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[X] Spellcasters
If we're not going for Drycha, then this seems the most efficient to me.
[X] Leader
Yes, Drycha is super powerful (I've been told), but Mathilde does not not know it's her, and maybe not exactly who she is anyway. Making use of the element of surprise - that she'd lose the moment she does anything else on the battlefield - to kill/chase away an enemy leader poised to ambush, seems like something Mathilde would go for.
 
I… think you missed my point. I was trying to say we can throw the daggers at the manticore—or something else—while teleporting to some other flashpoint. Deal with two things at once, basically.

Or, if we don't have the range, drop some other thing, like Pall of Darkness or Universal Confusion/Dread Aspect or something
Ah, I did missunderstand you then. Though I think any "do two things" plan will suffer from doing neither as well.
 
[X] Leader

Not dealing with her now ( or at least trying to) will probably lead to someone, maybe even Mathilde, getting a very bad Drycha interrupt next turn. Spellcasters are important, but the Ulgu caster that is lurking on the edge of the battlefield , while also leading the enemy army, is even more important.
 
Ah, I did missunderstand you then. Though I think any "do two things" plan will suffer from doing neither as well.
We'll, we can always ask. @Boney is this viable?

[ ]Leader
-[ ] When discovered, cast universal confusion at the Dryads with attached Smoke and Mirrors to teleport into combat with leader. Fake a charge at the dryads as well if range is not enough.

This way we disorient the dryads while also going for Drycha. There might be a better way though.
 
[X] Spellcasters

I'm convinced this is the way to go. The other obvious targets have people dealing with them but if the spellcasters get to fight unopposed it will mean very bad things for our allies.

I kind of hope we get to finally unleash the dragon flask here. Seems like a decent opportunity.
 
Do you want to just repel the incursion or do you want to kill Drycha? If it's the first there is no need to seek an encounter with her at all. We have powerful reinforcements coming, so we only need to hold and minimize casualties for now. However she is very likely to just escape outside our/Kislev's reach should she lose this battle, right?
 
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Are they Elf-puppets who have their weakest forces on foot and their elites on horseback and encased in metal? Or are they Dwarf-puppets who fight mostly on foot with the steel and gunpowder of their masters?
Oh great, Drycha is one of those fans. "If they were important, they would've gotten an army list." "Of course Araby would lose to the Empire; that they don't have an army list indicates they're not really a great power."

You follow his gaze and see why: overhead is the hovering form of a Manticore, Chaos' mockery of the noble Griffon.
Chaos' mockery of Chaos' noble Griffon.

[x] Spellcasters
 
She's not a Chaos worshipper. She just wants to wipe the Elves off the face of the earth. Not all evil is connected to Chaos. She might have been corrupted by Morghur and the person she serves was definitely corrupted, but they don't worship the Chaos Gods. They're actively against Chaos.
So Drycha is not a worshipper, but she's at least knowingly participating in a plot right? The manticore is chaos only right?

But the elves are anti-chaos right? Isn't there a conflict of interest between elven genocide and anti-chaos? Also, who is "they" in "but they don't worship the Chaos Gods", her warband or wood spirits?

Wood Elves, as in the tabletop game have armies that have both forest spirits (dryads, treekin and treemen) and elves (pointy eared, flesh and blood beings)
Drycha, however, hates elves so her warband probably does not have any elves in it.
So just Drycha? There is no bad blood between wood elves and wood spirits that do not live with elves?
 
[X] Leader

Spellcasters feels like the obvious choice, but it's pretty clearly leaving our back open to the Ulgu battlemage.

Something which is probably going to get our army fucked over.

The ice witches can counter the dryads, they cant even see the leader.
 
[X] Leader

I have really big misgivings about targeting Drycha. This is normally someone that I would not advocate engaging without the deck being absolutely stacked in our favor, but allowing her the choice of when and how to engage is a big risk. She's uses Ulgu much like Mathilde. She will 100% use that advantage to tilt the battlefield when it's incredibly inconvenient for us. Maybe as a sneak attack on Boris as he fends off the Manticore, maybe to gank one of the ice witches as they face off against the threat in front of them.

But it's not like we're doing this alone. The forest is actively resisting her, and we've got a whole army coming to reinforce. In this case, my goal would be stalling until the reinforcements arrive. It's clear that Drycha was expecting a much smaller army. Once she realizes that she got a bear and not a rabbit into her trap, I hope that she'll reevaluate and cut her losses.

However, I wouldn't begrudge people for going for the softer spellcaster targets.
 
Okay, so to make sure I get this.

Wood spirits are nature avatars? They are ents and dryads, no elves in their race at all.

Wood elves live in forests like Laurelorn and Athel Loren. Laurelorn we like, Athel Loren- I conflated Drycha and Drucchi goddamnit. Explains the emphasis on bows over magic.

I'm guessing the enmity between wood spirits and elves is conflict through close proximity.

Wood spirits aren't chaos worshippers necessarily. Drycha is.

Forest spirits are magical beings that arise from forests. The more magical a forest is, the more and the stronger the forest spirits. Athel Loren is the most magical forest, and the polity within it it an alliance between Elves who split off from Ulthuan ages ago called the Asrai, and the Elders who lead the forest spirits of Athel Loren. Those Elders began as three, but Adanhu died and Coeddil went crazy and was sent to Tree Jail, so there's just Durthu left. Drycha is a follower of Coeddil and wants to wipe out the Asrai, and so is not really aligned with Athel Loren as a polity.

There are also the Eonir, the Elves of Laurelorn, which is a forest less magical than Athel Loren but still pretty magical. The Grey Lords have bound the forest spirits of Laurelorn to the service of the Eonir.

The phrase 'Wood Elves' can refer to any or all of the Asrai, the polity of Athel Loren, the Eonir, or the polity of Laurelorn. Technically, this force is none of those: it contains no Asrai and these forest spirits are followers of a now-deposed former leader of Athel Loren.
 
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Do you want to just repel the incursion or do you want to kill Drycha? If it's the first there is no need to seek an encounter with her at all. We have powerful reinforcements coming, so we only need to hold and minimize casualties for now. However she is very likely to just escape outside our.Kislev's reach should she lose this battle, right?
Drycha also knows that the reinforcements are coming, they aren't exactly subtle. It would be smart for her to strike now and strike hard , so that she is able to break this part of the army before they arrive. Defeat in detail and all that. And Drycha striking from the shadows is probably not minimizing casualties.
 
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