Size/Type: Medium Outsider (Evil, Native, Lawful)
Hit Dice: 9d8+72 (112 hp)
Initiative: +8
Speed: 30 ft., Fly 50 ft. (Good)
Armor Class: 35/
37 (+8 Dex, +7 Armor, +10 Natural,
+2 Deflection vs Evil), Touch 18 (
+20 vs Evil), Flat-Footed 27 (
+29 vs Evil)
Base Attack/Grapple: +9/+14
Attack: +1 Razorsharp Adamantine Thinblade +18 Melee (1d8+10/18-20) or +1 Flaming Composite Longbow (+8 Str bonus) +18 Ranged (1d8+9+1d6[Fire]/×3; 100ft Range Increment) or Rope +17 Ranged (Entangle)
Full Attack:
-Special[Rope]: +17 (Entangle)
-Melee[+1 Razorsharp Adamantine Thinblade]: +18/+13 (1d8+10/18-20)
-Ranged[+1 Flaming Composite Longbow (+8 Str bonus)]: +18/+13 or +16/+16/+11 (1d8+9+1d6[Fire]/×3; 100ft Range Increment)
Space/Reach: 5 ft./5 ft.
Special Attacks: Entangle, Spell-like Abilities
Special Qualities: Damage reduction 5/Good, Darkvision 60 ft., Immunity to Fire and Poison, Resistance to Acid 10 and Cold 10, See in Darkness, Spell Resistance 20, Telepathy 100 ft., True Seeing
, Possession/Mental Control
Saves: Fort +14 (
+16 vs Evil), Ref +14 (
+16 vs Evil), Will +12 (
+14 vs Evil)
Abilities: Str 25
+1(26), Dex 25
+1(26), Con 25
+1(26), Int 18, Wis 22, Cha 24
Skills: Concentration +20, Diplomacy +9, Escape Artist +20, Hide +20, Knowledge (Planes and Religion) +16, Listen +18, Move Silently +20, Search +16, Sense Motive +18, Spot +18, Survival +6 (+8 following tracks), Use Rope +8 (+9 with bindings)
Feats: Dodge
B, Mobility
B, Point Blank Shot, Precise Shot, Rapid Shot, Shot on the Run
Alignment: Lawful Evil
Entangle (Ex) Each Erinyes carries a stout rope some 50 feet long that Entangles opponents of any size as an Animate Rope spell (caster level 16th). An Erinyes can hurl its rope 30 feet with no range penalty. Typically, an Erinyes entangles a foe, lifts it into the air, and drops it from a great height.
Spell-Like Abilities (CL 12) At Will:
Greater Teleport (self plus 50 pounds of objects only),
Charm Monster (DC 21),
Minor Image (DC 19),
Unholy Blight (DC 21).
True Seeing (Su) Erinyes continuously use
True Seeing, as the spell (caster level 14th).
Amulet of Tears (3 charges/day)
1 charge: 12 temporary hit points
2 charges: 18 temporary hit points
3 charges: 24 temporary hit points
Duration: 10 minutes
Greater Ribbon of Disguise: Alter Self,
Magic Aura,
Undetectable Alignment (At Will)
Healing Belt (3 charges/day):
1 charge: Heals 2d8 points of damage
2 charges: Heals 3d8 points of damage
3 charges: Heals 4d8 points of damage
Equipment:
Amulet of Tears,
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, Healing Belt,
Ring of Protection from Evil,
Ring of Animalistic Power (+1 Str/Dex/Con), Rope (50ft), +1 Flaming Composite (+8 Strength) Longbow, +1 Razorsharp Adamantine Thinblade, +1 Nimble Reinforced Segmented Mithral Breastplate