Starfleet Design Bureau

Generally speaking the techs will be unlocked in time for the following ship if they're given as an option and you don't take them, since you're just giving them a little push before the finish line,
Well, we know what happens* when we push warp nacelle technology!

[X] Iowa Shipyard Facilities (+8 Industry)

* Explosions. Explosions happen.
 
Does anyone know when the Utopia Planitia Shipyards get founded so I can prepare my security team to protect me from their agents? Also, if the next ship we make is a science ship, what do we think the industry cost for it will be? Similar to the Stingray?
Well, we know what happens* when we push warp nacelle technology!

[X] Iowa Shipyard Facilities (+8 Industry)

* Explosions. Explosions happen.
THIS IS SLANDER, AND IT IS UNCALLED FOR!

IN YOYODYNE WE TRUST!
 
[X] Iowa Shipyard Facilities (+8 Industry)
Yoyodyne…we have dismissed that claim

anyways we're very, very early into the interstellar scene; raw tonnage and mass first fancy stuff later
 
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[X] Type 1-B Warp Coils (Prototype)

No point in having bigger ships if they can't get anywhere.
 
[X] Type 1-B Warp Coils (Prototype)

If Yoyodyne fucks this up spectacularly, they're probably not going to get a second go at providing warp coil designs, at least not for a long while.
 
[X] Iowa Shipyard Facilities (+8 Industry)

Otherwise we're probably gonna be cost cutting hard when it's time to outfit a larger ship , or struggling to build more than 2 mid-size ships in a production run.
 
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[X] Iowa Shipyard Facilities (+8 Industry)

Not sure what exactly we're making next, but I really want max industry for the NX
 
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