He's Huge-sized, so roughly equivalent to a Wyvern. He's tough, but they're solid metal, Hardened and enchanted for added durability.

And Negative Energy does exactly zilch to objects.
I think we need to discuss security concerns, not only extensive voting just to reinforce what guards and wards our facilities had like we discussed earlier (@egoo made a large proposal for what to order for part of that) but also our air security. The magical radar is a huge plus, but what is truly important is flights of Wyverns on permanent rotational sorties moving through populated areas. They fly fast enough that they should be able to respond to attacks within minutes from most ideal routes.

Ideally, we would have an entire air wing (64 aircraft) of Hastati (non-Planeshift variant) available for this. That allows four shifts with a squadron in the air at all times. What would be a long-term goal is an air group of them so we could have an entire wing up in the air at all times.

The first goal would allow at least 4 Wyverns to be within range of most of the cities on the west coast. That is enough to see off most individual threats. The second would allow an entire squadron to respond and bomb the shit out of even large forces anywhere in the Empire. Two rounds to planeshift within 500 Miles of any target, most of them can travel at truly ludicrous speeds.
 
I think we need to discuss security concerns, not only extensive voting just to reinforce what guards and wards our facilities had like we discussed earlier (@egoo made a large proposal for what to order for part of that) but also our air security. The magical radar is a huge plus, but what is truly important is flights of Wyverns on permanent rotational sorties moving through populated areas. They fly fast enough that they should be able to respond to attacks within minutes from most ideal routes.

Ideally, we would have an entire air wing (64 aircraft) of Hastati (non-Planeshift variant) available for this. That allows four shifts with a squadron in the air at all times. What would be a long-term goal is an air group of them so we could have an entire wing up in the air at all times.

The first goal would allow at least 4 Wyverns to be within range of most of the cities on the west coast. That is enough to see off most individual threats. The second would allow an entire squadron to respond and bomb the shit out of even large forces anywhere in the Empire. Two rounds to planeshift within 500 Miles of any target, most of them can travel at truly ludicrous speeds.
I've got another 12 Wyverns on the crafting schedule for this month. It'll be a while before we can produce enough for air patrols of the whole Imperium, but we'll get there.
 
It'll be a research goal, you are absolutely correct. @egoo, biometric locks and maybe an aerosol poison emitted on recognition failure to the research sheet.
No offense, but we just pruned the list, and I'm hesitant to do shit like that again.

Ask @Goldfish, semi-sentient plants, or symbiots should do just fine without the need for research- and that's before mentioning the whole shitfuckery the gear-lists for 3.5 and Pathfidner are.
There surely are things to that result there.
 
So long as we can avoid hijacking of our firepower with a method a little more stringent than "lol single skill check". Make them jump through some hoops, y'know?
 
I think we need to discuss security concerns, not only extensive voting just to reinforce what guards and wards our facilities had like we discussed earlier (@egoo made a large proposal for what to order for part of that) but also our air security. The magical radar is a huge plus, but what is truly important is flights of Wyverns on permanent rotational sorties moving through populated areas. They fly fast enough that they should be able to respond to attacks within minutes from most ideal routes.

Ideally, we would have an entire air wing (64 aircraft) of Hastati (non-Planeshift variant) available for this. That allows four shifts with a squadron in the air at all times. What would be a long-term goal is an air group of them so we could have an entire wing up in the air at all times.

The first goal would allow at least 4 Wyverns to be within range of most of the cities on the west coast. That is enough to see off most individual threats. The second would allow an entire squadron to respond and bomb the shit out of even large forces anywhere in the Empire. Two rounds to planeshift within 500 Miles of any target, most of them can travel at truly ludicrous speeds.

We also need internal audits for when our many evil subjects eventually fuck up.

I mean, they could have already done so and we don't know.
 
Would you guys prefer a continuation of the current fight or handling some of the interrogation Viserys is doing right now? The fight is going to be a bit tricky since I need to think about spell ranges and flight arcs in the context of maneuverability ratings. I'll probably have to break out the Dracomonicon for it.
 
Would you guys prefer a continuation of the current fight or handling some of the interrogation Viserys is doing right now? The fight is going to be a bit tricky since I need to think about spell ranges and flight arcs in the context of maneuverability ratings. I'll probably have to break out the Dracomonicon for it.
A continuation of the current fight. Breaking the tension by interrupting fights is an ongoing issue in this quest.
 
We also need internal audits for when our many evil subjects eventually fuck up.

I mean, they could have already done so and we don't know.
This is exactly what the Inquisition is for, and currently does. They launch divinations at anything that looks at them side-eyed, not even sideways. And they do so creatively, too, assuming the subject is Mindblanked, which most of the people to be concerned about are not.

Everyone, mind you, who we do not discriminate against on alignment basis alone, who has a position of trust, already regularly interacts with people with a Sense Motive rank they can't defeat. And most of them are aware of that.

Anyone who is liable to fuck up has simple duties to which they are suited for, or we wouldn't risk recruiting them.
 
Would you guys prefer a continuation of the current fight or handling some of the interrogation Viserys is doing right now? The fight is going to be a bit tricky since I need to think about spell ranges and flight arcs in the context of maneuverability ratings. I'll probably have to break out the Dracomonicon for it.
The plan was for Viserys and a few others to bring Aegon to SD to interrogate him thoroughly while the rest remained in Yi-Ti conducting interrogations of the living and the dead.

I would prefer to keep on with the current fight.
Adhoc vote count started by Goldfish on Feb 15, 2020 at 10:10 AM, finished with 73 posts and 15 votes.

  • [X] Plan Delegation
    -[X] Place Aegon in a Smoky Confinement bottle using a spell scroll, if he hasn't already been, then store the bottle in Viserys' cloak.
    -[X] Interrogate prisoners
    --[X] Tyene and Malarys will interrogate the living prisoners using Brain Spider spells.
    --[X] Viserys will Teleport back to Sorcerer's Deep with Richard, Teana, a Mind Dragon, and the Seeker. Once there, they will relocate to the Divination-proof room in the Shadow Tower, divest Aegon of all of his gear and any remaining warding spells or contingencies, then Feeblemind him and use a Greater Bestow Curse to reduce his Wisdom attribute to 1 before plundering his mind with a Brain Spider spell.
    -[X] Question the dead by magic
    --[X] Dany and Lya will questions the dead using Speak with Dead spells duplicated using Inspired Spell.
    -[X] Questions will be focused on learning:
    --[X] What, if any, contingencies the Golden Company and Tiamat may have put in place to go into effect in the event of their defeat, destruction, or merely as acts of spit.
    --[X] What hiding places, safe houses, bolt holes, and hidden resource caches they know of? In conjunction with this, where might we find any prominent members of the Golden Company or servants of Tiamat who escaped?
    --[X] The identities of any collaborators or otherwise compromised individuals (blackmailed, enchanted, etc) working for the Golden Company or Tiamat, especially those in Westeros or western Essos.
    --[X] Any plots which may be underway in other locales.
    --[X] The full capabilities of the Prismatic Drakes loaned to the Golden Company by Tiamat, including their weaknesses, standard equipment, riders, etc.
    --[X] Any additional information they can give us on the surviving Dragons who fled the battle, especially Lizzirith.
 
This is exactly what the Inquisition is for, and currently does. They launch divinations at anything that looks at them side-eyed, not even sideways. And they do so creatively, too, assuming the subject is Mindblanked, which most of the people to be concerned about are not.

Everyone, mind you, who we do not discriminate against on alignment basis alone, who has a position of trust, already regularly interacts with people with a Sense Motive rank they can't defeat. And most of them are aware of that.

Anyone who is liable to fuck up has simple duties to which they are suited for, or we wouldn't risk recruiting them.

So if those fallen archons we recruited on Hellven bend the rules too much to have some innocents murdered for fun we would know, you mean?
 
So if those fallen archons we recruited on Hellven bend the rules too much to have some innocents murdered for fun we would know, you mean?
We would know either immediately after, or just before they exhibited the inclination.

And most who are liable to enjoy that stuff are likely kept away from people, demonstratively because of that reason, since why not be telling them "if you stop making us nervous, either you are plotting something and we will know, or you are trying to fit in, in which case keep it up and you'll be trusted with something else".
 
So if those fallen archons we recruited on Hellven bend the rules too much to have some innocents murdered for fun we would know, you mean?
IIRC, we only recruited a single Fallen Archon in Hellven, and he wasn't a malicious sort. The others we tried to recruit didn't take us up on the offer.
 
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