She is apparently Ghiscari. The City of Brass is apparently buying human slaves from Slaver's Bay.

I find it more curious that there are already Planetos-originating slaves around.

Why do you assume that she as an individual originated there?

Language and accents travel quite well, given a sufficient population they also sustain themselves, most countries have communities of people that sustain both the language and at least a similar accent in speaking that language.

The pressures of the Planes and COB in particular make that even more likely, the update shows everyone is for themselves which makes homogeneous groups more insular and more likely to retain a mother/slave tongue for a semblance of belonging and privacy.

Then again she didn't act like a seasoned slave of 9 years, then again again coming from Slaver's Bay she should be as used to basic things like "don't run from your master" as any other slave. Maybe if she was Braavosi or Westerosi.
 
No, since it's not a conceptual defense.
Well then.
@Deliste, do you have anything for the criteria, by any chance? :V

For all I have is yet more reroll-causing spells here:
BRILLIANT INSPIRATION
School
evocation [language-dependent]; Level bard 6
Casting Time 1 standard action
Components V
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 round/level and special (see below)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
You open a link between your mind and the subject's mind, giving advice and encouragement for as long as the spell is in effect. Each time the subject of the spell makes an attack roll, ability check, or skill check, it rolls two d20s and takes the better result. If any roll is a natural 20, the spell's effect ends—your brilliant advice is spent.
SAVING FINALE
School
evocation [mind-affecting]; Level bard 1
Casting Time 1 immediate action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration instantaneous
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
You must have a bardic performance in effect to cast this spell. With a flourish, you can immediately end your bardic performance when a creature within range affected by your bardic performance fails a saving throw, allowing the subject to immediately reroll the failed saving throw.

bottom line, Viserys can get stupuid amount of rerolls in a prepared setting, with Alter Fortune, Nine Lives, and whatever else.
 
Well then.
@Deliste, do you have anything for the criteria, by any chance? :V

For all I have is yet more reroll-causing spells here:



bottom line, Viserys can get stupuid amount of rerolls in a prepared setting, with Alter Fortune, Nine Lives, and whatever else.

Not sure, by all rights being a Plant should no sell it* so I'm not sure what DP is doing here, "conceptual" spells aren't defined in game as far as I know, whatever it is he is probably also applying Spell level heirarchy. Plant body is "only level 5" so you might be better off with something like Veil of Undeath at level 8.

If your current Insight Bonii are less than the max CL we can get Viserys to than you want Moment of Prescience as it takes no action to activate a +CL bonus to an opposed check or saving throw (among others) and can be done on another's turn to boot.

Probably the safest way would be creating a reasonable proxy for the task so any backlash destroys them instead.

For this you would need a non-sapient or a time limited sapient that can be buffed and directed without being soul linked like a Simulacrum.

Edit:* If it's mind affecting.
 
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If your current Insight Bonii are less than the max CL we can get Viserys to than you want Moment of Prescience as it takes no action to activate a +CL bonus to an opposed check or saving throw (among others) and can be done on another's turn to boot.
...I'm not sure if there's any Insight bonus on that number at all.
*checks*
nope, Dany's persistomancy is Morale (4) and Resistance (6)

And we can turn CL all the way to 23 if I'm not wrong.
Oh my :V

With Viserys getting Acess ti Miracle next level, this becomes apperent possibility.
Bringing maximum will save to 81(83)+1d6

Yes. Please.
Let's stonewall that Elder Brain.
 
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...I'm not sure if there's any Insight bonus on that number at all.
*checks*
nope, Dany's persistomancy is Morale (4) and Resistance (6)

And we can turn CL all the way to 23 if I'm not wrong.
Oh my :V

With Viserys getting Acess ti Miracle next level, this becomes apperent possibility.
Bringing 'base' will save to 62(64)+1d6
And a maximum one to 81(83)+1d6

Yes. Please.
Let's stonewall that Elder Brain.

We should always be rocking a Moment of Prescience as it would last 23 hours a day, I wanted it as a spell known but we can cast it with Wild Arcana and it's well worth the point imo.
 
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I don't think it's worth the risk right now.

She can be Resurrected later, if we want to. The expense is trivial at this point.

And if there is a slave conspiracy in the City of Brass, I guarantee you that the Efreeti know about it. They likely only allow it to exist in any form to serve as a source of information.
Don't be naive.

The slave conspiracy is probably on their pay-per-view.

[X] Goldfish
 
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Wining Vote

[] Investigate further
-[] After destroying her collar and any remaining clothing, Maelor checks the body for signs of active or lingering magic using Detect Magic while Sarell examines it using True Seeing. They also check for any physical clues, such as telltale brands or scars, implanted objects, etc.
--[] If nothing is found initially, Maelor will spend a couple minutes targeting it with repeated Voracious Dispelling invocations, with him and Sarell examining it again in between each Dispel attempt.
---[] If they still do not discover anything suspicious, Maelor will ask Sarell to extract the girl's skull. He will destroy the remains. The skull will be packed in a lead box and Malarys contacted to visit the shop as soon as is practical in order question the girl's remains.
--[] If they discover anything suspicious, Maelor and Sarell use their best judgement to determine whether to destroy the corpse entirely, attempt to deal with whatever they have found, or continue on as if they had found nothing.
-[] If her skull is preserved, when Malarys arrives he will ask the following questions using Speak with Dead (seven questions available due to Malarys' 15th caster level);
--[] What was her name? From where did she hail? How did she come to be in the City of Brass? How long was she in the City? What was her latest master's name? Why did she speak to Maelor? How did she escape?
-[] The skull will be preserved for now, in case we or our allies decide to Resurrect girl at some point in the future.
 
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Part MMDCCCXIII: In the Crimson Hour
In the Crimson Hour

Eleventh Day of the Ninth Month 293 AC

Three attacks sweep through Oldtown timed to the instant to cut off the snakes' heads, the Lantern Bearers dealing with their old foe alongside Waymar and Tyene, hastily recalled from their duties, while Dany, the Hound, Rina, Garin, and Lya handle 'Master Lormar' while you handle the corrupted Sept of the Smith with Ser Richard Vee, Leto, and another of her sisters. All is in readiness and all planned by in the mirror of foresight. The plans, such as they are, are simple, kill the petty servants and befuddled guards, capture the masters for interrogation... hopefully without making a spectacle of the whole thing.

"Approaching now, glamours still intact," you send down the twin threads of mind and will that link you to Dany and Waymar respectively. The five of you move quickly across the street and through the open doors of the sept.

"Understood, back and front entrance of the manse in sight," your little sister replies, the words honed to a razor's edge by the anticipation of battle.

"Shermer Townhouse clear of any bystanders as far as the River Road," Waymar confirms. "Thank the Gods for Lord Hightower closing down most of the paths up here and having the watch enforce it."

"He's a good man to have at your back even if he isn't that used to this kind of intrigue,"
you agree. Ser Baelor had used the approaching Conclave as an excuse to close down all paths leading to and from the Starry Sept within, 'so that it could be properly sanctified for the deliberations to come'. That conveniently meant neither Dany nor Waymar would have to concern themselves with passersby. You on the other hand would.

"Ward," Leto sends to you as you approach the entrance of the sept, a common glyph, easy dispelled with a wave of your hand leaving none the wiser.

Head bowed 'respectfully' you follow the rest of the congregation inside for service. The door warden takes one look at the five of you, all dressed to show good taste and deep pockets, and ushers you in respectfully of course. These open sermons are meant to gather recruits and all of you look like perfect targets.

You take a long look around the crowd arrayed on the marble benches first, looking for hidden infiltrators, mages of the Golden Company, but all you see are petty trinkets, the sort of thing a merchant might buy or a simple agent might be given. No, the true danger stands behind the lectern, a twisted conjoining of draconic power and almost-human form, joints bending backwards as it moves, head tilting at unnatural angles as it moves. Long has it been since that day when the altars broke in Saltcliff, but doom was finally about to catch up to it.

The robes and armor the fiend wears over its scales are all of eastern make, all enchanted with runes of blood and flame, little good as that will do it against you.


Before giving the order to commit you wait for Leto to look through the room with her own otherworldly gaze. Alas, find something she does. "They are bound to it in some way by blood rites, all of them. I think it can share a measure of their vitality, perhaps more."

Calling on the tiny disk of enchanted sliver you gain for a minute a gaze as sharp as hers. What you find is almost enough to make you curse. Most of the thirty people in the crowd are bound to the demon with blood red threads that pulse with power, unseen chains by which they may be used as shields not just against, blade, bow and fire, but also curses and other enchantments. Worse, you can sense some sort of dormant ability that cannot be read from the threads as they are, something the demon can choose to use its toys for.

  1. Cult members: 24
  2. The Abishai shares the HP pool of the entire cult (+480 HP)
  3. It has a 65-Attacker's CL% chance to redirect any curse or other negative condition on one of the cultists as a free action
  4. ???

"Kill them first then deal with the Demon," Malarys suggests at once, a sensible solution, yet the notion is bitter upon the tongue. Had you no just decided to give some chance of clemency for those who were not too deeply sunk into depravity? Most here have not partaken in blood rites, they are your enemies, but aught their souls be damned to Tiamat's hunger?

What do you do?

[] Kill the cultists with fire as Malarys suggested while Ser Richard and the Erinyes handle the fiend
-[] Write in

[] Try to fight the fiend while sparing its pawns
-[] Write in

[] Write in


OOC: Just to be clear I would not use something like this in a normal D&D campaign, but looking at your sheets it should be clear guys are not operating fully by the CR rules.
 
@DragonParadox, isn't this entire vote redundant?

Even if we try to "spare" the cultists they're not going to be spared by virtue of the fact that the Red Abishai shares their hp pool.

EDIT: I suppose we could get around this with a good old turtling, but still.
 
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Had you no just decided to give some chance of clemency for those who were not too deeply sunk into depravity?
Eh.
We can't have them safely captured in any sensible amount of time.

Offering clemency is only viable when we have the means to keeping that safe.
Here, we don't.
We're on a time limit, acting in enemy's territory, and limiting ourselves even further is not a good idea.

[X] Goldfish
I dare to assume that efficiency weill prevail here.
 
Amber Sarchophagus is a condition I am assuming. If it isn't we can use that. If it is we use anti-magic field and just wreck him. Or we can simply merciful spell here. Hard to say what the plan is.
 
@DragonParadox, isn't this entire vote redundant?

Even if we try to "spare" the cultists they're not going to be spared by virtue of the fact that the Red Abishai shares their hp pool.

EDIT: I suppose we could get around this with a good old turtling, but still.
I think that's the bit where we're supposed to be clever dicks and bypass it. @DragonParadox any idea if the connection has a range on it?
 
well then, I recommend the good old classic. Time to pull the fire alarm. @Goldfish I'm not particularly crunch minded, any way to either cast a fire spell or the illusion of a fire spell to get people to panic or run outside?
 
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