Well, that makes me feel a little less paranoid. Thank you for explaining.
It was less a matter of getting any attention at all - since I would have been fine if they just listed it but didn't discuss it - and more the fact that they had said there were only three proposed plans despite my plan being the first one posted and being literally three posts down from the chapter.Trust me, I know how you feel.
I regularly get upset if my plans don´t get obvious attention as well.
@Questor, what do you think of my omake?Total War: Disharmony Legacy Edition Elements Of Harmony Basic Guide
Well, Do we want to start the Horus Heresy? Cause the Emperor doing exactly that started it.I can't wait until we burn down Griffon!Lorgar's house and force him to kneel in it for calling us a god.
I wonder, how accepting are most other groups to other species, I mean, few could probably claim to be close to the level we are at, but how close are other areas to the general canon attitudes to outsiders?do not believe that races other than those of the lands of the heavenly dragon should be permitted to take up the duties of a samurai or shinobi.
Well, Do we want to start the Horus Heresy? Cause the Emperor doing exactly that started it.
Sadly the Horus Heresy was caused less by religion, and more by emps being a idiot when it comes to dealing with his sons. Punishing Lorgar by attacking his homeworld and then not clarifying why, leaving the manipulative tumors of the warp to use emps actions to their own gain, if I remember correctly. We need to tread carefully with that religion, and explicitly avoid emulating the emperor of 40k in dealing with this.Musings like that are the reason why I will never support the Imperial Cult without serious convincing from others.
Sadly the Horus Heresy was caused less by religion, and more by emps being a idiot when it comes to dealing with his sons. Punishing Lorgar by attacking his homeworld and then not clarifying why, leaving the manipulative tumors of the warp to use emps actions to their own gain, if I remember correctly. We need to tread carefully with that religion, and explicitly avoid emulating the emperor of 40k in dealing with this.
We could nudge the faith's direction more toward the idea of Buddhism, where anyone could 'ascend' through mastery of self, and yet be distinctly not a god, just throwing it out there.Aside from that, my umbrage with our Cult is more about them marginalizing our achievments by claiming that such greatness can not come from weak mortal, but only from GODS...I hate such nihilistic/misanthropic drivel.
- The Chaos Gods feeding on Horus´ insecurities (he actually thought that Sanguinius would have been a better Warmaster/Paragon of Mankind) and showing him the 40k era in a way he ended upcausing it by trying to prevent it.
Technically, that wouldn't be RP for a majority of options seeing as the religions don't start bringing benefit until they've actually gotten started up. The benefits are mostly OoC things that we can consider, rather than things whomever is the emperor would know about.Or if he ends up being more of the pragmatic type, then vote for any religion that brings the most benefit at that moment.
Yeah, sorry it's pretty unclear isn't it? I was barely awake when I posted that. What I meant to say was that I'm worried that they might just decide that they might just decide that since the soft southerners had to bribe them, they might they and cause trouble to get some more goodies. Sorry if it's not very clear.[X] Plan: Keeping the Pressure on Storm and putting to rest old ghosts.
Do you mind explaining this? I'm not sure whether you're saying you think it will work, won't work, or just that the caribou will start trading for things other than food once they're making a sufficient profit?
Total War: Disharmony Legacy Edition Elements Of Harmony Basic Guide
![]()
While to start with these are powerful artifacts used by the sisters, after the near inevitable clash between the two, things start to get COMPLICATED as it's nature starts to really show. Due to it's nature, after the fight, the remaining sister is unable to use the elements and opens the door to the rise of the most complicated (and powerful )unit in the game, the Element Bearers.
![]()
Like the source material, that unit in the battlefield are represented by six different and unique heroes, who together is the most powerful force in the game. The only problem is those who are in the unit can vary drastically, and who controls the unit is usually completely up in the air, as it tends to end up consisting of individuals from multiple nationalities. While it naturally gravitates a bit to the Equestria faction, who held both the creators and the first bearers (albeit unusual), due to Garrick nature, they tend to be much more friendly to his faction, making his faction even more broken. The powers it grants varies greatly between the species and the specific element involved, will only give a general description because it varies heavily. As far as what the elements seem to gravitate to, the nicer the faction the better, which is why Garrik is such an element magnet.
Note: The element bearers can act in multiple areas at once due to essentially being 6 heroes
![]()
Generosity-leans more towards buffs and works the best with others
Loyalty-Powerful duelist and helps keep the other element holders alive
Honesty-Dispells any deception, focuses on revealing what might otherwise be hidden, the bane of any spy faction that tries to manipulate them.
Kindness-Generally focuses on healing, making sure the others stay alive, though the means may vary.
Laughter-Keeps the mood of the group high, shutting down any attempt to break the groups morale through many means.
Magic-The name is a bit misleading, the bearer of this element is also the leader, and is central to tapping into the true and terrifying power that makes the elements into a force that can face multiple end-game armies and actually have a very respectable chance of Winning. The buffs to the bearer is by far the most unpredictable, but trends toward those that makes said individual very scary, tending to make the person into a one person wreaking squad.
Important note: Alone, an element bearer is a powerful specialized hero, but the more together, the more power the elements give. A full group of six tends to lead to this, as few could match the raw power they could bring to bear at their best
If they decide to destroy you, then the best you can do is either run, or throw everything you got and pray it will be enough.
Note: While some other artifacts could be removed or destroyed, the elements as held by the bearers, are impossible to be destroyed, as the items do not actually hold the power, so the item would just be reformed, making such attempts an exercise of futility
Edit(This is my take on the elements as it might appear in a total war type game)
Thank you for clarifying. I think we'll be fine as long as the Neighponese keep completely demolishing anything that attacks them and we give our merchant ships some escorts.Yeah, sorry it's pretty unclear isn't it? I was barely awake when I posted that. What I meant to say was that I'm worried that they might just decide that they might just decide that since the soft southerners had to bribe them, they might they and cause trouble to get some more goodies. Sorry if it's not very clear.
Pretty sure you have to name the omake for him to be able to use it.
Got one +10 from Omake: Total War: Disharmony Elements Of Harmony Basic Guide, and may have not used the +10 fromPretty sure you have to name the omake for him to be able to use it.