We Are the Gods of a New World Order [Warhammer 50K ~ Warp God Simulator]

Speaking of her, how many of us would be willing to trade/gift the Star Galleon for the AM for her contributions and more return-favors, if Alectai gives us the option? It is based on Imperial non-bio STC-designs, so the AM could likely upgrade and otherwise modify it to fit her own needs.

It's presumably crippled by the command unit tearing itself free, it'd take a lot of resources for us to restore of a type we aren't good at. But which AM is good at. I say trade it to her in return for her assistance in getting our first bio-voidships working. (She can definitely help with getting over the hump of making tons of Lotus Reactors, and probably with lots of other stuff).
 
Worth noting, with the Regen and Sustain focuses that VM has, she'd would probably actually be the best of new Chaos for Rogue/Autonomous Fleets, just fucking around in enemy territory for decades or even centuries without ever having to return to friendly territory to repair and rearm.

Except that VM ships are likely going to need a near constant influx of material/energy and also be rather slow.
 
Hell I been wondering. We know VM Domains and Archetypes she had running to make her what swhe is. But for Warp Being What one is almost the same as Who one is. So what's differentiating her form other with same Themes? In other words what is VM actual name that makes her separate from other masess of Thematic Concepts in Warp? How do we call The Story we are helping to write?

Alfter all besides their Titles the Four had personal Names. And in Warp Names/Stories have Power.
 
Other kind of resource extraction would be things like the Mothership from Homeworld or an ACU from Supreme Commander, something capable of eating asteroids/worlds/what have you and building shit. The Star Galleon requires the resources already be processed.
Okay, that is a good point. Which means that the modifications/retrofits would have to be much more extensive, but hopefully still worth it. Luckily, just the intact Warp Drive, Adamantium armoring (ignoring one hole) and weapons with the rest of the ship are all pretty good and resource-expensive stuff by themselves. Modifying the shuttles and their docking bays to work for asteroid/planetary mining, and include things like refineries and factories should be relatively cheap when compared to those, I think.
 
Except that VM ships are likely going to need a near constant influx of material/energy and also be rather slow.
Rather slow sure, but no their ship is made from Earthblood which regenerates, waste can be recycled, and they're a chaos host so they can probably rip materials out of the warp if need be. Even beyond that, every ship should possess Sorcerers, so yes fixing their shit while in deep space without external resources/energy should be fairly achievable.
 
...How many times has the Azure Magus practiced cool-looking finger snapping in front of a metaphysical mirror in the Warp when she is sure that no one is looking?

Speaking of her, how many of us would be willing to trade/gift the Star Galleon for the AM for her contributions and more return-favors, if Alectai gives us the option? It is based on Imperial non-bio STC-designs, so the AM could likely upgrade and otherwise modify it to fit her own needs. "Resource-extraction" as the original specialty of the ship from which to build up from would likely be really useful for the AM, considering how she is on the run. Maybe she could make the damn thing into a 50k nuChaos Ark Mechanicus, and build up her fleet with it while on the run. The ability to lay planetary sieges or even an Exterminatus when needed would be just a cherry on top of the cake.

She already has trouble crewing her ship, let alone a second ship. She also asked for permission to mine the local asteroids already, so I imagine she already has the resource extraction bit under control.

I mean, if she wants it, she can have it. It's actually less contentious for me than what she asked for (People in exchange for the favor). I'm heavily disinclined to treat people like cattle.

"Damn straight it isn't, but I want a cut of the people, deal?" The Magus agrees. "I don't have nearly enough to keep things afloat as it is."

If she wants more crew, she can get it by convincing some of our citizens to sign up of their own volition.
 
What we can offer is the right to take anyone who volunteers to come. I doubt any of our citizens will, but some of the colonists might be distrustful of the biotech planet they've landed on and prefer to get back to honest metal.

That is, however, very much a right she has to bargain with us for. Right now they're on our planet which means they're ours. She has provided services which we will be rewarding her for, and the right to solicit volunteers can be part of that payment.
 
What we can offer is the right to take anyone who volunteers to come. I doubt any of our citizens will, but some of the colonists might be distrustful of the biotech planet they've landed on and prefer to get back to honest metal.

That is, however, very much a right she has to bargain with us for. Right now they're on our planet which means they're ours. She has provided services which we will be rewarding her for, and the right to solicit volunteers can be part of that payment.
Actually, I'm willing to bet some of our more adventurous citizens would take AM up on her offer. It's not even a question of comfort, some people just want to see what is out there, you know? Even then, there has been some implication that our market penetration has not been total, that is to say, not everyone on this planet is a member of the cult of Verdance.

Then, of course, some of our more zealous followers might see this as an opportunity to spread the word of the Verdant Maiden to far off places. I mean, I dont think our heroes are the only people spreading the cult, yeah?
 
It's in our interests for AM to get built up - I'd be willing to extend significant credit to her in exchange for nebulous "future favors", just to make sure that she can get her feet under her and start snowballing.

At minimum, I'm looking at extending:
- Extended Berth Time as she builds up and repairs her fleet
- Significant shared materials - We're an earth goddess, if she needs raw materials we can provide in bulk.
- Shared research: If there's anything she can do with Earthblood, the Lotus Reactors, or our biowarptech, let her at it.
- Unconditional support as a port of call in the future, if she needs to GTFO from the Mechanicus or whatever.
- Support in gaining a devout population: Allowing her priests to preach to our citizens, as well as to the colonists.
 
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@Redshirt Army

She's chuuni enough where she might come to stupid conclusions if we just give her everything. Still, I suppose we'll see how things go.

As things stand I'm inclined to agree with your first and fifth point. Resources can be traded at cost. I cannot agree with your fourth point.

At minimum, I'd set the condition that all ports belonging to the cult of Verdance are open to her and her cult, as long as they do not abuse the privilege. When our cults start getting truly large, we'll each inevitably have bad eggs. I dont want our followers being abused because some dickhead decided it was free real estate.
 
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At minimum, I'd set the condition that all ports belonging to the cult of Verdance are open to her and her cult, as long as they do not abuse the privilege. When our cults start getting truly large, we'll each inevitably have bad eggs. I dont want our followers being abused because some dickhead decided it was free real estate.

Yeah, that's a fair stipulation.
 
Rather slow sure, but no their ship is made from Earthblood which regenerates, waste can be recycled, and they're a chaos host so they can probably rip materials out of the warp if need be. Even beyond that, every ship should possess Sorcerers, so yes fixing their shit while in deep space without external resources/energy should be fairly achievable.

The whole Psyker/Sorcerer thing with pulling materials from the warp is likely to be rather slow unless there is a sufficient concentration of them, also they might not be able to pull Earthblood out directly and IIRC that stuff can only be created deep underground, also any that gets blown off and isn't picked up is lost for good and they can't get more to replace the missing bits or build more ships.

If AM doesn't use Earthblood then she can build ships and replace missing matter out of asteroids or salvaged material from fleet combat.
 
So you are saying we were not sufficiently understanding of the psychopath who previously tried to starve our world so he could profit twice from it? If anything we were too accommodating. We really should have planned for that teleport, have someone aiming hidden weapons on him from the start to vaporize him the moment negociations broke down instead of letting him escape.
Personally I'm quite liking the Narrative we're weaving right now, where we've hit upon a mostly peaceable agreement between all of the factions other than the Publicani, and as a result were able to ally with them in defence of our planet and people in the face of his aggression.

The fact that the battle seems to have had minimal casualties and Azure even managed to save the civilians on the other side also adds a nice level of 'no unnecessary deaths' to the whole thing.
 
I mean, if she wants it, she can have it. It's actually less contentious for me than what she asked for (People in exchange for the favor). I'm heavily disinclined to treat people like cattle.
While normally I would agree with the sentiment, I don't think it is that bad in this instance? It would be one thing if we were talking about us trading away our settled population - but we are talking about the incoming colonists, who currently have no attachment to either us or AM. So I view it as more trading away the right to recruit those people, than trading the people directly.
 
Ha, yes AM's cult being a fleet based thing would be interesting, have the flag ships of each fleet be the things which can hold her like the world tree does for us with her ships all being on the larger side with few being capable of entering atmosphere, her combat oriented personnel would be good at ship and station boarding and counter boarding actions along with fighter pilots when they aren't working on larger ships, also every one is likely to have highly customised gear as well.
She'd want a tower of her own somewhere though, because what magus doesn't want a magic tower? I imagine she'd probably get a moon somewhere all to herself (because a moon is more mystical than a planet) where she can do big projects and just go wild with magitech architecture everywhere, and otherwise she'd just set up a tower or a few in places (like Equinox) where she'd want to maintain long term enclaves for trading of services (magitech manufacturing and maintenance, fortune telling, etc.) for resources, recruits, and gossip on where to find neat things to investigate.

Plus, a large surrounding population of non-followers is likely helpful to the happiness of some of her faithful. Most of them were likely drawn to her cult primarily by the lure of Knowledge, but a lot of them were probably also drawn by suppressed chuuni-ness of their own - dissatisfaction with being just another cog in the machine, the desire to be special - and that's easier to satisfy when there are lots of "normal" folks around that you can feel special in comparison to. In the early stages, when they were likely still a secret group who didn't have an ancient spaceship all to themselves, all the regular AdMech tech priests would have been that group of "normal" people, but they've probably been on the run for a while and a big group of "normal" folks who are trying to hunt you down and kill you just isn't the same. Now, they have the option of being among a population of Verdant cultists and unaligned people who can remind them, by existing and not being hostile, that they are an exclusive club for the worthy. It's not even a matter of having people to look down on, just a matter of having people to look around at and think "I am different from them! That's so cool!"
 
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You know I have to wonder how did the Publicani react to the mass teleportation? He would not have seen the second instance, but the first was definitely on camera for him. Is it finally dawning on him that he is not just fighting some psyker cult but real capital C Chaos?
 
You know I have to wonder how did the Publicani react to the mass teleportation? He would not have seen the second instance, but the first was definitely on camera for him. Is it finally dawning on him that he is not just fighting some psyker cult but real capital C Chaos?

Probably is, or something very close to it by this point.

Should he have the same reaction as dear dead dad, or not...
 
I kindof hope we can invite violet to stay on our planet.
[ ] You are the Violet Rogue, inheritor of Slaanesh and master of Ambition. You consider yourself to be an adventurous deity, who delights in taking from the egotistical and the arrogant. You will awaken to filch victory from under the nose of a great villain. Your Associated Spheres may be selected from a list including Sorcery, Finesse, Plunder, Cunning, Charisma, and Chance. Your Restricted Sphere is Voyage.
Between being "an adventurous deity" and getting the Voyage domain from Beyond Limits, Violet Rogue seems even less likely to settle down in fixed locations than VM's other siblings. Maybe docking space and a friendly tavern or something...
 
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