Not without exponentially more cultists and planets fully under our control. The Imperium can throw an absolutely ridiculous amount of fleet power around, more than enough to overwhelm us, and will be able to do so for a very long time. To the Imperium, a single planet- a single sector- isn't even a blip on the accounting records.
Hmmm. This got me thinking about redefining the concept of taking a planet and the system
fully under our control. Or more honestly, opening up some old 40k canon Chaos toolset with just less horrid themes. Unfortunately, it will
not improve the impression the Imperials have about us the slighest, but I admit that in the short term we have to look for means to survival. And as it is not really morally questionable, just with horrible optics, I think we should go for it.
Because while turning Equinox into a Death World (just for the invaders) has been suggested somewhat frequently, those few times that turning the planet into a
Daemon World has been mentioned it didn't gain much attention, I think. We don't even have to turn the planet into a mobile world (or at least immediately do so), because cracking it open at that point will become just about impossible, extremely likely even for this 50k Imperium.
As to how we would do it? I think the answer has already been laid out for us. As soon as we complete this Arc, we will level up our Scope to 3, where we start to unlock the
juicy stuff. We might be able to even level up our Cult Scale to 3 before the Arc is even over actually. So we will likely have enough divine mojo for the attempt, for starters. Then there are what are probably some hints springled in the narrative and the Turn's actions:
She turns her staff to the distant spire of Lambent--the golden elevator to the stars that dominates the horizon from any point in the Colonial territories--clouds pouring from its walls as the marginal world is steadily converted to a climactic and ecological equal to Terra of Old.
It has to do with the Colony Core from what they've told you in the past. A marvel from ancient times recovered sometime in M46, it contained a full genetic database of all known forms of Terran life and vast atmospheric and geographical manipulation engines. Simply drop it on a planet and watch it change to another version of Ancient Terra before your eyes!
The range wasn't unlimited of course, the change was most dramatic early on--but it steadily slowed as the range expanded. Equinox as a colony has only been settled with the modern techniques in the past century--so the radius is a 'Mere' two thousand kilometres--a relatively small portion of the word's overall area. The borders tended to be a hell of native life constantly being pushed out of their usual lands by hunters or simply bio-incompatibility.
It's not how you'd do it yourself, but it's also not something you can criticize--people do what they can to protect themselves, and the native life of Equinox are a toxic, murderous bunch that are just smart enough to kill a lot of people if given time, but dumb enough to be incapable of fear.
[ ] Reforge the Spire (DC 101)
-[ ] (Attached Cult Tokens)
-[ ] (Available Domains: Weaving, Endurance, Harvest)
The Spire is in your hands, and will serve a critical function in the days ahead. You're going to be using it as an amplifier or your power regardless... But wouldn't it be great if you could take it just a little bit further? See if you can really make the whole thing click. It'd take a miracle to make much headway though...
Because using the Terraforming infrastructure, the Lotus-Reactor and the power up we are going to get together? I would bet that we can transform this place into a paradise for our followers, a still nice place to live for those who are kind of "meh" about actively joining our cult but don't plan to actively oppose us, and a literal super-mega-fun combined Daemon Death World for our enemies.
And if that doesn't work, or is not enough to fully stop the might of the 50k Imperium? Localized Warp Storms might be on table with the Spire's other mechanisms and all that stuff I talked about before boosting it. And if even
that is enough? While the talk about VM's siblings popping up and starting shit at the same time while comparing it to a Deus Ex Machina is
hilarious in this context, especially with the Azure Magus and her unlocked Restricted Domain? Well, AM has already popped in before, so I wouldn't really be surprised if she popped in again, maybe offering assistance in return of some help to her own problems.
So people, have some little faith in your QM. Even if things suddenly look bleak with admitedly pretty bad mood whiplash, these results are still from the scenario-table that Alectai had planned at least somewhat beforehand.
And we
didn't actually completely fuck up our own situation, we just missed the Super Secret Golden Ending. We actually dissected pretty damn effectively our first real military challenge resolved by "narrative combat" after the tutorial fight which we also still managed to clear nicely with just some fumbling around. For the capital, we blew past
all of their defenses that had been set up against us with just the absolute minimal losses. I'm not sure if anybody on our side actually
died during the assault. Everything was just
swept away without any slowing down from our forces. Space Marines, of course, are a whole another thing, but we can still be proud about our puzzle-solving skills in where we actually succeeded.
So lets just relax, and see what will happen in the next update before writing off everything as lost and the 40k grimderp being unavoidable, okay?
EDIT: Also, sorry for probably kicking off the whole toxic debate that went on for too long in the first place. I'm kind of easily panicking person about some matters.