Would you guys like an update or an interlude?
Well, it depends.
Would you be more okay rolling for an update or for an interlude for the last update?
I assume, that Hardhome's is gonna be a battle...
And this update would have lots of rolls for prospective people-loot too.
 
*digs up old PMs with certain crafting-luncatic*

Side note, @Goldfish, I would still like to have Lya upgrading our crown with this effect to be one of the first things she'll do with a new body.
Not the first, but... soon.

DP set the Mythic "rebound"-effect at 20.000 IM as stand-alone addition.
Headband of Sealed Thoughts
Price 150,000 gp; Slot headband; CL 15th; Weight 1 lb.; Aura strong abjuration
DESCRIPTION
Uncomfortably sharp protrusions bristle on the inner edge of this heavy, bronze headband. It grants its wearer a +4 enhancement bonus to Intelligence. Treat this as a temporary ability bonus for the first 24 hours the headband is worn.
It also grants skill ranks as a headband of vast intelligence +4. The wearer is protected from all effects that gather information about her via divination, and gains a bonus equal to her mythic tier on saving throws against mind-affecting effects. This protection otherwise functions as mind blank, except the headband provides no protection against limited wish, miracle, and wish, and it doesn't grant a resistance bonus on saving throws.
When the wearer succeeds at a saving throw against a mind-affecting effect, she can rebound the effect onto the caster as an immediate action by expending one use of mythic power. Treat this as the original spell or effect, except the wearer is treated as the caster and the original caster as the target. The rebounded spell affects only the original caster, and rebounding doesn't prevent the original spell from affecting targets other than the wearer of the headband of sealed thoughts.
CONSTRUCTION REQUIREMENTS
Cost 75,000 gp; Feats Craft Wondrous Item, Mythic Crafter; Spells fox's cunning, mind blank, spell turning
Just imagine us rebounding the Bloodstone Emperor's Soul-sucking on himself.
:V

Also, there is this:
Anchoring Belt
Source
Mythic Adventures pg. 147
Aura moderate abjuration; CL 9th
Slot belt; Price 60,000 gp; Weight 10 lbs.
Description
This belt looks like nothing more than iron chains connecting large pieces of slate. It grants its wearer a +5 inherent bonus to combat maneuver defense against bull rush, drag, grapple, overrun, reposition, and trip combat maneuvers and a +5 inherent bonus on saving throws against any effect that attempts to move the wearer with physical force or energy. Furthermore, if the wearer is a mythic creature and targeted by an effect that would teleport her, she can choose whether or not she wishes to be teleported.

As a standard action, the wearer can expend one use of mythic power to create a 30-foot-radius aura that affects all enemy creatures within it as though they were subject to a dimensional anchor spell. This aura lasts for a number of rounds equal to the wearer's mythic tier.
Construction
Requirements
Craft Wondrous Item, Mythic Crafter, bull's strength, dimensional anchor; Cost 30,000 gp
I recon, this is the"fuck you you're not escaping my murderblendering!" for Sir Ricahrd and his running speeds... albeit, 1 round is not all that much, it could still be of tactical use.
Not to mention, it's simply useful as an item for melee-DD like him.

And then there's this:
Ring of Transcendent Spells
Price 30,000 gp; Slot ring; CL 13th; Weight — ; Aura strong universal
DESCRIPTION
This jade ring is carved in the shape of an ouroboros. Three times per day, the wearer can use it to empower a spell she casts. This grants her a +2 bonus on caster level checks to overcome spell resistance, and increases the save DC of the spell (if any) by 2.
While enhancing a spell this way, the caster can expend one use of mythic power plus an additional use per two spell levels (minimum two uses), to instead cast the mythic version of her spell (though not an augmentedversion of the mythic spell) as if she knew the mythic version of that spell. This has no effect if the spell doesn't have a mythic version. The save DC increase for being a potent mythic spell stacks with the save DC increase granted by using the ring's power.
For example, if the wearer enhances fireball with this ring, she can expend two uses of mythic power to cast mythic fireball instead (one use plus one use for a 3rd-level spell).
CONSTRUCTION REQUIREMENTS
Cost 15,000 gp; Feats Forge Ring, Mythic Crafter limited wish, mnemonic enhancer
@Goldfish, shall we try to order some here/now?

And I would like to bring up another willsave-increasing item, that is of little cost to boot.
Dark Life Ring
Source Champions of Corruption pg. 30
Aura faint necromancy CL 3rd
Slot ring; Price 1,250 gp; Weight
Description

Mortal blacksmiths residing in the Gebbite city of Graydirge created the first dark life rings. Too often had these living unfortunates suffered collateral damage from the negative energy effects used daily in the streets of the undead-ruled city, so they forged these rings in hopes of mitigating at least some of the harm their unliving rulers carelessly inflicted upon them. Before the Blood Lords at Mechitar could punish the insolent smiths of Graydirge, the dark life rings and their imitators made their way into the wider world.

A dark life ring grants its wearer a +2 profane bonus on Will saving throws against channeled negative energy and inflict spells (any spell with "inflict" in its name). In addition, anytime the wearer takes damage from channeled negative energy or an inflict spell, she subtracts 5 from the damage taken (calculated after the wearer has rolled her Will save against the effect), to a minimum of 0 points of damage.
Construction

Requirements
Forge Ring, death ward; Cost 625 gp
 
You said earlier we'd either need research that suits their interest, or a fetch quest. I'm okay with not doing it, I'd just like to know what it would take in the unlikely event that we had the time. For all we know one of the requirements might be "bring me a living Ulitharid for horrific experiments" in which case we can accomodate them relatively quickly.

[X] Shopping
-[X] Commission Enchantments
--[X] Level 8-9: Eight Rings of Mind Blank (22,000 IM each, 176,000 IM total)
---[X] Speak to the Master Enchanters to get an idea of what each would require to permanently enter your services. What kinds of research they might wish to work on, what their goals are and whether or not they would chaff under your employment, etc. Once you get a general idea you can decide whether or not to pose an offer to them before you leave Vialesk.
--[X] Level 6-7: Twenty-nine +1 Soulfire Mithril Bracers (5,000 IM each, 145,000 IM total), and three Circlets of
Perceive Betrayal (26,400 IM each, 73,800 IM total)
--[X] Level 0-5: One-hundred PfE Rings (800 IM each), one-hundred Healing Belts (150 IM each), one-hundred Wands of Cure Light Wounds (150 IM each), twenty items (spectacles or something) with a constant Detect Aberration effect (800 IM each), ten
Gravewatch Pendants to be given to the Night's Watch (1,600 IM each), two-hundred Beads of Newt Prevention (200 IM each), two-hundred Muleback Cords (200 IM each), ten Inquisitor's Monocles (1,360 IM each), and twenty Spectacles of Understanding (600 IM each) - 113,400 IM
---[X] Grand Total Expenditure: 508,200 IM
-[X] Go to the Mirror Market
--[X] Browse what lore is available for purchase (rare books and regular lore are both of interest, but make sure to get a book on aquatic architecture for use once we get back home)
--[X] Browse what aquatic beasts are available for purchase (starting with Hippocampi to buy in bulk but other animals are also of interest)
--[X] Browse what aquatic plants are available for purchase
--[X] See what mercenaries/adventurers are available for hire and if any might be tempted into our service, especially against the Deep Ones
--[X] Hire any available Alchemists
--[X] Purchase a Titan's Tool equivalent for
Coral Growth to properly build up the aquatic sector of Sorcerer's Deep to be equal to the surface
--[X] Purchase as many of those Aberration-detecting pearls that Relath purchased a while back as you can for use all across the Imperium
--[X] We will purchase all available single-use Teleport, Plane Shift, and Sending Charms (each should be 450 IM to purchase)
@DragonParadox Just a note on mercs, DP. We will hire not only PCs but ask to put entire Free Companies on retainer contracts for their underwater capabilities.

Even NPC level soldiers who can patrol underwater are valuable and they will need some windup to secure passage for themselves or for us to do so.
 
Last edited:
How are we going to transport all these people without a Terminus?
Pray for a Miracle? You know to ourselves. Once we are done probably just Mystic Surge a Gate spell.

Anyway look what I found Vamblaces of the Genie. Classy. I'm guessing we would only find the Marid version here. Would there be ready ones on the market?

Also Travellers Anytool. They definetly priced that based on just combat use.

This one is clever.
 
Last edited:
*digs up old PMs with certain crafting-luncatic*

Side note, @Goldfish, I would still like to have Lya upgrading our crown with this effect to be one of the first things she'll do with a new body.
Not the first, but... soon.

DP set the Mythic "rebound"-effect at 20.000 IM as stand-alone addition.
Just imagine us rebounding the Bloodstone Emperor's Soul-sucking on himself.
:V

Also, there is this:
I recon, this is the"fuck you you're not escaping my murderblendering!" for Sir Ricahrd and his running speeds... albeit, 1 round is not all that much, it could still be of tactical use.
Not to mention, it's simply useful as an item for melee-DD like him.

And then there's this:
@Goldfish, shall we try to order some here/now?

And I would like to bring up another willsave-increasing item, that is of little cost to boot.
All of those except for the last ring require someone to have th Mythic Crafter feat. I really doubt there are any of those available for hire in Vialisk. We're gonna need to wait for Lya to get that feat.

The last ring is cheap and can be useful in the right situation, but it's pretty niche. Something to keep in mind, but not focus on for now.
 
All of those except for the last ring require someone to have th Mythic Crafter feat. I really doubt there are any of those available for hire in Vialisk. We're gonna need to wait for Lya to get that feat.

The last ring is cheap and can be useful in the right situation, but it's pretty niche. Something to keep in mind, but not focus on for now.
By the way, the second Anu the Warforged is done with his Warforged Machine, we really need to start sending him out to fight. Aside from Lya and Rina he's one of our strongest crafters. Ideally I'd like to get him to the Eighth Circle so he can start churning out Rings of Mind Blank.
 
Sheath of Bladestealth. Heh, talk about hidden weapons. Horn of Battle Clarity. Good for Legion Alarms incase of surprise attacks? Scabbard of Staunching prevents Bleed effects.
I've seen you recommend a lot of good stuff lately. Can you start PM'ing them to me like @egoo does? I'm not always in a place where I can make note of them, and my memory isn't all that great.

No promises that everything you mention will be crafted, since there are limits based on cost, time, effectiveness, and available magic items slots, but I try to squeeze in as much gear upgrades for our people as possible in between all of the big enchanting projects we've got.
 
Interlude DCXII: Eyes of the Living, Voice of the Dead
Eyes of the Living, Voice of the Dead

Fifteenth Day of the Eleventh Month 293 AC

Drokha... they had a name at last, Waymar sighed in relief. It wasn't that he disliked investigations into the dark corners of the world. One could rightly name them more worthy than the battles of man against man for the peril was so often not against one king or one realm but against whoever might stumble over it, be they man or giant, Singer or kindly spirit. Yet something in him chaffed when following an uncertain trail, not knowing if it was the right one or a fool's errand. Ever since that day when he had first dreamed of the pale thing, like a man but not, the Other, the young knight had known that there were things in the world that meant to do nothing but bring ruin and decay. Then had come the news about Heaven, it still didn't feel entirely real even after all he'd seen and done. Heaven was broken, and they were going to have to do something about it.

But at the same time as he took Vee's hand in his left and touched Riz'Neth's scaled palm with his right for the journey back to the Deep he could not help but be heartened by the sheer strangeness of the touch, by knowing how many had gathered to face the coming Night. Much was lost, but much remained.

***​

Perhaps it had not been the wisest thing to take Yara with them to Sorcerer's Deep without sending word ahead that they were coming. When they had asked Hestior where Lya was the hearth spirit had asked 'which one?', likely meaning that she had managed to divide her soul among two bodies as she had hoped. Waymar was happy to hear that all her studying and hard work had been worthwhile, but this was truly not a conversation to be having with a stranger from beyond the Wall, even if she was a skin-changer and more than six-hundred years old by some strange wish-craft.

"Do you need help up north?" Lya asked seriously, pausing half-way up the stairs of the Shadow Tower carrying a black metal box that would not have been the least bit notable, but for the fact that it shook and rattled as something scratched and rattled on it from the inside.

"Not with the fight I don't think, Amrelath should be able to burn the bastard right proper this time around, we just need your help to find him."

"Is this enemy a mage?" Waymar's friend asked, the light in her eyes glowing brighter as was its wont when she heard something interesting.

Yara swallowed before answering. "Aye, a black-hearted sorcerer he is."

Lya nodded thoughtfully. "I'm coming with you." Neither Vee nor Waymar thought to gainsay her, of course. It was always good to have another friend watching your back.

***​

The scrying mirror was a strange fit for the dilapidated house, though perhaps no stranger than those gathered around it all in a circle, each holding a tall black candle. "Let he known as Drokha once of Hardhome make himself known to me in silvered glass. Let mist unveil him and fire reveal him. May earth not ward him and wind carry his words to me," Lya proclaimed in the tongue of Old Valyria, for it must have been a spell she had first learned from Viserys or Daenerys.

First the glass rippled like a still pond struck with a stone, then blackness passed over it like a veil. Like eyes adjusting to the dark shapes seemed to come into being slowly, strange and twisted lines that the mind struggled to string together in a way that made sense. Then Waymar managed it, and a small part of him wished that he hadn't.

The thing in the mirror bore no resemblance to the man Yara had described, for indeed it had not been a man in a very long time. A broken-toothed skull with a strange smooth hole bored between its empty sockets leered at the world from beneath a ragged cowl. A pair of great antlers grew from the thing's shoulders like boney claws reaching for the sky, while its own arms had turned withered and black, ghostly fire still dancing upon them. In its right hand it bore a staff topped by the head of a ram and bones upon its belt jangled as it stalked through rough-hewn corridors lit by nothing but its own balefire. Three fresh bodies, one belonging to a boy who could not have been more than eight years old, laid pale and lifeless against the stone.


"Fuck, that's the caves! He's going to..." Mance began angrily, looking as though he was about ready to jump into the mirror after the monster, as a lord should.

But before he could even finish speaking the thing that had once been Drokha turned to look right at them, its third eye blazing with blue flame. "I See You," its voice wiggled like maggots in the ear.

Vee spoke then, a spell of transposition, and in a ripple of magic all were gone from the small hut in the woods to face battle once more.

OOC: I thought hard if I should push into the fight proper, but in the end what decided me was that I would rather do it from Mance's POV not Waymar's.
 
Last edited:
Dang, hope dead thing doesn't have backup and curious why he was hanging out in Screaming Caves with Free Folk and only now decide to strike them.
 
Dang, hope dead thing doesn't have backup and curious why he was hanging out in Screaming Caves with Free Folk and only now decide to strike them.
You don't scare away your sacrifices. You let them get complacent and think that you aren't a big threat, then when there are enough you block off their escape and start slitting throats for your profane rituals.
 
Back
Top