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Egrimm Asks a Question

So I've been catching up with the quest these past couple of days and decided to go back through the Omakes when this caught my eye. And as another person who has written an omake about Egrimm, you did an excellent job of writing him, especially in how everything he does in it can be read as either 'he's a traitor, on the lookout for a fellow' and 'he's not a traitor, just justifiably suspicious'. I'm also a fan of how clever he is, but is just unable to pin down the truth because of facts he doesn't know. A wonderful job all around!
 
BoneyM said:
Dwarves cannot have ambient Winds inside of them without slowly petrifying, and to prevent this they undergo the rites of Valaya shortly after birth to keep ambient Winds out.
Shortly after birth, all dwarves must pass wind.
 
We know they are cohesive, self-contained personalities- we felt Mork's rage and disappointment with Gork, and saw Ranald grin at us.
Correction: We know that they have cohesive self-contained personalities. They may have more than one or have major parts of themselves that work on a level above said personalities.
 
I suppose that makes Dhar the fatbergs that build up when heavily used plumbing isn't maintained.

Ugh. Just about matches Mathilde's revulsion though...
 
Okay, Wario is evil so that'd obviously be Horstman, but wait, Johann's mostly gold, he fits the color scheme better and is more of a puncher, but nobody is good at jumping, wait, is Hubert Mario...
Panoramia as Princess Peach even fits thematically.

Edit: And the dwarves are more than willing to provide the (mine) Karts.
 
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The 'smart yet bigoted people with political power' would have taken note when people tried to roadblock Magnus early on and had their actual Gods say in no uncertain terms that they should cut that shit out or there'd be smitings. And since Magnus reigned for 65 years, the institutions he created had plenty of time to carve out virtually unassailable positions in society.

One of the things I like best in this game is how Mathilde is in a subcategory of beings who can casually "divinity-check" people and how subdued she is about that.
Fake priest of Sigmar: Sigmar sucks but this dudes gotta go.
Super suss Sylvanian General: Morr says he's cool.
 
One of the things I like best in this game is how Mathilde is in a subcategory of beings who can casually "divinity-check" people and how subdued she is about that.
Fake priest of Sigmar: Sigmar sucks but this dudes gotta go.
Super suss Sylvanian General: Morr says he's cool.

One thing I try to keep in mind while writing her is that Mathilde has a very skewed perspective in a lot of ways. One of them is that knowing things that most people don't even know can be known is basically her job, so it doesn't really register to her how much of a walking AWACS she's become over the years.

"Sometimes. It shows me what they're feeling but not why they're feeling that way. I almost drew steel on a courtier the other week because he was so nervous I thought he was about to try to attack me, but he just had a message. I guess he was intimidated."

Imagine this from that courtier's perspective. You're following behind a terrifying Ghost Wizard and trying to psych yourself up to approach her with the message you have for her, but even though she's looking in the opposite direction and you're not making any noise, she's already seen your soul and is seriously considering attacking you for how nervous you are.
 
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How weirded would people be if they learned Mathilde uses gods to provide character references?
I don't know, but Morr says you're cool, so i guess i'll give a chance.
 
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