Voted best in category in the Users' Choice awards.
[X] Remain silent.

[X] Join the hunting with Esbern and Seija
[X] Cook with Panoramia and Titus

[X] Listening to Longbeards grumble
[X] Gambling
[X] Eating

[X] Yes to Shenanigans
 
From the look of it, the only to gain from telling them is probably trust. Mathilde telling them what would be a controversial truth is a show of faith from her part. However, Belegar already trust us and we will never impress Kragg or gain his trust, that Dwarf is simply too grim and stubborn. Aside from that, there isn't much to gain to tell them that Ranald was the one who did the heavy lifting. I'm not sure how Dwarf reacts to Ranald, but considering Ranald general reputation, I'm rather skeptical that Belebro and Kragge will fully appreciate the truth.

As for the social links, I do want to see how Maxxie is doing considering that the archers did rather poorly, enough that Codrin made a rather big fuss regarding it. Aside, from that, I don't have much of an opinion for the other options.

[X] Remain silent.
[X] Join the hunting with Maximilian
[X] Cook with Panoramia and Titus
[X] Hold a Ranaldan religious service
[X] Telling war stories
[X] Gambling
[X] Yes to Shenanigans
 
Before I head off to bed, an idea:
Runes are a method of forcing magical energy into a static form, such that they will give the same result under all conditions. They are very different from other forms of magic. However they remain fundamentally just a way of getting magic to do a specific thing. Thus it follows that any effect a Rune can produce can also be produced by other methods of manipulating magic. Mathilda is in possession of a Runic belt that (amongst other functions) is able to destroy Dhar. Figuring out how to reproduce that effect would grant a potent weapon, and defence, against all those that wield Dhar. Even if only another of the eight Winds can manage it, it is still something that the Collage could do with knowing.
Discuss.
Sounds like the Lore of Light's wheelhouse. How bitter are we toward Sunshine's order?

Also, why did you vote No Shenanigans?!
 
[X] Remain silent.
[X] Join the hunting with Maximilian
[X] Cook with Panoramia and Titus
[X] Hold a Ranaldan religious service
[X] Telling war stories
[X] Gambling
[X] Yes to Shenanigans
 
Greenskin gods ain't omniscient, and we avoided the outcome where they pin down Mathilde as being the one responsible.

By all indication, Mork got mugged while his back was turned, taken for all he's worth, and he's just lashing out generically.

Because if they had any idea who was responsible, we would have been dealing with giant fists punching us from where we were, not what happened where they were punching more greenskins.
We are not dealing with scenario: all Orks gain hatred: Mathilde, but the fact that we're not dealing with scenario: Ork-goblin civil war didn't stop one from starting up on our doorstep, and while we know that the OOC reason for them all turning on us was a nat 100 on their reaction IC it could easily be due to Mork giving them a general target. Add in the hands of Mork beating the shit out of them for failing to get to us/the expedition and I think it's fair to say there are decent odds Mork lays at least some of the blame on the expedition...
 
Seems logic and pragmatism isn't sufficient to overcome the 'he is our replacement waifu' factor.
A shame.
Firstly, I haven't seen a single person talking about romancing Belegar, because that would be pretty silly, secondly, I was under the impression that we were playing as a human in this quest, rather than some perfectly logical robot.
Grudges without any way of paying them off tend to create Slayers, to my understanding. If the idea that Dwarves can not only join Chaos but also create new, worse types of Grobi becomes known, it might well create a hell of a lot of new Slayers.
slayers are predominantly caused by broken oaths, which are sometimes impossible to keep, not just the fact that there are grudges in the book of grudges.
 
Inserted tally

Edit: The amount of options and the changes to how you manage votes make cleaning this up a pain. I think it got it all.
Adhoc vote count started by Zaratustra on Sep 23, 2019 at 9:59 PM, finished with 560 posts and 189 votes.
 
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[X] Remain silent.
[X] Join the hunting with Maximilian
[X] Cook with Panoramia and Titus
[X] Hold a Ranaldan religious service
[X] Telling war stories
[X] Gambling
[X] Yes to Shenanigans
 
We are not dealing with scenario: all Orks gain hatred: Mathilde, but the fact that we're not dealing with scenario: Ork-goblin civil war didn't stop one from starting up on our doorstep, and while we know that the OOC reason for them all turning on us was a nat 100 on their reaction IC it could easily be due to Mork giving them a general target. Add in the hands of Mork beating the shit out of them for failing to get to us/the expedition and I think it's fair to say there are decent odds Mork lays at least some of the blame on the expedition...
Can we narrow an effectively infinite list of possibilities down?

Not really.

Therefore, it doesn't matter what might happen. We can't even guess beyond stuff that might happen because of the crazy nature of Greenskins anyway.
 
Initially I was on the side of 'tell' because it sounded interesting, but while it's hard to follow all the fast-moving arguments, I've come around to 'Remain Silent'.

(I've also come around to the 'this was narrowly rejected once and shouldn't have been opened up to vote for a second time', but reasons have been given.)

There are no real benefits to disclosing yet more perfidy from the Chaos Dwarves and adding to the never-payable Grudge burden on the Karaz Ankor, including King Belegar.
I see no benefit to admitting we were possessed by Mork. Mork is always going to be a factor as long as a Waagh can get going, nursing sore feelings at us or Ranald or the world, or not.
Belegar won't really care about how 'clever' we were in channeling greenskin power to boost Ranald, who as a discouraged god I don't expect they'll know much about at all. Belegar wasn't sure what a Magister was, his knowledge of the fringes of the human pantheon may also be lacking. Kragg even more so.

In the 'remain silent' corner is affecting our level of trust- perhaps not in the way you think.
Are we still a trustworthy agent, or one they have to watch for Morky influences?
On top of this, it seems to be strongly the Grey College practise and training *not* to speak, unless you're sure of the effect of what you're saying.
This information- as it means full disclosure- is a real wildcard.

[X] Remain silent.

[X] 'Make sure the ale hasn't gone bad' with Skaroki
[X] Join the hunting with Sigwald Kriegersen

[X] Telling war stories
[X] Gambling
[X] Being maudlin

[X] Yes to Shenanigans
I'm not really a fan of the way most Silence voters have gone about making their arguments, but after reading your post I've reluctantly come around to acknowledging that it may just be better to be silent this time anyways. Even the appearance of vote relitigation can cause justifiably sore feelings that I've been on the other end of, and the dwarves don't know enough to understand why us telling them this makes us so cool, so even if I were only going for a total ego-vote it wouldn't really be that fun to win and get the best case result.

[X] Remain silent.
[X] Hold a Ranaldan religious service

In the future, though, we've definitely got to use the Protector side of the coin. Boosting our fame is profitable and enjoyable, and we deserve more credit for all the things we end up accidentally risking our lives to do.
 
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slayers are predominantly caused by broken oaths, which are sometimes impossible to keep, not just the fact that there are grudges in the book of grudges.
The wiki says stuff like, "The loss of a single family member or a hoard of treasures is inconsolable to a Dwarf, a fate that can seriously unhinge their obsessive minds. Eventually these burdens become far to heavy to bear, and a Dwarf would eventually snap, making him forswear the fellowship and comforts of family, clan, and hold, opting instead for a life of self-imposed exile. They take the Slayer Oath."

The idea that their loved ones died and their Karaks were taken because of something a fellow Dwarf did seems like it would unhinge more than a few otherwise-hanging-in-there Dwarfs.
 
[X] Remain silent.
[X] Join the hunting with Esbern and Seija
[X] Join the hunting with Maximilian
[X] 'Make sure the ale hasn't gone bad' with Skaroki
[X] Telling war stories
[X] Gambling
[X] Play with a giant wolf
[X] Help move the Karag Nar hoard
[X] Yes to Shenanigans

I'd like to get a chance to catch up with some Journeymanlings, and definitely want to see how Puppy gets along with Big Wolf.
 
Firstly, I haven't seen a single person talking about romancing Belegar, because that would be pretty silly, secondly, I was under the impression that we were playing as a human in this quest, rather than some perfectly logical robot.

slayers are predominantly caused by broken oaths, which are sometimes impossible to keep, not just the fact that there are grudges in the book of grudges.
Slayers have become slayers for failure alone.

When Neferata and her brood attacked the Silver Pinnacle the king and his surviving warriors and bodyguards became slayers before their last fight for failing their hold, people, and families.

Slayers are made because of shame, which encompasses more than just oaths.
 
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I'm not really a fan of the way most Silence voters have gone about making their arguments, but after reading your post I've reluctantly come around to acknowledging that it may just be better to be silent this time anyways. Even the appearance of vote relitigation can cause justifiably sore feelings that I've been on the other end of, and the dwarves don't know enough to understand why us telling them this makes us so cool, so even if I were only going for a total ego-vote it wouldn't really be that fun to win and get the best case result.
I think the arguement style is actually are real issue. I feel like the ... friendliness of the discourse has been getting worse. Maybe it's because people get really into Important Decisions, but I kinda want something inconsequential for an update or two just so people can calm down a little.
 
[X] Remain silent.
[X] Join the hunting with Maximilian
[X] Cook with Panoramia and Titus
[X] Hold a Ranaldan religious service
[X] Telling war stories
[X] Gambling
[X] Yes to Shenanigans
 
I'm not really a fan of the way most Silence voters have gone about making their arguments, but after reading your post I've reluctantly come around to acknowledging that it may just be better to be silent this time anyways. Even the appearance of vote relitigation can cause justifiably sore feelings that I've been on the other end of, and the dwarves don't know enough to understand why us telling them this makes us so cool, so even if I were only going for a total ego-vote it wouldn't really be that fun to win and get the best case result.

[X] Remain silent.
[X] Hold a Ranaldan religious service

In the future, though, we've definitely got to use the Protector side of the coin. Boosting our fame is profitable and enjoyable, and we deserve more credit for all the things we end up accidentally risking our lives to do.
I will admit that the longer it went I started getting more heated then making the best arguments.

add on the fact that I started the arguments feeling Jibed and... well.
 
Slayers have become slayers for failure alone.

When Neferata and her brood attacked the Silver Pinnacle the king and his surviving warriors and bodyguards became slayers before their last fight for failing their hold, people, and families.

Slayers are made because of shame, which encompasses more than just oaths.
that is due to the king and company feeling that they had failed in their oaths as king and company, which is an entirely different thing from "our enemies did something bad at some point lets go be slayers"
 
[X] Remain silent.

The argument that convinced me here was the Chaos Dwarves. The possibility of opening up a new grudge that can't be dealt with would be rather bad. Also I remember when Teclis brought up Chaos Dwarves to Gotrek, he very nearly got his head split open right there.

The other thing is that I want Mathilde to look good and talking about being possessed and possibly nearly exploding or something doesn't make you look good. Best to be the typical Grey Wizard and stand around silently and look like you know what's going on.

[x] Telling war stories
[x] Sparring
[x] Target shooting
[x] Put on a magic display (Petty and Lesser only)
[x] Play with a giant wolf
[x] Gambling
[x] Hold a Ranaldan religious service
[X] 'Make sure the ale hasn't gone bad' with Skaroki
[X] 'Make sure the ale hasn't gone bad' with Johann
 
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The Most 'Ated 'Umie
Hatred Mathilde would have been a very... amusing outcome to imagine. Amusing in the sense that we would probably have to face Waaghs directed at Mathilde every decade or so.
The Most 'Ated 'Umie

In the bare land of the Chaos wastes, one unmistakable keep stands tall. Built by thousands of damned souls, guarded by hundreds of those most favored by the Ruinous Powers, and home to their most hated champion.

That's one corner.

And in the other, a lone Norscan with a blood-red beard, doomed to walk eternal.

It's a fair fight.

And Wulfrik the Wanderer smiles one of his cursed smiles. His voice carries without effort. "Face me, you onion-eyed oaf."

The gates open, and there's a shimmer of anticipation in the air, a slight breeze.

At least, that's what Wulfrik thinks. He doesn't see the gray figure behind him, doesn't hear the illusionary hoofbeats. He grips Torgald's ancient blade a little harder. He has slain countless heroes and monsters, he will slay countless more. One will be his doom, but not this o-

Wait. Wha-

"-AAAAAGGGHH."

When the greenskins on their divine mission finally place the immortal duelist down, he stands on the very western tip of Norsca and watches them storm into the sea, some swimming with divine strength and others lashing together rafts. The shadowy horse-pegasus-thing hovers on the horizon, just close enough to keep the pursuers hopeful.

And as he summons his ship, Wulfrik can't help but wonder where it is leading them next.

---

"Malekith?"

"Yes, mother?"

"Do you hear that?"

Hmm. Strange. It couldn't be an army on the march, no rhythm to the beats. Perhaps some sort of warp storm. Nag garoth can be...unstable. Nothing to fear.

A trace of magic seeps into sight. Very weak, but strange and uncomfortable. The ambient magic of the Asur and their toys, not Druchii Dhar. He focuses and spots the lone, silent figure. Perhaps an apprentice sorcerer dabbling in...no, none of his subjects would wear such bland, featureless clothes. Even sorcerers have fashion sense. And behind them...wha-

"-AAAAAAAGGGGGHHHHH!"
 
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I think the arguement style is actually are real issue. I feel like the ... friendliness of the discourse has been getting worse. Maybe it's because people get really into Important Decisions, but I kinda want something inconsequential for an update or two just so people can calm down a little.
I think it's mainly tied to this being a vote tied to a very divisive vote that literally just happened.

Well than and any time that one book I shall not mention in more than a passing mentioned is brought up but I don't like bringing it up more than I have to.
 
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