Honestly, if we 'retire' from the council to write and research and do this as our day job, then the EIC becomes the equivalent of our employee wizards in terms of replacing our personal actions. IE we spend a turn or two 'off' of setting up satrapies to write or research or adventure and use our EIC action to keep our objectives with them in play.
It makes action economey slot more flexible, it lets Mathilde play for bigger stakes (that allow tension, because personal prowess matters less and info/strategy more) at a scale that accommodates her ability to project force on a strategic scale. (Elite personal retinue/bodyguard unit and mercs plus whatever she can talk the dwarves into.)
I think the win here might be a good time to transition to that role. K8P is our home now, I think: we need to develop some lasting relationships if we are going to be well-balanced human. So adventures plus returns to see changes and flourishing, tell stories, write papers. We are a Thane and the first court wizard to a Dwarfhold, but I think the Thane title lets us play in our current league politically should we need to despite not being on the council directly if we retired. Thane is forever, after all.
Trying it the first time is testing it? Like, absolutely the first step in getting anything to 'tested' status is the first test.
I hear and support you in this! It'll be a convergence of the halfling population, which i expect to undergo a huge boom shortly as the colony expands to its final dimensions in the caldera, the gunnery school and taking locals of all stripes, and the increasingly close relationship between the We and the farmers who supply them with food.
Speaking of, we are well setup to turn the caldera proper into grazing lands. Good grass that we know will grow here, lots of nutritious ash, and the ooze to bulk out and replace grain. We can probably build some very large flocks easily- keep the east valley as cropland farms with the irrigation network developed off of the aquaduct, where the halfling cottages are already built.
But personally, I really really want and would appreciate support in a campaign for setting up a unit (24-36?) of Smoke Knights on shadowhorses, and poaching Soizic as their captain and our personal agent.
@BoneyM I just really want Mathilde to make Soizic a horse because she doesn't have one, can I beg for an option to vote for that?
I get if no- there haven't been any relationship actions laying groundwork, really, but it would be cool to make magic items for both Oswald and Soizic the way we gave the torq to Francesco. Oswald would really appreciate a trial-and-error collaboration with Johann, I bet...
I just want Soizic to have a horse. (╥﹏╥)