Voted best in category in the Users' Choice awards.
Well, Snotling Pump Wagons are, to my knowledge, self-propelled. Or rather, propelled by Snotlings frantically working the pumps and cranks that are mashed together from whatever rubbish could be found, but it mostly works anyway because Waaagh.

On the other hand, Pump Wagons aren't exactly known for their uniformity, so it's quite possible that his seat will be exposed to the sun.
If Mathilde is manually firing she can fry the wagon too as a hostile
 
@BoneyM Since Mathilde isn't the commander-in-chief anymore, will we be able to manage the wizards in the coming battle turns?

It could be an option, depending how things unfold.

@BoneyM

Do we consider it plausible to adapt our matrix to inanimate objects if we do a research project?

No.

Is enchanting an object to have a single use effect easier than a reusable item?

Yes.
 
What if we used the Eye to set up a kill zone surrounding the safety zone, but leaving about half of the caldera open. Then, when the Waaagh enters the caldera, they find that about halfway into the caldera they get incinerated, but they think they are safe in the other half. Then they spend their time hitting Yar and Zilfin. Finally, when they all enter, then we incinerate them all.

There are two ways to accomplish this. Ideally, the spell works so that we can limit foes that get hit not just by who they are but by where they are (i.e. people in this part of the shadow get hit, but not these.). If that's not possible, we can just quickly and repeatedly reposition the shadow to cover the eastern half of the caldera.

@BoneyM: Is this viable?
 
Well, the vote seems pretty uncontested, and along the lines previously discussed; we want to let them into the Caldera, keep them away from the mountain entrances firmly, and opt for every scenario that will let us employ this technological terror we've constructed ( :V ).

Seriously, though, there's only one opposite choice not in the single digits.
 
Well, the vote seems pretty uncontested, and along the lines previously discussed; we want to let them into the Caldera, keep them away from the mountain entrances firmly, and opt for every scenario that will let us employ this technological terror we've constructed ( :V ).

Seriously, though, there's only one opposite choice not in the single digits.
this kind of happens when the thread was planing it out for 6? turns beforehand.

Like, Boney tried their best to give us legitimate alternatives, but we know what we wanted beforehand and went with the choices that ticked the most boxes.
 
Well, the vote seems pretty uncontested, and along the lines previously discussed; we want to let them into the Caldera, keep them away from the mountain entrances firmly, and opt for every scenario that will let us employ this technological terror we've constructed ( :V ).

Seriously, though, there's only one opposite choice not in the single digits.
this kind of happens when the thread was planing it out for 6? turns beforehand.

Like, Boney tried their best to give us legitimate alternatives, but we know what we wanted beforehand and went with the choices that ticked the most boxes.
To be fair, right after the update dropped, the zeitgeist was fairly tilted towards Withdraw, but then the thread hivemind did a lot of chewing over the possibilities and it was pointed out that we could take advantage of our artillery setup for longer by Holding, which meant more losses but also a higher likelihood of driving them off altogether before even getting to Phase 3. Since people want to see the 1812 Overture as performed with the accompaniment of an Anvil of Doom Duet as well as with cannons, this replaced the previous frontrunner.

This is why moratoriums are nice, because it requires a period of discussion during which stuff like this can be spotted.
 
@BoneyM - regarding the Wyvern Caves, what's the approach to them like? Is it a moderate incline, a steep hike, or an actual scramble/climb?
Also, how long would it take to set up mounting points for the grapecannon in the proposed places to fortify?

Because, really, if the slope is steep enough, a bit of applied mining could generate landslides/rubble, enough to funnel them into very nice firing lanes. Sadly, from the way it was described, I suspect that it's not all that steep. :(
 
What if we used the Eye to set up a kill zone surrounding the safety zone, but leaving about half of the caldera open. Then, when the Waaagh enters the caldera, they find that about halfway into the caldera they get incinerated, but they think they are safe in the other half. Then they spend their time hitting Yar and Zilfin. Finally, when they all enter, then we incinerate them all.

There are two ways to accomplish this. Ideally, the spell works so that we can limit foes that get hit not just by who they are but by where they are (i.e. people in this part of the shadow get hit, but not these.). If that's not possible, we can just quickly and repeatedly reposition the shadow to cover the eastern half of the caldera.

@BoneyM: Is this viable?

What you're suggesting is possible, but the gambit relies on Orcs being completely unable to put two and two together. The Eye is pretty unsubtle to mundane senses, let alone to those of any Shamans they might have.

@BoneyM - regarding the Wyvern Caves, what's the approach to them like? Is it a moderate incline, a steep hike, or an actual scramble/climb?

The last 20% or so is about a 45-degree incline, but the second-to-last 20% is pretty close to being a sheer cliff.

Also, how long would it take to set up mounting points for the grapecannon in the proposed places to fortify?

Days.
 
If this battle ends in a victory worth celebrating, what do you think about the possibility of using some favor on an enchanted banner for the Karak?
 
If this battle ends in a victory worth celebrating, what do you think about the possibility of using some favor on an enchanted banner for the Karak?
It's hard to commision runecraft for other people. I don't know if doing it for the Karak would be allowed, but I remember it being said that it would be considered an insult to take something made with our favor and gift it to someone else.
 
It's hard to commision runecraft for other people. I don't know if doing it for the Karak would be allowed, but I remember it being said that it would be considered an insult to take something made with our favor and gift it to someone else.
True, but even if runecraft would be ideal, we also have college favor that we could get something nifty with and I don't think they would have an issue with it.
 
@BoneyM there was that one gold spell that Johann used to help the dwarven artillery crews. Would that be any helpful in firing the Eye of Gazul?

If yes, how much does Math think it'd help?
 
It's not an artillery piece.
While true, the spell Trial and Error is not specifically for artillery pieces so there might actually be merit to the option especially because he casts it on himself to do it. Really the big thing here is him casting it on himself and then being able to help Mathilde while she's in the control chair.
 
So assuming we win.

while I don't see us as done by any level, (take K8P's was the first part, keeping and stabilising is the second.) I can see the future going in a few ways.

1: one we stay on the council. and keep in the peaks mostly full time. work on K8P college and the dwarf cold war ( hopeful cold war anyways)

I don't really want to do the College, the more I think about it, the more boring it seems.

2: we step back a bit, possibly give the loremaster job to Kragg if he fully jumps on bord the Belger train. we will still be around a lot as this is where our towers* is. but we will have room to do other stuff.


what I can see as possible things to happen is..

Empire: with Striland and K8P's we probably have a bit of a rep for dealing with Provence size crises. and might be asked nicely* to come back for a while to deal with something.

whats the posable difficulty increases?
--- incompetent boss
--- active problems rather then neutral-ish (Stirland) or offence ( K8P) we will start off on the back foot rather than the ones making the first move.

Dwarf: Get asked to help with another Hold as we did so much for K8P's

---- more traditional king, not so much that he couldn't ask for man help, but we can't really get away with what we can in K8P's because of our relationship with King-Bro.

Elves: we go straight for the internship and then work from there.

--- inherently elves are higher level, we will be working in an environment where +20 is constered standard competence at your job.

Bretonnia? : long shot, but maybe go look at those damsels and their ability to use two or more lores.

---- we will be going into a mystery we don't even know where to start.

--- Misogyny, its bretonnia.

Skink turns up on our doorstep politely telling us that an ancient stone tablet said we have to talk with a magic frog.

---- WTF

anyone else have ideas?
 
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