Holy Places of Sorcerer's Deep
Deity: Old Gods of Stream, Forest, and Stone
Holy Place: Tree of the Dawn Age
Description: A pillar of white that spears the skies, the Tree of the Dawn Age is one of the largest living things in the world, reaching a height of more than a thousand feet, so big that even grown dragons look like hatchlings when perched in the branches. Its magics stretch across the width and length of the entire island capital.
Date: Thirty-First Day of the Eighth Month 293 AC
Location: Outskirts of Sorcerer's Deep, Sorcerer's Deep, The Stepstones
"A Child of the Forest as they were in the Days of Dawn, its face one of determination and hope as it looks to the horizon."
CL 20 Hallow Effect
Secondary Effect 1: Magic Circle Against Evil — All individuals in range receive the benefits of Protection from Evil.
Secondary Effect 2: Sacred Fox's Cunning — Boost to skill and ability checks, boost to all learning.
Secondary Effect 3: Greater Age Resistance — Ignore all Strength, Dexterity, and Constitution penalties gained from middle age, old age, and venerable age.
Secondary Effect 4: Keep Watch — Gain no fatigue but gain the benefit of a full night of rest.
Special Note: Immune to Fire, has a
Zomok Guardian, Island-wide Area of Effect, 1000 ft. tall
Temple Cost: 2187.95 HD
Deity: Yss the Timeless Serpent
Holy Place: Great Temple of Yss
Description: Erected of green marble and gleaming bronze carried here at great expense and shaped by manumitted Lyseni craftsmen according to the cryptic instructions of the Avatar of Yss. The structure looks subtly alien... as if someone had strived to replicate a fevered vision into stone and mortar. The Temple of the Serpent God gleams in the rich golden light of the afternoon sun, much like a reptile basking in the sun, its gates are of wood bound in brass worked in a pattern of coiling scales its corridors never entirely straight the corners never sharp... even the way the sound carries through the halls makes the voices of the worshipers echo strangely. Within the halls inside a deep pool of waters rests the Avatar of Yss himself.
Temple Bonus: Access to three free commune spells a week, citizens have access to minor divinations for the price of sacrifice, the CR 30 Avatar of Yss will defend the temple to the death
Temple Cost: 4,500 IM
Deity: The Merling King
Holy Place: Temple of the Surging Sea
Description: Designed by the Tritons given free reign to build a monument to their god with the "arts of land-dwellers," the temple is carved into a sea-side cliff near Sorcerer's Deep. Inside is a space that feels at once wide with echoes chasing each other into the distance, and oddly intimate in the soft blue light that passes through the Myrish glass in rippling colors. Only directly above the central pool is the skylight not tinted thus, allowing the light of sunset to fall upon the waters unhindered, staining them red. Even the eldritch glow of the altar burns low as though in expectation. Underneath the Temple of the Surging Sea, closer to the turbulent waters, there is a special altar consecrated with the blood of the Merling King himself.
Temple Bonus: Blessing of the Waves (+20% Fishing Efficiency, 33% chance that any vessel that would be lost at sea in the Stepstones due to weather is instead blown off course in some manner deemed fitting to the Merling King)
Temple Cost: 3,900 IM
Deity: The Moonsinger Goddess
Holy Place: Grand Temple of the Moonsinger Goddess
Description: A Temple complex greater in size than the one in Braavos, with towers arranged as mentioned at the cardinal points, with arcing bridges of pale stone and a grand central dome which at night reflects an illusion of the moon's current phase regardless of visibility in the sky, with a crowning field of stars that light it up in radiance. The great dome has four paintings on the inside like the night sky with the moon in one of its phases in the center: the new moon black as pitch a hole amid the stars, the waxing moon the sign of growth and good fortune, the full moon for mystery and omen, and then the waning moon that stood for partings along the road of life. You could go 'round and 'round listening to the sweet but haunting melodies that filled the temple whenever it was open for service.
Temple Bonus: Stepstones Provincial Wealth increased by 3 due to the strong Braavosi community
Temple Cost: 25,000 IM
Deity: The Weeping Lady
Holy Place: Grand Temple of the Weeping Lady
Description: A modest temple in comparison to other faiths, though still outshining temples of the Weeping Lady elsewhere in both size and stature, this temple is meant to be the headquarters of the faith where new acolytes are trained.
Temple Cost: 10,000 IM
Deity: R'hllor the Red, Lord of Light
Holy Place: Great Temple of R'hllor
Description: The temple is of a traditional make worked of black marble crowned in fire, though this flame will not be fed with wood or oil, but unwavering magic, shining all the brighter for being ringed in hardened glass, a beacon to the faithful.
Temple Cost: 30,000 IM
Deity: The Seven Who Are One
Holy Place: Great Sept of Sorcerer's Deep
Description: The base is a seven-sided polygon as is usual for a sept, with small seven-sided towers erected a few meters away from the corners. The outlying towers are connected by arches to the main building and by a colonnade to each other. On the top of each tower stands a statue of one of the Seven, with the tower and the wall on the opposite side of the building being dedicated to the same aspect. The outside of the towers is adorned with murals depicting the virtues associated with the aspect from carved marble and highlighted in metal. Both the statue and the mural highlights are done in a metal alloy that has the color matching the given aspect. There is an entrance on each of the seven sides of the main building, with a statue of the aspect to which the side is dedicated rising above the entrance, using the same metal alloys as outside and surrounded by large windows of stained glass, though the actual material used will be transmuted and colored quartz. In the corners are smaller statues above shrines used for religious ceremonies. Lastly, the floor has a mural depicting the seven aspects moving towards the middle, where a seven-pointed star in colored metal is inlaid.
Temple Cost: 20,000 IM
TO BE ADDED:
Great Temple of Zathir
Great Temple of Father Storm
Great Temple of Mother Earth
Great Temple of Meraxes
Great Temple of Syrax