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If we want airships to become a more common thing then we'll need to actually put the effort into setting up the shit for it to become more common.

Which is something that Mathilde is rather uniquely positioned to do, much like with the Waystone Project.
 
If you want an Imperial Airfleet vote for that. Don't take it as the inevitable conclusion when the setting already includes multiple similar one off wonders that never spread like you're hoping, and used to have airfleets that were abandoned for various reasons.
 
If we want airships to become a more common thing then we'll need to actually put the effort into setting up the shit for it to become more common.

Which is something that Mathilde is rather uniquely positioned to do, much like with the Waystone Project.
K8P has a liftgas manufacturing thingy, and the idea of larger airships has been brought up.
Mathilde getting a personal airship just demonstrates that they are an actual option to look into.
Laurelorn would probably be able to make some of their own as well.
Asur definitely can.
Empire is capable of making flying towers (or will be) in canon, ships are not that much harder (might even be easier).
 
I think when you look at all these capabilities and then realize that they are just not done there is probably a reason for it.

Dwarves are simple, liftgas has been denied to them until now (and still might be, we don't know if Thorgrim just turned it on to show Belegar and it put him in red on top of having the eyes or not)

Elves already do have flying units, but they don't seem to practice flying trade anymore. Only Skycutters. Probably a reason for that, the least of which will be that storms on ocean are probably no better in air than they are on water.

And even the flying towers were usually in storage for Empire. Black Fire Pass art has a couple but i really would not count on whatever comes out of this favour as being some kind of proof of concept of new stuff that will suddenly get implemented because look how good it is.

EDIT: I think the flying tower might actually be Fozzricks, there is a mention of couple of smaller fortifications he made that are mothballed somewhere, created before he went on to make his Magnum Opus.
 
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I think when you look at all these capabilities and then realize that they are just not done there is probably a reason for it.

Dwarves are simple, liftgas has been denied to them until now (and still might be, we don't know if Thorgrim just turned it on to show Belegar and it put him in red on top of having the eyes or not)

Elves already do have flying units, but they don't seem to practice flying trade anymore. Only Skycutters. Probably a reason for that, the least of which will be that storms on ocean are probably no better in air than they are on water.

And even the flying towers were usually in storage for Empire. Black Fire Pass art has a couple but i really would not count on whatever comes out of this favour as being some kind of proof of concept of new stuff that will suddenly get implemented because look how good it is.

Sure there are presently limitations, at least one of those limitations has even been recently overcome. It seems very pessimistic to assume that just because something is not done in the present that it can never be done. I mean look at the Waystones, turns out we could do it all along, it's just that no one brought the right experts into the same room before
 
Orbs of sorcery just went from irreplaceable to time consuming to make.

That is a huge change in what empire can do going forward.
It does not change anything in Empire enchanting capabilities, because Orbs of Sorcery, while one of a kind, are not unique in function.

And the rest of our revelations are of a more nerd nature. The pondering of orbs is secondary to pondering of new insights into nature of winds, their properties and (one) method of creation of liminal realms.

EDIT: What i am trying to say is that you are equating a breakthrough in understanding quantum physics with manufacturing capability of an automobile factory. The two are not really related.
 
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[X] Plan: The Prismatic Wanderer
[x] Plan Tower of Doom! and Research!

I'm big fan of mathlda traveling about and poking interesting things in the world.
 
It does not change anything in Empire enchanting capabilities, because Orbs of Sorcery, while one of a kind, are not unique in function.

And the rest of our revelations are of a more nerd nature. The pondering of orbs is secondary to pondering of new insights into nature of winds, their properties and (one) method of creation of liminal realms.

EDIT: What i am trying to say is that you are equating a breakthrough in understanding quantum physics with manufacturing capability of an automobile factory. The two are not really related.

While you can do anything with multiple powerstones orbs make the process a lot easier. This kind of quantitative easing is what technological progress is usually built on, not changes in fundamental understanding. It is engineering that drives technology and this is a (magical) engineering breakthrough.
 
While this is true, the armour is the only one which ties up said resource on a semi-permanent basis, and as I mentioned it's also a resource we're unlikely to use much (unlike a tower or airship, for example, which I imagine would get used a lot). It just feels different to me because of that.

Edit: To be clear, if we were getting into fights every turn I'd be all for the armour. But that's not really how Mathilde does things.

I for one hope to fight Iron Orcs soon. And druuchi. And normal Orcs. And beastmen. There are so many nexi to be liberated by blood, blade, and book, and I grow tired of endless research and economics. Let us cut a swathe through the darkness, for a time.

In the most bespoke armor the Colleges possess.
 
[X] Plan: The Prismatic Wanderer

I want an airship. I also would love to literally carve an Imperial province out of evil forest -- however: this is one of the ones we do not need a college boon for. Think about it -- Abelhelm's council was the way it was because of compromises and deals.

Divided Loyalties. I want Mathilde to wheel and deal and carve out her own province, then get stuck with a Marienburger, a Sigmarite, a Celestial, a sub-par stooge for the Emperor's Spymaster and maybe one or two people she actually wants.
 
Choices are always made under the influence of the past and in anticipation of the future. I don't think there's any way around that unless the thread pivots from the quest and we try to collectively achieve enlightenment and escape the cycle of samsara.
I dunno that just sounds like another competing option for the next arc to me.
 
As it turns out, there's rare, interesting lore hidden in the place you'd theoretically most expect but in practice always overlook: The Empire 8e.

Page 18
Teclis, in his wisdom, realised that the safety of the whole world would one day rest with the Empire, and so he agreed with Magnus' request.
The Empire is literally the designated protagonist faction (by Teclis at least).

Indeed, it has become traditional for an incumbent's first decree to be the realignment of the Wheel of Magic - the revered symbol of all the Colleges - so that his own Order's symbol stands pre-eminent at the wheel's zenith.
So the Wheel of Magic is straight up the symbol of the Colleges of Magic.

The Hall of Duels, talking about the Supreme Patriarch duel
More worrisome [than magical feedback killing one of the duellists], but fortunately much rarer, are those occasions when the magical wards about the duel fail and a roiling cloud of magic escapes, wreaking havoc as it courses through the streets of Altdorf.
That can't be fun. I'm also wondering what crazy duels used to happen if turning into a dragon is now considered so tame.

The pyramidal hall of the College of Light itself goes largely unseen; it exists within a magical aether realm, parallel to, but separate from, the mundane world.
Turns out light magic is capable of liminal realming it up.

Page 19, the Grey Order
Indeed, though its members refer to themselves as Grey Guardians, just who, or what, they might be guarding remains unknown to outsiders.
Who or what is Mathilde guarding?

They are sometimes called Trickster Wizards, though never to their faces. More commonly, they are referred to as Grey Wizards, named after the colour of their robes, hats and wild, wolfish beards.
Apparently the Grey Order has a beard culture. I believe Regimand's was well-groomed, though.

They are wanderers who are often employed to deliver vital messages across the Empire. What makes this so mysterious is that they seem to cover the vast distances involved almost invisibly and at impossible speed.
Seems that Mathilde's shadowsteeding isn't unique, and in fact it's one of the main things they do.

The Grey College is a worn and shabby building in Altdorf's poorest and most disreputable district. [...] Yet the Grey Wizards come and go, sometimes disappearing for years at a time, by a multitude of secret entrances and magical tunnels known only to the Order's wizards.
Apparently the Grey College has magical tunnels going in and out of it. Maybe we should get into the magical tunnel business for our mountain lair.

The Amethyst Order
They are particularly loathed by Priests of Morr, who are deeply suspicious of the Amethyst Wizards' penchant for lurking near their cemeteries.
Amethyst recruiter to Morr initiates: "Hey, kids, wanna buy some Shyish?"

Wheel of Magic
as set down by former Supreme Patriarch Paranoth, of the Jade Order
So the Wheel of Magic being something Paranoth invented isn't a WFRP 4e original as previously though, it's canon sourced from a straight up army book.
 
I want an airship. I also would love to literally carve an Imperial province out of evil forest -- however: this is one of the ones we do not need a college boon for. Think about it -- Abelhelm's council was the way it was because of compromises and deals.

Divided Loyalties. I want Mathilde to wheel and deal and carve out her own province, then get stuck with a Marienburger, a Sigmarite, a Celestial, a sub-par stooge for the Emperor's Spymaster and maybe one or two people she actually wants.

At least one should be a journeying wizard for consistency's sake
 
On the subject of the ship, it will be quite the flex to show up to finally do the Orc mission in Bretonia on the thing. Plus it would add a bit more weight to the negotiations to let the Brettonians into the project (IE, what do they give us in order to be let in).
 
The problem with Iron Orcs is that they are probably not really solvable by application of force (at least without scouting out what the force should be applied to anyway). I would be also quite wary flying over place like that without army to retreat back to.
 
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The problem with Iron Orcs is that they are probably not really solvable by application of force (at least without scouting out what the force should be applied to anyway). I would be also quite wary flying over place like that without army to retreat back to.
We wouldn't be taking it to do the actual scouting, it would be our method of arriving. It is a diplomatic flex that gives us a stronger position at the negotiation table.

The only time I'd fly it directly over the area is if the Brettonians muster an army to take out the Orcs we just scouted and we provide the ship as support, in exchange for concessions or something like that.
 
I mean if we are talking about official reactions

Emperor Lutipold *notices that the Colleges of magic seem to be focused on building an airship for one particular Grey wizard*: Love do you know what this is about?
Empress Heidi: Something about Orbs I think, you know how wizards love pondering orbs.
*Emperor heads out to talk to the person in charge*
Gonzo the Golden, the College's foremost expert on impractically huge enchanting projects who finally has the chance to do his thing: Good day Your Majesty do you want to hear all about...?
Emperor Lutipold*hurriedly*: That is alright by dear fellow I just want to know what Lady Magister Weber did to earn this high honor?
Gonzo: You know the Orbs of Sorcery, the ones we had from Teclis, but couldn't make? Well now we can make them thanks to her.
Emperor Lutipold, reasoning that he should know about this new strategic weapon fabrication: How can you make them?
Gonzo: There's these warp-spawn that hunt wizards, but they aren't daemons, don't react to Light Magic like daemons see? If you grab one of them and bleed them for their WONDERFUL warp-juice, the technical term is Aetheric Vitae, but I was told non wizards don't care for technical names, and then you apply it carefully, carefully to a powerstone so it won't EXPLODE it will grow into an Orb of Sorcery!
Emperor Lutipold:...
Empress Heidi: You did ask darling.
:V
 
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