TheOmnimercurial
Dragon Bard
- Location
- UK
[X] No, but they could help break the blockade
[X] No, but they would fight beside you
[X] No, but they would fight beside you
@DragonParadox
What is your response to this new information from BoneyM that they won't be paying in literal mountains of lives to use your wording.
Not really, They will be deniable assets.but if those get smashed we have an excuse to smash the city flat.
The dwarves would set up feeding silos wherever feasible because they are dwarves.The real issue is that a horse can move somewhere between 100 to 300 miles on a horse-drawn wagon load of feed. This makes really long range caravans extremely difficult.
In the interest of meta honesty, that depends on the roll of the dice.In the interests of clarity, no, it only says that it will weaken, it does not say flat out that it will significantly weaken.
Say, @BoneyM, if our Diplomacy score was higher, would several of the options listed in the vote be absent? As, presumably, we'd know better?
I'd argue that even in a perfect world with perfect rolls, you can not hope to perform a naval assault upon a fortified city, and hope to come away without severe losses.That said, the making up for the loss of trade option costs the Empire and Karaz Ankor a fair bit even with perfect rolls and risks random lost battles against Destruction on bad rolls, while gunship diplomacy allows for a perfect victory at a probably normal threshold, but a few crit fails in a row (a la Abelheim) could literally lead to the apocalypse.
And you would still have to stock those silos somehow, which means more wagons, and thus more food. Pre railway logistics is like getting something into orbit: the fundamental problem is that you need food (or fuel) to move, yet that food (or fuel) takes up ever increasing amounts of space and weight.The dwarves would set up feeding silos wherever feasible because they are dwarves.
I'd say magic is a thing and miscasts are a thing so you definitely can. But even more mundanely, if Barak Varr's attack fleet is literally just five superships then the right balance of rolls can definitely mean that less than 20% of those get incapacitated, which would mean minimal losses. Perfect rolls on the trade thing on the other hand would mean that the consequences get downgraded to mild.I'd argue that even in a perfect world with perfect rolls, you can not decide to perform a naval assault upon a fortified city, and hope to come away without severe losses.
The trick would be farming food as close to the grass-less mountain paths as possible. I don't know enough about the terrain or geography to judge the feasibility of this.And you would still have to stock those silos somehow, which means more wagons, and thus more food. Pre railway logistics is like getting something into orbit: the fundamental problem is that you need food (or fuel) to move, yet that food (or fuel) takes up ever increasing amounts of space and weight.
Potential downsides are a war on both options.The potential downsides are 'a war', so I don't see how you're coming to that conclusion.
The best case cenario with break the blockade means Marienburg backs down.It really depends on whether or not breaking the blockade is succesfull.
If breaking the blockade fails (or even if it succeeds), then the fleets of the Dwarves, Marienburg and Empire will be savaged. It'll be pirate season.
So, in that case we'd be dealing with the economic effects of a blockade, the economic effects of widespread raids around the coast, and the inability to secure alternate trade routes because we need our forces against Marienburg.
That big one in the middle, which looks too long to be inhabited to me*
I'd argue that even in a perfect world with perfect rolls, you can not hope to perform a naval assault upon a fortified city, and hope to come away without severe losses.
Blowing up an entire fleet, smashes all naval fortifications, and putting down the resistance in a wealthy city will always have consequences/
Yeah; for all that the thread is furiously divided on how, one way or another, Mathilde will be delivering the message "Don't let Marienburg's threats work; Barak Varr and Zhufbar want this canal as much as you do and will back you to the hilt."Talk about a tough decision. Still it looks like we're more united than we are divided here. The Chamberlain asked Mathilde what she thinks will happen and Mathilde replies, 'don't worry bro, the Dwarfs have your back.'
Fair enough! It still doesn't scream "mass casualties" to me, but that's not nothing.IIRC, that one is expecitly called out as having both homes and shops built into it.
I think, it's been awhile since I read the book about marienburg.
Oh look, someone else finally noticed... after I said it multiple times. Yeah, I really don't understand what people were so afraid of. That's not even by the elf territory.And I've got to ask: did you actually examine this map all that closely? Sure, it's a winding mess of canals and bridges, and those short bridges probably do have people living on them. But the Dwarves don't have to break every damn bridge in the city. There is a big obvious channel going down the middle, where they have to break a grand total of 1!
I was literally in the process of trying to translate this into Khazalid when you posted this and stole my thunder.
The best case cenario with break the blockade means Marienburg backs down.
Worst (extremely unlikely) scenario means open full war between dwarves and the elves.
The most probably, to me, means some posturing, possibly even opened fire, but Marienburg eventually relenting because the odds simply are not in their favor if Dwarven Dreadnaughts come into play.
Unless i am incredibly wrong about Marienburg naval capacity, and the elven willingness to throw away potentially irreplaceable assets for a pissing match between two human polities, where their guy is the one being an idiot who started it.
Or it could be more like when Admiral Perry's black ships rolled up to Japan and told them to open their ports or else.
[ ] No, but they could help break the blockade
Barak Varr is the main force behind the project, and would not hesitate to deploy their navy in support of the Empire's to reopen trade routes.
To clarify: this would involve destroying Marienburg's navy and any chains, booms, and gates capable of blocking the river.
So people were claiming earlier that blowing up the infrastructure blocking the river would cost "thousands of innocent Marienburg lives". They were using this map to make this claim:
And I've got to ask: did you actually examine this map all that closely? Sure, it's a winding mess of canals and bridges, and those short bridges probably do have people living on them. But the Dwarves don't have to break every damn bridge in the city. There is a big obvious channel going down the middle, where they have to break a grand total of 1!
That big one in the middle, which looks too long to be heavily inhabited to me*. If it is, and they magically don't decide to flee after seeing ironclads coming up the river after a fight to what they know is a blockage on the river... well, that's a shame, but it's hardly the mass casualties being decried earlier.
There will no doubt be a mess of booms and chains, but people don't live on those.
*Actually, it probably depends on how wide it is, which I don't think this map is actually attempting to portray.