Update in beta.
That was fast. It felt insanely fast even, but I just noticed that I took a long while to rant about philosophy...
The whole system just reeks and promotes a literally two-dimensional crusader morality in the people exposed to it. It deserves to die in a fire.
In fact he's obviously speaking of times past:He might be speaking of times past and a man long in his grave.
An outright mention of little magic, the Valyrian manners, this guy's clearly a ghost from before the Doom that is very lost."For a bloody looking glass..." the words descend into a barrage of curses that sound closer to High Valyrian than one might hear from the most learned Volantine noble, certainly in the midst of such a tirade. "'Course the damn thing wouldn't do much good with how little magic there's left in the world."
In fact he's obviously speaking of times past:
An outright mention of little magic, the Valyrian manners, this guy's clearly a ghost from before the Doom that is very lost.
This is simply true yes. Undead automatically giving off an aura of evil is too much to ignore. Even if exceptions exist.Negative Energy and Positive Energy stand in for Evil and Good far too often to be reasonable. Hence undead being Always Evil, unless they are powered by Positive Energy, in which case they are Always Good.
D&D also has a hard-on for depicting any kind of alien mindset as automatically Evil, unless you can somehow equate it with some kind of human value model.
And lastly, using Morals as a kind of damage you can take, like by alignment spells or the Deimaviggas abilities.
The whole system just reeks and promotes a literally two-dimensional crusader morality in the people exposed to it. It deserves to die in a fire.
Would you mind sharing? I'm curious.@DragonParadox, check your PM's for why I hate this system so much.
We need the ghost-buster's vacuum. That is the one true path.
Someone throwing themselves between a gunman and a mob and being rewarded with the strength to protect others.
Frankly, I like them too. They are that one exception from the norm and despite looking a bit silly, they are likable for breaking that Evil Aberration mold.
Here is the thing though, you are devaluing the good act by making it a Good act. You are acting that way because the system tells you that it is the Right Thing To Do, not because you made a value judgement about the situation.Mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.
I still like it. And I'm not sure... Let's see if I can put it into words.
Ah. Maybe?
I like it creates a world where good actions are rewarded.
Someone throwing themselves between a gunman and a mob and being rewarded with the strength to protect others.
Rather than sacrificing themselves in the hope their loss will be enough.
Though it probably comes off as disrespectful to those who did lose everything trying to do that right thing... I wish that people didn't have to
That's probably why I don't care about the moral peculiars of "what is good" and "what is evil" for this game.
Someone throwing themselves between a gunman and a mob and being rewarded with the strength to protect others.
Rather than sacrificing themselves in the hope their loss will be enough.
How does DragonParadox keep track of what titles there been for chapters, because at this point we've had god know how many thousands of updates. Is there an automatic system that says that title has already been used for a threadmark?
But how can a subjective value judgement be a physical, objective fact?Personally, I feel that there are certain absolute value systems embedded in the fabric of the cosmos that get called good and evil, but that doesn't mean they are.
Here:I think it was the Eleventh month (ish)? They were uh... conceived early in the Second month.