- Location
- Sydney,Australia
I'm not really sure if the Bleeding Web would really have a reason to stay in-system. They were heading for the Webgate, remember, and a turn being five years means we'll be poking around for several of them. Maybe this system is a regular hunting grounds for the Web, but I feel like the bait plan will be more of a gamble than people think.
Eldar coming from the Webway are more likely to know if she has indeed left the system, since she'd be using the Webway to do it.I'm not really sure if the Bleeding Web would really have a reason to stay in-system. They were heading for the Webgate, remember, and a turn being five years means we'll be poking around for several of them. Maybe this system is a regular hunting grounds for the Web, but I feel like the bait plan will be more of a gamble than people think. If we wanna maximise the chances of baiting the Drukhari back in, we shouldn't immediately make it clear we're trying to hunt them down. Instead, we should just trade like there's no tomorrow, throw our money around and make it seem like we're just naive idiots who think they're gone. Immediately starting a manhunt just ensures they'd be liable to lay low.
-[X] [FREE] Replace damaged medium macrocannon with light anti-stealth sensors (see improved sensors) and repair all remaining damage to the Spark.
EDIT2: using the new capability of repair bay for refits to hopefully get the actual physical hardware for Better Sensors online
Right, that's why I dropped my plan and voted for something else, though. If we flip the focus of the trade, instead focusing on throwing our money around and showing off like no tomorrow, and then if any Corsairs express interest in getting discounts on the side we can quietly suggest this operation to them.Eldar coming from the Webway are more likely to know if she has indeed left the system, since she'd be using the Webway to do it.
Part of the premise of the plan in the first place is that she probably thinks that she will win if she tries to attack us again using weapons that are effective against our robots instead of the splinter rifles that were emphatically not.
Ultimately though, Neablis has already talked about how we can roll to find her, including pushing into the webway gate depending on those same rolls, if the situation merits it. I even link one of the posts where he discusses how actions put towards finding her help in the plan itself.
At the end of the day? Anyone we find for this manhunt is someone we can continue to trade with, and they're likely to have information we can use as a lead - or as a reason to call the hunt off - in the first place.
Your own plan trades for exactly that kind of information after all, Dumbo. Mone just takes it one step further and asks if they want to come with for a share of the loot.
We can still trade if it doesn't work out.
That's an interesting idea, but is it necessary to write in with Victan, the spy, working on it? Figuring out how to best bait the hook in coordination with who we hire seems more his jam, and those details will depend a lot on how we find the eldar, or how they find us.Right, that's why I dropped my plan and voted for something else, though. If we flip the focus of the trade, instead focusing on throwing our money around and showing off like no tomorrow, and then if any Corsairs express interest in getting discounts on the side we can quietly suggest this operation to them.
Like, the main problem is that from what we know of her she is a ferocious opportunist. We don't know how willing she is to stick her neck out when she can't kill two birds with one stone, and we don't even know if this is her regular stomping grounds. If we want to maximise the chances of baiting her we should bait the hook. Make her confident that we haven't really changed our plans.
Trade is handled on mini turns anyways, so we'll get to know our partner OOC before deciding what deals to strike, info and hunting aside.Personally I think even using one action on looking for the Dark Eldar is a shot in the dark, something that needs a good success or over to do anything. Throwing another action after that would only mean any Corsair trade happens this turn and not on the next one which is fine enough, but if we do have a trade going I'd rather have a sense of who we are talking to and what they have to offer before initiating trade.
Trade is handled on mini turns anyways, so we'll get to know our partner OOC before deciding what deals to strike, info and hunting aside.
Or maybe not aside. Could have a mini turn where we decide whether or not to call the hunt off based on information provided up front.
Like, yeah, I spend a lot of words describing that hunt and its prep, but that'd because it's the fun adventure part! I don't actually neglect fallbacks here, I just don't want to load up on redundant conditionals.
Anyways if the pirates aren't here anymore to be found, we still get to find the Webway Gate, which is one of the things we wanted to do anyways. Its the default place to try checking, after all.
Edits made to my plan, sensors get built this turn. It's wholly in line with the spirit of my plan, I'd say.
Do those need a different equipment slot or do they get integrated into the sensory equipment as an upgrade?Updated my plan, as per the new information from Neablis regarding repair bay and refits, as well as the costs for sensor equipment. Also, the confirmation that we can't just get these benefits from an updated Observatory, but require different equipment? Means that we cannot cram in both "normal" sensors and warp sensors without taking even more stuff out.
That's a fair preference. I'm personally just excited to jump into the adventure that Neablis has spun up.I see your point, but I would still rather not provide points to break up the turn unless we really need to. Kind of hoping we can do the trade on the next turn and get out of here.
...you want them to take down Commoragh? The star system-sized Ecumenopolis? That's the kind of place entire crusades could throw themselves into and just vanish without a trace. You know the Drukhari and Aeldari constantly go to war too, right? Like a noticable amount of the Drukhari's weapons tech is just mega-tortured soulstones. It's not that they don't, it's that they can't, no more than any other faction can.
Tell me how you would deal with the Dark City then? If you were the Craftworlds? Because unless you can think of something that they can do that doesn't end with them killed. well I don't really buy that statance.
Thats not how they work. I dont particularly like the elder more then any other faction, but the way they work makes a lot of sense for their situation.
They have not enough people or ressources to defeat the dark elder. Or do heavy damage at the center of their power. As always, they can only try to indirectly manipulate events to harm them( and fail, because this is 40k). A direct fight between the empire would devastate the aeldari,and a vast part of the empire. The empire would regain thqt strength( mostly. Like 70-80% counting lost archeotech) in some centuries. The elder wouldnt.
And the imperium hates the drukhari. And they still couldnt damage them much.
Fair point on the whole but it is a little absurd that three chapters managed to destroy almost every noble family when Commoragh is stated to be a mazelike and sprawling megastructure of a metropolis. Did every single noble house live within one tiny territory?Commorragh isn't some invulnerable fortress. Just the Salamanders, Howling Griffons and the Silver Skulls were able to raid Commorragh. The problem with attacking Commorragh is that it is a non-Euclidian labyrinthian nightmare where there is no map to be acquired because no one has even a quarter of the city mapped let alone memorazied.
little absurd that three chapters managed to destroy almost every noble family
Two words: Plot Armor.
Because Space Marines are GW's favored child.
The space marine wank is incredible, isn't it?Fair point on the whole but it is a little absurd that three chapters managed to destroy almost every noble family when Commoragh is stated to be a mazelike and sprawling megastructure of a metropolis. Did every single noble house live within one tiny territory?