Voted best in category in the Users' Choice awards.
@picklepikkl is it possible to get the Golds to give Eike alchemy stuff?
Not without cashing in the whole boon on that.
@Boney would it be possible to get the Golds to teach Eike secrets about enchanting materials or alchemy-adjacent things that would help develop her natural alchemist trait, or is that too close to the red line of teaching Alchemy?
Natural Alchemy is a trait that would be come hugely more powerful if increased in effect. You'd need to cash in the entire boon to make Eike into a walking talking engine of reverse engineering things that people don't want reverse engineered.
As Parabola mentioned, there's a dedicated plan for this. It hasn't done well because most people want something for Mathilde.
 
The flying warship is much more valuable as a military asset,

The tower is literally a fortification from which we can mount cannon and magical superweapons from. Boney posted art of flying towers being used by the Empire. Yes, the airship is a modified wolfship, so it is obviously a weapon, but lets not forget that wolfships hunt in packs, focusing their fire to eliminate targets one at a time. Towers can hold territory, troops can sally forth from it, and it can resist retaliation. A lone ship can't do that.

If your interest is in bringing along a military asset, then the tower is still superior.

While in the open ocean, they typically operate in squadrons. This lets them take down ships that one-on-one could outfight a Wolfship easily, because while a more powerful ship is trying to get one of the Wolfships in their broadsides the others can rake them from in front and behind. Once crippled, enemy ships can be rammed, their decks cleared with grapeshot from the forecastle, and then boarded by marines and oarsmen.

This image supposedly depicts the Third Battle of Black Fire Pass in 2520, and those don't look like they were made by greenskins.
 
In a bunch of places where dwarf grudges are talked about, you see the phrase "never forget, never forgive" crop up, including in Headtaker where it says it's an old maxim, even has a dwarf say it to Kazador.

But Khazalid supposedly doesn't have a word for 'forgiveness'. I'm wandering if that means they use some Eltharin or human loan word, or if perhaps they go silent during where "forgive" would go, implying what they're meaning while staunchly refusing to come up with a word for it.
 
Last edited:
In a bunch of places where dwarf grudges are talked about, you see the phrase "never forget, never forgive" crop up, including in Headtaker where it says it's an old maxim, even has a dwarf say it to Kazador.

But Khazalid supposedly doesn't have a word for 'forgiveness'. I'm wandering if that means they use some Eltharin or human loan word, or if perhaps they go silent during where "forgive" would go, implying what they're meaning while staunchly refusing to come up with a word for it.
I'd posit that, while they don't have a direct word for forgiveness, they probably have a word centred around keeping a grudge at the forefront of your mind that could be translated as "not forgiving" by a writer searching for a close equivalent.

And then you probably have a few translators who leave it as is while putting half a page of translators notes in the footnotes about how it doesn't mean precisely not forgiving because Dwarfs don't really get that concept in the first place.
 
Where is that actually stated, because I don't think boney said anything about what ship it would be and it's not mentioned in the plan either.
Like yes, the wolfship is the most produced ship in the empire but it's not the only one and the colleges can and probably will just build the thing from scratch.

Okay, I could have sworn there was something about it being based on a wolfship design, and frankly I'd be surprised if it wasn't (don't reinvent the wheel etc), but you're right, I don't think it's actually been clarified one way or another.
 
Okay, I could have sworn there was something about it being based on a wolfship design, and frankly I'd be surprised if it wasn't (don't reinvent the wheel etc), but you're right, I don't think it's actually been clarified one way or another.
Like I don't doubt it might be based on it but it's the colleges, they gonna want to change any and all details on it just because they can. Hell I don't doubt the jades will want to provide the wood themselves...
 
I sort of see the end result for the ship being a bit larger than your typical ship and probably with some kind of crazy fantasy elements.

Think something like the Heldenhammer Ship from Dreadfleet with how it somehow had an entire fucking cathedral on the back (which I assume is in miniature because that thing is already crazy enough as is)
 
Personally I completely understand the impulse to want something huge as a reward from the Vitae. To gently push back on the ship specifically, I don't think it would make a very good arc if our grand reward had little to do with Mathilde's character throughout the quest- one half of what the ship is gonna be built for is exploration? Is Mathilde an explorer? I don't want her to be.

And I also don't think it's that grand of a reward? Sure it's impressive, and I can't argue against anyone's inborn 'cool!' desire, but textually it's something the Gold College by itself could pull off. Kinda takes away from the shock and awe, for me.
 
Last edited:
Personally I completely understand the impulse to want something huge as a reward from the Vitae. To gently push back on the ship specifically, I don't think it would make a very good arc if our grand reward had little to do with Mathilde's character throughout the quest- one half of the what the ship is gonna be built for is exploration? Is Mathilde an explorer? I don't want her to be.

And I also don't think it's that grand of a reward? Sure it's impressive, and I can't argue against anyone's inborn 'cool!' desire, but textually it's something the Gold College by itself could pull off. I don't consider it the most impressive effect from the top options, is what I'm saying.
To push back on the second bit, boney has stated that if such a project wins the colleges will do their utmost to make it the best flying ship they can, which for that alone is a reason I want it to happen. I want to see what crazy stuff boney the colleges can come up with when given free reign and incentives.
Could the gold college do it themselves? Yeah probably, hell I don't doubt the celestial could manage it too but all colleges together? Boy I wanna see what they get up to...
 
I think that the best "I did it for the love of the game" option is, in fact, Break College Favor/Tenure, because it means that's what we're continuing to do with our research -- that we're publishing not because we need to curry favor to get things we want, but because publishing our findings is in itself a motivation for Mathilde. That the Colleges are entirely willing to allocate personnel and resources to tasks she's engaged in because she's proven beyond a doubt that she gets results, and so they don't need to worry about budgeting around it.
 
Personally I completely understand the impulse to want something huge as a reward from the Vitae. To gently push back on the ship specifically, I don't think it would make a very good arc if our grand reward had little to do with Mathilde's character throughout the quest- one half of the what the ship is gonna be built for is exploration? Is Mathilde an explorer? I don't want her to be.

And I also don't think it's that grand of a reward? Sure it's impressive, and I can't argue against anyone's inborn 'cool!' desire, but textually it's something the Gold College by itself could pull off. Kinda takes away from the shock and awe, for me.
I think the difference is that we won't be getting A flying ship, we will be getting an inter college flying ship that will get named hero ship status.

In the Dreadfleet game it would be the sort of thing that you'd have the main hero characters use.
 
Personally I completely understand the impulse to want something huge as a reward from the Vitae. To gently push back on the ship specifically, I don't think it would make a very good arc if our grand reward had little to do with Mathilde's character throughout the quest- one half of the what the ship is gonna be built for is exploration? Is Mathilde an explorer? I don't want her to be.
She does dabble in it, though! In the abstract sense Mathilde's done a lot of metaphysical exploration, of course - that's what the Vitae experimentation was, after all - but more literally, even leaving aside all of her scouting in military contexts... Delving into the Forest of Shadows and scouring Reikland for signs of a Nexus? Plunging into the depths of Drakenhof to root out ancient evils and discover their treasures? Journeying close to the frayed edges of reality on the Karag Dum expedition, seeking the fate of an ancient dwarfhold? She's at least a bit of an explorer!
 
On a side note, I would be lying if I said that I don't have hopes of Mathilde getting involved in the whole Dreadfleet situation if/when they becomes a thing.

Because she is actually pretty well suited to help solve that situation due to her combination of magical knowledge.

Add the ship and I can see her being one of the big members of the Grand Alliance.
 
On a side note, I would be lying if I said that I don't have hopes of Mathilde getting involved in the whole Dreadfleet situation if/when they becomes a thing.

Because she is actually pretty well suited to help solve that situation due to her combination of magical knowledge.

Add the ship and I can see her being one of the big members of the Grand Alliance.
It kinda can't happen as in canon, though- we accidentally butterflied Noctilus becoming a vampire and now he's running Sylvania for Roswita.
 
Personally I completely understand the impulse to want something huge as a reward from the Vitae. To gently push back on the ship specifically, I don't think it would make a very good arc if our grand reward had little to do with Mathilde's character throughout the quest- one half of the what the ship is gonna be built for is exploration? Is Mathilde an explorer? I don't want her to be.
At least for me, it feels like Mathilde's quite the explorer, the entire Waystone project has seen her haring across half the Old World searching for Waystones and putting together all those little bits and pieces of knowledge and history, and even before then she had a distinctly explorative bent. Mathilde's gone into the depths of Sylvania, into the Chaos Wastes, the territories of the Hedgewise, into Kislev and Laurelorn, and many voters are still making a powerful push for taking an invitation to Nagarythe that we got, what, twenty turns and five years ago? And I'd be shocked if Mathilde didn't spend at least some time there trying to learn more about the Asur and Nagarythe's people.

I don't think Mathilde is an explorer of the type that gleefully runs in to plunder long forgotten tombs or go haring off on random legends into unmapped continents, but, well, she has plundered tombs, and she has chased legends. Her willingness to explore, to investigate and connect, is I'd argue the core trait that allowed the Waystone project to succeed in the first place. And I think a flying airship or tower would be a great way to enhance that.
 
I think that the best "I did it for the love of the game" option is, in fact, Break College Favor/Tenure, because it means that's what we're continuing to do with our research -- that we're publishing not because we need to curry favor to get things we want, but because publishing our findings is in itself a motivation for Mathilde. That the Colleges are entirely willing to allocate personnel and resources to tasks she's engaged in because she's proven beyond a doubt that she gets results, and so they don't need to worry about budgeting around it.
Very much agreed. Break College Favor/Tenure is basically "if you like what you see then invest in me and I will continue to get results". It's the "get wizards to help you invent spells/do Windherding enchantments/help you tackle a challenge on demand" option.

Though the Armor of Von Tarnus is arguably another "love of the game" option, albeit to a lesser degree, because you don't request something like that if you don't intend on wading into lots of danger anyway.
 
Once the Waystone Project is acceptably done, whenever that can be qualified to happen—as well as any unexpected but actually completely expected adventures before that point—we will then have a very big force multiplier for whatever we do next if it happens to involve any of: travel, above-ground violence, field research, and looting. We missed out on so much loot over the whole quest. Imagine if we had it for Drakenhof.
The Name of this technological terror:

MAthilde's Titanic Heuristic Intrusive Land Dynamic Exterminator (MATHILDE)



Vacuum suck entire Battlefields (and some cities, nobody will notice)!

Scoop up the dead for hygiene (and guarantee any survivors stop being that)! Works extra effectively on giant rats!

Just don't tell the Slaan where the Old One's vacuum cleaner went...and NEVER switch it to Blow!
 
Last edited:
Okay, fine then. I do see the appeal in investing into Eike given how well-situated Mathilde already is.

[x] Plan: The Next Generation
-[x] Use the whole boon to have the gold college teach Eike everything she can learn about material-enchantment, alchemy(-adjacent if alchemy itself is too much), and all-around enhancing and supplementing her Natural Alchemist trait until she's a walking talking reverse-engineering machine that can pick up magical crafting skills lightning quick.
[X] Armor of von Tarnus
[X] Plan: The Prismatic Wanderer
[X] Plan Tower of Doom! and Research!
[X] Break College Favor/ Tenure
 
I realized I haven't voted yet and it looks like it hasn't been closed.

[X] Plan Pickle Requests mk IV
[X] Plan: Wrong Turn at Albuquerque

I really like the wrong turn at Albuquerque plan. Seems like a fun way to leave a mark.
 
The prismatic wonderer plan does not specify if the ship is a wolfship—what I have read a lot in the thread—or a great ship. It only specifies big enough for medium group airlift capacity.

Would either wolf/greatship satisfy this size requirement?

Also, why is there no consideration for a hangar? You can't land it everywhere and we burned a boon for our own gyro already.
 
Last edited:
Back
Top