Voted best in category in the Users' Choice awards.
You can't have two different Aethyric Gods with identical domains, because Aethyric Gods are their domains, but you can have a Mortal God and an Aethyric God have similar domains - I believe that's how Kurnous and Taal can both exist. Kurnous is an Aethyric God, and he hangs out in the Heavens of the Cadai, while Taal is a Mortal God that's present somewhere in the Old World, possibly somewhere in the Great Forest or possibly in Athel Loren.

And then you have Sigmar, Mrymidia, the Lady, and the Widow, who can all be described as Gods of "Civilization", but they are gods of specific civilisations, so there's no actual overlap between them.

(Except in the southern Empire, where Mrymidia is starting to gain traction as the Goddess of Civilization In General, which is probably concerning but not our problem)
 
Tangent off of gods- it seems like a pretty common property of gods in Warhammer is that they are geographically located, or rather localized to a particular part of the world.

Does anyone have a hypothesis as to why?

It doesn't square with the idea of independent existences in a place disconnected from the material world, which is what I'd been using as a basic model in my head.

So it might be that the warp actually does reflect the world, and the place a god 'lives' is congruent between them. Or, the places where a god can see into the material are where their worshipers are or were? This is my information-constrained than power-constrained model of worship. Or maybe...

Idk. We've got evidence that gods can change domicile, better evidence than then changing portfolio. We've got a while bunch of minor gods that are explicitly local, plus the big three of the Lady, Sigmar, and the Widow. Ulric seems to only be where there is winter, Taal only where there is wild, so borders there too.

It almost looks like elf-gods and chaos gods are the only ones that can take be described as global, but the chaos gods are definitely 'outside' the world and the elves... Are weird.

And it's hard to actually know if the dwarves were even "gods", given that channeling divine power through mortals is how the other pantheons prove they are. We've got a "yes" indicator from Gazul and how his attention felt; but zooming out the ancestors seem clearly once-mortal and global in scope?
I have once went on an extended theory rant on how Wood Spirits and Forest souls work based on the framework that Boney provided that i feel is actually somewhat pertaining to this question, particularily this
Basically magical forests are nascent divinities (except not really, they are just really big souls but we don't know what the difference is)
This might be a big goddamn stretch, but if Magical forests can form liminal space that is their soul, then there is no reason for geographical places (like, say, the entirety of Old World) not to. Entities existing within them would then logically have trouble travelling to other such liminal spaces (like, say, Ulthuan). The same way Drycha was not exactly welcome in Arhain i guess. Or maybe its rather that the belief of mortals has tangible effect on Warp, creating what is essentially borders by making the warp in the area more permeable to the Big Souls that have the most belief in that place. This would create similar difficulty to cross over certain deliminations without doing the liminal matrioshka dolls that we know from Boney´s word on trying to create more liminal bariers is kind of bad.
 
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Yet, there are those Beastlords of such potent savagery that their invasions have threatened to bring even the greatest of nations to their very knees. The names of such individuals are roared by the Beastmen with animalistic power when they gather around their herdstones, striking fear into the hearts of Men. The most well-known of these is Gorthor, whose name in the Dark Tongue means "cruel".
I wonder which Magister researched the Dark Tongue to figure that out.
 
I wonder which Magister researched the Dark Tongue to figure that out.
IIRC the Dark Tongue is available as a language to learn from the Colleges.

Mostly for interrogation purposes.

Edit: Yes, it is.
Sylvanian, Classical, Tilean, Estalian, Arabyan, Breton, Mootish, Kislevarin, Indie, Cathayan, Nipponese, Norse and Wastelander through the University of Altdorf, which has an arrangement with the Colleges so you can spend College favour there. Tar-Eltharin, Fan-Eltharin, Druhir, Orcish, Grumbarth, Dark Tongue, and High Nehekharan through the Colleges directly. You might be able to find a Low Nehekharan tutor in Araby. Myrmidian Battle Tongue and Thieves Tongue through the right Priests.
 
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I wonder which Magister researched the Dark Tongue to figure that out.
This isn't Warhammer 40K. Chaos isn't inherently corruptive.
This can be approached with appropriate security.
Although admittedly some guy who eagerly takes every related course, talks in Dark Tongue at home, occasionally goes on long rants about restructuring society, will raise a few warning signs.
 
Once again I was cursed with a lack of time and haven't been able to participate in or follow the planning discussion.

There's a few things I am a bit confused about regarding the sharing of knowledge on how to make tributaries. 1) The knowledge is apparently secret enough that we can't put it in papers. How will non-Empire participants feel about sharing it with the Empire or others, without any discussion with them about prioritization or compensation? Especially those members that actually developed the new methods? 2) Won't the foreign members take their own initiative to share their methods? I can't see any reason why Baba Niedzwenka wouldn't take it upon herself to teach other Hag Witches of Kislev at the earliest opportunity. 3) Why Stirland first and what role are Zlata, Cadaeth and Tochter supposed to play in this? Cadaeth can do spirits, but I have no idea if she can physically travel that far. The other two aren't really spirit workers as far as I know. Are they all just along to not be idle? In which case, what about Aksel?

Other than that I mostly like the winning plan and I didn't much think about what a to me ideal alternative would look like. The only very minor element I wish was different would have been also involving Eike in the KAU action, so that she learns what favor trading and mediating between two polities with differing cultures looks like.
I also would have liked more people coming with us to Tilea, but get the WEB-MAT bonus action constraint.

The second plan worries me because Red Riders seems like a Gambler action.

The third plan is also fine enough. I'd like to hear what the main disagreements with it are. I assume bad usage of the WEB-MAT bonus and people not liking double Branulhune?

[X] Plan Lore and Metal, Windfall Edition
[X] Plan Swordfall and Codifying
[X] Plan Codifying and Swords on a Solid Foundation
[X] Plan Lore and Metal, Windfall Edition, Don't exclude Aksel
[X] Plan Lore and Metal, Windfall Edition, Aksel on Capstone
[X] Plan: There are now 17 competing standards

[X] Plan Lore, Metal, Windfall, Aksel, Eike on KAU
-[X] Waystone: Mapping (Tilea, Estalia) (Johann)
-[X] MAX: Study an artefact (Lustrian Rubbings)
-[X] EGRIMM: Write a paper: Observations on the Windfall north of the Dark Lands
-[X] Waystone: Capstone (Max, Johann, Egrimm, Elrisse, Thorek, Hatalath, Sarvoi)
-[X] Tributary: Water Spirit (Stirland) (Niedzwenka, Zlata, Max, Cadaeth, Tochter, Aksel)
-[X] Attempt to codify Rite of Way so that others can learn it.
--[X] The Gambler
-[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
-[X] EIC: Attempt to establish a trade route with the Eonir (charcoal)
-[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (as many Nuln libraries as we can get in exchange for using the KaK metalsmithing guild boon to help rebuild Nuln's foundries)
-[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual
-[X] Eike Actions: Windfall paper, Branulhune training, EIC action, KAU action
-[X] Eike Study: Petty Magics
-[X] Contains Overwork

No idea if it is far too late for anyone to switch by now. But just in case, I colored the two very small differences to the currently winning plan in green.
 
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This might be a big goddamn stretch, but if Magical forests can form liminal space that is their soul, then there is no reason for geographical places (like, say, the entirety of Old World) not to. Entities existing within them would then logically have trouble travelling to other such liminal spaces (like, say, Ulthuan). The same way Drycha was not exactly welcome in Arhain i guess. Or maybe its rather that the belief of mortals has tangible effect on Warp, creating what is essentially borders by making the warp in the area more permeable to the Big Souls that have the most belief in that place. This would create similar difficulty to cross over certain deliminations without doing the liminal matrioshka dolls that we know from Boney´s word on trying to create more liminal bariers is kind of bad.
Forests are special in that they consist of a whole bunch of living things connected to each other. A mountain is mostly just lots of rock. That doesn't mean it can't have a soul (dwarfs would probably have Thoughts on this topic), but it wouldn't be by the mechanism that does it for forests. I could imagine a large grassland gaining a soul the way a forest does, though individual blades of grass are much smaller and short lived than trees.

I'm not saying that whole locations can't have souls or spirits. River spirits are a thing. But the way they form would likely not be the way a forest forms it's collective soul.

As for liminal realms: I would guess that's particular to forests/communal soul structures, because they are communal. There's space in there, and being shared makes them more accessible. Otherwise every soul would a liminal realm you could just traipse in. Which might be what possession is, actualy, but it's at least a good deal easier to physically go into a forest soul.
 
1) The knowledge is apparently secret enough that we can't put it in papers.
2) Won't the foreign members take their own initiative to share their methods? I can't see any reason why Baba Niedzwenka wouldn't take it upon herself to teach other Hag Witches of Kislev at the earliest opportunity.

It's not that secret, the reason it's not an option for Mathilde to write a paper on is because Mathilde doesn't know them. Papers will be written at some point during the coming turns by those that do know them.

How will non-Empire participants feel about sharing it with the Empire or others, without any discussion with them about prioritization or compensation? Especially those members that actually developed the new methods?
2) Won't the foreign members take their own initiative to share their methods? I can't see any reason why Baba Niedzwenka wouldn't take it upon herself to teach other Hag Witches of Kislev at the earliest opportunity.

If they had issues with the information being shared, they wouldn't be here. The results being shared with the Empire and others was a known condition of joining the Project, and once it's complete everyone who contributed to the Project will be taking home all of the information it acquired. As for compensation, so far nobody involved in the project has tried to argue that individual intellectual property rights are more important than the continued habitability of the continent. Zlata is here because the Ice Witches told her to be here and Niedzwenka is here because Boris made it worth her while, nobody's here because they thought they'd get royalties. Neither needs to hurry to get information home because it's very unlikely the current Tsar would prioritize building them.
 
1) The knowledge is apparently secret enough that we can't put it in papers.
We can't write papers about it because Mathilde doesn't personally know any of the rituals involved. It's not actually a secret. The point about tributary prioritization is a good one but as long as we don't take too long spreading it around I assume people will continue to follow Mathilde's lead.

Edit: Eshin'd
Forests are special in that they consist of a whole bunch of living things connected to each othe
I wonder if you could end up with city souls somehow? Lots of living things there.
 
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[X] Plan Lore and Metal, Windfall Edition. (ft. Red Riders)
[X] Plan Codifying and Swords

Approval voting for something that isn't mapping, I would rather risk wasting a progress on the sword in exchange for making sure it goes through even on subpar rolls.
 
3) Why Stirland first and what role are Zlata, Cadaeth and Tochter supposed to play in this? Cadaeth can do spirits, but I have no idea if she can physically travel that far. The other two aren't really spirit workers as far as I know. Are they all just along to not be idle? In which case, what about Aksel?
Stirland is first because it's an easy first target for demonstrating the value of the project and the network. It suffers from relatively high ambient Dhar and so stands to benefit, the local ruler is a personal friend and so would probably have no problem signing off on it, and there's a local group who might have insight into water spirits that we have an in with (the Council of Manhorak).

Zlata is here because the arcane language of the ritual, Scythian, is also used by Ice Witches. Teaching casters this ritual will also require teaching them Scythian, and the Ice Court is one possible source for those teachers.
Tochter and Cadaeth are here mostly not to be idle, to be perfectly honest. My reasoning for Cadaeth is, as you said, spirits and such. If Cadaeth is incapable of travelling far then I think it would've come up, and it didn't.
Tochter is here partly because the first implementation of a ritual adapted from druidic rituals should probably have our druidic rituals expert present, if only for the sake of politeness, and also because I think there's a non-zero chance that we end up using some Jade wizards to do those rituals. I don't know if it's very likely, but I would like Tochter present so that we can explore the possibility.

I considered putting Aksel on that action too but I couldn't find any justification for it, not even the flimsy ones for Tochter and Cadaeth. I do think that the Don't Exclude Aksel variant is ok, but I'm a bit unsure about it which is why the Lore And Metal plan doesn't do it.
 
I wonder if you could end up with city souls somehow? Lots of living things there.
First, that is a super cool idea, and I would be suprised if Altdorf didn't have something weird going on. That said, forests are special in that they are literally, physically connected to each other, and also don't have much differences mentally.

That said, metaphorical connections probably can work with magic. My guess why they haven't is that cities until fairly recently weren't locations of population growth (because they are breeding grounds for disease). So those metaphorical connections are comparatively short lived since people keep dying and new people come in. Also, large parts of the population die due to sieges and such. I would guess soul formation takes a good long while.
 
Also all 3 rituals are based on the carvings Empire shared so arguing that the results are secret would have been rude. Plus carvings were translated by the Eonir library so just about everybody pitched in.
 
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(Except in the southern Empire, where Mrymidia is starting to gain traction as the Goddess of Civilization In General, which is probably concerning but not our problem)
Though that's not quite right, because when Myrmidia is worshipped in the Empire, she's worshipped exclusively as a Goddess of War.
Zlata is here because the arcane language of the ritual, Scythian, is also used by Ice Witches. Teaching casters this ritual will also require teaching them Scythian, and the Ice Court is one possible source for those teachers
I don't see it brought up in the 'learn language paragraph', so it might be exclusively through the Ice Court or Hag Witches if we can't find another tutor that knows it.
 
As I said, I didn't have time to read discussion in depth. I must have misunderstood a Boney-post while skimming which I thought said something along the lines of the project being mostly secret in response to a question of why writing papers isn't enough for dissemination. That's probably where most of my confusion came from.

@mathymancer That all makes sense. Thank you. I still feel a bit bad for Aksel. What are your thoughts on the Aksel on Capstones justification? Even flimsier?
And what about Eike on KAU? Just something no one thought of at the time or is there some genuine drawback there too that I'm not thinking of?
 
And what about Eike on KAU? Just something no one thought of at the time or is there some genuine drawback there too that I'm not thinking of?
We were told that keeping her to 3-4 actions a turn would get her better results from those actions, so people have been trying to restrain themselves rather than drag her along to literally everything. In retrospect, that does seem like a cool negotiation to bring her along with.
 
I don't see it brought up in the 'learn language paragraph', so it might be exclusively through the Ice Court or Hag Witches if we can't find another tutor that knows it.
I asked before and I'm 99% sure Boney said it's only kept alive as the arcane language of the two Kislev traditions, but I don't have time to find the quote right now.
@mathymancer That all makes sense. Thank you. I still feel a bit bad for Aksel. What are your thoughts on the Aksel on Capstones justification? Even flimsier?
Yeah, Hedgewise don't seem like they would have a ton of insight into metal working in their current state, and they probably weren't big experts on it back in the time of Sigmar either since that was basically the bronze age. Capstones also have a ton of people on them already (7 discounting Mathilde, which I think is the most we ever had) so if we must add Aksel somewhere I would rather we put him on the tributaries. Also Elrisse is on that action and I'm not sure I want to find out how dedicated she is to witch hunting. All that said I'm pretty sure I approval voted that one too, it's probably not terrible but I think it's probably somewhat sub-optimal.

fwiw I feel bad for Aksel too, but I'll try to make it up to him next turn.
And what about Eike on KAU? Just something no one thought of at the time or is there some genuine drawback there too that I'm not thinking of?
I don't think it's bad in a vacuum, it's just that Eike is already doing a lot of stuff and I want her to have time to put into all those actions (especially the Petty Magics, which I hope she'll either finish or get very close to finishing).
 
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