With the whole ships computing capacity we might be able to store them in the transporter buffers.
It doesn't say that we can't use it for supplies if necessary, although presumably there's enough space allocated to run the ship for the expected mission length already.The full quote being:
"Second is a main cargo bay that would provide a more centralised and robust storage space for supplies and cargo than the smaller storage rooms dotted around the ship. If you want the Constitution to be in a position to actually move a decent amount of non-supply material then this would be an ideal pick."
This doesn't read as combat stores as much as it does having a cargo space that can store discrete items (like a shitton of grain, or space Nuffield mini-tractors) better in addition to the supplies required for general ship functions.
The Radiant finally got its day in the sun during the Four Years War, during which three of the four commissioned vessels were destroyed while undertaking vital relief and emergency efforts during the opening stages of the conflict. It is estimated that prompt delivery of supplies and medical assistance prevented the deaths of thousands to preventable illness and resource scarcity before the increasingly dangerous forays into Klingon-overrun territory eventually caught up with the ships and their crews.
The fact that this is actually a legitimate consideration that could affect the continued existence of the planet Earth is kind of wild when you think about it.
ANYWAY. I am still of the opinion that the cargo bay is more valuable than a science lab for the ship's actual as designed mission of "Anti-Klingon-Battlecruiser Beatstick", if for no other reason than the fact that if it really needs a basic lab of some sort it can just set one up in the cargo bay as is done many times in various Star Trek shows and adjacent content (though this, too, is below abstraction; given how much tertiary and secondary function is, however, making decisions on things below abstraction isn't invalid, I feel)
May have already been asked but I'm not slogging through all the posts..... @Sayle will we have a vote on any modules/rooms for the Fore section of the saucer, since it also looks a bit empty?
I am begging you to stop seeing other people's voting patterns as a personal crusade to emotionally hurt you specifically.Don't bother mate - everyone's already decided to shoehorne this into being the most jank explorer in history so they can laugh at the rest of us when we get upset by it. Just vote and move on.
[X] Main Cargo Bay (+3 Cargo)
[X] Expanded Medical (+2 Science)
Have you considered taking some time off from the thread instead of being pissed off by it all the time? It's not pleasant for us, and it clearly can't be fun for you.Don't bother mate - everyone's already decided to shoehorne this into being the most jank explorer in history so they can laugh at the rest of us when we get upset by it. Just vote and move on.
[X] Main Cargo Bay (+3 Cargo)
[X] Expanded Medical (+2 Science)
Don't bother mate - everyone's already decided to shoehorne this into being the most jank explorer in history so they can laugh at the rest of us when we get upset by it. Just vote and move on.
Not knowing our options for all bays also kinda makes us choose options that, if we'd know what could go in later votes, we wouldn't have chosen.I think that if our next ship is some lower-cost frigate to bulk out the warp 8 fleet, I'd be a lot happier building the labs here and leaving a small cargo bay for that ship, since emergency response doesn't use this ship's excellent range. There's no guarantee that we'll be able to do that, though.