- Location
- Germany
Here the updated write-up.
@TotallyNotEvil, between the ton of engineers we previously had on the Queen Rhealla, and who are now no longer needed with the weapons having fused with the ship, and the Tinkers Guild, which includes a large bunch of Bullabar, I see really no reason why we shouldn't be able to mass-produce Scorpions.
Cohort:
2x Launcher Squad
5x Scorpion Squad
1x Engineer / Alchemist Squad
Cost: 2,500 IM (Mundane), 5,440 IM (Enchantment)
Company:
64x Launcher
80x Scorpion
Cost: 20,000 IM (Mundane), 43,520 IM (Enchantment)
Legion:
128x Launcher
160x Scorpion
Cost: 40,000 IM (Mundane), 87,040 IM (Enchantment)
Much more doable.
@TotallyNotEvil, between the ton of engineers we previously had on the Queen Rhealla, and who are now no longer needed with the weapons having fused with the ship, and the Tinkers Guild, which includes a large bunch of Bullabar, I see really no reason why we shouldn't be able to mass-produce Scorpions.
1x Corporal
4x Launcher Operators
4x Spotters
1x Auxilar
2x Horses or Mules
4x Man-Portable Launcher with Tripod
Enchantment Cost: 180 IM
DMG 3d6; Crit 19-20/x2; Maximum Range 440 ft. / 134m
Total: 720 IM
Using Launchers, this squad supports front-line troops by firing bolts or alchemical weapons at short range.
4x Launcher Operators
4x Spotters
1x Auxilar
2x Horses or Mules
4x Man-Portable Launcher with Tripod
Enchantment Cost: 180 IM
DMG 3d6; Crit 19-20/x2; Maximum Range 440 ft. / 134m
Total: 720 IM
Using Launchers, this squad supports front-line troops by firing bolts or alchemical weapons at short range.
1x Corporal
6x Scorpion Operators
2x Coachman
1x Auxilar
3x Horses
3x Wagon
2x Masterwork Scorpion with Abundant Ammo Container (Solid Steel Shot)
Base Cost: 250 IM
Enchantment Cost: 400 IM
DMG 6d6 + 1; Crit 20/x2; Range Increment 200 ft. / 61 m
Total: 1,300 IM
Two wagons with a Scorpion mounted on the back, giving direct fire-support to the Legion. The Scorpion is protected by a metal shield at the front and mounted on a turret platform to allow easier aiming. It can fire on the move, though accuracy is non-existent under these circumstances. An additional wagon travels along to carry spare parts and ammunition.
6x Scorpion Operators
2x Coachman
1x Auxilar
3x Horses
3x Wagon
2x Masterwork Scorpion with Abundant Ammo Container (Solid Steel Shot)
Base Cost: 250 IM
Enchantment Cost: 400 IM
DMG 6d6 + 1; Crit 20/x2; Range Increment 200 ft. / 61 m
Total: 1,300 IM
Two wagons with a Scorpion mounted on the back, giving direct fire-support to the Legion. The Scorpion is protected by a metal shield at the front and mounted on a turret platform to allow easier aiming. It can fire on the move, though accuracy is non-existent under these circumstances. An additional wagon travels along to carry spare parts and ammunition.
Cohort:
2x Launcher Squad
5x Scorpion Squad
1x Engineer / Alchemist Squad
Cost: 2,500 IM (Mundane), 5,440 IM (Enchantment)
Company:
64x Launcher
80x Scorpion
Cost: 20,000 IM (Mundane), 43,520 IM (Enchantment)
Legion:
128x Launcher
160x Scorpion
Cost: 40,000 IM (Mundane), 87,040 IM (Enchantment)
Much more doable.
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