Voted best in category in the Users' Choice awards.
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I also feel it should be emphasized that Mindhole, like all mental effects, can be resisted by someone who's of strong will and ready for it.
 
BoneyM said:
I'm also kinda confused by the whole
[*]veekie [*]except for this [*]and this [*]and the other thing
phenomenon, because unless I'm missing something the autotally just doesn't parse it as anything but a vote for veekie as written.
That would be because I am just the right amount of investment in this quest where I want things done my way, but not enough to write my own plan.

So I threw it in there and hoped something would change somehow.
 
fixed Julia vote, then
[X] [Julia] Hire her, buy her a home in town near your residence. Somewhere where people coming and going at odd times won't draw a fuss.
-[X] Her job would be to manage your informant networks in general, particularly sorting through the reports and picking out what's significant versus chaff. It'd also involve independently expanding the networks as funds and opportunities allow after she has settled in.
-[X] The only ones who are supposed to know her position should be Van Hal, yourself and anyone you specifically cleared for this. For anyone below her, she's to present herself as a messenger or other relay.
-[X] sound her out on her religious beliefs, particularly relating to Ranald. You cannot feasibly have her work in your base or with your Ranaldite agents if she's not at least open to the idea.
[X] [Public Report] Plan Points for public consumption.
-[X] The castle infiltrators were sleeper agents.
--[X] They have not been conducting any significant sabotage.
--[X] Their loyalty was secured by a necromantic spell that would kill them if they even thought of betraying their master, or if their master did not meet them for more than a few days.
--[X] Said master had fled the area the very night an infiltrator got caught.
--[X] The monsters in the castle walls were previous victims of the spell. Refer to Van Hal's paper on details if anyone is interested.
--[X] They were lying about having any religious beliefs, but got away with it because nobody could probe them further on Morrite or Shallyan practices.
-[X] All other castle servants have been examined, their backstories hold up and all future servants would be rigorously examined to prevent more of this.

[X] [Private Report] Plan For Van Hals Eyes Only.
-[X] Tell him about everything you learned in the interview. Especially how they produce infiltrators.
-[X] Give him all information you have gathered on your fellow council members.
-[X] You have acquired some subordinates.
--[X] Introduce him to your prospective Number 2 in Julia. In case any unfortunate 'accidents' happens to you(like say, the pseudo-demonic snake), he can pick up some of your networks through her so he wouldn't need to start from scratch.
--[X] The veterans have been assigned to gather gossip in the cities and the army to get a barometer of events
-[X] You have a lead on permanently sealing the snake away. Give him as much information on the process as you have, if he's interested. Noting the cost in mirrors and possibly request some assistance with construction(not necessarily his personal assistance, but a recommendation to a skilled and trusted artisan could be valuable) since the damned snake can pop out of mirrors if you're building it yourself.
-[X] Confess your religious belief in Ranald to him. Mention how the god of Luck had been looking out for and helping you along with your work so far(particularly avoiding being killed by the Shyish-kebabs, and finding leads at crucial moments), and the belief that Ranald as Protector has a vested interest in Stirland's people not being eaten by vampires and turned into abominations by necromancers. The revolutionary thing happens only in places where their lords are actively abusing the people, which Van Hal of course, is doing the opposite of!
 
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@BoneyM As we've settled unanimously on everything but the Julia vote, and will probably unanimously vote to remove Mindhole, you could probably close the vote on everything else and get a headstart on writing.
 
[X] [Julia] Hire her, buy her a home in town near your residence. Somewhere where people coming and going at odd times won't draw a fuss.
-[X] Her job would be to manage your informant networks in general, particularly sorting through the reports and picking out what's significant versus chaff. It'd also involve independently expanding the networks as funds and opportunities allow after she has settled in.
-[X] The only ones who are supposed to know her position should be Van Hal, yourself and anyone you specifically cleared for this. For anyone below her, she's to present herself as a messenger or other relay.
 
[X] [Julia] Hire her, buy her a home in town near your residence. Somewhere where people coming and going at odd times won't draw a fuss.
-[X] Her job would be to manage your informant networks in general, particularly sorting through the reports and picking out what's significant versus chaff. It'd also involve independently expanding the networks as funds and opportunities allow after she has settled in.
-[X] The only ones who are supposed to know her position should be Van Hal, yourself and anyone you specifically cleared for this. For anyone below her, she's to present herself as a messenger or other relay.

[X] [Greatswords] Greatswords will stay in the castle, except when we're going somewhere publicly, or interrogating potentially hostile persons.Assign two of them as security for Julia

[X] [Public Report] Plan Points for public consumption.
-[X] The castle infiltrators were sleeper agents.
--[X] They have not been conducting any significant sabotage.
--[X] Their loyalty was secured by a necromantic spell that would kill them if they even thought of betraying their master, or if their master did not meet them for more than a few days.
--[X] Said master had fled the area the very night an infiltrator got caught.
--[X] The monsters in the castle walls were previous victims of the spell. Refer to Van Hal's paper on details if anyone is interested.
--[X] They were lying about having any religious beliefs, but got away with it because nobody could probe them further on Morrite or Shallyan practices.
-[X] All other castle servants have been examined, their backstories hold up and all future servants would be rigorously examined to prevent more of this.

[X] [Private Report] Plan For Van Hals Eyes Only.
-[X] Tell him about everything you learned in the interview. Especially how they produce infiltrators.
-[X] Give him all information you have gathered on your fellow council members.
-[X] You have acquired some subordinates.
--[X] Introduce him to your prospective Number 2 in Julia. In case any unfortunate 'accidents' happens to you(like say, the pseudo-demonic snake), he can pick up some of your networks through her so he wouldn't need to start from scratch.
--[X] The veterans have been assigned to gather gossip in the cities and the army to get a barometer of events
-[X] You have a lead on permanently sealing the snake away. Give him as much information on the process as you have, if he's interested. Noting the cost in mirrors and possibly request some assistance with construction(not necessarily his personal assistance, but a recommendation to a skilled and trusted artisan could be valuable) since the damned snake can pop out of mirrors if you're building it yourself.
-[X] Confess your religious belief in Ranald to him. Mention how the god of Luck had been looking out for and helping you along with your work so far(particularly avoiding being killed by the Shyish-kebabs, and finding leads at crucial moments), and the belief that Ranald as Protector has a vested interest in Stirland's people not being eaten by vampires and turned into abominations by necromancers. The revolutionary thing happens only in places where their lords are actively abusing the people, which Van Hal of course, is doing the opposite of!

[X] [Orders] Plan Obvious Items
-[X] There's definitely evil afoot in Drakenhof. Perhaps there's a way to survive investigating this.
--[X] That said, the castle itself is off limits. You're certain you aren't up to the task. But you can try to send feelers into their periphery villages if Van Hal feels the risks is worth it.
-[X] The disappearance of your predecessor is very concerning, especially since he's actively trying to sabotage the hunt for him. He must be found, and you've got a lead: Julbach.
--[X] He's likely involved in the matter of the servant infiltrators and the Stirland League, considering you find it extremely unlikely that all these servants, with a necromancer within a short walk from the castle, were placed without his knowledge. Rolling him up is the next step now that your castle is secured. If you can catch him alive, an interrogation could be extremely fruitful.
-[X] The Stirlandian League is a cancer eating at Stirland's economy, and it must be destroyed.
--[X] This would likely be difficult while the previous spymaster is still at large to run counterintelligence, but it can be done.
-[X] This religion business has gone far enough. It's not really your place, but maybe you should step in and deal with it yourself... somehow.
--[X] There's alternative ways to verifying faith and beliefs than having a priest interrogate them. You could task your city and rural informants to focus on their local practices to identify if theres anything untowards happening religiously.

I have copied Veekie's vote and removed Mindhole. Please vote for me.
 
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Seems that way. I'll give it an hour for anyone else to weigh in one way or the other, and I should have fully woken up by then, and if it looks like there's still a solid consensus I'll close the vote.
 
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@TotallyNotEvil We have not in fact settled unanimously on everything but the Julia vote.

:oops::lol:rofl:

I find it so funny that our social etiquette in this site is like maybe a 4 in CK2 standards.


Let me try to explain in a more SV-directed manner why Mindholing people in this particular way may seem abhorrent.

Very short version: It breaks science.

Short version: All knowledge is rendered potentially null at the meta-level. It's not just that you might forget important knowledge associated with a mage; it's that the Mindhole mage gets to re-run "random" things in front of you until everything turns up the right way, meaning that even the things you do remember are heavily suspect because now there's a Cartesian-slash-Maxwellian demon running around fucking up entropy and your evidence. Worse, you have no reliable way of tracking it down, because the moment you track it down that knowledge is now associated with the mage and subject to Mindhole. Finally, it's not even a predictable error in your knowledge that could be systematized as a law of nature, but an unknown (possibly immense) number of humans at cross purposes with each other and their past selves.
 
Decisions:
[X] Do you hire Julia Antoinette Massif? If so, describe her duties, as well as where she'll be living and working.
-[x] At the inn at first, until Mathilda can secure her loyalty, give her advance payment, with slight increase, as you have a important task for her.
-[x] Her duties are to first, familiarize herself with the surroundings and events that have happened, the current council members, their agendas, the elector count of Stirland Val Halen, Mathilda will give her a summarize version. the agendas of each council members, the agenda of Val Halen, his beliefs, and personality.
-[x] Her other duties, are mostly to act as your liason, secretary, accountant for handling finances going towards the people in your information network, and any other nondangerous but time consuming jobs you can think of that she can perform easily and substitute for you in council meetings in case you are absent. You will help her brush up on how to run a information network and hire more informants.
-[x] For now, you have 2 tasks for her to complete, first is to contact a widow of the man that died, and offer the widow a steady job, at the castle or rather if the widow accepts have her report to you to be vetted, and checked, before she can work on her job. Julia is to tell the widow that a friend of her husband, heard about what happened and recommended her as potential servant for hire.
-[x] The second is more complicated - Everyone has their own agendas and ideas of how the world works and what the best solution to problems are. Take councilor Kashmir, and the grand theogonist, they wanted to spread the worship of Sigma, and you believe that they genuinely believed that by making the people of Stirland worship Sigma, their souls would be saved, and in the process protect Stirland. and since Sigma is both a emperor and a God, that would make the other gods subservient to Sigma, You do not begrudge their goals, and even respect them for wanting to do good, Val Halen in the meantime wants to protect Stirland, normally that would be a mutually beneficial goal, however Kashmir failed to take some matters into account.
1. Kashmir didn't take into account that the army is made up of people with different beliefs and customs, even the local Sigmites of Stirland would be more willing to listen to the local Chaplains then a imported Chaplain.
2. You can't be forced to join a religion and worship a God, it has to be done willingly
3. Under the previous administration the Sigmarites pulled back to the major population centers and left the villages and small towns without spiritual guidance. But the Shallyans and the Morrites and even the bloody Ulricans and followers of a dozen other of our Gods stepped up and filled the void before anything else could, and saved a million souls in the process.
With what happened during the previous administration, its only natural that the people will embrace the Shallyans, Morrites, Ulricans and the various other Gods.
There in lies the conflict, Kashmir wants to convert the majority if not all of Stirland to Sigma, however the people's devotion belong to other religion and Gods.
4. Val Halan wants to build ties to the knights of Morr,
Without any Morrites, it would alienate the knights of Morr.
With everything that happened Val Halan, is beginning to think that Kashmir is sabotaging his efforts to protect Stirland, his words "I'm thinking: to hell with the Grand Theogonist. If he's stopping me from protecting Stirland, then surely he can't be doing the will of Sigmar." I don't know if Val Halan and Kashmir confided in each other, and I have no idea, if even if they did , will it really change the outcome. Both men do have the same objective of protecting Stirland, but have different ideas, Kashmir flaws is not considering the consequences of his actions, thinking his solution is the best one without thinking of what the other people would consider their best solutions, by not allowing any other fate, the mix army would be offended, and his goals would clash with Val Halans. Regardless you or rather she will try to prevent the fracture with the Theogonist.
-[x] she is to gather some representatives from the greatswords and army, the representatives are composed of Ulricans, Morrites, Shallyans, local Sigmarites and the various other gods, the army has. She can get Markus and some greatswords to help, and prepare them for a meeting with you and Kashmir.
[X] You have a squad of Greatswords assigned to you as bodyguards. Do you keep them somewhere nearby while you're at home, or do you leave them in the Castle?
-[x] some of them are to guard Julia and help her with her tasks, if possible have them in disguise when going out in public.
-[x] some of the greatswords can accompany you in public for escort, and will go with you in disguise, when you are doing undercover work.

[X] Write in your report
[X] [Public Report] Plan Points for public consumption.
-[X] The castle infiltrators were sleeper agents.
--[X] They have not been conducting any significant sabotage.
--[X] Their loyalty was secured by a necromantic spell that would kill them if they even thought of betraying their master, or if their master did not meet them for more than a few days.
--[X] Said master had fled the area the very night an infiltrator got caught.
--[X] The monsters in the castle walls were previous victims of the spell. Refer to Van Hal's paper on details if anyone is interested.
--[X] They were lying about having any religious beliefs, but got away with it because nobody could probe them further on Morrite or Shallyan practices.
-[X] All other castle servants have been examined, their backstories hold up and all future servants would be rigorously examined to prevent more of this.
[X] [Private Report] Plan For Van Hals Eyes Only.
-[X] Tell him about everything you learned in the interview. Especially how they produce infiltrators.
-[X] Give him all information you have gathered on your fellow council members.
-[X] You have acquired some subordinates.
--[X] Introduce him to your prospective Number 2 in Julia. In case any unfortunate 'accidents' happens to you(like say, the pseudo-demonic snake), he can pick up some of your networks through her so he wouldn't need to start from scratch.
--[X] The veterans have been assigned to gather gossip in the cities and the army to get a barometer of events
-[X] You have a lead on permanently sealing the snake away. Give him as much information on the process as you have, if he's interested. Noting the cost in mirrors and possibly some assistance with construction since the damned snake can pop out of mirrors if you're building it yourself.
-[x] Tell him not to give up his religion, just because of a few stubborn individuals, who give a bad impression, similar to the witch hunters, a few of them may have killed and tortured innocent people out of paranoia and suspicion, should all of them be treated as rabid dogs who murdererd people in cold blood out of paranoia and insanity, of course not. Emphasize the good Sigma has done, for the empire and the people. Remind him that while people are flawed the Gods are not.
Remind him that everyone has their own agendas like Schultz, who works for the Talabeclanders, having agendas is normal and may not even be bad, such as earning money to feed your family, going undercover and joining the council to ensure the wellbeing of your homeland, protecting your people etc. These same people also have their own idea of what is 'good', what is the best solution to a problem? Sometimes their concepts of what is the best idea may align, sometimes it may conflict?
Some may be more ambiguous, a woman being forced to act as a sleeper agent for necromancers, to protect her family.
others may be evil- orks wanting to slaughter and kill, chaos to corrupt and damned souls.
Regardless whether good or evil, they asked themselves How do I accomplish my goal? Who can I trust? Is this person against my goal? Can that person help me?
Ask Val Halan If he trusts Schultz, Kashmir and you?
Ask him Why or Why not?
Ask him if Schultz and Kashmir trust Val Halan? Why and Why not?
Which brings you to the recently important lesson you just learned now.
Information is important to have, its also just as important that the right people possessed it. Take the guy who told you about the family tree, without it you won't have caught the infiltrator. Without you telling him about knocking out the guy, he would have acted differently during the infiltrator fiasco.
Schults has Talabeclanders best interests at heart, he would be his agenda, he would be looking for allies he can trust, and from his point of view, would ask if he can rely on the Elector Count Val Halen, and his fellow council members, complete strangers he knows nothing about, located in Stirland, where vampires and other monsters are known to reside, capable of infiltrating and forming alliances with other mortals.
One of the things that can benefit Talabeclanders is a clear trade route, thats being protected, connected to Stirland, and the league hinders that, Does Schults know what Val's intentions about the league that is likely compormised.
[x] Turn the topic back to Kashmir- he likely believes that only the Sigma faith can offer the people salvation from damnation, added to the fact that Sigma is a emperor and a God, therefore Sigma rules over all other Gods. Therefore in his way he is trying to do what is best for Stirland, which just so happens to conflict with Val's idea for the good of Stirland, hence the problem. And Consider that Stirland is close to Sylvania and known for necromances, vampires and the undead, which may have influenced Kashmir's decisions, granted he is a zealot.. The point is that he isn't sabotaging you, he just has a different idea of what is good for Stirland, and happens to see Sigma as a answer.
Like we discussed earlier, he has to know that his agenda is being considererd and he can rely on you for the Sigma religion to be spread, therefore the people's souls will find salvation.
-[x] you want to be given a chance to salvage the situation, and reign Kashimir in.
-[x] you already organize a meeting between you, representatives of various religions and gods with Kashmir to get him to see the flaws of his plan, and reassure him that the Sigma's fate being spread is taken seriously, the religion will be promoted and help will be offered, as long as the people are free to choose their religion,, just as long as its not at the expense of other religions and that the other religions get fair treatment.
-[x] lastly, you want to talk to Val about the consequences of your actions, When you got into the spy and advisor business, you imagine yourself a heroine, like in one of the novels you read about, protecting people, serving your homeland, and fighting the forces of evil, your not blind to the realities however, sometimes you have to make hard decisions, soldiers kill in battle, they kill even good, innocent soldiers whose crime was to simply fight on the otherside, you can understand it , you killed the man in self-defense, even if ultimately he was nothing but a victim who was forced by the puppetmaster to become a disposable pawn, you can understand it too, even if you don't like it, You noticed that the Professor's, the noble's deaths are on your hands, albeit indirectly, you remember Val saying that the burden of killing your fellow men is a hard one, a lesser evil, You want to believe it, which is why your asking, Your willing to do what you've been doing at the same efficiency, however if your going to keep on vanquishing enemies, at the very least, Val Halan should allow you to decide who lives and dies, how they die, what use you could make of them, You want to be the one who ulitmately decides what happen to your victims.

possible orders
[X] [Orders] Plan Obvious Items
-[X] This religion business has gone far enough. It's not really your place, but maybe you should step in and deal with it yourself... somehow.
-[x] Call out Kashmir, for a meeting, since he owes you for vouching for him.
-[x] Tell him that you apologize, for seeming to put him down in front of the Elector Count Van, to be fair in the first place, he can't offer help if he didn't know you needed help, neither did you, when you first approached him, it was to work together with him to check on the servants, but he snub you, so you decided to it by yourself which result in the fiasco. To be fair, your remark was just the pebble that started the landslide, as Val and Kashmir has been having problems for a while.
The two of you may have gotten off on the wrong foot and may not like each other, but you have nothing against the faith of Sigma and Sigma himself, You may devote your worship to a different God out of loyalty, but you respect, admire awknowledge Sigma, and the good the he and his worshipers have done for the people and empire., in fact you approve of him spreading his belief unto others., but you don't approve of him not giving the people the chance to worship their respective religions and Gods. and for wanting to force them to worship Sigma, but you'll talk about it later.
--[x] Cut to the chase, Tell him that Val Halan is on the brink of replacing him, but you managed to convinced him that Kashmir is only doing his best to serve Stirland, believing that only Sigma can offer salvaton, and he has relented for now, but expects results. You may not like him, he may not like you, but regardless, Religion and faith should never be given a bad reputation because of politics and the flaws and short comings of men. So you want to fix this problem
-[x] Tell Kashmir he can't force people to worship Sigma, in the first place, worship should be done with a genuine heart, and people should be willing in the first place, otherwise it will invalidate the people who worship Sigma. Ask him if he understands why Val is so angry, if he doesn't explain to him What Val wants, and the consequences of Kashmir's actions
-[x] Val wants what is best for Stirland, to do that he needs a united army, give Kashmir a estimate of how many people in the army are Shallyans, Ulricans, Morritess, Sigmites and the various other Gods and Godesses, tell him that by not giving them their spiritual needs, they would feel that their Gods and religions aren't being treated with respect, which would affect the spiritual health of the not just the army but the local populace without any proper chaplains for their respective Gods and religions, which in turn may cause a fracture or divide between them and the Sigma faith, not to mentioned the ire the spiritually neglected army would fell towards the chaplains of the Sigmites, not to mentioned the people who feel their Gods were insulted will alienate themselves. Ask him how he would feel if someone insults Sigma. Not to mentioned, as a representative of Sigma, doing this would paint Sigma in a bad light. It already has, due to his actions Val has suffereed a crisis in faith, from his point of view, it would look like you are trying to sabotage the army, but I was able to make him see what you are trying to do.
-[x] By my guess, you are trying to convert most of the Stirland to Sigma worship, believeing him to rule over all the Gods and that Sigma worship is truly necessary to achieve salvation from being damned, However his ways won't work out.

-[x] Ask him if he understand why the people are ulricans, Morrites, Shallyans, and the various other religionsl Tell him What Val told you.
Under the previous administration the Sigmarites pulled back to the major population centers and left the villages and small towns without spiritual guidance. But the Shallyans and the Morrites and even the bloody Ulricans and followers of a dozen other of our Gods stepped up and filled the void before anything else could, and saved a million souls in the process. Naturally the people became devoted worshippers.
-[x] If he wants to promote his faith that badly, then he should do it , properly, give the people something to have faith in, Do good deeds in Sigma's name,. help his fellow men out, offer comfort and spiritual guidance to those who needs it.
-[x] Van Hal also is trying to establish some goodwill with the knights of Moor. By focussing on the Sigma religion only , Kashmir is unintentionally causing problems with the parts of the army that has a different faith.

-[x] Offer him your help, if he needs it., with your magical skils, and information, you would be able to help him and his faith somehow, you don't mind him spreading the good word of Sigma, in fact you encourage it, but you do mind him not paying attention to the spiritual needs of the Shallyans, Ulircans, Morrhites and the various other religions.
-[x] Have him meet with the representatives from the army of the various religions, so each side could air their needs, complaints and come up with solutions.

-[X] There's definitely evil afoot in Drakenhof. Perhaps there's a way to survive investigating this.
--[X] That said, the castle itself is off limits. You're certain you aren't up to the task. But you can try to send feelers into their periphery villages if Van Hal feels the risks is worth it.
-[X] The disappearance of your predecessor is very concerning, especially since he's actively trying to sabotage the hunt for him. He must be found, and you've got a lead: Julbach.
--[X] He's likely involved in the matter of the servant infiltrators and the Stirland League. Rolling him up is the next step now that your castle is secured.
-[X] The Stirlandian League is a cancer eating at Stirland's economy, and it must be destroyed.
--[X] This would likely be difficult while the previous spymaster is still at large to run counterintelligence, but it can be done.
 
I thought the tally read 17 votes total, all veekie.

I disagree with the Drakenhoff vote there, tho. I don't think we'd accomplish anything meaningful, or learn more than what we already have.
Two pages back, someone cried out "Need more planners", so I posted a set of votes that differed from the existing plans. Even if I did/do agree with Veekie a lot. If the tally isn't picking up those, it's broken.
 
Okay, how about this?

[X] Plan Guile
(I.E.: Plan Veekie, -Mindhole, +Mirror support)

[X] [Julia] Hire her, buy her a home in town near your residence. Somewhere where people coming and going at odd times won't draw a fuss.
-[X] Her job would be to manage your informant networks in general, particularly sorting through the reports and picking out what's significant versus chaff. It'd also involve independently expanding the networks as funds and opportunities allow after she has settled in.
-[X] The only ones who are supposed to know her position should be Van Hal, yourself and anyone you specifically cleared for this. For anyone below her, she's to present herself as a messenger or other relay.

[X] [Greatswords] Greatswords will stay in the castle, except when we're going somewhere publicly, or interrogating potentially hostile persons. Assign two of them as security for Julia.

[X] [Public Report] Plan Points for public consumption.
-[X] The castle infiltrators were sleeper agents.
--[X] They have not been conducting any significant sabotage.
--[X] Their loyalty was secured by a necromantic spell that would kill them if they even thought of betraying their master, or if their master did not meet them for more than a few days.
--[X] Said master had fled the area the very night an infiltrator got caught.
--[X] The monsters in the castle walls were previous victims of the spell. Refer to Van Hal's paper on details if anyone is interested.
--[X] They were lying about having any religious beliefs, but got away with it because nobody could probe them further on Morrite or Shallyan practices.
-[X] All other castle servants have been examined, their backstories hold up and all future servants would be rigorously examined to prevent more of this.

[X] [Private Report] Plan For Van Hals Eyes Only.
-[X] Tell him about everything you learned in the interview. Especially how they produce infiltrators.
-[X] Give him all information you have gathered on your fellow council members.
-[X] You have acquired some subordinates.
--[X] Introduce him to your prospective Number 2 in Julia. In case any unfortunate 'accidents' happens to you(like say, the pseudo-demonic snake), he can pick up some of your networks through her so he wouldn't need to start from scratch.
--[X] The veterans have been assigned to gather gossip in the cities and the army to get a barometer of events
-[X] You have a lead on permanently sealing the snake away. Give him as much information on the process as you have, if he's interested. Request access to a reputable mirrorsmith and some spending money.
-[X] Confess your religious belief in Ranald to him. Mention how the god of Luck had been looking out for and helping you along with your work so far(particularly avoiding being killed by the Shyish-kebabs, and finding leads at crucial moments), and the belief that Ranald as Protector has a vested interest in Stirland's people not being eaten by vampires and turned into abominations by necromancers. The revolutionary thing happens only in places where their lords are actively abusing the people, which Van Hal of course, is doing the opposite of!

[X] [Orders] Plan Obvious Items
-[X] There's definitely evil afoot in Drakenhof. Perhaps there's a way to survive investigating this.
--[X] That said, the castle itself is off limits. You're certain you aren't up to the task. But you can try to send feelers into their periphery villages if Van Hal feels the risks is worth it.
-[X] The disappearance of your predecessor is very concerning, especially since he's actively trying to sabotage the hunt for him. He must be found, and you've got a lead: Julbach.
--[X] He's likely involved in the matter of the servant infiltrators and the Stirland League, considering you find it extremely unlikely that all these servants, with a necromancer within a short walk from the castle, were placed without his knowledge. Rolling him up is the next step now that your castle is secured. If you can catch him alive, an interrogation could be extremely fruitful.
-[X] The Stirlandian League is a cancer eating at Stirland's economy, and it must be destroyed.
--[X] This would likely be difficult while the previous spymaster is still at large to run counterintelligence, but it can be done.
-[X] This religion business has gone far enough. It's not really your place, but maybe you should step in and deal with it yourself... somehow.
--[X] There's alternative ways to verifying faith and beliefs than having a priest interrogate them. You could task your city and rural informants to focus on their local practices to identify if theres anything untowards happening religiously.
 
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All councillors have their own squad of Greatswords to act as bodyguards.

Edit: Damn, that might be something I planned but didn't actually include in any of the updates.

Edit2: Ah, here we go:

"I'll have to keep the Greatswords closer at hand," he says thoughtfully. "I've been throwing them at any problem that needs military might, but that means they're not acting as bodyguards. I'll have to cultivate some other unit to act as the elites of the Army of Stirland." He stares into space. "Three shifts... call it six platoons a shift, leaving two left over to fill in or supplement as needed. One platoon with myself, two at the gates, and a squad for each member of the council, maybe. I'll have to work out the details with Markus..." You're glad that he reached that conclusion yourself, because you were trying to think of a way to tactfully suggest it.He's silent for a moment longer, then he changes the subject. "So, how are we going to prevent this from happening in the future?"
 
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Okay, having looked at the autotally and the not mindhole things a bit, here is a PSA on how it works as far as I can tell:

veekie's post has five blocks: Julia, Greatswords, Public Report, Private Report, Orders
These are counted as five separate items in the autotally
veekie's mindhole recommendation is under Julia, the first block
If you vote "[*]veekie -[*]except not mindhole" then your exception gets added under veekie's last block, Orders; and your vote becomes a copy of veekie's five blocks lumped into a single item
If you vote "[*]except not mindhole" this gets counted as an entirely separate block from everything else


This has left voting in a bit of disarray. I'm not sure how @BoneyM wants to handle it, but the most easily legible* thing I can suggest, if you want to work with the autotally, is that people who don't want the mindhole should try to converge on a different Julia block. Or one could try to count all the various not-mindhole voters together.

Some Julia blocks without mindhole are here, here and here.

*easily legible is not the same thing as "best" or even "good".

---

Edit: to try to explain what I'm seeing with a streamlined example, if some hypothetical people vote like this:

User1:
[*] A Thing
-[*] A Footnote
[*] Other Thing

User2:
[*] User1

User3:
[*] User1
-[*] I Object To Footnote

User4:
[*] I Object To Footnote

then from what I can tell, it will get tallied as

[*] A Thing
-[*] A Footnote
2 votes: User1, User2

[*] Other Thing
2 votes: User1, User2

[*] A Thing
-[*] A Footnote
[*] Other Thing
-[*] I Object To Footnote
1 vote: User3

[*] I Object To Footnote
1 vote: User4
 
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Alright, I've gone through the votes and I count nine votes for 'veekie but not mindhole' or just 'no mindhole', compared to 18 votes for veekie's Lieutenant plan overall. That means that at most half of the veekie bloc are into the mindhole portion.
 
His last activity is four hours ago, he's probably gone out or to bed or something. I don't want to override the majority of voters, but I'm not really seeing anyone else supporting the mindhole portion of his vote.

Non-binding minivote to gauge the will of the thread:

[] Leave Plan Veekie as written.
[] Edit plan Veekie as per approximately half of the Veekie voting bloc.
[] Wait until Veekie returns to change or defend his plan.
 
[X] Plan Guile

This is basically plan veekie, I think, but without mindhole, so just vote for it I guess.

Edit:

[X] Edit plan Veekie as per approximately half of the Veekie voting bloc.
 
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