The belt protects against spells targeted at Mathilde specifically. In the Celestial spell books, none of the divination spells are described as directly targeting someone. I don't think the belt changes anything where divination is concerned.
I don't see it on the narrative level. The effects of the belt are absolute, either it works or it doesn't. And its narrative purpose is to prevent Mat from being harmed. Looking into the future doesn't directly harm her.The belt might well not have any great effect, but I think it would probably muddy things a bit on a narrative level, and the narrative level is really all we have to go on.
I don't see it on the narrative level. The effects of the belt are absolute, either it works or it doesn't. And its narrative purpose is to prevent Mat from being harmed. Looking into the future doesn't directly harm her.
I don't see it on the narrative level. The effects of the belt are absolute, either it works or it doesn't. And its narrative purpose is to prevent Mat from being harmed. Looking into the future doesn't directly harm her.
You know, we should research the magical theory of monologing at people by altering time so we send messages at them. How does it even work?
You know, we should research the magical theory of monologing at people by altering time so we send messages at them. How does it even work? Is ridiculous amounts of magic and precision required? Can it be disrupted?
You're especially spicy as of late. I love it.Daemons lie about everything! Except the part where they say that everything that ever happens is actually totally a part of their super elaborate plan, even as you chop up their cultists, burn their tomes, and topple their shrines. That part is always totally true.
I think Boney said that they don't want to go down the time route in general because it would be a huge pain to manage, quest-wise. This was a while ago, so they could feasibly change their mind, but I wouldn't count on it.On a more serious note, we'd have to go deep into the Ulgu=time route for something like that, but Mathilde has progressed pretty heavily down the Ulgu=mist route instead and I'm not sure building up a new instinctive concept of the wind that we share half a soul with is a good idea at this point.
At the very least, the AP expenditure would be huge.
@Boney if we start writing the AV book, can we then do the liminal realm-securing action before finishing the book - not writing that chapter yet, so to speak - or is writing a book a more holistic exercise than that?
Runes are not necessarily absolute. Boney has suggested in the past that, for an example, Dragonfire might be able to overpower the Rune of Valaya's Vengeance. At the end of the day, runes are magical effects, and it's entirely possible for them to fail to achieve their purpose when running up against other magical effects.I don't see it on the narrative level. The effects of the belt are absolute, either it works or it doesn't. And its narrative purpose is to prevent Mat from being harmed. Looking into the future doesn't directly harm her.
I'm very doubtful the daemon can predict Mathilde very well at all.
In terms of magic, Mathilde wears a serious antimagic (and particularly anti-chaos) artifact around...pretty much all the time. I doubt that stops prophecies from including her entirely, but it can't help with their accuracy. I'd also be very surprised if Ranald wasn't generally making her hard to predict by concealing her from prophecy and other detection magics of similar scope. Unlike straight up fighting other Gods, making her hard to notice, find, or pin down is exactly his idiom and I'm pretty sure he's looking out for her on that score as well as he can, particularly since it makes her a better tool to serve his various schemes. And she's also a Grey Wizard which can't help either given how Ulgu works conceptually. Which is all imperfect, of course, but I'm pretty sure predicting her with Chaos-magic is way harder than predicting almost any other Grey Wizard other than maybe Melkoth (whose time-fuckery might provide some similar benefits).
If she does not mention it, every time in the future when something similar comes up, or a question like it (IE: have you ever hidden something that I should know re: College and Belegar) Mat will have to lie about it. That's the first part.
The second is that the enemy gets a turn too. So if a bunch of cultists start singing to the stars that Lady Magister Weber has been talking to demon lords, people might not take that accusation as truth, but there are plenty of paranoid people who'll check "just in case". And Mat will have to lie to all of them too and pass those dice rolls to deceive. Lying to Starke and Algard, likely. For now, Mat's been getting away with shit because no one is asking and they trust her. They've been asking entirely different questions and taking her as a Ranaldite, for her mistakes. Not Chaos. That changes, so do the questions. And once forbidden lore questions are asked, Mat gets to play "let's lie to the best Witch Hunters and Grey Wizards in the Empire" game, as for investigating a Lady Magister, they will send their best.
Daemon has some precognitive ability.
Cool, so what? Just knowing it has some precognitive ability tells us nothing about how to actually take steps to mitigate it.
We don't know the type of precognition it has, we don't know the accuracy, the length it can see into the future, what type of information it can have, how wide an area it can see in...
If we actually knew how its precognitive ability worked, we could work around it.
But we don't, so we can't make any informed decisions about it, and any actions we take can be anywhere from extremely useful, ot actively harmful.
Anything we do, we will be doing on its words.We can take informed decisions, because itMs almost certain that it's easier for it to leverage its precognition if we act on its words, as that way it's words have a greater impact on the future. If we don't act, they have minimal impact so it has less leverage.
If there was any entity which could rules-lawyer it's way around a piece of dwarven antispell runecraft, it would be an Eye of Tzeentch. Especially one that's flexing its own credentials as a dwarf specialist (the very one that orchestrated the twilight of their race). Italics mine.Belt of the Unshackled Mountain: A protective runic talisman made for you in repayment for your actions during the Sieges of the Drakenhofs.
Spellburner Rune: The first rune is a variation on the Spelleater Rune. When a hostile spell is targeted against you, it will not only counter it but also burn - literally burn - the knowledge of it from the mind of the caster. It will be dormant for twelve hours after each use.
Rune of Rancour: -not relevant-
Rune of Valaya's Vengeance: The third, the largest and most intricate of the three incorporates elements of both the Rune of the Furnace and the Rune that Valaya gave to the dwarves that allowed them to weather the coming of Chaos. It will grant you such resistance to flame that you could wade through lava, and burn off any taint of chaos before it could even touch you.
Daemons predict the future by just looking at potential future timelines and seeing what happens in them. They don't predict the future like a computer model predicts the weather, they observe the potential future like we know whether it's currently raining by looking out of the window.
Now, which future happens isn't decided, so they don't know for sure whether it will rain or not, but they know what the future in which it rains looks like.
Anything we do, we will be doing on its words.
Including if we do nothing.
There is no "don't act on its words" option.
"Pretend nothing happened and hope this is not a setup for further action" is absolutely acting on the words of the daemon." is not a thing she would have done if she had not met the daemon, because she would have no need, or even an option, to pretend nothing happened.There exists a hypothetical timeline in which we do precisely what we would have done if it had now shown up, now obviously we cannot achieve it since Mathilde does not know quite what it is and she does not have perfect control of her reactions, but she can make an informed guess as to what she would have done if the demon had never spoken and then do that. Necessarily rushing to Belegar or the colleges to talk about the daemon is not part of that effort
The bit after the quote you gave mentions information blossoming in her mind, which is what made me think it might be an information packet ratehr than just someone saying it all.I went ahead & dug up the relevant section & it seems to support the second theory pretty well:
Note that Mathilde isn't just remembering the information, she's remembering being spoken to by a particular person. The logical assumption is that said person then used a variant Mindhole on her which simply locks the memory until a particular condition is met, rather than deleting it entirely. Whether that's a Mastery or some other trick, it by no means requires a bypass of Mindhole's central restriction.
"absolute" doesn't man unbeatable. The pointK was making was that Runes tend to work or not work. They're binary. So, for example, if the Rune of Valaya's Vengeance fails to prevent Dargonfire from burnign Mathilde, it won't lessen t=he effects either. The Rune will be overpowered and then Mathilde will probably be dead. Similarly the Spellburner Rune would either prevent hostile divination working on Mathilde at all, or divination will bypass it and the Rune will do nothing. It won't somehow interfere without blocking it totally.Runes are not necessarily absolute. Boney has suggested in the past that, for an example, Dragonfire might be able to overpower the Rune of Valaya's Vengeance. At the end of the day, runes are magical effects, and it's entirely possible for them to fail to achieve their purpose when running up against other magical effects.
Basically this. Presuming this isn't a scrub of an Okayish Daemon who crit failed its roll, there's going to be at least two half truths buried in the mess of lies, crafted to get us to overcorrect by acting as we like to think we would have without its words. One will go off fairly soonish(as daemons reckon things) to get us to overcorrect the other way, making things worse, then bounce back to trying to do nothing in time for the second trap to go off. Then a depressive spiral sets in where the only way we can feel in control again is by submitting to The Plotter.Anything we do, we will be doing on its words.
Including if we do nothing.
There is no "don't act on its words" option.
Or they don't count as spells. We've never had an opportunity to test Spellburner against a divine caster (Edit: Orc Waaagh stuff is partly divine, conclusion: ???), Teclis' claims about arcane/divine equivalency notwithstanding.So neither the retroactive monologue nor the Fated trait are hostile, intrinsically. Thus the spellburner rune doesn't activate.
Or they don't count as spells. We've never had an opportunity to test Spellburner against a divine caster, Teclis' claims about arcane/divine equivalency notwithstanding.
Or the monologue might not be targeted, if it was editing the past instead of Mathilde's brain.
It's absolutely not a devil's choice and lose-lose.