I see Azel left another great mark upon the world before passing on to another.

*giggles*

Hmm, speaking of devils, demons and their ilk... I've been wondering.

Y'see, in Sorcerers Deep we've got a multitude of different folk from different races. It's been a melting pot for multiple cultures (something that I'm very proud of seeing). One of said races caught my attention moreso than Giants, Serpent-Folk, Tritons, and Minotaurs.

I'm talking about our Azer residents here.

How do you think they have cope with their new environment? How they socialize? What's their behavior? Are there any sort of peculiarities? If so, what then?
 
Inserted tally
Adhoc vote count started by DragonParadox on Sep 13, 2019 at 5:36 AM, finished with 121 posts and 7 votes.

  • [X] Enter the Goblin Market
    -[X] Cast Ears of the City for anything said about the Hooded Lord, the baubles, and about you (since our enemies obviously talk about us)
    -[X] Use Discern Location to try to locate the bauble, or if that doesn't work, to help hunt down whatever leads you find
    [X] Enter the Goblin Market
    -[X] Cast Ears of the City for anything said about the Hooded Lord, the baubles, and about you (since our enemies obviously talk about us)
    -[X] Use Discern Location to try to locate the bauble.
    -[X] if that doesn't work, demand the hooded Lord meets you, you have accommodated their customs as much as possible, it's time for them to begin paying proper respect to the law of the realm if there is to be any hope of coexistence.
 
Part MMMLVIII: Sparks on the Wind
Sparks on the Wind

Twenty-Sixth Day of the Tenth Month 293 AC

Some say the Goblin Market is a place, a tangle of streets and narrow passages wrapped around the oldest parts of the city, where once beautiful statues now lie shrouded in lichen like some creeping illness, where shadows dance their merry way around souls willingly lost. Some say that it's a moment, the witching hour when the night is darkest and spirits that fear the candle's light and the priest's incense come out to wreak their mischief upon an unsuspecting world. Others claim that it is naught but a twist of thought, that if you search for boons beyond mortal's ken or gods' will you'll find them no matter the time and place, perfumed veils shrouding clawed hands, balefire bright eyes hidden in the tip of a broad-brimmed hat. Those wisest in the ways of magic or closest to the tricksome Fey know that it is all three and much more.

With Rina and Ser Richard at your side you follow Glyra on her way through little walked paths, the morning light fading the further you step, as though it had been stolen by evening come too soon. The distant barks of feral dogs take on an air of menace, almost a melody, the clotheslines sway in an unfelt wind with the shirts seeming alive as they move, whether to ward away or beckon is more than you can say. And then with no fanfare a peddler of a kind you've seen a dozen times before reaches into his coat, but instead of pulling out some trinket or petty bauble, it is a handful of balefire he holds and by his light his nature is revealed. Features too sharp, ears tapering to a point like a fox and eyes bright as a star-filled sky.


"Come, little girl, warm yourself by the fire if you hate the ice so much," he calls to Rina, his voice like a harp just a hairsbreadth out of tune. "You'll only get colder the longer you stay out."

She looks past him and sighs: "Well we are definitely here, Your Grace."

"Does that happen often?" you ask, struggling against the urge to show the trader in unasked for boons some real fire.

"They do seem to have a preference for making me offers for whatever reason." With a firm shake of the head your friend adds. "I do my best not to listen to them like Glyra advised."

"If a merchant here's offering you something that you didn't pay for, be it soft words or a cup of fresh clear water on a hot summer day, they're doing it for their own sake and not yours," the little Gremlin explains in the closest thing to a serious tone you have ever heard her use. "If you want to make a bargain you walk up to them and say your piece, not the other way around. The ones that try to draw you in like a fresh-caught trout ain't planning to make a fair deal."

"I'll keep that in mind," you reply, though you have no interest in masking any bargains here save with the lord of this place once you have all the tokens in hand.

Bright banners fly through the night air, colors too bright, strange and fanciful dancing between them, teasing the eye and the mind. Did that eye blink? Did that foot move? Yes, you pay such trickery little mind, hand pressed against the moss-covered stone of the shop beside you intoning a spell that is little more then a cantrip, yet in this place stronger perhaps than the blows of a battle-mage's working:

Who sows ruin, who seeks strife
Who wears masks and feigns life
Who dares wrath and kindles fire
Who seeks liars an' fools for hire

The Harbinger had passed through here with its steel tread and voice of fire. Rumors were bound to spring in its wake, questions and rumors bound to flourish. You are not disappointed.

"They say the hunters have grown wary of being collared," one panicked voice, a Sprite or House Spirit by the tone, proclaims. "They've found a way out of the Hooded Lord's grasp and they're coming for us all."

"Fear not the shadows for the light lies best, a mad mortal who thinks himself wronged comes to burn us all, to feed us to the Dragon." This voice is deeper and echoing in the distance, likely a Stone Fey of some kind.

"No, not a mortal... the Burning Queen, the Burning Queen she comes, she comes to fight the Dragon and us caught in the middle." This voice upon the wind you cannot recognize, though it sounds almost human, the sound of heavy latches being closed underlying it. "First she sets us on each other, then she sets the mortals on us."

Other rumors you hear less credible too, that the Harbinger was the Hooded Lord in disguise testing the loyalty of those who buy and sell in the Goblin Market, that all this a test you yourself designed and those who would not betray the Hooded Lord would burn in dragonfire, even that Aedon the Fool was plotting from beyond the grave.

"What did you hear?" Rina asks curiously.

"Well according to the rumors, credible rumors that is, it's either that the Ankous have escaped their pact somehow and are moving to hunt everyone, a mortal with a grudge... or Ymeri."

"Fire I can deal with," Rina says, her confidence all the clearer for being plainly spoken.

"And the missing trinket?" Ser Richard interjects.

Again you call upon your magic, this time a far grander seeking, one that none but the strongest wards can foil and can find anything or anyone known by name or form. The answer is not by any measure what you had expected. "It's in the treasury of the temple of R'hllor," you reply slowly.

What do you do?

[] Continue to explore the market and try to learn the truth of the rumors
-[] Write in

[] Go to the temple and try to recover the Spindle
-[] Write in

[] Write in


OOC: I think this may be the first time when I write a verse that actually has proper rhythm in addition to rhyme for whatever that's worth, though it did take way longer than it should have I think it works to add to the otherworldly atmosphere.
 
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Again you call upon your magic, this time a far grander seeking, one that none but the strongest wards can foil and can find anything or any one known by name or form. The answer is not by any measure what you had expected."It's in the treasury of the temple of R'hllor," you reply slowly.
Just because it is in that treasury does not mean the priests are conspiring.
Though it certainly means we should talk to them.

The fey in general love to put people against the divine.
 
the Burning Queen, the Burning Queen she comes, she comes to fight the dragon and us caught in the middle
Oh, a meal that is coming to a dragon all on her own.
What wonders happen in Fey lands, truly.

Seriously though, I'm not all that worried about her.
Compared to everyone else we made enemies with, she's nowhere near dangerous enough.
In any capacity.
:V

If she's indeed behind this, after the bazaar, next month's clearing/eating of her mansion in Volantis would be just perfect comeback.
Adhoc vote count started by DragonParadox on Sep 13, 2019 at 5:36 AM, finished with 121 posts and 7 votes.

  • [X] Enter the Goblin Market
    -[X] Cast Ears of the City for anything said about the Hooded Lord, the baubles, and about you (since our enemies obviously talk about us)
    -[X] Use Discern Location to try to locate the bauble, or if that doesn't work, to help hunt down whatever leads you find
    [X] Enter the Goblin Market
    -[X] Cast Ears of the City for anything said about the Hooded Lord, the baubles, and about you (since our enemies obviously talk about us)
    -[X] Use Discern Location to try to locate the bauble.
    -[X] if that doesn't work, demand the hooded Lord meets you, you have accommodated their customs as much as possible, it's time for them to begin paying proper respect to the law of the realm if there is to be any hope of coexistence.
 
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I didn't mean to tally.
Is there a way to remove it from the post on mobile?
 
If we bring Mel do you guys think we can open a few doors? Also bring it on Ymeri. Also we should send others to discern any rumours while we deal with the temple.
 
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[X] Go to the temple and try to recover the Spindle
-[X] Inform not!Benerro about a possible plot by Ymeri to make mortals and fey fight, you need the item to put a stop to it.
-[X] If the local priest does not know about Ymeri inform him that she is an evil fey and enemy of Rhllor that tried to destroy Volantis.
-[X] Negotiate if necessary, offer gold or a magical item(s) of similar value in exchange


Edit: Fey, autocorrect, Fey, it's a word, look it up.
 
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[X] Go to the temple and try to recover the Spindle
-[X] Inform Benerro about a possible plot by Ymeri to make mortals and get fight, you need the item to put a stop to it.
-[X] Negotiate if necessary, offer gold or a magical item(s) of similar value in exchange

Benero is in Volantis, you are in Lys, the head priest here is a mildly ambitious but not terribly remarkable person, probably not a mage.
 
Again you call upon your magic, this time a far grander seeking, one that none but the strongest wards can foil and can find anything or any one known by name or form. The answer is not by any measure what you had expected."It's in the treasury of the temple of R'hllor," you reply slowly.
Is this Benerros city?

If so... Honestly. I like him enough I would happily just buy it off him. For gold or favors. He does... good work.

edit: Not Benerro then.

Hm...

Well the first thing to do is find out more about this priest/temple. I am... hesitant to just yeet it out from under the temples nose. Even if we 100% can get away with it, respect has gotten us very far.
 
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Oooh, hello there. This is an interesting turn of events.

[X] Go to the Temple in Lys and try to recover the spindle
-[X] If he is free, bring Thoros with you to the temple, him being someone obviously blessed by R'hllor who is working for you.
-[X] After having confirmed via divinations beforehand that the priest not in collusion with the plot to keep the bauble from you (and probing at why he has it in the first place), approach the temple and ask to bargain for the spindle. Appeal to the priest's sense of duty towards his flock, and how an unchecked Goblin Market is an unacceptable danger. If necessary point to the good works you've brought to Lys after bringing the city into the Imperium
-[X] Make it clear you won't be taking no for an option, but that you will nonetheless bargain fairly for the spindle in gold or magic items.
 
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[X] Go to the temple and try to recover the Spindle
-[X] Ask Melisandre and Thoros, two worshipers clearly blessed by R'hllor, to accompany us to the temple.
 
We can give the priest a lump some of money or items. He is mildly ambitious so "donating" money to their church in exchange for an item should be enough. Also should we start asking the various temples in our lands for audits of their inventory?
 
Haldon is the name of the priest. Unless someone replaced him since we talked his mob down from burning the Lys tree down.

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A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover In a world where magic has all but guttered to ashes, becoming the fare of charlatans, petty conjurers, and ragged illusionists, a mighty change is stirring. From small and fragile sparks a great blaze will be reborn and men will...
 
[x] Duesal
@Duesal, just to be sure, please run a Divination to ensure that said head priest has no idea about Ymeri's, or anyone else's actions.
It's not like we are on a time limit, or anything.
For once :confused:

Haldon is the name of the priest. Unless someone replaced him since we talked his mob down from burning the Lys tree down.

forums.sufficientvelocity.com

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover In a world where magic has all but guttered to ashes, becoming the fare of charlatans, petty conjurers, and ragged illusionists, a mighty change is stirring. From small and fragile sparks a great blaze will be reborn and men will...
Huh.
@Duesal, be careful, someone's overtaking your mantle of Search-master!
:V

for real tho, ty for finding that chapter. I wanted re-read raising that tree for a while naow.
 
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[X] Go to the temple and try to recover the Spindle
-[X] Ask Melisandre and Thoros, two worshipers clearly blessed by R'hllor, to accompany us to the temple.
Melisandre and Thoros would be good additions, though I'm not sure they aren't currently busy.
We can give the priest a lump some of money or items. He is mildly ambitious so "donating" money to their church in exchange for an item should be enough. Also should we start asking the various temples in our lands for audits of their inventory?
The head priest of the Temple of Lys wasn't actually ambitious, he was mainly just devout. He's the same guy who kicked us out of his temple when we saved him using a token of the Merling King. He's also the same guy who we convinced the Tree of Lys wasn't direct blasphemy against R'hllor, so he can definitely be reasoned with, even if he's initially stubborn.

He also sent a level 1 Cleric of R'hllor to Sorcerer's Deep.

By the way, @DragonParadox, what's that baby cleric up to? Can we start power leveling him?
[x] Duesal
@Duesal, just to be sure, please run a Divination to ensure that said head priest has no idea about Ymeri's, or anyone else's actions.
It's not like we are on a time limit, or anything.
For once :confused:
Sure, adding the divinations.
 
Oooh, hello there. This is an interesting turn of events.

[X] Go to the Temple in Lys and try to recover the spindle
-[X] Make it clear you won't be taking no for an option, but that you will nonetheless bargain fairly for the spindle
-[X] Inform the head priest about Ymeri's meddling and how she's attempting to sow discord via infighting, and how her agents have infiltrated the Goblin Market and need to be brought to heel
--[X] Do your best to invoke a R'hllorist's instinctive revulsion to anything that corrupts fire
We don't know enough to confirm that Ymeri has been meddling here. I'm also not sure we should take an antagonistic approach to the temple when we have such good contacts in Thoros and Melisandre.
 
Haldon is the name of the priest. Unless someone replaced him since we talked his mob down from burning the Lys tree down.

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A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover In a world where magic has all but guttered to ashes, becoming the fare of charlatans, petty conjurers, and ragged illusionists, a mighty change is stirring. From small and fragile sparks a great blaze will be reborn and men will...

Right... my notes were too old and I forgot he'd taken over. Sorry about the confusion guys :oops:
 
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