"So, how about this. You grab a mask and a canister and anything else that catches your interest, then either sneak out or run if they spot you. Once you're out of the room, I go in and punch anything glass."
You open your mouth to object, then consider it some more. "Surely there must be some reason this is a terrible idea."
---
Nevertheless, the next day finds you and Johann lurking just outside the Grand Forge. Apart from the flames flickering under various alembics and calcinators and even more obscure equipment, the main source of light are a pair of enormous glass globes dangling from massive chains wrapped with wires, both filled with roiling chemicals of some description that glow with an almost white light, with only a slight green tinge giving everything a sickly pallor. You check the equipment you're targeting is still where you last saw it and nobody's nearby, then you nod to Johann, take a deep breath, and wrap your mind around the most complicated piece of magic you've ever cast in the field. Shadows solidify into jet-black blades, and at the exact instant they begin to shoot upwards, you're no longer in the doorway but already wrapping one arm around a gas canister and the other around the leather and metal facemask. Definitely too heavy to add any bonus acquisitions, so just as the Shadow Knives are about to punch through one of the glowing orbs, you concentrate on the other, fire off a second volley and once more you're in the shadows of the doorway.
As the sound of shattering glass and shrieks of alarm fill the air, you take off at a charge one way as Johann does the other, and the first massive glass cauldron is shattered by a golden fist just moments after the second globe is shattered too, and more and more shouts and shattering fills your ears, only fading as you turn a corner and start to climb a set of stairs.