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I have to ask, did my list of educational institutes help you with this part?

Yes, I didn't have Streissen and Salzenmund in my notes until your list.

(or should we call him Quirin, since that's what he calls himself now?)

It's deliberately ambiguous whether he's referring himself in third person (which is the norm in Queekish, but he didn't used to do it in Khazalid) or if he's referring to his nom de plume and its attached reputation as a separate entity. He might not know himself at this point.
 
I wish we could intercede with Verena or some other god of knowledge to yoink him from under the Horned One's nose when he dies in a few years.
We do not need to rely on something as paultry as mere "Gods" to do this.

… We won't even need Dhar either, a relatively minor Amethyst spell could do the trick.

Though I'm pretty sure Ranald wouldn't say no to harboring lost souls from The Horned Rat, that covers like 50% of his domains.
 
All the options look good, but having regularly used university and college libraries at one point in my life Order has to come up very far up the list of priorities. A book lost in the stacks may as well not exist.
 
If a frog had enough of a mind to ask me what I thought of it, I would flatter it for its contribution to the defence of the swamps.
Somewhere far away, a bunch of Slann sneezed.
It is difficult to say whether having feasted on the flesh of the subject in question represents a tangible academic advantage, but Qrech certainly feels that it does, even after he is convinced to drop all mentions of taste from the tome he is constructing.
Yeah that one might be stretching his cover story.
[The Loathsome Chaos Dwarves and All Their Vile Kin]
For all his eccentricities at least no one can question Quirin appropriate hatred to all the enemies of the Empire.
 
Funnily enough, the Skaven's pursuit of immortality through scholarship is probably one the most human sentiments in the quest.

I wish we could intercede with Verena or some other god of knowledge to yoink him from under the Horned One's nose when he dies in a few years.
That would be interesting if we can talk to the priestess closest to Verena to see if she can intervene in saving the rare civilized Skaven that became a scholar which is unheard of anywhere in this day and age from the Horned Rat.
Just need to attract Verena's attention to his case when we can visit her temple for something as long we can set it all up before he dies.
 
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There's actually a very interesting event in Altdorf mentioned in Shades of Empire. It's not really a "riot", but it's somewhat related? The name of the event is actuall The Night of the Black Waltz.

Paraphrasing what happened, the Night happened when the Colleges were first legalised. People were super mad and starting riots all over.

Then one day, on a day where Morrisleb was full, a fog rose from the river over the Docklands of Altdorf. Many of the citizens of the Docklands took to the streets and danced incredibly vigorously in a way that they've never done before, just continuing on and on to a tune that only they could hear. Anyone who tried to stop them was ignored or trampled under the press of bodies, and they kept going through the night until they collapsed dead.

Then Priests of Morr and black armored knights wandered the streets. They staked the bodies of everyone who died, regardless of whether they danced or not, blessed them, decapitated them and took their bodies away on plague carts.

This event killed the furies of the mobs who wanted to riot over the Colleges.

I'm still not really sure what caused this. There is a ritual with a somewhat similar effect called "The Dance Without End" that involves cursing one person with endless dancing. Anyone who watches the Dancing person must resist a difficult willpower test or start dancing without end too.

My first thought was that a Wizard from the Colleges cast this spell on someone to terrify the populace into submission, but I'm not so sure. Seems pretty extreme. Also, there is the whole Priests of Morr being involved in there, which has nothing to do with the ritual, so maybe I'm on a completely wrong track and it's just a consequence of Morrisleb+the recent magical infusion of the colleges causing wonky stuff.

There is also a Grey Cataclysm spell called "Dance of Despair" that reduces M, WS, BS, I and Ld of the whole enemy army to 1, forbids casting spells and lasts until dispelled.
 
Smarter than frogs, not as bad as tree demons... well, I guess centuries of only dealing with humans who treat your home as free real estate would leave anyone a bit disenchanted.

[X] Comfort

Why not make it into a star attraction for the hold/branch college? Make it stand out as the premier spot for a long research trip or a working vacation.
 
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Also, Qrech inadvertantly learning morality through an entirely wrong lens. He's a little confused, but he got the spirit :V . (before anyone snips this and tries to tell me how Qrech is still evil and this doesn't mean he's becoming a better person, I know. It's a joke)

He's more learning immortality - or at least the concept of leaving a legacy. Considering the rat race Skaven are in the only ones with the luxury of even thinking about tomorrow would be the uppermost Warlords and Grey Seers.

Licentiate Quirin. I reckon any of these institutes of learning would like to snap him up as Professor Quirin in a heartbeat if they only had physical access to him.
Also, so very wholesome if you can look past that he's effectively a prisoner.

Maybe we could fashion an illusion artefact and have Quirin give lectures (under discreet Grey Order guard)?

That seems something that Mathilde could make happen. Maybe ask Heidi and/or Belegar to offer their patronage.
 
So, the rest are more or less clear, but what does SSc stand for?

Social Sciences (Near-East), which is considered a subset of (natural) philosophy because literally everything that isn't arts, theology, medicine, or law was back then. That's also why there's no Masters, because it used to go straight from Baccalaureate to Doctor with Licentiate basically meaning 'on their way to reaching Doctor'.
 
The Warden of Storm," Vicarius Galenstra says to you as the two of you make your way through the Schadensumpf, "must concern herself with a hundred miles of the Old North Road that runs along the western treeline of Laurelorn, and the Marienburger towns and villages built along it, all filled with humans eager to fill the heads of passers-by with tales of fountains of youth and magic swords to be found in our lands. There are holy places less than a dozen miles from a human village. The Warden of the Sun must turn her eyes to the Schaukel and Demst, which can so easily allow anyone with a boat to penetrate into the heart of our realm - such as the innumerable raiders of Norsca, or the Nordlander fleet lurking just down the coast. And the Warden of Frost, such that they are, must stare across three hundred miles of tense borders, upon which are built five of the largest Nordlander towns.
Honestly, no worse off than most provinces, dukedoms and similar territories. Everyone has boarders and only a lucky few have mountain passes as choke-points.

No mention of a Skaven problem. Do rats not take well to living under a forest?

There's a larger discussion there you're tempted to try to touch on about whether the natural state of the swamp is something to venerate in itself, or simply the raw material to be shaped, but you're worried it might be one of the points of contention between the Cityborn and the Forestborn, and decide not to chance it.
A point for future investigation perhaps.
Especially if Waystones have meaningful effects on their surroundings.

Smarter than a frog, easier to get along with than a tree daemon. Not the most glowing assessment of humanity you've ever heard, but you'll take it.
Eh, work in progress. Belegar didn't have all that high an opinion of humans when we met him.

that he is a nobleman under house arrest, that he is a secret mutant unable to move in public, that he is a Wizard unwilling or unable to leave his native campus, that he is an Elf or Dwarf rejected by their own species' institutions who has resorted to human ones.
Ironically all of those are at least adjacent to the truth. He is a noble, or a leader anyway, who is under arrest in a comfortable home. He is a mutant who would be killed if he wandered about in public. While he isn't a wizard he is confined to the campus of a branch Collage. He is no elf or dwarf but he is denied access to his own species' institutions (on account of such not existing) so resorts to human ones.

Qrech is quiet for a long time. "Yes," he eventually says. "This is good. Little parts of Quirin everywhere, impossible to stamp out." He's quiet for a moment longer. "Licentiate Quirin, though. Not Doctor Quirin. Not yet. Still not done." He flexes a paw, then takes up his quill. "Still more work to do."
The most interesting thing to me is that, even in a privet monologue more akin to externalised thoughts than intentional speech, he refers to himself as Quirin, rather than Qrech.

your involvement here lets you decide what you will focus on to a truly unreasonable extent.
It wouldn't be Dwarf work if it wasn't done to a truly unreasonable extent.

Off-hand I'm for capacity. We want this to be the largest collection of books on the planet.
 
These are Dwaves being given a blank check from the ruler of Karak Eight Peaks to build something. It's gonna be damn good in every way, but Dwarves do do best with preservation, and I think in every other regard it'll be more than functional anyway if we pick that. That said, while the little goblins that live in my brain desperately want to be able to get a facility that'd laugh off several millenia of pillaging and WAGHHs like a light breeze, and I love the aesthetic of a library so finely made that entire sections can be dedicated to entirely different forms of writing, I don't think it fits Karak Eight Peaks.

I know it's not really about Belegar, here. This is him repaying his debt to us. If we ask for it to be prepared for any disaster, he will make sure it's prepared for the fucking apocalypse and beyond, and it's not going to reflect on him or his people's feelings. But I do like the change in the ol'grudgebearer back home, and I want to see the dwarves make something for us that reflects that optimism. That reflects their trust that this library shall not fall, and that if, horror of horrors, it should, we would survive to reach the storied heights it once recorded once again. Libraries all over the Empire have fallen, again and again, countless sources of knowledge burnt to so much ash, and the dwarves have lost more knowledge than we could comprehend, but what I want this library to say is that the people who made this, and the ones who will inherit this, can be trusted, and always wecomed, and always ready to guard it like Belegar shall. It should be a beacon of progress, not a reminder of the past.

I want comfort, because they will struggle and claw for every inch of peace in the world, and even should the worst happen, and Eight Peaks be broken again, the people should be worth more than the ruins they'll leave behind.
 
Qretch is a delight, as usual.

I really like how all the Library options go all out 110%. Capacity is for all the books, Comfort is a library-town, Preservation makes the library calamity-proof, Security makes the library an adventure's dungeon, etc. Every choice goes way the heck overboard for their chosen feature.

Dwarves. :V

My thoughts on the various library options:
[ ] Capacity
You could focus on sheer size, making a library that can be conveniently scaled pretty much indefinitely. Your library is always going to be able to grow, but if you want to go completely off the rails and dedicate yourself to collecting literally every written work ever made, this library will be able to handle that without any problems.

Capacity is unlikely to become an issue for at least the next few decades even if we put every book we can possibly find in the library. This should be considered not so much as an immediate practical concern, as it is an aspirational goal to strive towards - this is telling the fledgling library staff that yes, we do want to collect every book ever.

[ ] Comfort
You could focus on a library that will be a delight to visit or even study at for prolonged periods, with a focus on easy accessibility, well-lit reading areas, plentiful study rooms, private quarters, and built-in taverns and restaurants.

This one is interesting - it encourages visitors, both from abroad and from the K8P locals. Especially in the early days, this will help the library gain a reputation among scholars in general. We could see travelers from across the Old World and beyond show up far sooner than they otherwise would. Seems both practical and narratively interesting.

[ ] Holy
Most libraries are dedicated to one God or another, so why not follow the trend? Carve dedications to Verena, Valaya, Quinsberry, and Hoeth into the very bedrock alongside subtle nods to Ranald, and make allowances for large public shrines to the more acceptable Gods.

The choice to pick if you really want to do the suggested "help Ranald make amends to Shallya's mom" plan from way back when. That said, I'm fairly ambiguous on this? The library will be "reasonably pious" regardless, so if you just want a secret ranald cross easter egg, you don't need to pick this option to get it.

[ ] Order
Despite the best efforts of librarians, practically every library eventually has to resort to The Stacks when the amount of books outstrips the ability to impose order on them. Every scholar has known the experience of delving deep into a maze of dimly-lit shelves many times their height in search of a volume that the library's records insist is in there somewhere. Seek from the outset to ensure that no visitor to your library ever suffers this fate.

It's worth noting that one of the things that makes the Library of the Tower of Hoeth such a vaunted place of learning is the way that the library automatically funnels scholars to what they're looking for - sort of a magical Google search. This is probably the biggest logistical hurdle inherent in running a library of this magnitude in this era, so deciding to bend all of Belegar's resources from the outset to defeat this foe is a very reasonable thing to do. As the library becomes larger and larger, being able to actually find things in it will become a bigger and bigger draw for any visitors.

[ ] Preservation
You could focus from the outset on the preservation of the gathered materials from both natural disaster and the march of time. The masons will use techniques meant for facilities built atop live volcanoes to create a library that could withstand being the epicentre of the beginning of a second Time of Woes, and a great deal of care paid to air shafts and ambient humidity will create separate sections of the library tailored for the different needs of paper, parchment, and papyrus, and a means of completely securing the entire facility such that it could last another few millennia of enemy inhabitation unbreached.

This is the unique bonus only available because this is a Dwarven library. There is nobody in the entire world better at securing a vault than the Dwarves, and this would effectively ensure that the collective knowledge in the library will never be lost. This is great from a thematic standpoint, and could be useful in negotiations with other Libraries to help convince them to allow us to make copies of their collections.

[ ] Security
Your personal library is split into three sections: general access, Collegiate access, and completely secret. A larger facility will need a commensurately more complex system. Build the library from the ground up so that there will be different sections dedicated to different levels of access, and in such a way that every visitor will be convinced that the highest level they have access to is the highest level that exists.

And this is the unique bonus only available because the Head Librarian is a Grey Lady Magister. The main benefits of this that I see are that having a more segregated level of access will make it a lot easier to convince various guilds (especially dwarven guilds) to share some of their knowledge for the Library. Plus, the aesthetic of having a super double-plus secret vault that we can put the Liber Mortis in.

My rough personal preference list goes something like:

Order>Comfort=Preservation>Security>Capacity>Holy
 
I'm going to be honest with you guys, I miss Panoramia. The last update we got with her in it was on July 22nd, two and a half months ago. At least when we were in K8P we had a constant social action for the Duckling club, so even if we didn't take a Pan action we still at least saw her during the meeting. Now I'm not sure we'll see her until next social turn.

I should clarify that I do not in any way shape or form want Boney to feel like that is an issue with them and their writing style. I would much rather get what we get than complain about what we don't, and I fully understand why they're not sparing the writing space to write about Panoramia when we're not spending actions with her. That is perfectly understandable.

However, if it means we get to interact with Panoramia on screen more often, then I will fight to the ends of the earth to get her into the Waystone project so we see her more often.
 
Soooo... as someone entirely unfamiliar with the source material, could I get an explanation for what these acronyms mean? Even a link to the correct wiki would be great.
In order:
Weapon Skill
Balistic Skill
Strength
Toughness
Agility
Inteligence
Willpower
Fellowship
Attacks
Wounds
Strength Bonus
Toughness Bonus
Movement
Magic
Insanity points
Fate Points

I think the second row are all calculated/ optional stats. Well, actually Fate is a resource counter.
 
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Mathilde has a habit of sometimes making remarks that could be viewed as inflammatory as a way to gauge someone's reaction. Quite the bold move to use such strong words, but I like that Mathilde sometimes gets sick of the roundaboutness of conversations and just uses her words like a blunt instrument. She did the same thing with Cadaeth with the "one more god to the pile" comment.
That also covers all her interaction with Kragg. Mathilde went from "Kragg is really scary and I don't dare speak to him" to "whenever I meet him I greet him as disrespectfully as possible" in about four interactions :D
 
Soooo... as someone entirely unfamiliar with the source material, could I get an explanation for what these acronyms mean? Even a link to the correct wiki would be great.
I put it in the post:
I can't go over every detail, but an overview of what the abbreviations mean: It's Weapon Skill, Ballistic Skill, Strength, Toughness, Agility, Intelligence, Willpower, Fellowship, number of Attacks, Wounds, Strength Bonus, Toughness Bonus, Movement, Magic (4 is the max), Insanity Points (not touching that) and Fate Points in that order. Fate Points are two to represent Ranald's two Gamble bonuses per turn.
 
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