Yeah but try telling that to the "ruling Sylvania will be AP intensive but somehow Waystones won't be" crowdThe idea that we would do anything but go all in with our AP feels unlikely to me.
No comrade. It is just beginning.
Yeah but try telling that to the "ruling Sylvania will be AP intensive but somehow Waystones won't be"![]()
Still got the 'lessons learned/trait' vote and the boon/deed votes to go.
Ruling Sylvania, if we had a full council, would have a minimum input of 3 AP a turn. High enough that we wouldn't be able to fit the Nagarythe trip (which will take roughly 4 months/AP) in without overwork.Yeah but try telling that to the "ruling Sylvania will be AP intensive but somehow Waystones won't be" crowd![]()
I don't care about them nearly as much. And I doubt they'll manage 663 voters, though I could be wrong.Still got the 'lessons learned/trait' vote and the boon/deed votes to go.
The 99 day allowance itself neatly fits into 3 AP (it is one day less than half a turn, which are each half a year) but I'm not sure how travel time to Lothern would fit in.
Pfft. Welcome to every turn vote being a competition between interests lobbying to aid their pet faction for 'totally legitimate political outreach'. [/Your Friendly Neighborhood Sauron]
Book 1: Waystone Network for DummiesMathy's crazy rambling + Runesmith 'bare-minimum information on anything that kind of looks like rune secrets' grumbling + elf mage 'every word has five meanings' riddles + whatever gets added from the cults, hegefolks, damals, ice witchs etc etc.
and somehow turn it all into = a coherent theory that others can copy.
Sounds like somewhere that deserves the Black Flames of Gazul
Brainstorming some "realistic" ideal endings for the Waystone project:
- We figure out how to restart deactivated Waystones in the Empire, creating an overall decrease in Beastmen Chaos blessing rates and/or demonic activity. This would be impossible to link to any single event, but magical theorists would all agree that it's probably important background stuff.
- We figure out how to cleanse Dhar-tainted Waystones, making them useless to Dark Magic users without having to destroy the Waystone. Say, in Sylvania?
- We figure out how to use Waystones for I N F R A S T R U C T U R E. This then requires us to have the know-how to build said infrastructure, but at least we could power it now! How about teleport towers with a whole bunch of uses per day to improve Imperial infrastructure and military readiness? Increased crop yields in half a province? A big superweapon to guard Blackfire pass?
- We figure out how to use Waystones to recharge Dawi runes. It's just like Vitae, but far more plentiful! Sure, mobilizing a Throng to guard Kragg and his centuries of stockpiled Altar Runes as he takes them all to a Imperial Waystone is expensive, but imagine having Kragg go crazy with his mightiest Runes even once a year?
- Eonir get something, I guess? I honestly don't really care and I don't like the idea of Imperial Waystones being siphoned off to help a non-allied polity, but it'll probably be needed to ensure their cooperation.
Well 1) They seem to believe that they own some waystones that they aren't getting use of, so it might not be from Imperial WaystonesEonir get something, I guess? I honestly don't really care and I don't like the idea of Imperial Waystones being siphoned off to help a non-allied polity, but it'll probably be needed to ensure their cooperation.