- Location
- France
Huh. I had no idea that was even a thing.@TalonofAnathrax
I can't see your charsheet in full , the quote in a spoiler doesn't open up.
Try again now ?
Huh. I had no idea that was even a thing.@TalonofAnathrax
I can't see your charsheet in full , the quote in a spoiler doesn't open up.
I can see it now, but I don't get it.
I'm also a bit confused that Mind Blank is ninth level in there, @TalonofAnathrax.I can see it now, but I don't get it.
Chameleon is limited to 6th level spells, Factotum to 7ths, where the hell do the 9th come from?
It's later mentioned there where 3 Asurenda in the CoB, we killed one already.Wait. A gathering of Archfiends in the City of Brass? I am interested and so, so terrified. @DragonParadox, does Amala the Upasunda know how many and what kind? Does she know their names? Not for summoning, obviously, but you don't reach CR 20 and stay a nobody.
"Hubris is a coward's word".
Nice. Two to go. We'll no doubt end up facing them eventually given that they're parked in the city we intend to destroy.It's later mentioned there where 3 Asurenda in the CoB, we killed one already.
We could, but it certainly isn't something we should do lightly, especially since Asurendras are a special brand of bullshit. We got lucky because this one happened to be mundane. They have the ability to specialize into some very annoying abilities."Hubris is a coward's word".
[]
I think we should try to gun for those Asurendas if we can, if only so we can bleed Brazen Trone of allies.
We can probably even manage them if we get a True Name, Snare+Viserys+Lya=bullshit.
@DragonParadox, can we get the XP for the Efreeti Raid?
Wait. A gathering of Archfiends in the City of Brass? I am interested and so, so terrified. @DragonParadox, does Amala the Upasunda know how many and what kind? Does she know their names? Not for summoning, obviously, but you don't reach CR 20 and stay a nobody.
Weirdly enough all LE.On a side note, @DragonParadox, can we please assume we followed standard looting protocol and managed to loot all of the Asurendra's blood?
With that we will have the blood of the Aspect of Mammon, the blood of the Maharaja Rakshasa, and the blood of the Asurendra Asura. Three different kinds of Archfiends, with gallons of pure blood from each.
On a side note, @DragonParadox, can we please assume we followed standard looting protocol and managed to loot all of the Asurendra's blood?
With that we will have the blood of the Aspect of Mammon, the blood of the Maharaja Rakshasa, and the blood of the Asurendra Asura. Three different kinds of Archfiends, with gallons of pure blood from each.
It was a Large body. It's not unreasonable for us to have gotten gallons.I would not say galons , most of the blood is still in the body, but yes you scooped up the blood too.
It was a Large body. It's not unreasonable for us to have gotten gallons.
Why argue, the less blood it bled, the more blood is still in the body, considering we have the body, it's really no difference whether the blood is inside or outside the body.It was a Large body. It's not unreasonable for us to have gotten gallons.
Pure unadulterated cheese.I can see it now, but I don't get it.
Chameleon is limited to 6th level spells, Factotum to 7ths, where the hell do the 9th come from?
I thought you could use a higher-level slot to cast a lower-level spell? Or is that only for Sorcerers?I'm also a bit confused that Mind Blank is ninth level in there, @TalonofAnathrax.
I can see it now, you can cast spells that technically count as 10th level spells, so you can get 9th level extra-slots.Pure unadulterated cheese.
Basically with Residual Magic (requires you be level 9 and have maxxed Spellcraft, too), Heighten Spell and Sanctum Spell, you can take Extra Slot to get 9ths.
Why settle for asurendas when there are perfectly useful asuara ranas out there for the taking?"Hubris is a coward's word".
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I think we should try to gun for those Asurendas if we can, if only so we can bleed Brazen Trone of allies.
We can probably even manage them if we get a True Name, Snare+Viserys+Lya=bullshit.
Researcher: Qyburn.[] The Secret of Life and Death: Analyze the lore obtained from Lord Bolton and Qyburn and see to bring the efforts made by the ex-maester to their conclusion, creating undead creatures that neither spread decay, nor need the constant attention of a skilled mage. (Progress 20/25, Cost 30,000 IM)
Researcher: Valeria Wondersmith.[] The Godhunter: The fortress-ruin that held the Orb of Dragonkind still holds leashed power unlike anything you've ever sensed, but it remains dormant for now. With time, it might be possible to reconstruct the controls of that power, and with proper preparation use it as a weapon to slice away part of a god. (Progress: 14/16)
Researcher: Volantine Mysterium/Scholarum Branch.[] Iron-bound Tome (Demon-caller's Spellbook): A book with covers wrought of thin sheets of black pitted iron marked with the sign of Abraxas. Though there is no lock binding the pages, the tome refuses to open. Even if with all the strength of your dragon-blooded form it feels like you are trying to move a mountain with your bare hands. (Progress: 6/8)
Researcher: Tyroshi Scholarum branch and Naria Loreseeker OR Lya if several bodies are ready and allow for that and the "A Dragon Chained" to be done at the same time.[] Weaving Deepest Veils: Research the lore promised by Fey of Orphne court, wards capable of evading even a god's eye... even if not a perfect defense all by themselves. (Progress: ??/18 Cost: 11,000 IM)
Researcher: Sorcerer's Deep Scholarum Branch and Mercy of the Soul.[] The Final Contravention: With how far you have come, and how many you broke off from Hells' leash, perhaps you can go around the Pact Primeval in a way none before you had - and utilise the Lawful nature of all Devils to create a Ritual that would be capable of severing their connection to Hells regardless of their exact kind, or strength. (Progress: 30, Cost: 20.000 IM)
Researcher: Dany and Lya.[] A Dragon Chained: With Runelore of First Men, and secrets of Shadow Fey Wardings, it may be possible to close on the last hole in the trap you are laying out for Tiamat.
-[] Utilise the corpse of Tiamat's aspect to create a foci, that someone with sufficient skill could use to fight off Tiamat's "Dragon" Divine Domain, holding the power she exerts in check... even if for a short while.
(Progress: 12, Cost: ??)
Researcher: Svitran, Velen, Mantarys Scholarum branch[] Safety in Numbers: The Hell-forged talismans you recovered from slavers in Gogoss may jsut be the answer to the problem of protecting the soldiers of your Legions, or at least one not excessively expensive-
-[] Research a way for (earlier created) Valyrian Steel Banners be made into capactitors for spell Protection From Evil, covering hundreds of Legion members at a time.
(Progress: 35, Cost: 45000)
Researcher: Lady Saenna[] That Which Stands Forbidden: search through Scrolls of Forbidden Lore recovered in Lyceos (Spellscale, Draconian, and Kobold templates) (Progress: 8)
Assets: Tyene, Nuri, Azema, Orphne Feylord[] "Name pending": Continue on infiltrating the ranks of Golden Company in Yi TI, ensuring they'll have no spies or hideaway unknown to us by the time we choose to stike at them, all while scrupulously divining everything possible.
Assets: Garin, Glyra and the Roaming Chaos, Kira Windgraced, Tuin and Morwyn (Drow Assasin brothers),"Name Pending 2: "Fuck Slavers' Bay"-boogaloo": Send your people into Slavers' Bay in order to hamper the efforts of Cult of Asmodeus as much as possible, lookng into it's roots and wreaking their plans (including those of turning Spear Goddess into servant of Hell through belief - look for priests not in pact with hells and help them), by any means necessary
Assets: Aradia the Huntress, Mereth and Erynies, Construct Ravens."Name Pending 3: Golden Company's Revengeance": Look into the forces of Golden Company - learning the numbers, location, and general layout of their main force beyond the outdated data provided by Varys.
Assets: Anu, Shadow Tor"Name Pending 4, I'm tired of this": Look into the Shadow Fotress of Tiamat upon the Shadow Plane - aquire plans of it and the teritory around it
Assets: Viserys, Zherys, ??[] A Fire, snuffed out: With Volantis having sworn to you, perhaps it's time to openly close down a threat that persisted in the city ever since your first visit. Break into Ymeri's mansion, and clear out all of her remaining influence - with the mansion itself, if needed.
Assets: Misfits and Thoros[] The Hagswood: Found about a day's ride south of Pinkmaiden Keep this dreary stretch of woods was according to local legend the site of amass hanging of either and outlaw band or a peaceful village, depending on who is telling the story. Of late some of the darker denizens of the of the Feywyld have been drawn there, by the lingering miasma of death and decay amid the stagnant waters, earning the woods a new name and far more travelers seeking it on secret midnight journeys. Many do not return and of those who do none are unchanged.
Likely Foes: Green and Anis Hags
CR: 8-9
Assets: Relath, Viserys, ??[] Into the City of Glass: Having established the economic relationship with two other Genie Empires, perhaps it's time to visit Marids as well – not to mention, that they once succeeded in driving out Mind-Eaters, and Marid mercenaries may prove invaluable in future conflicts with them. (Opposition: ??; Rewards: ??)
Vee, ??[] The Lost Beastbreaker: The famous Beastbreaker of Lorath went looking for more exotic beasts Beyond the Wall a year ago… and has not returned. With the rumors of his proficiency at flesh-crafting and creating new life-forms, it is perhaps important to learn what happened to him… and deny him to Winter if possible. (Opposition: ??; Rewards: ??)
Assets: Viserys, Soft Strider, ??[] The Court of Goldengrove: A Driad queen resides in Rowan's Nest, guarding an entrance to Feywild – and alongside her a Court of nymphs and satyrs. Go there, and learn more of what place they seek in this world of returning magic – if they can be trusted, or relied upon with deals fairly made (Opposition: ?? Wylkfae, A Driad Queen, Satyrs, Nymphs; Rewards: ??).
Assets: Xor, Sandor Danar and Alyssa Crowl.[] The Barrow of the First King: Generally speaking most ancient barrows of the First Men are conveniently out of the way that the intrepid explorer does not have to disturb more than the odd flock of sheep to enter them, unfortunately the largest and most famed in all the North happens to have a town on top, Barrowtown where the living laugh, sing, weep and sigh above the bones of the ancient dead. Perhaps unsurprisingly given the tales of riches and magic found in other tombs the people of Barrowton have in recent weeks begun digging down, the ancient entrances having long since been forgotten and built over.
Strangely enough rather than the vengeful dead their desecration seems to have drawn the attention of twisted and malicious fey, perhaps the last of the barrow's ancient guardians, for he whose bones lie at the heart of the ancient complex was once beloved of the land spirits.
However rather than avenging themselves upon those who would disturb the tomb the fey have taken to tormenting the weakest and most vulnerable of the locals, beggars, urchins and petty thieves, beneath the notice of Lady Dustin if not Bloodraven. The ancient Sorcerer explained that if you do not end help he likely will likely in the form of Dannar and Alyssa, before some fool actually does manage to disturb the tomb and its wrthful king.
Likely Foes: Tooth Fairy, Lamp Blighter, Redcap (Malicious fey) and Undead (Barrow)
CR: 6-8 (Malicious fey) and 10-12 (Barrow proper)
Assets: Lots of minor PCs we have, can't know quite well which, @Goldfish would judge better.[] Capping off a Danger: Cleaned out as most of darker WylkFae have been by Faith and the clansmen, some still escaped. Hunt down the dangerous Redcap murdering travelers, now moved to kingswood in search for more prey. (Opposition: ??, Redcaps; Rewards: ??)
[] A Darker Kind of Fey: Deal with various Fey of Court of Stars proving a danger to people of Westeros:
-[] Swift Eye, a Quickling who haunts the outskirts of Oldtown alongside his troupe has been known to deal with Deep Ones. On the other hand he has helped the Lantern Bearers as much if not more. His greed seems to be the great constant of his being. Due to his loyalty to the court he has been left in peace, though it has been foretold that he will meet an unfortunate end soon at the hands of Deep One agents. He is counted among the Gold faction.
-[] Jagged Knife, a Redcap whose court has set up on the edge of the Rainwood ambushing travelers, particularly families with young children whom he torments with dreadful choices trading lives until they go mad. He is only nominally part of the Court of Stars. Crimson Lotus suspects he gained that position by some manner of blackmail. Killing him might actually gain favor with his supposed patron of the Indigo, if one can stomach working with a being who tacitly allowed such monstrous deeds.
Assets: Melisande, Amrelath[] The mystery of Hardhome: The only true city of the Free Folk, it supposedly fell to Essosi raiders, though what manner of raiders would bother to make flames that could be seen as far as the Wall? The birds that are Bloodraven's eyes fly uneasily over the ruins of Hardhome, and one was even so overcome by fright it slipped the ancient Greenseer's control, to be found hours later. Still, whatever dwells still in the ruins of the town seems content to stay there, and so Bloodraven has not meddled while other more urgent tasks demand his attention. He advised caution if curiosity would drive you there. (Opposition: ??; Rewards: ??)
Aenie Caleris. She specializes in research in the Dreamlands.@Duesal, what was the name of Lady Saenna's Daughter, the one that, iirc, should be avaliable as a Researcher to us now?
Also, how many months did our grand-grand...-uncle, that Syrax' cleric--turned lich--turned alive-- ask from us after we returned him to life?
He wanted to rest for a while, but I can't find for how long :/