Voted best in category in the Users' Choice awards.
[x] Sir Ruprecht Wulfhart the Younger
[x] Journeyman Cyrston von Danling
[x] Journeywoman Alexandra Kohler
[x] Use Rite of Way to ease the ascent
[x] Investigate the 'Windfall' with the Light Wizards
 
Changing vote

[x] Sir Ruprecht Wulfhart the Younger
[x] Journeyman Cyrston von Danling
[x] Use Rite of Way to ease the ascent
[x] Scout the lands of the Iron Wolves
[x] Investigate the 'Windfall' with the Light Wizards
 
Those Dragon Ogres are hanging out in the constant storm above Thunder Mountain, unique situation.
Is it?
We do have quest textev that they were part of Asavar Kul's horde, and I dont believe that dude had too many lightning storms going on at ground level. Chaos seems quite capable of whistling them up at need.

No, I mean, this is a canon guy. He was sleeping under a mountain for centuries before a big storm woke him up and he went ranging. The Iron Wolves left totems outside the mountain to remember him by.
Didnt know that.
*checks*
This is what the Fandom wiki has to say:
It was the tribe's duty to remember the ancient one. The High Zars of the tribe have laid a thousand times a thousand skulls from a hundred lifetimes of war at their shamans' feet, and, as centuries passed, each generation added more skulls on their copper poles to the mountain. In preparation for his attack of Kislev, High Zar Aelfric Cyenwulf had bade his shaman raise countless skulls in honour of the Dark Gods. And so it was that one fateful night, Kar Odacen awoke from prophetic slumber to watch the highest peak of the mountaintop disappear in a cloud of rubble as a sheet of incandescent lightning split the heavens. And from the caldera rose a column of lightning-hearted smoke, gathering itself despite the lack of wind, its sapphire innards crackling with horrific urgency before taking its leave for the lands below.[1a]
TL: DR
There was no lightning storm, or storm of any sort.
Chaos woke him up after lots of shamanic prayers by the Iron Wolves. Which makes me even more anxious about this whole thing.

If someone is up there praying/arranging a ritual, Id rather we stop them. Now.
 
Wait, I thought that dwarf soul thing was a meme. Is it actually canon (that Mathilde is regarded like that, not that her soul actually is a dwarfs)?
Yep, it's a matter of dwarf pride so the fact that she managed to rediscover Vlag does not break the dwarfs I think
Could also be a convenient legal fiction to get around certain oaths, as we're about to be read in on something secret.
Not just yet, though there was a sneak peek earlier of that happening that will be in a future threadmark.
I'm actually going to put my guess down for...
Pending Dwarf Favours: Rakilid un Thaggorhun
Rakilid un Thaggorhun having come in incredibly useful in some way.

It was in 2483.5 that Thorgrim got that copy of our book, and the first thing he did was confer with his Loremaster and open up the trove of all the captured and stored-away samples and trophies of Skaven material. And to quietly send out the fall call for Loremasters in the other Holds too.

So, for the past 2.5-3 years, the Karaz Ankor has been going through all of their Skaven material.

(... Also, it's possible that they got ahold of Winning the War Below, too. Not sure if that would have been as useful though, as they've been fighting the Skaven for centuries. Rakilid un Thaggorhun is probably a bigger deal to them. I wonder though -- have the Dwarfs also learned that the humans also recently got the book Queekish published too?)

And maybe in those 2-3 years, they've finally found something important. Maybe a lot of somethings. And the one responsible for that... is Karak Eight Peaks. King Belegar's Loremaster, Mathilde Weber.

So maybe the Conclave was called because the sheer utility and worth of Rakilid and Thaggorhun -- which allowed them to start answering questions and making use of trophies that they've had for literally millennia -- was such that they had to do something in honor or in response to the one who gave them this unexpected opportunity.
 
Would Mathilde be able to get from dum to Kislev without getting attacked on a shadowhorse? Meaning van she outrun everything we are likely to meet?
 
So who else thinks that showing Arsanil our new trinket will get a reaction out of him? Or do you think Deathfang has already scented it?
 
That would indeed be great. I've tried to float it, but we never had the time.

Low-stakes action to avoid the overwork penalty?
I'm still holding out hope that the overwork penalty will get us to finally work on something low-urgency, like penning Kazador's autobiography or writing pulp adventure novels about the Chaos Lands.
 
Would Mathilde be able to get from dum to Kislev without getting attacked on a shadowhorse? Meaning van she outrun everything we are likely to meet?
It's not just a question of outrunning any attackers. We also have to take into account that magic horses don't get tired, and the possibility of ambushes.

We know that Mathilde on Shadowsteed is fast enough that a band of Beastmen only gave pursuit for a few minutes before giving up.
 
If someone is up there praying/arranging a ritual, Id rather we stop them. Now.
The action is listed as "scout the lands of the Iron Wolves", not "sneak into their camp and begin assassinations/magic ritual disruption". I don't think Mathilde would be in a position to interfere even if that's what was happening.
 
There's a difference between a Dragon Ogre and a Dragon Ogre Shaggoth which is what I suspect the Old One to be.
The wiki only says Dragon Ogre. Could be a Shaggoth, could be otherwise. The GM is free to change it, so who knows.
I will point out that the Iron Wolves were controlled by a Chaos Champion by that time anyway.
A Chaos Champion of Tzeench called Aelfric Cyenwulf.

The more I learn about the details of the Iron Wolves, the more anxious I am about leaving them to the knights.
 
The action is listed as "scout the lands of the Iron Wolves", not "sneak into their camp and begin assassinations/magic ritual disruption". I don't think Mathilde would be in a position to interfere even if that's what was happening.

If we get hints that it's on the cards I suspect that it'll turn into that.
 
She might be able to outrun everything, but she'd run out of food first.
I'm not so sure. 25 mph for 10 hours a day is 250 miles, and the distance seems to be roughly 1500 miles. That's 6 days of supplies needed, which while significant doesn't seem that difficult to carry in a pack. So barring armies blocking chokepoints, it seems doable.
 
TL: DR
There was no lightning storm, or storm of any sort.
Chaos woke him up after lots of shamanic prayers by the Iron Wolves. Which makes me even more anxious about this whole thing.

If someone is up there praying/arranging a ritual, Id rather we stop them. Now.
OOC, the guy's been asleep for thousands of years, and we have no reason to expect that this is the exact moment he gets woken up. IC, Mathilde's never even heard of the guy. Not only do I think that this is jumping at shadows, I think it's such OOC reasoning that if I were Boney and this were my special surprise, I would change my surprise just to not reward this.
 
The action is listed as "scout the lands of the Iron Wolves", not "sneak into their camp and begin assassinations/magic ritual disruption". I don't think Mathilde would be in a position to interfere even if that's what was happening.
1) Scouting their lands would of necessity involve locating and checking out their camps.
And the description of some of the events in the novel apparently make some of the magic fuckery involved a pretty conspicuous sight.

2)A significant proportion of Mathilde's covert ops have been unpremeditated in the course of scouting operations. Thats where Qrech came from, and the Druchii we sold off to the Elves. If she ran into humans doing something of the sort along our line of travel, endangering our line of retreat, she'd either straight up murder them in the dark, or retreat and call in a dragonstrike on the location.
 
1) Scouting their lands would of necessity involve locating and checking out their camps.
No it would not.
It would require checking the area within reasonable riding distance to make sure we don't get surprise raiders.
The land area is just too big to start looking for camps unless you specifically bump into one, and any major rituals would probably be deep into their territory, deep enough that we would be unlikely to actually go that far.
 
1) Scouting their lands would of necessity involve locating and checking out their camps.
And the description of some of the events in the novel apparently make some of the magic fuckery involved a pretty conspicuous sight.

2)A significant proportion of Mathilde's covert ops have been unpremeditated in the course of scouting operations. Thats where Qrech came from, and the Druchii we sold off to the Elves. If she ran into humans doing something of the sort along our line of travel, endangering our line of retreat, she'd either straight up murder them in the dark, or retreat and call in a dragonstrike on the location.

Calling Deathfang to attack seems like it would be counterproductive to the goal of not waking it up. Dragons are not quiet.
 
2)A significant proportion of Mathilde's covert ops have been unpremeditated in the course of scouting operations. Thats where Qrech came from, and the Druchii we sold off to the Elves. If she ran into humans doing something of the sort along our line of travel, endangering our line of retreat, she'd either straight up murder them in the dark, or retreat and call in a dragonstrike on the location.
Point of fact: Qrech and the Druchii didn't come from scouting operations gone really well. They came from a looting operation we specifically voted for:
[ ] Treasure Hunt
Last call. Grab Johann and see if you can steal, capture, stash, kidnap, or otherwise acquire anything interesting before Clan Moulder is removed from Eight Peaks.
I agree that if the Iron Wolves were up to something like "awakening their god," taking the scouting action would put us in a position to intervene... but we have no reason to believe that they'd pick now to do it. If we started making hostile moves like charging into their land with our steam wagons and presenting a major threat to them, maybe yeah, but we're not doing that. We're taking the same road that caravans take, which they regularly ambush caravans on so they can nick their stuff. We're much more heavily-armed-and-armored-per-capita than your standard caravan, and have much less in the way of obviously valuable goods to nick. What would they gain from deciding "yeah, these assholes deserve a giant ritual to mobilize our god, of the sort that has historically been used to attack Kislev over a thousand miles away"? We're just not a target on the scale that they've used their pet kaiju for before.
 
OOC, the guy's been asleep for thousands of years, and we have no reason to expect that this is the exact moment he gets woken up. IC, Mathilde's never even heard of the guy. Not only do I think that this is jumping at shadows, I think it's such OOC reasoning that if I were Boney and this were my special surprise, I would change my surprise just to not reward this.
This is the minimun of what Mathilde known about them :
Between Tea Road and Dwarf-Land is the Iron Wolf Tribes, who serve an Old One.
Not sure if she know than the Old One is a Dragon Ogre or not.
 
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About the whole RHUNRIKKI STROLLAR crossover thing, I really don't like how the worldbuilding of that quest reflects on this quest's Kragg the Grim.

Over here in Divided Loyalties, our first introduction to Kragg was him forging the Belt of the Unshackled Mountain, which does something completely absurd in having each of its three runes being themselves combinations of two normal runes. The Belt is something outside normal lore/tabletop rules, and Kragg forged it in, like, a month. DL's Kragg breaks the normal canon limits of runecrafting, and that's why he's the best.

But in Rhunrikki Strollar, that's tuesday. The entire premise of the quest is to go far beyond canon's runecrafting limits. Snorri is constantly learning new runes and new rune variations, sometimes entirely by himself. And even the things he churns out with his Productivity trait are more powerful and/or more advanced than what's seen in modern-day runed items.

So when it comes to a comparisson between the two? Well, in DL canon (and similar to some warhammer canon) the Master Rune of Kragg the Grimm is a revolutionary innovation and the master work of a 1,500 year old Living Ancestor. In RS canon, (and similar to other warhammer canon) it's a rediscovery of the Master Rune of Conduction, and an inferior version to boot. Snorri invented his own master rune, the Master Rune of Purification, in only 160 years of research while juggling multiple other projects simultaneously. Snorri wouldn't just break the setting, he's from a setting where the Dwarf's Golden Age runecrafting was fundamentally more advanced than DL's Golden Age runecrafting. Compared to that, this quest's Kragg isn't just massively less knowledgeable, he's also massively less skilled than someone 600 years his junior.

The comparison between the two characters is always going to be unfair because they both come from essentially different settings. And I really like Gandpa Kragg and his grudgingly friendly relationship with Meowthilde.
 
[x] Sir Ruprecht Wulfhart the Younger
[x] Journeyman Cyrston von Danling
[x] Journeywoman Alexandra Kohler
[x] Use Rite of Way to ease the ascent
[x] Investigate the 'Windfall' with the Light Wizards
 
I'm not so sure. 25 mph for 10 hours a day is 250 miles, and the distance seems to be roughly 1500 miles. That's 6 days of supplies needed, which while significant doesn't seem that difficult to carry in a pack. So barring armies blocking chokepoints, it seems doable.
That's average horse speed.
OOC, the guy's been asleep for thousands of years, and we have no reason to expect that this is the exact moment he gets woken up. IC, Mathilde's never even heard of the guy. Not only do I think that this is jumping at shadows, I think it's such OOC reasoning that if I were Boney and this were my special surprise, I would change my surprise just to not reward this.
1)Mathilde knows the Iron Wolves follow/worship a Dragon Ogre. Its apparently well known enough that its literally written as part of the last update.
Citation:
The Expedition has reached the eastern end of Zorn Uzkul, and faces what might be the most laborious part: the switchbacking ascent to the Great Steppes. This is the leg of the Expedition where the speed of the steam-wagons will reduce to a crawl and the convoy might be most vulnerable to attack, and the quality of the road is likely to be extremely variable. At the top of the ascent is the land of the Iron Wolves, the Kurgan tribe who are said to serve a Dragon Ogre and who spend much of their time watching and raiding the Skull Road. By the end of the week you should hopefully be at the edge of Dolgan territory, ready to begin your final sprint northwards to Karag Dum.
What Mathilde doesnt actually know is if the Dragon Ogre is awake or asleep.

2)The canon event was not incited by a happenstance lightning storm, but rather by direct Chaotic instigation.
Im not seeing why you presume that this one would not be.

I mean, we retrieved Karag Vlag, fucking over a Chaos plot two centuries old. And in the process we killed a Greater Demon of Slaanesh.
There's a Greater Daemon of Tzeentch out there.
Our expedition is not exactly going under the radar here.

Furthermore, the Iron Wolves were canonically taken over by a Champion of Chaos at some point prior to the 2500s.
Aelfric Cyenwulf, Chaos Champion of Tzeentch.
That raises the threat levels involved here.
 
The comparison between the two characters is always going to be unfair because they both come from essentially different settings. And I really like Gandpa Kragg and his grudgingly friendly relationship with Meowthilde.
This is true and I'm not sure there is much that can be done about it. If I was going to try, one of the areas I would look at is raw materials. RS constantly uses exotic and powerful reagents in runes, but aside from maybe gromril, the most exotic reagent we've seen Kragg use is diamond dust for the Eye of Gazul. If you assume that powerful reagents are just vastly harder to get in the present day, that changes Kragg from "guy who invents inferior Rune of Conduction" to "guy who invents an alternative Rune of Conduction in a cave, with a box of scraps."
 
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