell a Disjunction spell. This is by design. Your best bet though is Epic magic, specifically tying it all into a Mythal effect with caster level out the fricking wazoo. And by this I mean CL 40.

Minimum.

And even then, Superb Dispelling (also Epic) will fuck you.
 
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To be quite blunt, there's nothing in existence that can just no-sell a Disjunction spell. This is by design. Your best bet though is Epic magic, specifically tying it all into a Mythal effect with caster level out the fricking wazoo. And by this I mean CL 40.

Minimum.

And even then, Superb Dispelling (also Epic) will fuck you.
I've always hated that loot-destroying spell. I'm currently hoping it doesn't exist.
 
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