Y'know, I could get behind an artifact like that. Problem is the equipment slot, because that could conflict with the belt.A bold move would be not to spend the Dwarf Favor the moment you get it…
I still want that anti-magic stick, though. It's one piece of wizarding gear that I think the dwarfs would be much better at than the wizards.
But I'm pretty sure the hammer of a runeprist does dispelling stuff, so I can see them be able to swing something like that. And if there's enough favor in it, it'll end up supremly killy anyway, just more Kragg's hammer rather than Sigmar's hammer. Maybe a sword that can cut through magical constructs? Plausible. Likely it'll be something that prevents miscasts, or reduces the effect, or helps dispelling, but I'm happy with all of those. Hell, even something that just helps enchanting would be cool. Given the belt, it's likely to do more than one thing anyway.
We could take a page out of the dwarfs playbook, and prepare our battlemagic as bound spells beforehand, which should increase reliability and leverage our enchanting talent. And it feels like a fitting direction for her to go in, especially since she's seen Kragg's work.
@BoneyM Would something along those lines be possible? A "weapon" that's more a tool for magic, while still serving as a right solid weapon. Is that precise enough? If it is, can they do a 25 favor version?
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