I guess might as well go all in, the more mercenaries who kill the enemy and are killed instead of our own men, the more our own army is going to be left standing.
That was my thought as well, especially with those beserkers.
I guess might as well go all in, the more mercenaries who kill the enemy and are killed instead of our own men, the more our own army is going to be left standing.
Can we at least make sure we have enough money to run our nation please.
The money is worth the security.
More ships for us and barbecue on enemy side.The security of TWO redundant ships and self-barbecuing poultry?
That's fair. There are only four flamethrowers, so not enough fire to set a proper blaze, of aimed at a mass of griffons. Their value is more in making contact with them, and negotiating Archimedes being allowed to study them.The security of TWO redundant ships and self-barbecuing poultry?
Edit: sorry I just don't like the idea of using FLAMETHROWERS in or near our Allys capital to lift a Siege. And even less of using them on Farmland or god forbid in Woods.
Well, due to our intrigue result, we will need the highest amount of mercenaries possible because I'm afraid that if Wingbardy hears of this, they are likely to stab us in the back to avoid being crushed. Think about it, if the fealty oaths go through, Wingbardy would be dividing the two halves of the Griffonian Empire, a nightmare scenario for them.
Or perhaps, ships that are on fire and sinking...You know, you could stick the flamethrowers with the Navy and suddenly you have Greek fire thrower ships.