Voted best in category in the Users' Choice awards.
Each of the colleges works quite differently. You can't really just group them up.

Gold Wizards: Gold wizards tend to be wealthy as fuck and they tend to recruit from older students who are already experienced in a trade such as metallurgy or alchemy. Gelt for example was an adult before he joined the college in search of greater alchemical knowledge. It's very prestigious to be a gold wizard and they own a lot of stuff including for example most of the Empire's alchemy guilds.

Jade Wizards: Jade wizards tend to be family members, typically the sons and daughters of other Jade wizards. They travel around and get rid of blights and cause easy births and great agricultural yields wherever they go.

Amber Wizards: Amber wizards do whatever the fuck they want to. They live out in the wild and nobles often try to lure them into their territory so they'll keep out infestations of greenskins and beastmen.

Grey Wizards: Grey wizards recruit from an early age to indoctrinate them in the way of the Jedi to teach them the noble ways of the Grey Wizards. They hold immense power (as in empress assassinating power) and thus are typically watched closely by their elders.

My thoughts on it are basically that its linked to how the College's powers and psychology relate to society:
-Gold College basically adds direct economic value. As such they are encouraged to live fabulously extravagant lifestyles, because a Gold Wizard's best way to make money is to sell their expertise, either in crafting fine goods, improving the economy or proliferating technology. To compound this, the Gold mindset is highly logical, as long as its more effective to earn money legally they would.

-Grey College creates nothing, but it DOES have a lot of ways to TAKE away economic value and political power. Even a Grey Journeyman would be hard to keep from robbing people blind with no resistance or oversight save for other Grey wizards. Thus they are hugely constrained and strongly indoctrinated. The Wind's mentality of suspicion, ambiguity and perspective also means that they interact oddly with rules interpretations from normal peoples' perspective. The ability for the same activity to be considered legal or illegal depending on complex context is a feature, not a bug. It encourages the Grey Wizard to explain themselves a lot.

-Jade and Amber Colleges are druids and tribal shamans respectively, and don't really need much supervision beyond the basics, leaning on a preexisting culture instead, though it helps that they like remote areas with fewer people around. The Jade do produce wealth while the Amber don't however.

-Light and Celestial Colleges are spiritual/academics, who by nature of the Wind they wield, effectively recuse themselves from society. Don't need to control them much, they'd be happy nerding it out over theology or mathematics and not bother people much.

-Bright College are basically dedicated battlemages and their College runs along Do Or Die lines, hammer in discipline and if they can avoid killing themselves they have a long and illustrious career burning the enemies of humanity to death.

-Death College PROBABLY has a bit of a problem with slippage to necromancy, though they, like the Bright College, are a bit on the destructive side(and depressive to boot). Tighter controls probably just to make sure they aren't going to the dark side.
Best option there is he taints it and dumps into the Citadel WAGH! field and all the greenskins spontaneously turn into Dwarf Fortress cats. So every time a dwarf approaches the Citadel they get adopted by half a dozen cats that reproduce by spores and bard tales get more silly.
...I could see him do this.
Stepping in here to note that if any Dwarfs had even the inkling of a suspicion that humans were trying to learn Rune magic, there would be a Dwarf Waaagh.
Uh...humans DO learn rune magic. The Dwarfs won't teach it, and you can't steal a Rune by studying an item with it. The concealment and copyright is in the process, and humans can't really spend a few decades spying on an apprentice to learn enough without being caught or getting bored
instead of trying to steal it because lol sounds fun
We're not taking it. We're giving it to Ranald.
GM confirmed that Ranald will take it and do unspecified things with it.
Trying to imagine how Mathilde will deal with all that Waaagh energy by giving it to Ranald.

Mathilde: " 'O Ranald the Night Proweler, who watches over those who steal in the night; I need to fence some burning hot divine energy, you in?"
The hottest goods in the world!
 
For me, the choice of grounding the energies is not a moral statement about the Empire but of trusting in 18 years of training and practice. Her experience has been that doing magic the Grey College way works. She knows how to earth.
On the other hand, the last time she had to deal with hostile divine power in a temple, she called in Ranald and that worked albeit at the cost of a priest's life.
Here she has neither heavy duty earthing equipment nor an ordained priest. Which Improvisation has the best chance?
 
For me, the choice of grounding the energies is not a moral statement about the Empire but of trusting in 18 years of training and practice. Her experience has been that doing magic the Grey College way works. She knows how to earth.
On the other hand, the last time she had to deal with hostile divine power in a temple, she called in Ranald and that worked albeit at the cost of a priest's life.
Here she has neither heavy duty earthing equipment nor an ordained priest. Which Improvisation has the best chance?

To be hair working at the cost of Mathilde's life is acceptable here. She has spares thanks to the seed,
 
For me, the choice of grounding the energies is not a moral statement about the Empire but of trusting in 18 years of training and practice. Her experience has been that doing magic the Grey College way works. She knows how to earth.
On the other hand, the last time she had to deal with hostile divine power in a temple, she called in Ranald and that worked albeit at the cost of a priest's life.
Here she has neither heavy duty earthing equipment nor an ordained priest. Which Improvisation has the best chance?
I suspect Mathilde counts as an ordained priest. The fact she is not sure is she is is a feature, not a bug.

At the very least she counts enough to properly consecrate a shrine to Ranald, which is typically firmly ordained priest territory.
 
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There's nothing important underground right?
Omake: There's nothing important underground right?​

The released energy from the Ork's ritual was swirling all around her. The coruscating green energies whirled faster and faster with increasing speed and power and she knew she had only moments to act or otherwise become a victim to the tremulous storm of power.
With only a few moments to think she defaulted to what she always did when magic ran out of control. She grabbed a firm hold on her greatsword and shoved its point into the ground and began channeling the surrounding magics into the ground. She remembered the wise words Magister Regimand had given her for situations like this, "Push it all into the ground as deep as you can and pray."

She grabbed a hold of the Ulgu in the winds and pushed them into the ground, but it made no difference to the swirling storm and so she instead grabbed a hold of the swirling Ulgu and used it like grasping fingers to gain a grip on the storm. The crackling energies flashed into bright flames as winds mixed and became dhar that was then set alight and the sword she was holding started glowing first a dull red and then slowly into a bright white that hurt to look upon as it lost its shape and became less a sword and more of a dripping steel puddle due to the energies coursing through it.

Eventually the incredible pain of channeling all the energies started to die off and then finally completed. She found herself on her knees and with her hands in a puddle which had once been her sword. She carefully removed her hands from her former sword and brushed the molten drops off on the nearby stonework which now that she looked closely had a number of cracks. She tried to standup but failed to do so, still dizzy from her enormous channeling effort and a few remaining tremors caused from the enormous outpouring of energy into the ground.

At the thought of tremors Mathilde quickly looked around checking to ensure the surrounding mountain wasn't about to cave in on her. "It's a good thing Dwarf craftsmanship is so sturdy," she said out loud in relief at realizing she was safe after a few moments. In the end all was well, she had stopped the terrible ritual, the mountain had suffered no damage and the energies had passed by without causing any damage.

Meanwhile in the underground Skaven Tunnels

"Help Rocks are falling everywhere-where!"
"Everything's on fire!"
"The Mushrooms are attacking!"

Since it looks like grounding the energies out isn't going to win I'd hate to see us miss what could have happened. So here's one possible amusing result.
 
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but if the two orc god are divided into gork the god of only brutality and mork the god of only cunning would that have not divided the orc race more so
To be fair Ulgu and Ranald are about as close as any wind of magic and god get. If Ranald does give us the blessing to call on him for magic I woudl vote to not use it at all until we develop Sorcery from it, which we are in a surprisingly good situation to do mind. Short of the Books of Nagash the Liber Mortis is the best resource for that sort of thing.

Ranald may be paying attention to the above circumstances now that I think about it.
I suppose it ultimately depends on how maleable the human soul is but I would suspect the divine lore warping possibly could coincide with arcane lore warping with out being fatal. That said it probably wouldn't be particularly pleasant, I'm quietly hoping Mathilde can some how channel Ranald through the wind of Ulgu.

Part of the issue I see is that Mathilde doesn't need to invent sorcery, which as I understand it involves a priest using their soul as a bridge to allow their god* to influence the material world using the undifferentiated power of the warp which gods are made of, and rather than using that power directly to create an effect as a normal divine lore does, using that divine power to manipulate the Winds of Magic to produce a spell. Sorcery is like reverse necromancy in that way. Now that works for Necromancy as the True Dhar it manipulates is present in the material world where the necromancer can touch it with their magic. The same applies to the hypothetical not-Necromancy that Elsbeth Von Draken may perform on the ashes of dead god she has, or whatever Mathilde can do it the snake juice with Ulgu. It wouldn't work with Ranald's divine power though, as Ranald's power is in the Aethyr, and without channeling it through her soul Mathilde has no way to get it to the real world. The other issue is that the reason people do sorcery is because the divine miracles of priests are generally significantly weaker than what can be done with the Winds.

Now, Mathilde could probably work with a circle of Ranald's priests to use Ulgu to gather and direct the divine energy they've channeled into the material plane to accomplish things in collaboration with them, but I'm not sure what that will do.

* or, as the high elves might have it, the part of you which is part of/overlaps with the god in question, which is arguably why they don't see arcane magic as being different to divine magic.

Humans already know runecraft as one of the magical disciplines, although given we never took the option we don't really know to what extent.

According to Realms of Sorcery, dwarven runecraft is quite different to the human (elven derived runecraft?), but is used when they try to make permanent/long lasting magic items that don't incorporate powerstones.
 
[X] You are a faithful of Ranald, being in the right place at the right time to unbalance the scales. Try to steal the energies.
[X] You are a Magister of the Grey Order, and follow the traditions laid down by Teclis and Magnus the Pious. Try to ground the energies.

At this point all that one can do is pray, and hope one can scrape together enough luck to pull of a heist of this magnitude.
 
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Ranald might not care, but Mathilde might suffer a bit as her mind and soul breaking under the strain of being warped into two different shapes at once. I think it's not that you can't learn to channel two Lores, it's that it's a really bad idea in the long run as you accumulate Arcane Marks. I'm not sure that Ranald's portfolio would cover enough about souls to be able to shelter her from the normal consequences of trying this.
To be clear, there's absolutely no reason to believe it works this way. Not in RAW, not in lore.

The closest thing to an actual statement on the viability of using both divine lores and arcane lores together that I know of comes from Magister Volans, who said -
In addition to their almost priestly powers of supplication, the Change Lord's Sorcerers also posses a divinely inspired knowledge of spellcraft that often far outstrips that of all other spellcasters. Even though this might be true, I do not believe that we, the Magisters of the Imperial Colleges of Magic, should follow their example and choose for ourselves Gods to wholly dedicate ourselves to and beg favours from, to use in conjunction with our own arcane spellcraft. Nothing in this life or the next is free, and whilst I am willing to trust in my own abilities and limitations, and accept any errors I make while weaving my spells, I do not wish to trust the continued benevolence of a deity whose need for my faith and dedication might far outweigh my own need for His or Her aid.

With that said, the fact that it could work, doesn't mean that it would work. Arcane and divine lores require different attitudes and mentalities, in general, and using them both at the same time would be difficult unless you'd reached some kind of transcendental understanding.
 
[X] You are a faithful of Ranald, being in the right place at the right time to unbalance the scales. Try to steal the energies.
 
[X] You are a Magister of the Grey Order, and follow the traditions laid down by Teclis and Magnus the Pious. Try to ground the energies.
 
[X] You are a faithful of Ranald, being in the right place at the right time to unbalance the scales. Try to steal the energies.

When dealing with high level divine bullshit you need a god of your own.
 
To be clear, there's absolutely no reason to believe it works this way. Not in RAW, not in lore.

The closest thing to an actual statement on the viability of using both divine lores and arcane lores together that I know of comes from Magister Volans, who said -


With that said, the fact that it could work, doesn't mean that it would work. Arcane and divine lores require different attitudes and mentalities, in general, and using them both at the same time would be difficult unless you'd reached some kind of transcendental understanding.

Tome of Salvation says ' Arcane Lore and the Divine Lore are mutually exclusive; the study, focus, and mindset required by any Lore Talent is such that you may only use one at a time. For example, an Anointed Priest of Morr who joins the Amethyst Order effectively abandons his faith in favour of scholarly learning, and thus loses access to the Lore of Morr in favour of the Lore of Death. Conversely, an Amethyst Wizard who chooses to become a servant of Morr would set aside his academic approach to working with magic and embrace his faith—using Divine Lore rather than Arcane Lore. '

Volans seems to be talking about sorcery there, note the reference to using divine assistance to avoid miscasts.
 
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Part of the issue I see is that Mathilde doesn't need to invent sorcery, which as I understand it involves a priest using their soul as a bridge to allow their god* to influence the material world using the undifferentiated power of the warp which gods are made of, and rather than using that power directly to create an effect as a normal divine lore does, using that divine power to manipulate the Winds of Magic to produce a spell. Sorcery is like reverse necromancy in that way. Now that works for Necromancy as the True Dhar it manipulates is present in the material world where the necromancer can touch it with their magic. The same applies to the hypothetical not-Necromancy that Elsbeth Von Draken may perform on the ashes of dead god she has, or whatever Mathilde can do it the snake juice with Ulgu. It wouldn't work with Ranald's divine power though, as Ranald's power is in the Aethyr, and without channeling it through her soul Mathilde has no way to get it to the real world. The other issue is that the reason people do sorcery is because the divine miracles of priests are generally significantly weaker than what can be done with the Winds.

Now, Mathilde could probably work with a circle of Ranald's priests to use Ulgu to gather and direct the divine energy they've channeled into the material plane to accomplish things in collaboration with them, but I'm not sure what that will do.

* or, as the high elves might have it, the part of you which is part of/overlaps with the god in question, which is arguably why they don't see arcane magic as being different to divine magic.



According to Realms of Sorcery, dwarven runecraft is quite different to the human (elven derived runecraft?), but is used when they try to make permanent/long lasting magic items that don't incorporate powerstones.

Interesting thought and a good point on divine magic being weaker than the arcane equivalent, but it's also more diverse, what Mathilde could use from Ranald would not be his power but his knowledge his themes, his capacity to do something a little outside the themes of Ulgu. So in that paradigm Ranald could show Mathilde what his spells look like making it much easier for her to design arcane Ulgu variants.

Alternatively if say a chunk of that former idol of Gork would fall to the ground invested with the power of Ranald for perhaps an enterprising wizard to use as a focus well I would not say no.
 
Trying to imagine how Mathilde will deal with all that Waaagh energy by giving it to Ranald.

Mathilde: " 'O Ranald the Night Proweler, who watches over those who steal in the night; I need to fence some burning hot divine energy, you in?"
This is, by far, the best interpretation of it.

I don't feel like just making an offering, and trying to eat it whole by ourselves sounds highly unwise.

Fencing it to Ranald so we can get our cut, tho, is perfect. There's an inherent greed and ambition to being a thief that "just shove it all to Ranald" is missing.
 
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I will note, though, that we may have prevented a whole Waaagh from forming, which is fantastic. We really don't need a Waaagh empowered Greenskin horde from the citadel hitting the expedition's defensive lines.

Once again, Mathilde is accidentally going above and beyond the call of duty.
 
We're not taking it. We're giving it to Ranald.
GM confirmed that Ranald will take it and do unspecified things with it.
They said this:
What Ranald would or even could do with that power is entirely beyond Mathilde's knowledge.
Which I don't think confirms or denies anything, really.

I don't know why we aren't becoming Mork's Prophet?

Chad Mork > Virgin Ranald
I think you'll find it's Chad Ranald > Virgin Mork.
Orcs are asexual, whereas Ranald got so deep into Shallya's pants he drank from her "chalice" and became a God himself!
 
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Tome of Salvation says ' Arcane Lore and the Divine Lore are mutually exclusive; the study, focus, and mindset required by any Lore Talent is such that you may only use one at a time. For example, an Anointed Priest of Morr who joins the Amethyst Order effectively abandons his faith in favour of scholarly learning, and thus loses access to the Lore of Morr in favour of the Lore of Death. Conversely, an Amethyst Wizard who chooses to become a servant of Morr would set aside his academic approach to working with magic and embrace his faith—using Divine Lore rather than Arcane Lore. '
Yes. Different attitudes are required, I'm aware, and said as much. We're talking about fundamental incompatibility.

It should be noted that you can switch between Divine Lore based careers and Arcane Lore based careers without ill effects. You can spend however long you like racking up shyish marks as a journeyman, and then become a priest of Morr, rack up Morr's marks, and then switch back to become a magister of shyish. Though this would be silly, and probably not the intention of the rules.

The fact remains that there is no reason to believe that arcane marks would clash in the way you described.
 
This is, by far, the best interpretation of it.

I don't feel like just making an offering, and trying to eat it whole by ourselves sounds highly unwise.

Fencing it to Ranald so we can get our cut, tho, is perfect. There's an inherent greed and ambition to being a thief that "just shove it all to Ranald" is missing.
This. This is good. Don't forget the part where even trying to steal it is gambling with our very soul.
 
Yes. Different attitudes are required, I'm aware, and said as much. We're talking about fundamental incompatibility.

It should be noted that you can switch between Divine Lore based careers and Arcane Lore based careers without ill effects. You can spend however long you like racking up shyish marks as a journeyman, and then become a priest of Morr, rack up Morr's marks, and then switch back to become a magister of shyish. Though this would be silly, and probably not the intention of the rules.

The fact remains that there is no reason to believe that arcane marks would clash in the way you described.

Yeah, but I don't think that people want Mathilde to become Divine Loremasters of Ranald if it means losing out on spellcasting. Even those who are voting to fence off the stuff to Ranald in hopes of getting a cut would rather not lose out on arcane magic, I bet.
 
Yes. Different attitudes are required, I'm aware, and said as much. We're talking about fundamental incompatibility.

It should be noted that you can switch between Divine Lore based careers and Arcane Lore based careers without ill effects. You can spend however long you like racking up shyish marks as a journeyman, and then become a priest of Morr, rack up Morr's marks, and then switch back to become a magister of shyish. Though this would be silly, and probably not the intention of the rules.

The fact remains that there is no reason to believe that arcane marks would clash in the way you described.

I dimly recall BoneyM saying something to that effect, although I can't currently find it.
 
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