Health: (Stamina A, Qi B) = B20
Qi: Base B + Equip 8 = B8
Speed: (Dexterity F, Athletics C) E10 + Unqualified BFA -10 = E
Initiative: (Dexterity F, Wits D) = E
Utility
Stealth: (Dexterity F, Stealth D) = E
Combat Perception: (Wits D, Perceptiveness C) = D10
- qualified bonuses: +10 in plant-heavy regions, +1 Rank with Ling Qi
Social Perception: (Manip F, Empathy E) F5
Physical Defense
Avoid: (Dexterity F, Dodge F) = F
Armor: (Stamina A, Rejuvenation B) = B20 + Unqualified Bonuses: Base 20, BfA 25 = A25
- Qualified Bonus: +3 w/ wood or fire arts active, +10 TRF Aura
Spiritual Defense
Avoid: (Wits D, Fade F) = E
- Qualified Bonuses: +15 vs. Single target, +1 Rank if Ling Qi is there (up to LQ's own)
Armor: (Resolve A, Resilience C) = B + Unqualified Bonuses: Base 20, BfA 25 = A5
- Qualified Bonuses: +3 w/ wood or Fire arts active, +1 Rank if Ling Qi is there (up to LQ's own)
Offense:
general qualified bonus: +5 Hit and Pen when both BB and BfA techs are used in the same turn.
Physical (bite)
Hit (Strength B, Bite B) = B + Unqualified Bonuses: BB 15, Sash 3 = B18
Penetration (Strength B, Bite B) = B
- Qualified Bonuses: +15 on Fire
Physical (projection)
Hit: (Strength B, Projection C) = C15 + Unqualified Bonuses: BB 15, Sash 3 = B3
Penetration: (Strength B, Projection C) = C15
- Qualified Bonuses: +15 on Fire