[] Hammer of God
-[] Solar Wrath + Cartridges + WAS
Meltdown 7.3
«The chicks have arrived at the nest. I repeat, the chicks are in the nest.»
«Samantha, just… no.» You shake your head. How you long for the days when your Guardian Beast only watched soap operas. «Are they actually in the warehouse yet or just standing around?»
A hologram screen pops up in front of you. The three Dragonslayers are milling around cautiously in front of the warehouse, almost as if they are uncomfortable with being out in the city in the middle of the day where anybody can see them. Or maybe they are just checking the area for traps. Too bad for them there is nothing to find. The only security you have right now is the Wide Area Search spell Samantha set up inside the building while she sits on a rooftop in her least conspicuous raccoon shape and watches them with her own eyes.
You wait impatiently. Once they walk inside, you can spring the trap. Which they should do shortly. As soon as they're ready. Any time now…
Finally!
You rise off your feet and drift a short distance from the twenty-story building you chose as your perch. Samantha might have a good view of the warehouse, but you don't. You can't even see it. "This had better work," you mutter.
«Moderate engagement range for tactical bombardment. Mistress could move farther if desired.»
"I'm not going to try a five-mile shot as my first long-range attack!" The three miles between you and your targets is daunting enough as is. A calming breath, and you give your order. "Storm, mark target location and activate adaptive magnification."
A small red dot appears in the distance. As soon as you look at it, space seems to warp and draw you closer. It takes a couple of tries to keep focused on the dot, but eventually the warehouse sits squarely in your field of view. Glowing crosshairs appear over the building. «Aim staff at target.»
You are glad there is so much stuff inside the warehouse to distract the Dragonslayers when you finally manage to overlay the green square over the crosshairs. At this distance, even small motions make the targeting assist swing wildly. The staff shudders, and you glance back at it only to fight the nausea that hits you when everything shifts in and out until the magnification function shuts off. Around the butt of the staff rotates a ring of alien letters writ in glowing orange. Perfect Storm notices your curious expression and explains, «Staff stabilized. Stabilization unnecessary with sufficient experience, but often still used if time permitted. Decreased probability of errant damage.»
"Yeah. That would be bad." You have only dabbled in trigonometry, but one thing you do know is that even a small angle can make a big miss if enough distance is involved. "Start up the ignition sequence."
Pop, pop, pop go three cartridges. Two more rings spin into existence, a larger one a short distance beyond the tines of Perfect Storm's head and a smaller one a couple of feet farther out. Sparks float out from the gem and flare into life, flames swirling and growing until a miniature sun hangs within the larger ring. «Are they still inside, Sam?»
«Yep, but I don't know for how much longer.»
Time for the main event, then. "Fire!"
You are used to seeing Solar Wrath as a cone of flame that burns away everything in its path. What is unleashed now through the second ring is a beam of red-orange light. In the dark of night, this would light up the sky, but in this early afternoon it is far less distinctive. The focused bolt of mana roars through the air for several seconds before thinning and fading out. Inordinately pleased with yourself, you call up Samantha again. «Well? Did we get them?»
«Uh… Yeah. Yeah, you got 'em. Get back here.»
The hesitancy in her voice is concerning. Your casting glyph appears below you before teleporting you to her side, where she is already standing in human form. "What's—"
She takes hold over your shoulder and spins you around.
"—wrong. Oh."
Fire spews out of the windows in the front of the warehouse as well as through the gaping hole in the roof. Already the air above the building is becoming choked with thick black smoke, and you just know the fire department will be on their way if they aren't already.
"I thought I set that blast to non-lethal," you whisper. It was your compromise to yourself. The Dragonslayers are a menace, hindering the work of one of the inarguably most important heroes on Earth and stealing her inventions to make a few quick bucks. They interfered with retrieving the personal effects of the dead TSAB agents that you planned to use to buy enough good will that they would stick around and help with the Endbringers. They stole knowledge of magic and used it against you, which while a lesser crime in the grand scheme of things is still what personally infuriates you the most. They needed to be stopped by whatever means necessary, but while you can create all the death and destruction a torrent of nuclear fire would naturally cause, you would rather not lead off with that. You are a hero, so you gave them one chance. If they tried to fight back or escape, only then would you consider hitting them with everything you had. But now it seems you might have gone a little overboard.
«Spell had no lethal potential. Likely secondary reaction with contents of building.»
Better, but still, contents of the building? It's empty! All that was inside was— "Wood, cloth, and oil. Those are flammable, aren't they?"
"That would do it." Samantha flicks a screen over to you. Three red dots are clustered together, and that is the sum total you can figure out. "They haven't moved since the spell hit. I tried bringing up a visual again, but it's all flames. I can't tell if they're under cover or knocked out or what."
You look at the warehouse again. Fire held within metal walls. That isn't a trap, it's an oven. "I have to go in and save them, don't I?"
"You don't have to. You could always let them burn."
That advice is not exactly helpful. You let out a long sigh and shake your head. It's days like today that being a hero sucks. "Storm, can you adjust my Barrier Jacket again like you did when we were looking for the Agharti? I need to be able to breathe in there."
«Contained air supply at expense of defenses. Full revision not advised. With Mistress's Mana Conversion Affinity, minimal computational resources needed to protect against heat. Diverting protection from energy attacks. Maximum air supply: ten minutes.»
"More than enough. Wish me luck." A quick jump takes you into the air, and you zip over and plunge through the hole you made to land on the scorched concrete. Even as you stand up to your full height, you are greeted by a surge of flames that lick at your hands and face like an overeager puppy. As far as diving into the belly of the beast goes, you could do worse.
A few feet away you find the three Dragonslayers lying motionless on the ground. From how they are positioned, heads all pointed in the same direction, they probably caught the edge of Solar Wrath's explosion. An assumption that is further supported by the fact that large chunks of their armor have been ripped away, including the helmets of a man and a woman. You turn the man's head and take a good look at the tattoo of a cross covering his face. "Hello, Saint."
«Vital signs detected. No casualties. All enemies unconscious. Removal from environment advised if survival a priority.»
Stepping between two of the villains, you once again cast Spatial Translocation so that they will be ushered along as well and reappear on the street. A wave of your hand and a bow to mask the giddiness in your chest, and you announce, "Mission accomplished!"
Too bad the approaching sirens are ruining the mood.
"Unfortunately, they're unconscious, and I'd rather not try waking them back up just so we could question them," you say when Samantha joins you on the ground. "Too high a chance they would try to escape. Darn. I know it's been a while, but if we could give back what's left of the Sybaris…"
"Dragon would appreciate that," your Guardian Beast agrees.
«Encrypted communications system detected. Adaptive defenses encountered. Subverting.» You and Samantha stare at each other in shock. Is Perfect Storm really doing what you think it's doing? «Defenses disabled. Decrypting communications connection. Tracing data streams. Data storage found. Accessing positional data.
«Location of primary occupancy determined. Probable location of enemy base.»
A police cruiser rolls up along with the fire truck, and a frustrated-looking cop steps out and stomps towards you. He looks at the two of you and then the Dragonslayers before harrumphing and jabbing a thumb at the burning building. "Anyone get hurt from all this?"
"It was empty," you say with a shake of your head.
"Some good news, I guess. PRT's on their way to deal with you."
"Talking with them will probably take a good hour or more," Samantha says once the cop is out of earshot. "I can handle it and keep an eye on these three if you want to check out those coordinates Storm found."
"Are you sure?" You can't help but remember the worried expressions the PRT troopers had when you went to talk to Chevalier, nor the threat ratings he rattled off. Talking to the PRT personally is likely the the best way to keep them from thinking you're a loose cannon with a penchant for starting fires. Or, well, maybe as much of a loose cannon, you think with another look at what remains of the warehouse.
"Up to you. I really think you should be home when Danny returns from the fight, though. I know, I know," she adds when you glare at her, "but no matter how unhappy you are with him right now, he's still your dad. You two need to make up."
"Yeah, yeah. I know." Endbringer fights normally last about an hour, sometimes less, and you spent twenty minutes waiting for the Dragonslayers to show. If debriefing with the PRT takes as long as Samantha expects, you won't have enough time to check out the Dragonslayers' base before she forces you to talk to your father. Which, with your luck, will devolve into another shouting match about how you shouldn't be luring villains into town to capture them.
Yay. This afternoon is going to be fun.
-3 cartridges (50 remaining).
For anyone who missed the conversation, special thanks to Lunasmeow, UberJJK, and veekie for figuring out Solar Wrath's range.
Bit of a binary choice here, but I couldn't think of a good third option.
[ ] Stay and chat with the PRT
[ ] Explore the Dragonslayers' (maybe?) base