Wow It's quiet in here.

Anyway vote closed.

Edit: or not. I'm going to need a few more votes.
Adhoc vote count started by DragonParadox on Mar 17, 2019 at 5:48 AM, finished with 192 posts and 5 votes.

  • [X] Talking to Knight Mk. 3
    -[X] Assure Ser Karyl that we have not forgotten that the Grafton's were the sole house in all the Vale to remain true to the Targaryens, and shall be suitably rewarded for their loyalty. In the meantime, we're asking them to prepare for the Reconquest once we've finished wrapping up Essos, working with the Royces to ensure the loyalty of as many houses in the Vale as they can. Disparage the Faith as having climbed into bed with the Lannisters, all too eager to decry our 'evil ways' and yet awfully silent about the Golden Shields all the sudden.
    --[X] Speaking of which, does he have any idea why Vardis Sunderland and Ser Halys Belmore are here? It isn't difficult to figure out what the Sistermen are up to but Belmore is a bit of a surprise.
    -[X] Invite Ser Erren Florent for a private royal audience in order to figure out if he's aware of his uncle's diabolic dealings, and why he's here in general. The Florents are no minor house, and being able to quietly flip them to our cause would be yet another step in firmly securing the Reach south of the Mander.
    -[X] The Peake's have greatly declined in influence and their current lord is married to a Lannister, if barely. Still, a noble house is a noble house. Send an envoy to discover if the 'Quarreler' speaks for his family or is here over personal ambition.
    -[X] Have an agent subtly contact Ser Wendel Manderly to find out if he wants to speak to us, is here for some specific purpose, or is just participating in the joust and observing the proceedings.
 
Last edited:
I dont mind the innovation. It could be because of supernatural intellect. It is just that the way we are designing weapons is very mordern. And we are making asumptions that a perrson born on a medival tech level would. This kind of innovation is pretty diffrent from what a person would even think of. It like we are just skipping steps in our methodolgy and our design philosopy. Why are we making jets instead of longboats. There has to be a reason for why we design things as we do.
Our flying constructs - raven, wyrmlings, borrow their shape from animals. And combining 'fly at will' with 'wings stabilize' is not so outlandish if you remember that Viserys and Danys fly regularly - they have 1st hand experience with what wings are good for, and how to interact with a fly spell.
Edit:
Teleport bombs - moonchaser will be protected versus teleport spam. Why would our enemies forget to do that?
I think vote discussion got drowned out pretty early on by other stuff last night.

You know how we are about going off on tangents... :oops:
Oops ...
 
Last edited:
Our flying constructs - raven, wyrmlings, borrow their shape from animals. And combining 'fly at will' with 'wings stabilize' is not so outlandish if you remember that Viserys and Danys fly regularly - they have 1st hand experience with what wings are good for, and how to interact with a fly spell.
Edit:
Teleport bombs - moonchaser will be protected versus teleport spam. Why would our enemies forget to do that?

Oops ...
No i get that. But we are basically changing how we wage war without experience in this new magic tech warfare. But we arnt facing any design difficulties or having trouble getting expertise or any of the thousand other problems that should show up in developing an entire new paradgim of war. It barelly took us a few years to design and deploy flying battleships. How is that realistic.
 
Our flying constructs - raven, wyrmlings, borrow their shape from animals. And combining 'fly at will' with 'wings stabilize' is not so outlandish if you remember that Viserys and Danys fly regularly - they have 1st hand experience with what wings are good for, and how to interact with a fly spell.
Edit:
Teleport bombs - moonchaser will be protected versus teleport spam. Why would our enemies forget to do that?

Oops ...

The bombs are supposed to teleport then attach to external components, not internal ones, @MTB.
 
[X] Azel
Because writing the actual voter's name is harder :p
 
No i get that. But we are basically changing how we wage war without experience in this new magic tech warfare. But we arnt facing any design difficulties or having trouble getting expertise or any of the thousand other problems that should show up in developing an entire new paradgim of war. It barelly took us a few years to design and deploy flying battleships. How is that realistic.

MAGIC!

No, really. Every part of our weapons programs hinges off using notes cribbed from Extraplanar to High Magic empire sources, and use of Fabricate and Divine Insight to produce high grade components during construction.

We have every single advantage you might find in a modern engineer's wet dreams if they had a test-bed fetish, and we can iterate thousands of designs using divination.
 
Guys i feel like we are making too many types of mordern weapons. Where do the ideas for these things supposed to have come from IC. And we should have no idea on how to use them in a war without atleast a few more trails and actuall experience. I feel like we are using mordern knowldge to design weapons but not justifying where are we getting ideas for them. We are smart but we cant just spontenously imagin new doctrins of war. So can anyone explain to me what IC explanation is for all the weapon ideas.
Leaving aside the argument of superhuman intellect and magic being used to further enhance it, we've seen examples of various sorts of flying ships which were somewhat common in Old Valyria, on the Elemental Planes of Fire and Air, and likely have Draconic memories of others, such as the ships which ply the Astral currents. A big part of developing a technology is even knowing that it's possible. We have that from IC examples. Then you have to take into account the presence of magic, which makes every aspect of achieving flight much easier. When you can magically lighten and strength materials, eliminate the need for fuel, cut down on moving parts to almost nothing, etc., many of the issues early aviation pioneers faced don't even become a concern for us. And then you have to take into account that we can selectively nullify gravity using magic and at that point, flight becomes almost trivially easy to accomplish. Space flight...

As for weapons, again, we've seen numerous examples of advanced magitek weapons, certainly enough to plant the idea to create our own. The Efreeti used Lightning Cannons against us and the Devils had cannons which shot literal Hellfire projectiles. Slings and arrows don't quite cut it at that point. Once you have the concept of a barrel firing projectiles, it's an easy leap to "huh, there are several types of magic which could work really well at duplicating what I just saw, perhaps even improving upon it".

While it might appear that we are going too modern with some of our developments, it's only that, an appearance. Once you dig deeper, you can't help but see we have skipped so many design steps and hurdles thanks to magic that without it, none of our technology would function.
 
No i get that. But we are basically changing how we wage war without experience in this new magic tech warfare. But we arnt facing any design difficulties or having trouble getting expertise or any of the thousand other problems that should show up in developing an entire new paradgim of war. It barelly took us a few years to design and deploy flying battleships. How is that realistic.
Magic.
 
I should start putting in tags to show when I'm being snarky. Also it was most of 4am and I was passing out at the time of writing.
That "/s" might be an acceptable idea; besides not all of the time obvious, there are people around that don't get irony/sarcasm at all.
flight becomes almost trivially easy to accomplish. Space flight...
Our first high-altitude flight might show us there's something we should have known from mountain-tops, but might have not thought-through: no air up there. But a magitech life support system is so much easier (but more expensive) than a purely tech one ...
 
Last edited:
If you tried to do literally any of the work we accomplished using mundane methods, we would be at square one, and several centuries away from getting to primitive flight, much less mundane direct fire weaponry more advanced than a Roman (or should I say Valyrian) inspired siege weapon.

D&D isn't supposed to work when you take magic and stuff to the "next logical conclusion", it quickly catapults the game from swords and sorcery to steam-punk, at least in terms of story direction, often focusing on rapid innovation and geopolitical implications involved in industrialization in cutting-edge, for the time, technology, still hindered by its inherent limitations and aesthetic.

Nothing we do should be possible, if the DM wanted to run a traditional D&D campaign.

We should also be able to drown an entire castle using Gate and the ocean, or cover it in magma by placing the other end inside an active volcano.

Don't even get me started on cheesier examples like Locate City bombs, which DP had to veto one like page one of the quest.
 
I've been making a few characters for DP to use, really looking forward to see them in action.
Though none of them have realistic odds of actually winning, not while Taena with her Goldfish-grade equipment and being level 12 is there, but they can be fun in the first few rounds.
 
I've been making a few characters for DP to use, really looking forward to see them in action.
Though none of them have realistic odds of actually winning, not while Taena with her Goldfish-grade equipment and being level 12 is there, but they can be fun in the first few rounds.
Teana won't be competing. It would be completely unfair. If that was the goal, we could have just entered Lya in the competition and called it a day.

Teana is going to be a judge instead.
 
Back
Top