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Weird question, but one coin in ten is a lot of money—what does Ranald do with it all? Does he store it in a vault, turn it into aether, redistribute it, have his priests "redistribute" it for him?

I know he doesn't ask Mathilde to pay it, because of their friendship, but there's a lot of followers out there who do follow that tenant, so what happens to all that money?
 
Weird question, but one coin in ten is a lot of money—what does Ranald do with it all? Does he store it in a vault, turn it into aether, redistribute it, have his priests "redistribute" it for him?

I know he doesn't ask Mathilde to pay it, because of their friendship, but there's a lot of followers out there who do follow that tenant, so what happens to all that money?
Welll, there's another god who requests money from his followers, although he ostensibly uses it to fund their miracles. He's also a debt collector:

"All of the spells in the Lore of Handrich use money or commodities as ingredients. These are sacrificed to "buy" Handrich's blessings. Handrich is concerned with spreading money, so sacrificing usually entails spreading wealth by giving to the poor, although handing in a sacrifice to a Handrich temple will suffice. Uniquely, Handrich's priests do not need to have an ingredient when casting the spell, just the intent to use it. Thus, as each spell is cast with the benefit of an ingredient, a debt to Handrich will be created. Each week (or portion of a week) such a debt is unpaid, the priest gains one disfavour point (see page 241)." Page 221 Tome of Salvation
 
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Welll, there's another god who requests money from his followers, although he ostensibly uses it to fund their miracles. He's also a debt collector:

"All of the spells in the Lore of Handrich use money or commodities as ingredients. These are sacrificed to "buy" Handrich's blessings. Handrich is concerned with spreading money, so sacrificing usually entails spreading wealth by giving to the poor, although handing in a sacrifice to a Handrich temple will suffice. Uniquely, Handrich's priests do not need to have an ingredient when casting the spell, just the intent to use it. Thus, as each spell is cast with the benefit of an ingredient, a debt to Handrich will be created. Each week (or portion of a week) such a debt is unpaid, the priest gains one disfavour point (see page 241)." Page 221 Tome of Salvation
Handrich doing miracles on credit, with interest. Damn. Mmmh, does he give better credit to the ones he likes? how much is a fire ball? Can one pay in installments?

Edit: how angry will Handrich be if I refinance his loan?
All these and more can be answered for 59.99! And if you buy in the next hour you will get the exclusive "Handrich and you! How to bribe your God." for free!
 
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Welll, there's another god who requests money from his followers, although he ostensibly uses it to fund their miracles. He's also a debt collector:

"All of the spells in the Lore of Handrich use money or commodities as ingredients. These are sacrificed to "buy" Handrich's blessings. Handrich is concerned with spreading money, so sacrificing usually entails spreading wealth by giving to the poor, although handing in a sacrifice to a Handrich temple will suffice. Uniquely, Handrich's priests do not need to have an ingredient when casting the spell, just the intent to use it. Thus, as each spell is cast with the benefit of an ingredient, a debt to Handrich will be created. Each week (or portion of a week) such a debt is unpaid, the priest gains one disfavour point (see page 241)." Page 221 Tome of Salvation
Not like you can readily find Ranald priests anyway. I guess his share can go to his girlfriend...
 
I wonder what Regimand is going to do the next three weeks. Both top plans contain two surveilling actions, which are all about Mathilde using her windsight, something Regimand can't really help with. The second plan has the third action be another Mathilde solo action. Is Regimand going to go off on his own investigations in the meanwhile? Maybe go back to Bek for a few weeks, make sure the place didn't burn down while he was away?
 
[x] Plan: Ritual Centre
-[x] Surveil the spa Unfahigers
-[x] Surveil the hunting lodge Unfahigers
-[x] Research: Alberich's life
 
Handrich doing miracles on credit, with interest. Damn. Mmmh, does he give better credit to the ones he likes? how much is a fire ball? Can one pay in installments?

Edit: how angry will Handrich be if I refinance his loan?
All these and more can be answered for 59.99! And if you buy in the next hour you will get the exclusive "Handrich and you! How to bribe your God." for free!
Handrich destroys people he dislikes, like this guy who bragged about how he's better than Handrich:

"When asked about the secret to his success, he replied with a wink: "Why, my wit, my intelligence, and, of course, my charm! I would outwit old Handrich Himself if given half a chance." The next day, his servants found him greatly changed. His eyes were unsure, his hair white, his jaw slack. Although he never talked of what happened, rumours spread that Handrich had indeed given Schillerstein chance to outwit him, and Schillerstein had failed. The once-successful merchant died a pauper ten years later—an unrecognisable madman, street-preaching against the dangers of a loose tongue. "

Maybe he's also the type to grant better deals to ones he likes, but there is a spell where you beg Handrich to delay the payment of your debts if you pay 10% of your debt at the time. Doing so extends for one week, but if you fail to pay the debt doubles and you're cursed. I also don't think you can keep casting it. He doesn't really give fireballs, just... financial stuff.

The one I just told you about is "Time is Money". The others include "Gilded Tongue" which boosts your haggle, "Word of Mouth" which forces anyone who's had past dealings with you in 24 yards to speak well of their past deals even if they were horrible for 10 minutes per your magic characteristic, "Eye for Profit" which boosts your ability to evaluate commodities, "Bought Loyalty" which makes it so that when you make a transaction the person you made a deal with finds it incredibly hard to break the deal and suffers penalties if they do, and "Burgher Acquisition" where you beg Handrich so that you can find a local merchant to trade with.

A lot of the costs of the spell are paying Handrich a percentage of your transaction with a minimum cost set, such as 20% of the transactions completed (Bought Loyalty), 10% of all transactions completed at minimum 5 gc (Burgher Acquisition), or 10% of all transactions completed, minimum 10 gc. There is 10% of your debt for Time is Money, and 5 gc for Word of Mouth.

All of this being said, it's genuinely amazing to me that this is an actual quote from Warhammer Fantasy WFRP 2E Tome of Salvation page 120:

"Our cult has brought nothing but fortune and goodwill to the people. Through Handrich's blessing the money that we bring in trickles down to the people in need. Why, it's the perfect system!" —Johann Meyers, Landlord and Cultist of Handrich
 
I am curious why people think researching Alberich's life would be better than getting more Light wizards? Because that is the main reason I agree with negotiations with Mira, and the possibilities of access to their extensive library.
 
I am curious why people think researching Alberich's life would be better than getting more Light wizards? Because that is the main reason I agree with negotiations with Mira, and the possibilities of access to their extensive library.
Researching his life will help inform what branch of Chaos he associates with now.

Bringing in more light wizards is not an uncontroversial idea.
 
...say, is it me or does Ulgu incline its users toward kleptomania ?
Not necessarily. Mathilde is a Ranaldite and Regimand is fine with stealing wine from these guys because they're Dieter IV's family. I'm sure Bursar Wilhelmine isn't all that steal happy, although she would almost certainly turn a blind eye for the Unfahigers. One of her most well known great deeds was stopping Dieter from stealing the Imperial Seal after all.
 
Not necessarily. Mathilde is a Ranaldite and Regimand is fine with stealing wine from these guys because they're Dieter IV's family. I'm sure Bursar Wilhelmine isn't all that steal happy, although she would almost certainly turn a blind eye for the Unfahigers. One of her most well known great deeds was stopping Dieter from stealing the Imperial Seal after all.
It was the full regalia, including Ghal Maraz.

Note that she stole the regalia from Dieter IV while the Colleges were outlawed.
 
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Researching his life will help inform what branch of Chaos he associates with now.

Bringing in more light wizards is not an uncontroversial idea.
Ok but no matter what type of chaos light wizards can still murder him. We have 2 possible sites and multiple targets having more wizards in the area to cover or fight the incoming can just be better. Also I would rather have them on site since we have either 1 week or 2 weeks next turn. If we try to bring in more wizards at week 7 they may not arrive in time to help.
 
It was the full regalia, including Ghal Maraz.

Note that she stole the regalia from Dieter IV while the Colleges were outlawed.
Wilhelmine aged really gracefully. First time we saw her she looked around 30-50 years old and her hair was only grey because of Ulgu and not age:
Lady Magister Wilhelmine looks anywhere from thirty to fifty, her hair the pure grey of Ulgu rather than the interspersed whites of age, and it rather unnervingly wriggles from time to time as it tries to escape from the bun it's been forced into. Her frame is thin but not quite gaunt, and she has the air of a friendly aunt, seeming nothing like the figure of legend that inspires even the most arrogant of nobles to meet their tax obligations.
If she was in her 20s when she stole the Imperial Regalia she would be around her 80s right now, but there's a decent chance she was older. Algard is visibly older than her and leans on his staff, so I wonder if he's more than a century old or if Wilhelmine is just impeccable. Maybe the stress of the position is getting to him.
 
Wilhelmine aged really gracefully. First time we saw her she looked around 30-50 years old and her hair was only grey because of Ulgu and not age:

If she was in her 20s when she stole the Imperial Regalia she would be around her 80s right now, but there's a decent chance she was older. Algard is visibly older than her and leans on his staff, so I wonder if he's more than a century old or if Wilhelmine is just impeccable. Maybe the stress of the position is getting to him.
I don't think he's more than a century, quite a bit was made of Melkoth and Alric being that.

Does Algard lean heavily on a staff? I thought that would be Khupfer (may have misspelled that, the anti-Drucchi guy)

And there's always injuries.
 
I don't think he's more than a century, quite a bit was made of Melkoth and Alric being that.

Does Algard lean heavily on a staff? I thought that would be Khupfer (may have misspelled that, the anti-Drucchi guy)

And there's always injuries.
He does lean on it to support himself, but refreshing my memory his face looks pretty young:
When next you're led into one of the countless small rooms you've been tested in, you find yourself before a man you've laid eyes only a few times previously: the legendary Algard, Magister Patriarch of the Grey Order and one of the foremost magical researchers in the history of the Colleges. His surprisingly young-looking face peers out at you between his grey hood and his pale blue scarf, and he leans on his skull-topped staff to support himself. "Ah, Weber. Dame Weber, no less."
Could be an injury. Could add another reason as to why he stays in the office and tinkers with stuff.
 
Ok but no matter what type of chaos light wizards can still murder him. We have 2 possible sites and multiple targets having more wizards in the area to cover or fight the incoming can just be better. Also I would rather have them on site since we have either 1 week or 2 weeks next turn. If we try to bring in more wizards at week 7 they may not arrive in time to help.
The issues is we have to work with the people on the waystone project and people are worried how they will respond to being brought in. Elrisse supports Alric, so bringing her in to sabotage him could backfire massively. Egrimm could be overjoyed to get the chance to backstab Alric or he could be annoyed and being dragged back into that mess after escaping it.

This is ultimately a side adventure and one I think we can solve without involving the lights, so why risk negative side effects for the project on it?
 
Does anyone see any big problems with heavily hinting our Ranaldite friends that Krieglitz manor is unguarded and safe for breaking in and then ensuring that some part of that wealth goes somewhere useful for Empire, other than enriching the underworld, of course? This combines well with Mathilde herself plundering manor beforehand and clearing it from anything potentially dangerous in magical and/or informational sense, and using that same underworld for selling off the loot, making our involvement fully deniable for Unfähigers' investigation - large theft can't be clearly connected to Grey Wizard investigating the ritual at the time anymore, and plunderers overcoming their superstitions for sake of easy loot is what happens naturally after all, can't blame us for that. Perhaps this is just unnecessary as we can sell off through local underworld and offload suspicions on them either way without spending one more action on siccing on thieves?
The idea appeared in the thread sure, but as far as I remember never get anywhere.
 
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