It is partly a denial of resources in the form of a super soldier corpse to study and learn the weakpoints of and just general denial of assets, partly a way to ensure that they can avoid being taken alive (so many things are much worse than death), and lastly a way to bloody the nose of whatever is killing them and drawing attention via the large boom.

I get the intent, I'm just trying to illustrate why it doesn't quite achieve that or isn't worth it due to other costs.

This is what I would do to achieve what you want to achieve with the caveat I assign nearly zero value to dealing damage to the enemy, unless your enemy also nearly died in 1 on 1 combat it won't make any difference at all and when it does it's still minor.

Deny Corpse: Use that putrefaction spell we used against the Illithid plot, it's explicitly destroying the corpse, changing its state and doesn't take out bystanders.

Draw Attention: Use Calling the Flock Home to make a giant beacon at the sight of their death visible much further than an explosion and much more accurate as a marker.
Optional Addition: Use anything from Faerie Fire to Red Hand of the Killer to mark them as the perpetrator, people will be looking for these signs due to the beacon.
 
I'm guessing the Spellsplinter feat also doesn't exist? :mad:

The maneuver is functionally very similar to the Mage Slayer feat introduced in the 2004 D&D 3.5 supplement, Complete Arcane. It may simply be a campaign-specific name given to this feat. However, the surprise exhibited by the various spellcasters when Roy used the maneuver suggests they were not aware that they could not cast defensively, which they would be if Roy were using that feat as written.
 
This is what I would do to achieve what you want to achieve with the caveat I assign nearly zero value to dealing damage to the enemy, unless your enemy also nearly died in 1 on 1 combat it won't make any difference at all and when it does it's still minor.

Deny Corpse: Use that putrefaction spell we used against the Illithid plot, it's explicitly destroying the corpse, changing its state and doesn't take out bystanders.

Draw Attention: Use Calling the Flock Home to make a giant beacon at the sight of their death visible much further than an explosion and much more accurate as a marker.
Optional Addition: Use anything from Faerie Fire to Red Hand of the Killer to mark them as the perpetrator, people will be looking for these signs due to the beacon
I was trying to hit multiple birds with one stone.

I was trying to think of a decent effect that would have several effects without needing a bunch of extra spells for it.

A simple spell to make them explode and have quite a few other tangential effects along with it that would require several other spells to replicate.

I was prioritizing "Most added for least effort".

Adding in a single big boom seemed cheaper than adding an beacon spell of some kind and a putrification spell.
 
@egoo, @Deliste, @spiritualatheist @Duesal @Goldfish @TalonofAnathrax

[] The Imperial Times, Draft #4, included in the link is a variation of that logo with a depiction of Viserys in Dragon-form and Planetos guarded by his wings during his rest, depicted upon the title page.
-[] Details: The Broadsheets will each have an Arcane Mark differentiated with each Issue #. This will make tracking them with a proper ritual and foci (the Marker key) simple for any properly trained mage or expert. The Broadsheets will be hardened by sorcerous means, the batches not being overly bulky, enough that there's no reason that Viserys couldn't do it himself to maximize potential Hardness rating.
--[]
Finally, while true that many of these will be pointlessly lost, or at least have access restricted as people either cast them aside from baseless superstition, or the enemy gets better at disposal, that doesn't mean that attempts to maximize its spread and retention shouldn't be made. We have Inquisition assets in two of the locations they are bound for. Where possible, they will ensure some of them stay in circulation.
-[] Foreword from Viserys: TBD
-[] Editorials: In addition to statements from yourself above, as well as other information collated together seeking to inform people of the state of the world, nothing that a well-traveled sailor could not pick up in a port, but purged of the most outlandish inaccuracies and seeking to educate and inform--hopefully the fact that most of what is happening in the world is actually quite riveting when given the right prose will keep people passing it along as-written.
-[] You will also try to include an editorial on the Grand Tournament, since everyone else got a foreword about the Traitor's Tourney, why not regale the continent on the mighty deeds of daring that the visitors accomplished over that month instead of whispering and screaming of abandoned duty? After all, you are the rightful King, not Robert. Why should he get the final say?
--[] Create a serialized set of stories and fables, supported by visually expressive art.
---[] They would tell about Fey, the kind we deem acceptable, about how to spot Devil/Demon/Daemon cultists, about the spheres and so on and so forth (the point is twisting the narrative of those supernatural creatures that are seriously affected by it, to more sensible and useful direction, while also giving general population a minimal understanding of basic concepts we want them to know).

--[] Propaganda Posters: Pro-Imperium propaganda along the lines of recruitment for the the imperial institutions—Legion, the Scholarum, the Inquisition, the Imperial Administration, the Diplomatic Corpse, etc. These will come in the form of illustrated posters captioned by truespeech.
-[] For the Inquisition the posters will be along the lines of security and trust, focusing mainly on the need for citizens to cooperate and share intel for the good of the empire. (the Inquisition recruits on their own, that shouldn't be messed with). The themes of this poster will focus on the various threats that the Inquisition regularly squares off against -- mainly fiends, but also Deep Ones.
-[] For the Legion the posters will focus on the need citizens to cooperate, but also on recruitment. These will be images of glory and righteousness, of liberation and justice. Your basic army recruitment stuff, but embellished as much as we can. They'll illustrate how the Legion defends the Imperium, brings law to godforsaken cities, frees whatever slaves they come across, etc. It's a rallying cry to join in, to see the nearest recruiter, etc.
-[] For the Scholarum again the need to cooperate, but this one is more an advertisement that they're a legal and certified means of magical expertise, be it for crafting or other things. This could be split in two different approaches—the first being like some university's advertisement, detailing the courses and the resources (geared towards those who are more interested in learning and research), and the second being a call to duty for all eligible mages to rise to serve (this would mirror the Legion posters in a way, with an obviously arcane bent to it).
-[] For the Diplomatic Corps and the Imperial Administration the general idea is to portray how vital their jobs are and what lives they touch. For the latter, for example, focus on the imperial works in progress, how the materials are being shipped there, the roads being built to connect the Imperium in full, etc. "One Empire". It basically writes itself.
--[] Create a series of politically charged caricatures: Varied by region.
-[] 1. The Warlock of the West
Description: The picture shows Tywin Lannister sitting on the Rock. In his hands is a small person in robes, standing for a mage, to which he wants to affix a collar with chain. Nearby stands a huge cauldron with many mages chained to it and reluctantly tending to it. In it bubbles a repulsive liquid, with bones and skulls being seen inside, and it splashes goop all over the Westerlands, with a large glop landing square on Lannisport.
Caption: "They will do as they are told."
Locations: Lannisport, Kayce (trade harbor), Crakehall (trading city on the Ocean Road)
-[] 2. Thirst
Description: Tywin Lannister and Robert Baratheon loom over the Red Mountains, looking down at Dorne. Both of them carry a goblet from which Robert drinks, while Tywin holds his one down to Gregor Clegane, who stands there and lets the blood running from a peasants severed head drip into the goblet.
Caption: "We will get our fill!"
Locations: Sunspear, Hellholt, Godsgrace
-[] 3. Stolen Legacies
Description: Looming like a giant, his head sticking out of a lion's mouth, the head mounted upon the shoulders of a Golden Shield knight, one giant brazen hand lifts the top of Dragonstone's castle and reaches down and up to pull away a fistful of tabards, tapestries and keepsakes marked with Targaryen heraldry and regalia. Dragon Eggs fall between fat fingers and smash themselves on top of Duskendale, King's Landing and Storm's End lain upon a tableau like a map, tiny figures scurrying around and chased by stampeding stags and prowling lions.
Caption: "The legacy of a thief."
Locations: King's Landing, Duskendale, Dragonstone, Driftmark
-[] 4. Important Matters
Description: Robert Baratheon sits in a tavern hall, which is richly festooned in hunting trophies and with various frippery. He is busy ogling a whore that fills his wine cup. Behind his back, Cersei sits on the Iron Throne and torments various people with sorcery and laughing at them, while a few of the people in the hall are dragged away by demonic figures reaching out of the shadows. Beneath them all, there is a scene of starving peasants knifing each other in the streets.
Caption: "What could be more important then this?"
Locations: Kings Landing, Duskendale, Dragonstone, Driftmark
-[] 5. The Great Rulers
Description: A large picture of the whole Riverlands, with three giants standing on it, their steps having left deep craters in it. One can only see the legs of the giants, but they are clearly marked by the house sigils of Tully, Lannister and the Crowned Stag. Meanwhile, the peasants and lords look upward in fear for where the giants will step next.
Caption: "The dance of the high lords."
Locations: Riverrung, Saltpans, Maidenpool, Harrenhall, Seaguard
-[] 6. Absent
Description: A depiction of the Vale, with the Eyrie in the center. Upon it stands and empty chair. Around it, both Andals and Hill Folk are locked in combat with Demons and Devils.
Caption: "Everyone for himself."
Locations: The Eyrie, Gulltown
-[] 7. No Help Coming
Description: A depiction of the North, including the Wall. There is a massive breach in the Wall and the Night's Watch rushes to fill it in, aided by what is clearly Legionnaires under the Targ banner, and is trying desperately to close it off, while directly ahead of it a forest with clawed hands and slavering jaws peers southwards. To the South itself, Jon Arryn, Hoster Tully, Tywin Lannister and Robert Baratheon stand opposite of Ned Stark. Robert clutches a Targ banner and is clearly yelling at Ned.
Caption: "How dare you to let my enemies in?"
Locations: Winterfell, White Harbor
-[] 8. Dragging You Down
Description: A depiction of various smallfolk interrupted from seemingly idyllic work and ordinary life, dragged screaming into the sea by tentacles and enormous webbed hands, while distinctive figures in their heraldry gather around a witch's pyre to burn a small girl, with tears in her eyes, a golden-haired witch holding back their mother nearby.
Caption: "Get back into line."
Locations: Coastal Communities, North, East, South and West
--[] Start serializing a "Monster's Manual", focusing on common threats to the individual regions. Ideally, these segments could be bound together to eventually form a complete manual around the time space for it is given to some other document.
-[] "An Exile's Journey, Part One" In addition to the mentioned free informational document section, we will produce a serialized re-telling of our adventures, putting our utter genius with words and public address to use.
--[] "Greetings, gentlefolk of Westeros. My name is Viserys Targaryen, though I am known by many others. If you would give me but a moment of your time, I would like to tell you a story, a story of a young boy and his infant sister, cast out into the world to fend for themselves."
---[] In short, explain how we were forced into exile by Robert Baratheon, carried to safety in far off Braavos by the loyal Ser Willem Darry in order to avoid the horrific fate which befell our kinfolk when King's Landing fell to Lannister treachery.
----[] We grew up in Braavos, untroubled by the events of the world as children so often are. Eventually Ser Darry passed and magic returned to the world. We struggled, faced hardships and monsters, but grew strong. We gathered friends, loyal companions all, and we helped to defend Braavos from inhuman threats which now plague so much of the world.
-----[] And then we had to leave our comfortable home in Braavos, not for any wrongdoing on our part, but due to threats levied against the city that had welcomed us. Jon Arryn, the Hand of the Usurper, threatened the well being of Braavos, to block its traders from all Westerosi ports. Rather than force our friend the Sealord to decide whether to defy the Usurper and watch his city wither, or cast us out of our home, we voluntarily departed, going once more into exile.
------[] All was not lost, however, and soon we set foot upon unfriendly shores, the pirate's haven of Torturer's Deep. Through force of arms and powerful magic, the island was cleansed of the cutthroats infesting it, so that a new city could rise, one founded on principles we learned growing up in Braavos. We had a new mission, to rid the Narrow Sea and Essos of slavery.
-------[] Our successes came quickly, wiping slavers from the Narrow Sea that had previously gone unopposed for centuries. That success attracted the Usurper's fearful gaze once more, and for a third time he sought to chase us from our home, this time with a grand fleet, one bought and paid for with Lannister gold. This time we chose to make a stand.
--------[] To Be Continued

-[] "Master of Puppets, Pulling Your Strings" A serialized story from the perspective of a member of the Golden Shields, chronicling their life from the streets of Lannisport, their tutoring in magic and their willingness to swear fealty to Tywin, and then the betrayal of that loyalty when he binds with magic what should be freely given.
--[] "I was expecting to have to make hard choices. Tywin Lannister--a hard man, they said. But he always paid his debts. But as time went on, I was the one bleeding coin, every smashed head a grout, every trampled cobbler and miller boy a loose halfpenny. And in the end that's all we're worth to a man who sits on top of a mountain of gold. Coppers." The story then chronicles his misery at being forced into more and more heinous (and worse still, counterproductive) deeds by Tywin, culminating in his capture by agents of Viserys Targaryen and freeing at our hands.
---[] "They were scared. That was the part that always stuck with me. They were scared, not angry. A red haze settles over me, over us. And then there's fifteen broken bodies strewn across the ground. One of them only a little younger than I. 'What was the point?' I had thought. What did this slip of a girl do to the mighty Tywin Lannister?" The horror this deserter feels at his actions, on Lannister orders, is palpable.
----[] "I expected the block for what I did, if he was feeling merciful. T'wouldn't have surprised me if I was bound for the noose. The blood on my hands will like as not never wash off for all my days. But that doesn't mean I get to take the easy way out. Not while it's still going on." A prisoner in his own body, he takes the first opportunity to escape that he can, nearly dying on the way out. It ends with him gratefully swearing fealty to us. Special attention should be paid to making people empathize with him and then making the binding out to be as viscerally horrifying as possible. The objective is to make Tywin out to be as monstrous as possible and provoke outcry against his hiring practices.

[] The Imperial Times, Draft #4, included in the link is a variation of that logo with a depiction of Viserys in Dragon-form and Planetos guarded by his wings during his rest, depicted upon the title page.
-[] Details: The Broadsheets will each have an Arcane Mark differentiated with each Issue #. This will make tracking them with a proper ritual and foci (the Marker key) simple for any properly trained mage or expert. The Broadsheets will be hardened by sorcerous means, the batches not being overly bulky, enough that there's no reason that Viserys couldn't do it himself to maximize potential Hardness rating.
--[] Finally, while true that many of these will be pointlessly lost, or at least have access restricted as people either cast them aside from baseless superstition, or the enemy gets better at disposal, that doesn't mean that attempts to maximize its spread and retention shouldn't be made. We have Inquisition assets in two of the locations they are bound for. Where possible, they will ensure some of them stay in circulation.
-[] Foreword from Viserys: TBD
-[] Editorials: In addition to statements from yourself above, as well as other information collated together seeking to inform people of the state of the world, nothing that a well-traveled sailor could not pick up in a port, but purged of the most outlandish inaccuracies and seeking to educate and inform--hopefully the fact that most of what is happening in the world is actually quite riveting when given the right prose will keep people passing it along as-written.
-[] You will also try to include an editorial on the Grand Tournament, since everyone else got a foreword about the Traitor's Tourney, why not regale the continent on the mighty deeds of daring that the visitors accomplished over that month instead of whispering and screaming of abandoned duty? After all, you are the rightful King, not Robert. Why should he get the final say?
--[] Create a serialized set of stories and fables, supported by visually expressive art.
---[] They would tell about Fey, the kind we deem acceptable, about how to spot Devil/Demon/Daemon cultists, about the spheres and so on and so forth (the point is twisting the narrative of those supernatural creatures that are seriously affected by it, to more sensible and useful direction, while also giving general population a minimal understanding of basic concepts we want them to know).

--[] Propaganda Posters: Pro-Imperium propaganda along the lines of recruitment for the the imperial institutions—Legion, the Scholarum, the Inquisition, the Imperial Administration, the Diplomatic Corpse, etc. These will come in the form of illustrated posters captioned by truespeech.
-[] For the Inquisition the posters will be along the lines of security and trust, focusing mainly on the need for citizens to cooperate and share intel for the good of the empire. (the Inquisition recruits on their own, that shouldn't be messed with). The themes of this poster will focus on the various threats that the Inquisition regularly squares off against -- mainly fiends, but also Deep Ones.
-[] For the Legion the posters will focus on the need citizens to cooperate, but also on recruitment. These will be images of glory and righteousness, of liberation and justice. Your basic army recruitment stuff, but embellished as much as we can. They'll illustrate how the Legion defends the Imperium, brings law to godforsaken cities, frees whatever slaves they come across, etc. It's a rallying cry to join in, to see the nearest recruiter, etc.
-[] For the Scholarum again the need to cooperate, but this one is more an advertisement that they're a legal and certified means of magical expertise, be it for crafting or other things. This could be split in two different approaches—the first being like some university's advertisement, detailing the courses and the resources (geared towards those who are more interested in learning and research), and the second being a call to duty for all eligible mages to rise to serve (this would mirror the Legion posters in a way, with an obviously arcane bent to it).
-[] For the Diplomatic Corps and the Imperial Administration the general idea is to portray how vital their jobs are and what lives they touch. For the latter, for example, focus on the imperial works in progress, how the materials are being shipped there, the roads being built to connect the Imperium in full, etc. "One Empire". It basically writes itself.
--[]
Create a series of politically charged caricatures: Varied by region.
-[] 1. The Warlock of the West
Description: The picture shows Tywin Lannister sitting on the Rock. In his hands is a small person in robes, standing for a mage, to which he wants to affix a collar with chain. Nearby stands a huge cauldron with many mages chained to it and reluctantly tending to it. In it bubbles a repulsive liquid, with bones and skulls being seen inside, and it splashes goop all over the Westerlands, with a large glop landing square on Lannisport.
Caption:
"They will do as they are told."
Locations: Lannisport, Kayce (trade harbor), Crakehall (trading city on the Ocean Road)
-[] 2. Thirst
Description: Tywin Lannister and Robert Baratheon loom over the Red Mountains, looking down at Dorne. Both of them carry a goblet from which Robert drinks, while Tywin holds his one down to Gregor Clegane, who stands there and lets the blood running from a peasants severed head drip into the goblet.

Caption: "We will get our fill!"
Locations: Sunspear, Hellholt, Godsgrace
-[] 3. Stolen Legacies
Description: Looming like a giant, his head sticking out of a lion's mouth, the head mounted upon the shoulders of a Golden Shield knight, one giant brazen hand lifts the top of Dragonstone's castle and reaches down and up to pull away a fistful of tabards, tapestries and keepsakes marked with Targaryen heraldry and regalia. Dragon Eggs fall between fat fingers and smash themselves on top of Duskendale, King's Landing and Storm's End lain upon a tableau like a map, tiny figures scurrying around and chased by stampeding stags and prowling lions.

Caption: "The legacy of a thief."
Locations: King's Landing, Duskendale, Dragonstone, Driftmark
-[] 4. Important Matters
Description: Robert Baratheon sits in a tavern hall, which is richly festooned in hunting trophies and with various frippery. He is busy ogling a whore that fills his wine cup. Behind his back, Cersei sits on the Iron Throne and torments various people with sorcery and laughing at them, while a few of the people in the hall are dragged away by demonic figures reaching out of the shadows. Beneath them all, there is a scene of starving peasants knifing each other in the streets.

Caption: "What could be more important then this?"
Locations: Kings Landing, Duskendale, Dragonstone, Driftmark
-[] 5. The Great Rulers
Description: A large picture of the whole Riverlands, with three giants standing on it, their steps having left deep craters in it. One can only see the legs of the giants, but they are clearly marked by the house sigils of Tully, Lannister and the Crowned Stag. Meanwhile, the peasants and lords look upward in fear for where the giants will step next.

Caption: "The dance of the high lords."
Locations: Riverrung, Saltpans, Maidenpool, Harrenhall, Seaguard
-[] 6. Absent
Description: A depiction of the Vale, with the Eyrie in the center. Upon it stands and empty chair. Around it, both Andals and Hill Folk are locked in combat with Demons and Devils.

Caption: "Everyone for himself."
Locations: The Eyrie, Gulltown
-[] 7. No Help Coming
Description: A depiction of the North, including the Wall. There is a massive breach in the Wall and the Night's Watch rushes to fill it in, aided by what is clearly Legionnaires under the Targ banner, and is trying desperately to close it off, while directly ahead of it a forest with clawed hands and slavering jaws peers southwards. To the South itself, Jon Arryn, Hoster Tully, Tywin Lannister and Robert Baratheon stand opposite of Ned Stark. Robert clutches a Targ banner and is clearly yelling at Ned.

Caption: "How dare you to let my enemies in?"
Locations: Winterfell, White Harbor
-[] 8. Dragging You Down
Description: A depiction of various smallfolk interrupted from seemingly idyllic work and ordinary life, dragged screaming into the sea by tentacles and enormous webbed hands, while distinctive figures in their heraldry gather around a witch's pyre to burn a small girl, with tears in her eyes, a golden-haired witch holding back their mother nearby.
Caption:
"Get back into line."
Locations: Coastal Communities, North, East, South and West
--[] Start serializing a "Monster's Manual", focusing on common threats to the individual regions. Ideally, these segments could be bound together to eventually form a complete manual around the time space for it is given to some other document.
-[] "An Exile's Journey, Part One" In addition to the mentioned free informational document section, we will produce a serialized re-telling of our adventures, putting our utter genius with words and public address to use.
--[] "Greetings, gentlefolk of Westeros. My name is Viserys Targaryen, though I am known by many others. If you would give me but a moment of your time, I would like to tell you a story, a story of a young boy and his infant sister, cast out into the world to fend for themselves."
---[] In short, explain how we were forced into exile by Robert Baratheon, carried to safety in far off Braavos by the loyal Ser Willem Darry in order to avoid the horrific fate which befell our kinfolk when King's Landing fell to Lannister treachery.
----[] We grew up in Braavos, untroubled by the events of the world as children so often are. Eventually Ser Darry passed and magic returned to the world. We struggled, faced hardships and monsters, but grew strong. We gathered friends, loyal companions all, and we helped to defend Braavos from inhuman threats which now plague so much of the world.
-----[] And then we had to leave our comfortable home in Braavos, not for any wrongdoing on our part, but due to threats levied against the city that had welcomed us. Jon Arryn, the Hand of the Usurper, threatened the well being of Braavos, to block its traders from all Westerosi ports. Rather than force our friend the Sealord to decide whether to defy the Usurper and watch his city wither, or cast us out of our home, we voluntarily departed, going once more into exile.
------[] All was not lost, however, and soon we set foot upon unfriendly shores, the pirate's haven of Torturer's Deep. Through force of arms and powerful magic, the island was cleansed of the cutthroats infesting it, so that a new city could rise, one founded on principles we learned growing up in Braavos. We had a new mission, to rid the Narrow Sea and Essos of slavery.
-------[] Our successes came quickly, wiping slavers from the Narrow Sea that had previously gone unopposed for centuries. That success attracted the Usurper's fearful gaze once more, and for a third time he sought to chase us from our home, this time with a grand fleet, one bought and paid for with Lannister gold. This time we chose to make a stand.
--------[] To Be Continued

-[] "Master of Puppets, Pulling Your Strings" A serialized story from the perspective of a member of the Golden Shields, chronicling their life from the streets of Lannisport, their tutoring in magic and their willingness to swear fealty to Tywin, and then the betrayal of that loyalty when he binds with magic what should be freely given.
--[] "I was expecting to have to make hard choices. Tywin Lannister--a hard man, they said. But he always paid his debts. But as time went on, I was the one bleeding coin, every smashed head a grout, every trampled cobbler and miller boy a loose halfpenny. And in the end that's all we're worth to a man who sits on top of a mountain of gold. Coppers." The story then chronicles his misery at being forced into more and more heinous (and worse still, counterproductive) deeds by Tywin, culminating in his capture by agents of Viserys Targaryen and freeing at our hands.

---[] "They were scared. That was the part that always stuck with me. They were scared, not angry. A red haze settles over me, over us. And then there's fifteen broken bodies strewn across the ground. One of them only a little younger than I. 'What was the point?' I had thought. What did this slip of a girl do to the mighty Tywin Lannister?" The horror this deserter feels at his actions, on Lannister orders, is palpable.
----[] "I expected the block for what I did, if he was feeling merciful. T'wouldn't have surprised me if I was bound for the noose. The blood on my hands will like as not never wash off for all my days. But that doesn't mean I get to take the easy way out. Not while it's still going on." A prisoner in his own body, he takes the first opportunity to escape that he can, nearly dying on the way out. It ends with him gratefully swearing fealty to us. Special attention should be paid to making people empathize with him and then making the binding out to be as viscerally horrifying as possible. The objective is to make Tywin out to be as monstrous as possible and provoke outcry against his hiring practices.
 
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I'm taking their stuff, this won't be friendly.

Thanks for the clarification, I'm going to break Planetos.

...Is the moral choice to engineer wars I can win to inject resources into reality?

If I take granaries by right of conquest more people eat.
As long as you keep that attitude the blessing will work for you, if you begin to give the people you defeated things back, or otherwise try to make the battle just a formality to duplicate stuff, then it stop working.
 
Going to give it half-hour, then add a caveat to include @TalonofAnathrax's foreword and pin the plan's final draft, unless anyone else has any additions or comments/questions?
 
You know, now that we have discern location, we could hunt down those fucking wisps really easily...
We would need to go prepared.
Those are Fey (I think? The original reference is gone and it seems must sources say they are either undead or aberration, but I think DP refluffed them as fey) they grow on stories, and theirs is the greatest story of all.
The humbled the Dread Sorcerer Dragon King, 2 Wisps, not the champions of Tiamat, not the mythic general of hell, not the avatar of the Lord of the Third or an incarnation of Oblivion.
2 Wisps.
Ballads must be sung in their names, legends being unearthed that foretold of their glorious destiny.
Those are not Wisps, they are Dragon-Breakers, Champion-Slayers, dreaded Doom of Valyria reborn into Purest Light.

Of course, they should probably be aware that our greatest enemies only grow in power when they manage to turn into our allies, so if they did transform into CR 20+ Fey Gods then we can recruit them.
 
The Imperial Times: Issue #1
@DragonParadox, please threadmark this post as "The Imperial Times: Issue #1"?

[] The Imperial Times, Final Draft: Included in the link is a variation of that logo with a depiction of Viserys in Dragon-form and Planetos guarded by his wings during his rest, depicted upon the title page.
-[] Details: The Broadsheets will each have an Arcane Mark differentiated with each Issue #. This will make tracking them with a proper ritual and foci (the Marker key) simple for any properly trained mage or expert. The Broadsheets will be hardened by sorcerous means, the batches not being overly bulky, enough that there's no reason that Viserys couldn't do it himself to maximize potential Hardness rating.
--[]
Finally, while true that many of these will be pointlessly lost, or at least have access restricted as people either cast them aside from baseless superstition, or the enemy gets better at disposal, that doesn't mean that attempts to maximize its spread and retention shouldn't be made. We have Inquisition assets in two of the locations they are bound for. Where possible, they will ensure some of them stay in circulation.
-[] Statements from Viserys:
See the Plan Segment provisioned from @TalonofAnathrax's post.
-[] Editorials: In addition to statements from yourself above, as well as other information collated together seeking to inform people of the state of the world, nothing that a well-traveled sailor could not pick up in a port, but purged of the most outlandish inaccuracies and seeking to educate and inform--hopefully the fact that most of what is happening in the world is actually quite riveting when given the right prose will keep people passing it along as-written.
-[] You will also try to include an editorial on the Grand Tournament, since everyone else got a foreword about the Traitor's Tourney, why not regale the continent on the mighty deeds of daring that the visitors accomplished over that month instead of whispering and screaming of abandoned duty? After all, you are the rightful King, not Robert. Why should he get the final say?
--[] Create a serialized set of stories and fables, supported by visually expressive art.
---[] They would tell about Fey, the kind we deem acceptable, about how to spot Devil/Demon/Daemon cultists, about the spheres and so on and so forth (the point is twisting the narrative of those supernatural creatures that are seriously affected by it, to more sensible and useful direction, while also giving general population a minimal understanding of basic concepts we want them to know).
--[] Propaganda Posters: Pro-Imperium propaganda along the lines of recruitment for the the imperial institutions—Legion, the Scholarum, the Inquisition, the Imperial Administration, the Diplomatic Corpse, etc. These will come in the form of illustrated posters captioned by truespeech.
-[] For the Inquisition the posters will be along the lines of security and trust, focusing mainly on the need for citizens to cooperate and share intel for the good of the empire. (the Inquisition recruits on their own, that shouldn't be messed with). The themes of this poster will focus on the various threats that the Inquisition regularly squares off against -- mainly fiends, but also Deep Ones.
-[] For the Legion the posters will focus on the need citizens to cooperate, but also on recruitment. These will be images of glory and righteousness, of liberation and justice. Your basic army recruitment stuff, but embellished as much as we can. They'll illustrate how the Legion defends the Imperium, brings law to godforsaken cities, frees whatever slaves they come across, etc. It's a rallying cry to join in, to see the nearest recruiter, etc.
-[] For the Scholarum again the need to cooperate, but this one is more an advertisement that they're a legal and certified means of magical expertise, be it for crafting or other things. This could be split in two different approaches—the first being like some university's advertisement, detailing the courses and the resources (geared towards those who are more interested in learning and research), and the second being a call to duty for all eligible mages to rise to serve (this would mirror the Legion posters in a way, with an obviously arcane bent to it).
-[] For the Diplomatic Corps and the Imperial Administration the general idea is to portray how vital their jobs are and what lives they touch. For the latter, for example, focus on the imperial works in progress, how the materials are being shipped there, the roads being built to connect the Imperium in full, etc. "One Empire". It basically writes itself.
--[] Create a series of politically charged caricatures: Varied by region.
-[] 1. The Warlock of the West
Description: The picture shows Tywin Lannister sitting on the Rock. In his hands is a small person in robes, standing for a mage, to which he wants to affix a collar with chain. Nearby stands a huge cauldron with many mages chained to it and reluctantly tending to it. In it bubbles a repulsive liquid, with bones and skulls being seen inside, and it splashes goop all over the Westerlands, with a large glop landing square on Lannisport.
Caption: "They will do as they are told."
Locations: Lannisport, Kayce (trade harbor), Crakehall (trading city on the Ocean Road)
-[] 2. Thirst
Description: Tywin Lannister and Robert Baratheon loom over the Red Mountains, looking down at Dorne. Both of them carry a goblet from which Robert drinks, while Tywin holds his one down to Gregor Clegane, who stands there and lets the blood running from a peasants severed head drip into the goblet.
Caption: "We will get our fill!"
Locations: Sunspear, Hellholt, Godsgrace
-[] 3. Stolen Legacies
Description: Looming like a giant, his head sticking out of a lion's mouth, the head mounted upon the shoulders of a Golden Shield knight, one giant brazen hand lifts the top of Dragonstone's castle and reaches down and up to pull away a fistful of tabards, tapestries and keepsakes marked with Targaryen heraldry and regalia. Dragon Eggs fall between fat fingers and smash themselves on top of Duskendale, King's Landing and Storm's End lain upon a tableau like a map, tiny figures scurrying around and chased by stampeding stags and prowling lions.
Caption: "The legacy of a thief."
Locations: King's Landing, Duskendale, Dragonstone, Driftmark
-[] 4. Important Matters
Description: Robert Baratheon sits in a tavern hall, which is richly festooned in hunting trophies and with various frippery. He is busy ogling a whore that fills his wine cup. Behind his back, Cersei sits on the Iron Throne and torments various people with sorcery and laughing at them, while a few of the people in the hall are dragged away by demonic figures reaching out of the shadows. Beneath them all, there is a scene of starving peasants knifing each other in the streets.
Caption: "What could be more important then this?"
Locations: Kings Landing, Duskendale, Dragonstone, Driftmark
-[] 5. The Great Rulers
Description: A large picture of the whole Riverlands, with three giants standing on it, their steps having left deep craters in it. One can only see the legs of the giants, but they are clearly marked by the house sigils of Tully, Lannister and the Crowned Stag. Meanwhile, the peasants and lords look upward in fear for where the giants will step next.
Caption: "The dance of the high lords."
Locations: Riverrung, Saltpans, Maidenpool, Harrenhall, Seaguard
-[] 6. Absent
Description: A depiction of the Vale, with the Eyrie in the center. Upon it stands and empty chair. Around it, both Andals and Hill Folk are locked in combat with Demons and Devils.
Caption: "Everyone for himself."
Locations: The Eyrie, Gulltown
-[] 7. No Help Coming
Description: A depiction of the North, including the Wall. There is a massive breach in the Wall and the Night's Watch rushes to fill it in, aided by what is clearly Legionnaires under the Targ banner, and is trying desperately to close it off, while directly ahead of it a forest with clawed hands and slavering jaws peers southwards. To the South itself, Jon Arryn, Hoster Tully, Tywin Lannister and Robert Baratheon stand opposite of Ned Stark. Robert clutches a Targ banner and is clearly yelling at Ned.
Caption: "How dare you to let my enemies in?"
Locations: Winterfell, White Harbor
-[] 8. Dragging You Down
Description: A depiction of various smallfolk interrupted from seemingly idyllic work and ordinary life, dragged screaming into the sea by tentacles and enormous webbed hands, while distinctive figures in their heraldry gather around a witch's pyre to burn a small girl, with tears in her eyes, a golden-haired witch holding back their mother nearby.
Caption: "Get back into line."
Locations: Coastal Communities, North, East, South and West
--[] Start serializing a "Monster's Manual", focusing on common threats to the individual regions. Ideally, these segments could be bound together to eventually form a complete manual around the time space for it is given to some other document.
-[] "An Exile's Journey, Part One" In addition to the mentioned free informational document section, we will produce a serialized re-telling of our adventures, putting our utter genius with words and public address to use.
--[] "Greetings, gentlefolk of Westeros. My name is Viserys Targaryen, though I am known by many others. If you would give me but a moment of your time, I would like to tell you a story, a story of a young boy and his infant sister, cast out into the world to fend for themselves."
---[] In short, explain how we were forced into exile by Robert Baratheon, carried to safety in far off Braavos by the loyal Ser Willem Darry in order to avoid the horrific fate which befell our kinfolk when King's Landing fell to Lannister treachery.
----[] We grew up in Braavos, untroubled by the events of the world as children so often are. Eventually Ser Darry passed and magic returned to the world. We struggled, faced hardships and monsters, but grew strong. We gathered friends, loyal companions all, and we helped to defend Braavos from inhuman threats which now plague so much of the world.
-----[] And then we had to leave our comfortable home in Braavos, not for any wrongdoing on our part, but due to threats levied against the city that had welcomed us. Jon Arryn, the Hand of the Usurper, threatened the well being of Braavos, to block its traders from all Westerosi ports. Rather than force our friend the Sealord to decide whether to defy the Usurper and watch his city wither, or cast us out of our home, we voluntarily departed, going once more into exile.
------[] All was not lost, however, and soon we set foot upon unfriendly shores, the pirate's haven of Torturer's Deep. Through force of arms and powerful magic, the island was cleansed of the cutthroats infesting it, so that a new city could rise, one founded on principles we learned growing up in Braavos. We had a new mission, to rid the Narrow Sea and Essos of slavery.
-------[] Our successes came quickly, wiping slavers from the Narrow Sea that had previously gone unopposed for centuries. That success attracted the Usurper's fearful gaze once more, and for a third time he sought to chase us from our home, this time with a grand fleet, one bought and paid for with Lannister gold. This time we chose to make a stand.
--------[] To Be Continued
-[] "Master of Puppets, Pulling Your Strings" A serialized story from the perspective of a member of the Golden Shields, chronicling their life from the streets of Lannisport, their tutoring in magic and their willingness to swear fealty to Tywin, and then the betrayal of that loyalty when he binds with magic what should be freely given.
--[] "I was expecting to have to make hard choices. Tywin Lannister--a hard man, they said. But he always paid his debts. But as time went on, I was the one bleeding coin, every smashed head a grout, every trampled cobbler and miller boy a loose halfpenny. And in the end that's all we're worth to a man who sits on top of a mountain of gold. Coppers." The story then chronicles his misery at being forced into more and more heinous (and worse still, counterproductive) deeds by Tywin, culminating in his capture by agents of Viserys Targaryen and freeing at our hands.
---[] "They were scared. That was the part that always stuck with me. They were scared, not angry. A red haze settles over me, over us. And then there's fifteen broken bodies strewn across the ground. One of them only a little younger than I. 'What was the point?' I had thought. What did this slip of a girl do to the mighty Tywin Lannister?" The horror this deserter feels at his actions, on Lannister orders, is palpable.
----[] "I expected the block for what I did, if he was feeling merciful. T'wouldn't have surprised me if I was bound for the noose. The blood on my hands will like as not never wash off for all my days. But that doesn't mean I get to take the easy way out. Not while it's still going on." A prisoner in his own body, he takes the first opportunity to escape that he can, nearly dying on the way out. It ends with him gratefully swearing fealty to us. Special attention should be paid to making people empathize with him and then making the binding out to be as viscerally horrifying as possible. The objective is to make Tywin out to be as monstrous as possible and provoke outcry against his hiring practices.

[X] The Imperial Times, Final Draft: Included in the link is a variation of that logo with a depiction of Viserys in Dragon-form and Planetos guarded by his wings during his rest, depicted upon the title page.
-[X] Details: The Broadsheets will each have an Arcane Mark differentiated with each Issue #. This will make tracking them with a proper ritual and foci (the Marker key) simple for any properly trained mage or expert. The Broadsheets will be hardened by sorcerous means, the batches not being overly bulky, enough that there's no reason that Viserys couldn't do it himself to maximize potential Hardness rating.
--[X] Finally, while true that many of these will be pointlessly lost, or at least have access restricted as people either cast them aside from baseless superstition, or the enemy gets better at disposal, that doesn't mean that attempts to maximize its spread and retention shouldn't be made. We have Inquisition assets in two of the locations they are bound for. Where possible, they will ensure some of them stay in circulation.
-[X] Statements from Viserys: See the Plan Segment provisioned from @TalonofAnathrax's post.
-[X] Editorials: In addition to statements from yourself above, as well as other information collated together seeking to inform people of the state of the world, nothing that a well-traveled sailor could not pick up in a port, but purged of the most outlandish inaccuracies and seeking to educate and inform--hopefully the fact that most of what is happening in the world is actually quite riveting when given the right prose will keep people passing it along as-written.
-[X] You will also try to include an editorial on the Grand Tournament, since everyone else got a foreword about the Traitor's Tourney, why not regale the continent on the mighty deeds of daring that the visitors accomplished over that month instead of whispering and screaming of abandoned duty? After all, you are the rightful King, not Robert. Why should he get the final say?
--[X] Create a serialized set of stories and fables, supported by visually expressive art.
---[X] They would tell about Fey, the kind we deem acceptable, about how to spot Devil/Demon/Daemon cultists, about the spheres and so on and so forth (the point is twisting the narrative of those supernatural creatures that are seriously affected by it, to more sensible and useful direction, while also giving general population a minimal understanding of basic concepts we want them to know).

--[X] Propaganda Posters: Pro-Imperium propaganda along the lines of recruitment for the the imperial institutions—Legion, the Scholarum, the Inquisition, the Imperial Administration, the Diplomatic Corpse, etc. These will come in the form of illustrated posters captioned by truespeech.
-[X] For the Inquisition the posters will be along the lines of security and trust, focusing mainly on the need for citizens to cooperate and share intel for the good of the empire. (the Inquisition recruits on their own, that shouldn't be messed with). The themes of this poster will focus on the various threats that the Inquisition regularly squares off against -- mainly fiends, but also Deep Ones.
-[X] For the Legion the posters will focus on the need citizens to cooperate, but also on recruitment. These will be images of glory and righteousness, of liberation and justice. Your basic army recruitment stuff, but embellished as much as we can. They'll illustrate how the Legion defends the Imperium, brings law to godforsaken cities, frees whatever slaves they come across, etc. It's a rallying cry to join in, to see the nearest recruiter, etc.
-[X] For the Scholarum again the need to cooperate, but this one is more an advertisement that they're a legal and certified means of magical expertise, be it for crafting or other things. This could be split in two different approaches—the first being like some university's advertisement, detailing the courses and the resources (geared towards those who are more interested in learning and research), and the second being a call to duty for all eligible mages to rise to serve (this would mirror the Legion posters in a way, with an obviously arcane bent to it).
-[X] For the Diplomatic Corps and the Imperial Administration the general idea is to portray how vital their jobs are and what lives they touch. For the latter, for example, focus on the imperial works in progress, how the materials are being shipped there, the roads being built to connect the Imperium in full, etc. "One Empire". It basically writes itself.
--[X]
Create a series of politically charged caricatures: Varied by region.
-[X] 1. The Warlock of the West
Description: The picture shows Tywin Lannister sitting on the Rock. In his hands is a small person in robes, standing for a mage, to which he wants to affix a collar with chain. Nearby stands a huge cauldron with many mages chained to it and reluctantly tending to it. In it bubbles a repulsive liquid, with bones and skulls being seen inside, and it splashes goop all over the Westerlands, with a large glop landing square on Lannisport.
Caption:
"They will do as they are told."
Locations: Lannisport, Kayce (trade harbor), Crakehall (trading city on the Ocean Road)
-[X] 2. Thirst
Description: Tywin Lannister and Robert Baratheon loom over the Red Mountains, looking down at Dorne. Both of them carry a goblet from which Robert drinks, while Tywin holds his one down to Gregor Clegane, who stands there and lets the blood running from a peasants severed head drip into the goblet.

Caption: "We will get our fill!"
Locations: Sunspear, Hellholt, Godsgrace
-[X] 3. Stolen Legacies
Description: Looming like a giant, his head sticking out of a lion's mouth, the head mounted upon the shoulders of a Golden Shield knight, one giant brazen hand lifts the top of Dragonstone's castle and reaches down and up to pull away a fistful of tabards, tapestries and keepsakes marked with Targaryen heraldry and regalia. Dragon Eggs fall between fat fingers and smash themselves on top of Duskendale, King's Landing and Storm's End lain upon a tableau like a map, tiny figures scurrying around and chased by stampeding stags and prowling lions.

Caption: "The legacy of a thief."
Locations: King's Landing, Duskendale, Dragonstone, Driftmark
-[X] 4. Important Matters
Description: Robert Baratheon sits in a tavern hall, which is richly festooned in hunting trophies and with various frippery. He is busy ogling a whore that fills his wine cup. Behind his back, Cersei sits on the Iron Throne and torments various people with sorcery and laughing at them, while a few of the people in the hall are dragged away by demonic figures reaching out of the shadows. Beneath them all, there is a scene of starving peasants knifing each other in the streets.

Caption: "What could be more important then this?"
Locations: Kings Landing, Duskendale, Dragonstone, Driftmark
-[X] 5. The Great Rulers
Description: A large picture of the whole Riverlands, with three giants standing on it, their steps having left deep craters in it. One can only see the legs of the giants, but they are clearly marked by the house sigils of Tully, Lannister and the Crowned Stag. Meanwhile, the peasants and lords look upward in fear for where the giants will step next.

Caption: "The dance of the high lords."
Locations: Riverrung, Saltpans, Maidenpool, Harrenhall, Seaguard
-[X] 6. Absent
Description: A depiction of the Vale, with the Eyrie in the center. Upon it stands and empty chair. Around it, both Andals and Hill Folk are locked in combat with Demons and Devils.

Caption: "Everyone for himself."
Locations: The Eyrie, Gulltown
-[X] 7. No Help Coming
Description: A depiction of the North, including the Wall. There is a massive breach in the Wall and the Night's Watch rushes to fill it in, aided by what is clearly Legionnaires under the Targ banner, and is trying desperately to close it off, while directly ahead of it a forest with clawed hands and slavering jaws peers southwards. To the South itself, Jon Arryn, Hoster Tully, Tywin Lannister and Robert Baratheon stand opposite of Ned Stark. Robert clutches a Targ banner and is clearly yelling at Ned.

Caption: "How dare you to let my enemies in?"
Locations: Winterfell, White Harbor
-[X] 8. Dragging You Down
Description: A depiction of various smallfolk interrupted from seemingly idyllic work and ordinary life, dragged screaming into the sea by tentacles and enormous webbed hands, while distinctive figures in their heraldry gather around a witch's pyre to burn a small girl, with tears in her eyes, a golden-haired witch holding back their mother nearby.
Caption:
"Get back into line."
Locations: Coastal Communities, North, East, South and West
--[X] Start serializing a "Monster's Manual", focusing on common threats to the individual regions. Ideally, these segments could be bound together to eventually form a complete manual around the time space for it is given to some other document.
-[X] "An Exile's Journey, Part One" In addition to the mentioned free informational document section, we will produce a serialized re-telling of our adventures, putting our utter genius with words and public address to use.
--[X] "Greetings, gentlefolk of Westeros. My name is Viserys Targaryen, though I am known by many others. If you would give me but a moment of your time, I would like to tell you a story, a story of a young boy and his infant sister, cast out into the world to fend for themselves."
---[X] In short, explain how we were forced into exile by Robert Baratheon, carried to safety in far off Braavos by the loyal Ser Willem Darry in order to avoid the horrific fate which befell our kinfolk when King's Landing fell to Lannister treachery.
----[X] We grew up in Braavos, untroubled by the events of the world as children so often are. Eventually Ser Darry passed and magic returned to the world. We struggled, faced hardships and monsters, but grew strong. We gathered friends, loyal companions all, and we helped to defend Braavos from inhuman threats which now plague so much of the world.
-----[X] And then we had to leave our comfortable home in Braavos, not for any wrongdoing on our part, but due to threats levied against the city that had welcomed us. Jon Arryn, the Hand of the Usurper, threatened the well being of Braavos, to block its traders from all Westerosi ports. Rather than force our friend the Sealord to decide whether to defy the Usurper and watch his city wither, or cast us out of our home, we voluntarily departed, going once more into exile.
------[X] All was not lost, however, and soon we set foot upon unfriendly shores, the pirate's haven of Torturer's Deep. Through force of arms and powerful magic, the island was cleansed of the cutthroats infesting it, so that a new city could rise, one founded on principles we learned growing up in Braavos. We had a new mission, to rid the Narrow Sea and Essos of slavery.
-------[X] Our successes came quickly, wiping slavers from the Narrow Sea that had previously gone unopposed for centuries. That success attracted the Usurper's fearful gaze once more, and for a third time he sought to chase us from our home, this time with a grand fleet, one bought and paid for with Lannister gold. This time we chose to make a stand.
--------[X] To Be Continued

-[X] "Master of Puppets, Pulling Your Strings" A serialized story from the perspective of a member of the Golden Shields, chronicling their life from the streets of Lannisport, their tutoring in magic and their willingness to swear fealty to Tywin, and then the betrayal of that loyalty when he binds with magic what should be freely given.
--[X] "I was expecting to have to make hard choices. Tywin Lannister--a hard man, they said. But he always paid his debts. But as time went on, I was the one bleeding coin, every smashed head a grout, every trampled cobbler and miller boy a loose halfpenny. And in the end that's all we're worth to a man who sits on top of a mountain of gold. Coppers." The story then chronicles his misery at being forced into more and more heinous (and worse still, counterproductive) deeds by Tywin, culminating in his capture by agents of Viserys Targaryen and freeing at our hands.

---[X] "They were scared. That was the part that always stuck with me. They were scared, not angry. A red haze settles over me, over us. And then there's fifteen broken bodies strewn across the ground. One of them only a little younger than I. 'What was the point?' I had thought. What did this slip of a girl do to the mighty Tywin Lannister?" The horror this deserter feels at his actions, on Lannister orders, is palpable.
----[X] "I expected the block for what I did, if he was feeling merciful. T'wouldn't have surprised me if I was bound for the noose. The blood on my hands will like as not never wash off for all my days. But that doesn't mean I get to take the easy way out. Not while it's still going on." A prisoner in his own body, he takes the first opportunity to escape that he can, nearly dying on the way out. It ends with him gratefully swearing fealty to us. Special attention should be paid to making people empathize with him and then making the binding out to be as viscerally horrifying as possible. The objective is to make Tywin out to be as monstrous as possible and provoke outcry against his hiring practices.
 
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I'm currently writing a few bullet points about political theory (not whole pamphlets, but summaries of them and notes regarding tone and examples). It should be done in an hour or so, I suppose, assuming I'm done eating by then. Is it especially urgent?
 
I'm currently writing a few bullet points about political theory (not whole pamphlets, but summaries of them and notes regarding tone and examples). It should be done in an hour or so, I suppose, assuming I'm done eating by then. Is it especially urgent?
Assuming @DragonParadox accepts the implicit point of including your post in the vote even after closure, then no.
 
On that note, I wonder what DP's reaction to an enormous plan materializing seemingly out of thin-air overnight was? No more than business as usual? :thonk:
 
My third and final challenge.(for now at least)

Someone foolishly challenged ROB to prove he really was omnipotent, in response he grabbed you, and sent you to the start of ASWAH as a level 100 Commoner(he instated epic levels just for you) your soul is now pretty much the infinity gauntlet as far as this multiverse is concerned, whatever being claims your soul ascend to become supreme overgod, if you survive for 50 years then you become the overgod, all that stands between you and being hunted by everything in the multiverse good or evil is a standard mindblank item, you also get a +5 weapon of your choice.
 
My third and final challenge.(for now at least)

Someone foolishly challenged ROB to prove he really was omnipotent, in response he grabbed you, and sent you to the start of ASWAH as a level 100 Commoner(he instated epic levels just for you) your soul is now pretty much the infinity gauntlet as far as this multiverse is concerned, whatever being claims your soul ascend to become supreme overgod, if you survive for 50 years then you become the overgod, all that stands between you and being hunted by everything in the multiverse good or evil is a standard mindblank item, you also get a +5 weapon of your choice.

So what you're saying is, get a Ring of Sustenance, and or hide inside of Viserys' Godbox inside of a Smoky Confinement bottle...

OTOH, Viserys would probably figure out a way to separate the Infinity Gauntlet from me so that nobody could have it. I'm pretty sure even he'd figure out that becoming Supreme High Overgod would basically be like getting Madoka'd and existing on such a high level of understanding that you cease to even care about the multi-verse because you literally comprehend everything in it and know that it's fucked no matter what (the moment you get bored of it, the vacuum necessary to keep things stable disappears causing causal collapse of its support structures). And if you made it so that it operated just fine without you, it would quickly grow just as stagnant, essentially also being a doomed reality.

Better to just Finger Snap that gauntlet straight out of the Verse (and Thanos Asmodeus along with it, because why not?)
 
My third and final challenge.(for now at least)

Someone foolishly challenged ROB to prove he really was omnipotent, in response he grabbed you, and sent you to the start of ASWAH as a level 100 Commoner(he instated epic levels just for you) your soul is now pretty much the infinity gauntlet as far as this multiverse is concerned, whatever being claims your soul ascend to become supreme overgod, if you survive for 50 years then you become the overgod, all that stands between you and being hunted by everything in the multiverse good or evil is a standard mindblank item, you also get a +5 weapon of your choice.
So that's around 35 feats, right?
I take a whole bunch of Ancestral Relic feats and enjoy my hilariously insane WBL. Suddenly all the problems of the previous challenge are back, except that I now have insane saves and great HP and am the best skill-monkey ever (Able Learner).

On another note, it is 100% possible to qualify for the Epic Spellcasting feat (Magical Training grants cantrips, various Heighten Spell + Extra Slot bullshit pulls those up to 9th level, and the skills are trivial with 100HD). Bam, I have now broken the game, as Epic Spellcasting makes you utterly all-powerful almost instantly.

Is retraining somehow possible for me, or not?

EDIT : How could I forget Epic Leadership? The best feat ever!
 
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Here I am pondering existential ennui and how pointless my existence as the all-powerful McGuffin is, and @TalonofAnathrax is pondering his newfound phenomenal cosmic power granted to him by the utterly unwitting ROB. :V
 
So what you're saying is, get a Ring of Sustenance, and or hide inside of Viserys' Godbox inside of a Smoky Confinement bottle...

OTOH, Viserys would probably figure out a way to separate the Infinity Gauntlet from me so that nobody could have it. I'm pretty sure even he'd figure out that becoming Supreme High Overgod would basically be like getting Madoka'd and existing on such a high level of understanding that you cease to even care about the multi-verse because you literally comprehend everything in it and know that it's fucked no matter what (the moment you get bored of it, the vacuum necessary to keep things stable disappears causing causal collapse of its support structures). And if you made it so that it operated just fine without you, it would quickly grow just as stagnant, essentially also being a doomed reality.

Better to just Finger Snap that gauntlet straight out of the Verse (and Thanos Asmodeus along with it, because why not?)
Yss could probably do the Overgod job well, and imagine the reward Viserys would get for feeding Yss a CR100 sacrifice.
So that's around 30 feats, right?
I take a whole bunch of Ancestral Relic feats and enjoy my hilariously insane WBL. Suddenly all the problems of the previous challenge are back, except that I now have insane saves and great HP.

On another note, it is 100% possible to qualify for the Epic Spellcasting feat (Magical Training grants cantrips, various Heighten Spell + Extra Slot bullshit pulls those up to 9th level, and the skills are trivial with 100HD). Bam, I have now broken the game, as Epic Spellcasting makes you utterly all-powerful almost instantly.

Is retraining somehow possible for me, or not?
I thought Commoners didn't get feats, with all those feats this get a little too easy, so I'm going to say your epic levels, only give skill points BAB and HD.

You can't retrain, this is supposed to be you spending 50 year as the macguffin of ultimate power, fleeing everything that want you, not you running around as the mightiest being in existence.
 
Yss could probably do the Overgod job well, and imagine the reward Viserys would get for feeding Yss a CR100 sacrifice.

I thought Commoners didn't get feats, with all those feats this get a little too easy, so I'm going to say your epic levels, only give skill points BAB and HD.

You can't retrain, this is supposed to be you spending 50 year as the macguffin of ultimate power, fleeing everything that want you, not you running around as the mightiest being in existence.

The point of these, aside from flexing your knowledge of D&D, is to actually create some investment and have a person talk about their plans and build ideas and the implications of their cleverness.

You consistently just cut off approaches, but it's mostly because of a lack of understanding of the mechanics. Once you get past that it starts to become easier to "get" why we have fun with these challenges--picking some spots to place walls and then leaving room in the middle to run around in.

CYOA are called sandboxes for a reason.
 
@Crake

[X] Crake
Looks good overall, I like how a few things were toned down. Robert whoring etc

I think maybe make the hungry forest in the North instead of a threat have it be Weirwood trees holding the creatures back/tearing them apart and they are slipping through their grasp to attack the Wall.

The Old Gods Remember their Oaths.

I like that we tell the truth and tweak it only a little where necessary e.g. Fey nature.

I think @TalonofAnathrax's additions will cover what I want to, I just didn't want it to be entirely attack ads.
 
The point of these, aside from flexing your knowledge of D&D, is to actually create some investment and have a person talk about their plans and build ideas and the implications of their cleverness.

You consistently just cut off approaches, but it's mostly because of a lack of understanding of the mechanics. Once you get past that it starts to become easier to "get" why we have fun with these challenges--picking some spots to place walls and then leaving room in the middle to run around in.

CYOA are called sandboxes for a reason.
Ok you are right, I just thought there should actually be some challenge, and with 35 feats there's basically none, but I will try not to cut off approaches like that.
 
@Crake

[X] Crake
Looks good overall, I like how a few things were toned down. Robert whoring etc

I think maybe make the hungry forest in the North instead of a threat have it be Weirwood trees holding the creatures back/tearing them apart and they are slipping through their grasp to attack the Wall.

The Old Gods Remember their Oaths.

I like that we tell the truth and tweak it only a little where necessary e.g. Fey nature.

I think @TalonofAnathrax's additions will cover what I want to, I just didn't want it to be entirely attack ads.

I'm not super attached to the political cartoons, honestly. They're trash tier media IRL. But they did exist since the moment paper became easily available and literacy rates were something to speak of in the first place for a valid reason. If a person, no matter how unimportant, has a means to influence positions, people and circumstances that you want influenced, then an easy way is to just sell a stance to the lowest common denominator and hope it catches fire.
 
So. Land reform. What are our policies there, again? Can we promise some sort of land reform beyond "come easy and claim land" ?

Land reform is always super popular with the peasantry, and feudal land ownership laws sucked for most people involved.
 
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