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Sure, there have been better runesmiths than kragg... But their works are not in circulation.
Yeah, that was the whole point of my post, we only have top tier as far as currently available stuff is concerned as I said
Sure, there have been better runesmiths than kragg... But their works are not in circulation.
Yeah, I agree, but WHRP claims magical items are super rare fr pcs period, not that higher rarities are hard to get.
(also, I dunno if our stuff are top tier. Kragg is not as good as ancient runesmiths or Alaric the mad, the Colleges are not as talented as the elven or Nehekaran traditions, and our staff is not as good as he legendary magic +2 staff. The only thing that is probably top tier is the coin, everything else is just top tier as far as our capabilities of obtaining things are concerned)
You want the real feat of martial might? The undeniable proof that Mathy is five feet of pure badass?To be extra fair, she's also torn apart an entire battlefront pretty much by herself. Also a Black college, including their vampire patriarch. Oh, and she mugged an orc god for his power, channeled a dwarven god's wrath, talks with emperor dragons like they're peers--not necessarily equals, but close--and made friends with an entire colony of giant, intelligent spiders. Mathilde is five feet of "do not fuck with", and everybody know it.
Granted, she did pick up the Runefang, but ignoring armour saves matters not much against random skeletons.You want the real feat of martial might? The undeniable proof that Mathy is five feet of pure badass?
The time she stood alone over Abelhelm's broken body as an army tried to drown them. No cannon-ball sword. No Seed or Belt. No killing shadow. Just a little girl and a hunk of sharpened metal as long as she was tall, holding off an unending legion of undead monsters.
You want the real feat of martial might? The undeniable proof that Mathy is five feet of pure badass?
The time she stood alone over Abelhelm's broken body as an army tried to drown them. No cannon-ball sword. No Seed or Belt. No killing shadow. Just a little girl and a hunk of sharpened metal as long as she was tall, holding off an unending legion of undead monsters.
The way the scene is written certainly seems to disagree, seeing as it says the Runefang allows her to actually cut the skeletons, rather than simply bashing them with a sharpened club. The Runefangs essentially have the ability to just cut through anything, they're really useful, not matter what you're fighting.Granted, she did pick up the Runefang, but ignoring armour saves matters not much against random skeletons.
Six with her hat.
She only got the Runefant part-way through. For most of the fight she used her mundane greatsword.Also the "hunk of metal" she had at the time was a Runefang, which in that situation was as good as the Cannonball sword.
Five and a half - witch hunter hats are wide brimmed rather than pointy.
the Coin is EX-Tier: the most powerful of what we have: unless I'm forgetting something its Ranalds version of the Grail or Gal Marz and khaine sword etc. not... as wow as them, but its still the most powerful artefact of a god.
The Robe should be named "The Robe of Can't be arsed to cast this right now".![]()
We can still get our pistols enchanted or runed and switch out the grounding rod for a different activated items.So in that sense Mathilde being in the top 0.001% in setting for magic bling is perfectly justified, but it does mean that we should not expect to see her "loadout" improve... basically ever. Barring an update to the armor, I fully expect Mathilde to be rocking basically the exact same kit 50 in-game years from now.
You forgot the Seed, which is easily upper A-tier if not lower-S - rechargeable healing/resurrection is hell of a thing. Candle, on the other hand, is not BM and a bit awkward to use - I would say low B at most and most likely C. And I wouldn't say that Branulhune falls short of a Runefang - while S10 is slightly worse than auto-wound, the disappearing shenanigans easily make up for it if you put some work in mastering them.I think most of our stuff is top tier. but on the lower bracket of that tier. (if that makes sense.)
the Coin is EX-Tier: the most powerful of what we have: unless I'm forgetting something its Ranalds version of the Grail or Gal Marz and khaine sword etc. not... as wow as them, but its still the most powerful artefact of a god.
Branulhune is S-tier: in the same tier as the Runeblades, Sword of Couronne, Fearfrost etc. but if you compare it to its peers it falls kind of short. that doesn't undermine Branulhume, its just that its peers are nasty. but the fact that it can be compared to those monsters shows how strong it is.
The Staff is Upper-A tier: super cool, but not a legendary tier.
The belt is Lower-S: only human wizards would really, really want it over something like a ward save belt, but they would kill each other for it if the 'no dhar' thing gets out.
The Flask and candle are upper A: battle magic, but not a truly unique thing, just hard to get.
Robes are B-tier : not battle magic, just a simple spell done well.
I would put Branulhune above runefangs. Runefang does one things well. Branulhune have multiple traits that synergize with each other and with skill of user. If used properly, result would be far above whan runefang.You forgot the Seed, which is easily upper A-tier if not lower-S - rechargeable healing/resurrection is hell of a thing. Candle, on the other hand, is not BM and a bit awkward to use - I would say low B at most and most likely C. And I wouldn't say that Branulhune falls short of a Runefang - while S10 is slightly worse than auto-wound, the disappearing shenanigans easily make up for it if you put some work in mastering them.
You forgot the Seed, which is easily upper A-tier if not lower-S - rechargeable healing/resurrection is hell of a thing. Candle, on the other hand, is not BM and a bit awkward to use - I would say low B at most and most likely C. And I wouldn't say that Branulhune falls short of a Runefang - while S10 is slightly worse than auto-wound, the disappearing shenanigans easily make up for it if you put some work in mastering them.
I think you're mistaken here; the WHFRP 2E book says dwarfs are 4'2"/4'4" (female/male respectively) + 1d10 inches, so the average dwarf man is shorter than she is by about 2-3 inches.- Mathilde is shorter than majority of dwarven men (average 156cm)
It depends on region where core book was printed, I think. The book I have sets all heights in centimeters. Dwarven men are 145+2d10cm, which averages to 156cm.I think you're mistaken here; the WHFRP 2E book says dwarfs are 4'2"/4'4" (female/male respectively) + 1d10 inches, so the average dwarf man is shorter than she is by about 2-3 inches.
...I'd been assuming, until I looked this up, that dwarfs were at least half a foot shorter than that. I don't think Mathilde has ever encountered a dwarf taller than she is in the quest, which she should have by now.
Given there was a specific trait for being so short that Mathilde would be comparable to a Dwarf or Halfing, and it wasn't taken I don't think she's supposed to be shorter than Dwarven menIt depends on region where core book was printed, I think. The book I have sets all heights in centimeters. Dwarven men are 145+2d10cm, which averages to 156cm.
[ ] Extremely Short: Not just a little shorter than most, but significantly so, comparable to a child, a halfling or a dwarf. Being overlooked is infuriating, but often useful. -2 martial, +4 intrigue, bonus to halfling and dwarf relations but malus to leading humans and other tall creatures.
"King Belegar of Karak Eight Peaks, here to see the High King," is the ritual answer. That is how King Belegar would have always introduced himself, and how each of his ancestors would have, so the news he brings remains uncommunicated, and though curiosity burns on the Gatekeeper's face he will not go against tradition. He hammers on the gate, and traces a rune with his hammer, and a smaller entrance opens in the larger gate. You wonder if it, too, only opens for war, or if the larger gate has never opened and exists only to mirror the one below. Your relative lack of height proves an advantage as you need only duck through instead of crawling, and on the other side of the gate you find... more stairs. With an internal sigh, you begin your long trek downwards.
I can think of all sorts of things that we could do to change history sooner or later with it. Like every time there are major Skaven/Dwarf conflicts, spread lies that cause the Skaven to start screwing themselves over at the worst possible time for them.