The buy-in on this quest is... quite a steep climb.

But the investment is well worth it!
Can confirm. Has taken roughly 4 months to read to where I am now, and I've skipped through a great deal of the discussion in between. Not even done yet. Totally worth it though. I can feel myself closing in on the most recent updates, and I'm totally psyched to participate in the quest once I catch up completely. :D
 
Starting my shift ATM.

[X] Goldfish
Got ya covered.

[X] Lending A Helping Claw
-[X] Sothoryos is called the Green Hell for a very good reason. Offer the services of a trio of Verdant Wolves to act as scouts and guides through the dense and unforgiving jungle terrain. They can move through the foliage with unsurpassed ease, and are uniquely suited to the environment.
-[X] In addition to the Verdant Wolves, offer the services of six Lesser False Ravens, to serve as both aerial scouts and swift messengers, who can keep groups separated by the jungle in regular communication.
-[X] Once the expedition leaders have decided on a permanent location from which to operate, we will transport an Imperial Engineering Corps work crew, one equipped with a set of Titan's Tools and a Lyre of Building, to prepare the site, pave and wall it off, and to construct a sturdy fortress and other outbuildings as time permits and the overseers request. We cannot reasonably divert them from important infrastructure projects for more than two days, but if time remains and the site is near enough to the sea, they may also be able to construct a sturdy road from the site to a suitable patch of coastline for ease of access and transport of men, materials, and goods.
-[X] Finally, we can offer a personal touch. Using the same magic which has allowed much of the island of Sorcerer's Deep to be transformed into magnificently fertile terraced farms, once the expedition has settled in and determined where they will be growing their crops, we will make available enough high quality volcanic soil to see to their needs for decades to come. This will involve using Shadow of the Doom to transform a few million cubic feet of jungle soil and underlying bedrock into volcanic soil which can be harvested by expedition workers as needed.
 
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Baelon: "Let me get this straight..."

Viserys: "Do I look crooked?"

Baelon: "You're just going to give us magical wolves which could probably out-hunt the local painted lizards in their home environment."

Viserys: "They're really Good Boys."

Baelon: "Talking birds which can outperform the Westerosi variant."

Viserys: "Just so long as they don't get distracted. Give them shiny baubles regularly and they'll mostly stay on task."

Baelon: "Build us an entire fortress and a road leading back to sea for ease of transport."

Viserys: "It's not that ridiculous in context..."

Baelon, smiling serenely: "And blow up a square kilometer of jungle with a storm of ash, lightning and searing fire?"

Viserys: "When you put it that way, I sound like some kind of madman."

Baelon:
 
[X] Goldfish

Just to check : the wolves and ravens are a loan, right? They still ultimately work for us, we're simply detaching them to assist our intrepid venturers?
 
By contrast Relath takes his acknowledgement as Thaemos of Tolos as his due and the notion of annexing Elyria, Borash, and the Isle of Cedars to his governorship with a particularly draconic gleam of avarice in his eye. He does not even object to not being granted a wider hereditary position, likely because that would imply planning for a day when he will be dead. The newly-raised governor of Tolos obviously has no intention of doing something so mundane as dying, though being a young wyrm yet neither is he overly concerned with how he will cheat the call of his twilight years.
Random question, but is there any particular reason Relath hasn't just flown to Elyria and proclaimed overlordship at this point? Somehow I doubt they'd be able to do much about it. Maybe something we should prod him into doing.
 
Random question, but is there any particular reason Relath hasn't just flown to Elyria and proclaimed overlordship at this point? Somehow I doubt they'd be able to do much about it. Maybe something we should prod him into doing.
The pain of wrangling two administrations at once, probably. He had to eat every people in public view before the Tolosi finally fell in line. That said he should be in a much better position now.
 
Random question, but is there any particular reason Relath hasn't just flown to Elyria and proclaimed overlordship at this point? Somehow I doubt they'd be able to do much about it. Maybe something we should prod him into doing.
It isn't something he has the right to do. That's foreign policy decisions.
 
The pain of wrangling two administrations at once, probably. He had to eat every people in public view before the Tolosi finally fell in line. That said he should be in a much better position now.
It isn't something he has the right to do. That's foreign policy decisions.
Well, maybe something we can have him do with official approval whenever he has a week or two to handle it. Low priority of course, but still something that should get done eventually.
 
Interlude DCLXXXVII: With Bone White Thread
With Bone White Thread

Thirtieth Day of the Eleventh Month 293 AC

The Golden Hearth, Sorcerer's Deep


It was a rare thing for two companions to have a meeting in Sorcerer's Deep under the public eye and not draw whispers in the wake, but neither of the Waymar Royce and Tyene Sandviper nor Danar and Alyssa Crowl cared to be known that evening as rain beat against the glass and sunset came early with the swift marching clouds... and so they were not, though the common room was as crowded as ever. By what fey magic this was done none of the four thought to ask for it did not much matter for they had no intention of speaking great and terrible secrets, but only sharing rumors of what was most often called the Sunset Kingdoms here but to them had been the home of their childhoods. Though it was far indeed from Skagos to Dorne, 'twas farther still to Volantis and perhaps even to Tyrosh.

"How fares Hardhome and he who would be King Beyond the Wall?" Danar was the first to ask a serious question. Skagos was close indeed to the far northern shore and while there were plenty of tales that claimed the stoneborn were half-wildling themselves, and mayhap there was some small truth to it he admitted, many of the former Kings Beyond the Wall would not hesitate to take by force what the lords of Skagos would not trade for.

"Cold, miserable and full of dead things, though the 'king' is more worthy of the name than others who bear it," the young knight answered, seemingly almost surprising himself with his words though he did not take them back. "I'll be glad not to work with Amrelath next month, he remembers more than a whole library's worth of lore and he's a hell of a companion to have in a fight, but I could do without worrying if he's going to eat someone because they disrespected him."

"He wouldn't actually...?"Alyssa trailed off. "The King would be most wroth, surely."

"He wouldn't eat a citizen of the realm, sure, but a wildling out in the middle on nowhere, well... Viserys can hardly be said to have a claim there," Tyene answered grimly. "To be honest, it's a good thing they sent him up north and not to Yi Ti. Wildlings are likely more respectful than court eunuchs trying to put a foreigner in their place."

"Glad I am it's you than has to deal with them and not me then," the Skagosi bard proclaimed. "I'll keep to the dead and mayhap borrow the dragon. We could have used some fire down in the First Barrow that's for sure. Damn thing almost made us kneel to him so he could cut off our heads. Well, those of is that have heads at least. Do you think Wisdom Xor should count as one big floating head or as not haveing one at all?"

Alyssa cleared her throat loudly, though her eyes were fond. "That's a matter for philosophers to argue, of little import to us I'd say." As though to further make her point she drew from her enchanted bag a pale cloak that seemed to fade to faintest sickly yellow at the edges, the color of old bone. "It wasn't Lord Dusting the Thirteenth of his line we faced down there, but the First King, truly the first to call himself a king of men in Westeros. We thought it would be wise to show this to you in case there are runes woven into its making..."

"Careful," Danar warned, speaking again in deadly earnest. "It wants to be worn."

"Of course it does," Waymar sighed, carefully unveiling the cloth, but there was no mark or seal upon it, only the heavy chill in the air that seemed to make his fingers clammy, clinging to its folds. "No rune, only a curse"

"What about this," Alyssa handed him a heavy bronze key that seemed to have been made by some mischance, though to the mage's eye the mending seemed anything but accidental. A key to bind as much as to open ways, Danar had guessed of its broken song.

"Rune-craft, definitely," Waymar replied, "Of a piece with the Barrow. There is still power in those halls."

Cloak of Bone

Description: A pale cloak that seemed to fade to faintest sickly yellow at the edges, the color of old bone. There is no mark or seal upon it only the heavy chill in the air that seemed to make one's fingers clammy, clinging to its folds. A clasp of tarnished bronze shines green like and evil eye in the candlelight ever watchful.

Abilities:
  1. This artifact requires the bearer to make a DC 25 Will save the moment he dons it, as well as one each year he wears it. By the First King's spite the second and any further will saves do not happen after exactly one year, but anywhere within the moth the second year begins, when the bearer is least protected
  2. If the bearer succeeds at the Will save he gains an appearance similar to a Fext, with lifeless eyes and pallid skin, +4 Charisma, DR 10/Glass or Obsidian and the ability to use Mass Suggestion 3/day.
  3. If he beats it by more than 5 difference he further gains the ability to use Greater Shadow Enchantment and Mass Castigate 1/day and Immunity to Cold
  4. If he beats it by more than 10 difference he may further use Overwhelming Presence once per week (For DC and other spell-level dependent factors assume the Bard or Inquisitor version as a 6th level spell) and Undead Immunities.
  5. Failing the save truly turns the bearer into a Fext, though without the additional SLAs.
Caster Level: 20

Bent Key of the First Barrow

Description: Carved with runes of opening and sealing this is one of the most recent works of runecraft that has survived to the present. Forged at the command of the Thirteenth Lord Dustin when he wished to take the great boon and bane of his House down into the darkness of the Great Barrow it allows the bearer the ability to travel anywhere within the tomb at will, but forever curses him to remain within its warded halls. That it still holds power with the death of he who had it forged and bore it through the ages hints that the barrow too might still contain enduring rune-craft.

Ability: Within the Great Barrow it grants the wielder Dimension Door at will and allows him to open and close any door within the barrow by touch.

Curse: It forever keeps the wielder within the barrow, preventing him from leaving the barrow or opening the way outside. To remove the key from a person requires a Remove Curse of CL 13 or higher.

Caster Level: 12

OOC: I once again underestimated how long it would take me to write up something so tumors will be in the next proper update, or the next interlude depending on how they flow.
 
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Cloak of Bone

Description: A pale cloak that seemed to fade to faintest sickly yellow at the edges, the color of old bone. There is no mark or seal upon it only the heavy chill in the air that seemed to make one's fingers clammy, clinging to its folds. A clasp of tarnished bronze shines green like and evil eye in the candlelight ever watchful.

Abilities:
  1. This artifact requires the bearer to make a Will save the moment he dons it, as well as one each month he wears it. By the First King's spite the second and any further willsaves do not happen after exactly one month, but anywhere within the moth the second year begins, when the bearer is least protected
  2. If the bearer succeeds at the Will save he gains an appearance similar to a Fext, with lifeless eyes and pallid skin, +4 Charisma, DR 10/Glass or Obsidian and the ability to use Mass Suggestion 3/day.
  3. If he beats it by more than 5 difference he further gains the ability to use Greater Shadow Enchantment and Mass Castigate 1/day and Immunity to Cold
  4. If he beats it by more than 10 difference he may further use Overwhelming Presence once per week (For DC and other spell-level dependant factors assume the Bard or Inquisitor version as a 6th level spell) and Undead Immunities.
  5. Failing the save truly turns the bearer into a Fext, though without the additional SLAs.
Caster Level: 20
@DragonParadox, can we pay the Old Gods or Yss to keep the artifact functional while removing the curse?

Also, did they get their XP for that fight?
 
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