Huh, there's absolutely no way to adapt things into your own paradigm?
Without knowing the ins and outs of the originating system?

Tall order
@Imperial Fister how bad would Halla's eyesight be if short-sightedness was chosen?
Couldn't drive without her glasses. Probably, like, I dunno, 20/50 or 20/80, like my own myopia. Which I actually somehow managed to forget that I had until I was reminded of it by the thread, lmao.
 
I think I'll just end up going with Shield Owl. Seems the most reliable to me, considering what Imperial said on what kind of magic we can receive. After reading Deadman's post, I see that Learning-Owl isn't really as reliable as it seemed to be when I first looked at it. Wizard-Owl would probably be my second choice, but I don't like the idea of having our fylgja exposed.
 
Yeah, that's probably the biggest thing. We've been constantly reminded that bringing it out is a big weakness to the user most of the time, to the point Steinarr tried to keep Halla from awakening hers because he assumed it be a liability.

Our current best means to protect it involves investing a hugreida trick that we are instead hoping to use ourselves to compensate for lacking a shield while wielding our new main weapon.

Which is why I like Shield-Owl for just straight up removing this issue. That makes our owl arguably more durable than we are...and honestly, I really don't feel like the down side is a down side most of the time. Whenever we're protecting a noncombatant (like, for example, our baby brother from some sort of venomous monster) it's actually debatably an advantage. Ditto when protecting someone we care about.

Like, it's involuntary so it is technically a drawback...but we can just not intercept things when we aren't willing to take the hit, you know?
 
[X] Wizard-Owl
[X] If he hit you... then you want to hit him back. (Spar with Gabriel)

So, anyone interested in learning Latin, and perhaps the Bible later on? Don't get me wrong, I'm not saying we should convert or anything. I just want to be able to point out religious hypocrisy. That's the sort of thing to shake one's faith, which should be useful for breaking miracles during a raid.
 
[x] If he hit you... then you want to hit him back. (Spar with Gabriel)
[x] Learning Owl
[X] Shield-Owl
[X] Plan Family And Shopping

Going to amend my vote to throw a vote at shield owl, since 'Halla is so protective of her comrades she's willing to risk her body/spirit to protect them' is also a rad negative quality that informs a lot about her character, and can probably lead to a fair few subplots depending on when it procs or how it informs the narrative.
 
So, anyone interested in learning Latin, and perhaps the Bible later on? Don't get me wrong, I'm not saying we should convert or anything. I just want to be able to point out religious hypocrisy. That's the sort of thing to shake one's faith, which should be useful for breaking miracles during a raid.

I'm very down for learning just about any written language other than runes when we get the opportunity just so we can start working on codifying the Norse cultivation system without making things explode. Maybe figure out how they write things without that problem cropping up.
 
We can cast spells using our owl, right? If so, then that's another upside to Shield-Owl, since we wouldn't have to worry about our owl (as much) when using it to cast. Unless I'm wrong. And we don't actually have any spells to cast, which Wizard-Owl would alleviate.
 
Maybe we could ask Jeramus if he can teach us latin and about the bible? He seems to like us, and has this wizened aesthetic that makes me think he'd have gotten a chance to study it.
 
We can cast spells using our owl, right? If so, then that's another upside to Shield-Owl, since we wouldn't have to worry about our owl (as much) when using it to cast. Unless I'm wrong. And we don't actually have any spells to cast, which Wizard-Owl would alleviate.

We can cast them via our owl if we put them in our owl, which means we can't cast them personally (since they're in the owl). But yes, this is a huge advantage of Shield-Owl, allowing for easy use of any offensive magics we come up with by the owl.

And we're a bit short on offensive magic at the moment, but we could give it Standstill (probably specifically Inertia-Arresting Throw), which isn't nothing.
 
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Maybe we could ask Jeramus if he can teach us latin and about the bible? He seems to like us, and has this wizened aesthetic that makes me think he'd have gotten a chance to study it.
I agree that Jerasmus has a religious background, although his epithet is the clincher in my mind. A mendicant is a type of monk who lives off the kindness of strangers. They weren't exactly well liked by the early Church, so his learning might not have been in a formal setting, but the fact he worked as a tutor suggests he knows his stuff.
 
[X] Shield-Owl
[X] Wizard-Owl
[X] If he hit you... then you want to hit him back. (Spar with Gabriel)

I like shield-owl... though I admit that I'd rather have Wizard than Learning. "You will totally do really unwise things" seems like a dangerous choice. Like... "try to get training dice from the witch" level dangerous.

edit: aaaand it looks like I'm voting tactically, because Learning-Owl is actually winning right now.
 
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[X] Learning-Owl
The MC loves to learn anything and everything she can.
[X] If he hit you... then you want to hit him back. (Spar with Gabriel)
I don't think the MC would allow him to get away with that shit, but she wouldn't make it permanent or too bad over a punch.
 
[X] If he hit you... then you want to hit him back. (Spar with Gabriel)
[X] Learning Owl
[X] Shield-Owl

Shield Does not really seem on brand for owl, but I like it more than glasses. (Yes, I do know what needing glasses is like and it is garbage)
 
[X] If he hit you... then you want to hit him back. (Spar with Gabriel)
[X] Learning Owl
[X] Shield-Owl

Shield Does not really seem on brand for owl, but I like it more than glasses. (Yes, I do know what needing glasses is like and it is garbage)
I'm not even thinking glasses.

Like, if we're not in a fight, then we have the owl out, and there's no problem.

If we are in a fight, then we're going to be fighting up close, and so it's still pretty much not a problem.

Broader situational awareness in a fight might be a thing, but for that we can have the owl in the sky with some sort of protective trick.

It's entirely manageable with no need for glasses at all.
 
I'm not even thinking glasses.

Like, if we're not in a fight, then we have the owl out, and there's no problem.

If we are in a fight, then we're going to be fighting up close, and so it's still pretty much not a problem.

Broader situational awareness in a fight might be a thing, but for that we can have the owl in the sky with some sort of protective trick.

It's entirely manageable with no need for glasses at all.

The only protective trick we can give it atm is the one that we were planning to use to protect us bcause our new main weapon doesn't allow for shields.

If you're relying on magic-owl's benefits to take care of that, our fylja only gets us spells from a rng that includes every magical culture on the planet, most of which we can't feasibly learn, and the randomness also means of the spells we can us we're just as likely to get spells that fill a niche that we don't need filled.
 
The only protective trick we can give it atm is the one that we were planning to use to protect us bcause our new main weapon doesn't allow for shields.

If you're relying on magic-owl's benefits to take care of that, our fylja only gets us spells from a rng that includes every magical culture on the planet, most of which we can't feasibly learn, and the randomness also means of the spells we can us we're just as likely to get spells that fill a niche that we don't need filled.

I don't think it's that bad, because otherwise it'd be a sucker option. Mild near-sightedness in exchange for access to magic is a great bargain, and I'm a bit annoyed that it's falling behind in favor of using our Fylgja as an offtank (Which isn't great beceause it's never going to have as much Endurance as we will), or a random gacha roll every turn at the cost of a gigantic compel that will get us into trouble.

Shield-Owl isn't bad, I just think it's not a great option and doesn't make best use of the opportunity. Again, that level of nearsightedness isn't going to seriously harm day to day life or ordinary battles, only things where extreme ranges are in play.
 
Having our fylgja out in combat is an unacceptable risk right now barring going Shield-Owl, I think...but bear in mind that 'for now'.

Even if the spells we get aren't good for that, or aren't useful for us at all (and I suspect some, even most, will indeed be very useful, if perhaps not in this specific area), our hugareida is actually quite good at defensive tricks and I suspect we can come up with another one if we choose to do so to protect our fylgja, so in the long run doing so is doable. The short run? Not nearly as much.
 
To be clear, Magic-Owl is weighted towards Norse magic, but it is possible to get other cultures' magic as well.

This is largely what I assumed, yeah.


I don't think it's that bad, because otherwise it'd be a sucker option. Mild near-sightedness in exchange for access to magic is a great bargain, and I'm a bit annoyed that it's falling behind in favor of using our Fylgja as an offtank (Which isn't great beceause it's never going to have as much Endurance as we will), or a random gacha roll every turn at the cost of a gigantic compel that will get us into trouble.


Shield-Owl isn't bad, I just think it's not a great option and doesn't make best use of the opportunity. Again, that level of nearsightedness isn't going to seriously harm day to day life or ordinary battles, only things where extreme ranges are in play.

I can't tell what about my you're objecting too in my post, so it's hard for to respond.

I think the compel will be about as manageable as bloodlust is, which we've dealt with pretty well, and possibly not even that bad given it's resistable and controlling herself is one of Halla better traits.

I think that you're kind of shrugging of the idea of ranged combat a bit too loosely, because it's actually a serious concern. Raiding parties frequently ran into enemy archers and norse warbands employed them to good use themselves, as sen by our last two battles involving a fair bit of archery interplay in the background.

'The enemy has access to bows and other extreme ranged weapons', would b a genuine concern that needs to be dealt with in most pitched battles a viking would find themselves in, and the real world lacked people who could fling Xianxia magic at eachother through melee weapons or their hands.

Those fights are also the ones where our Flyja is most vulnerable due to it being a flying creature and focusing on it being the standard way people take out Flyja users in this culture according to steinarr.

Having our fylgja out in combat is an unacceptable risk right now barring going Shield-Owl, I think...but bear in mind that 'for now'.

Even if the spells we get aren't good for that, or aren't useful for us at all (and I suspect some, even most, will indeed be very useful, if perhaps not in this specific area), our hugareida is actually quite good at defensive tricks and I suspect we can come up with another one if we choose to do so to protect our fylgja, so in the long run doing so is doable. The short run? Not nearly as much.

And the short run needs thinking about, because besides our fated encounter with Reinarr, 16th birthday boss fight, and raid trials to worry about we still have reason to believe their are bandits in the area and have a number of othr antagonist residents in our neighborhood.
 
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