[X] Plan: Tiranoc-class Main Battle Tank : Experimental Defenses & Redundant Engines Model
-[X] Configuration : Fully Recessed [EXPERIMENTAL]
-[X] Type : Plasma Drive [EXPERIMENTAL] slots +17 EP
-[X] Enhance Payload x1 + 2 system slots +17 EP
-[X] Stability
-[X] Stability ×2
-[X] Strength
-[X] Maneuverability
-[X] Maneuverability ×2
-[X] Power Plant : Starlight Reactor [EXPERIMENTAL] +6 system slots +4 EP
-[X] Basic Armor : Medium +5 EP
-[X] Enhanced Armor : Crew Compartment +8 EP
-[X] Crew Spaces : Fighting Compartment
-[X] Weapons Mounts : Default
-[X] Basic Defense : Refractor Field +2 EP
-[X] Defense System : Holo-Field [EXPERIMENTAL] -2 System slots and +16 EP standard
-[X] Defense System : Grav-Shield Generator [EXPERIMENTAL] -3 System slots and +27 EP
-[X] Defense System: Energy-Dispersion Barrier Generator [EXPERIMENTAL] -3 System slots and +14 EP
-[X] Configure designated weapon slots: 3 Vehicle, (-18 Slots) (4 Slots remaining)
total cost 110 EP
my take on medium armor grav tank.
stability and maneuverability for better reorienting to fire if a weapon isn't turret mounted, plus a little strength.
medium armor plus all our defenses seems more than sufficient, and doesn't impact speed or maneuverability.
as an experimental model starlight reactor gives us +3 per engine. therefore a refined model post testing might give us even more slots in future chassis creation turns.
@Mechanis I think I got everything right, but I'm not sure if Payload adding 4 slots accounts for the -2 from an engine slot or not.
[X] Plan: Hammer-class Tank Chassis, Starlight Reactor