I'm still iffy about taking Bongo with us, but we critted on Immaterium Investigations, so hopefully as long as we get a normal success or better when we do the further scrapcode study next turn, we should at least have a decent understanding of the benefits and risks to that course of action?

I say it best to do research on Bongo one last time before tossing him into the sun. The chaos artifact has brought some great insight, but it's till a chaos artifact.
 
Absolutely not. Our rabid extradimensional adopted child who has existed since the dawn of time just needs the right methods to motivate them.
 
I say it best to do research on Bongo one last time before tossing him into the sun. The chaos artifact has brought some great insight, but it's till a chaos artifact.

That's exactly my point though, we don't know the benefits or risks. How much left is there to learn from Bongo? What are the risks of keeping him around? What are the risks of disposing of him? We just don't have good enough knowledge of these things yet. :/
 
"Of course we can get safe and usable results out of researching demons! All those other fools just weren't careful enough, but I'm built different!"

My bet is that we will NEVER run out of research on Bongo, but there will be a increasing corruption chance each and every time we interact. Just seems narratively right- chaos does not run out of temptations, and the fruits of demonic research tend to be poisoned.
 
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I've got my hard limitation. "If the cost ever exceeds 200 RP, dispose of Bongo"

It's just that I'd rather dispose of him by chucking him into the Black Hole a few systems out, because I can't think of a more thorough way to make sure he won't be troubling us again later. Thanks to that crit, we might actually be able to pull off getting him there, if we can throw enough shields in between us and him.
 
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"Of course we can get safe and usable results out of researching demons! All those other fools just weren't careful enough, but I'm built different!"

My bet is that we will NEVER run out of research on Bongo, but there will be a increasing corruption chance each and every time we interact. Just send narratively right- chaos does not run out of temptations, and the fruits of demonic research tend to be poisoned.

To be fair the Emperor may have robbed the Chaos Gods for the greater portion of his psychic power and while he is a monster it's not because he's in the least Chaos corrupted.
 
It's just that I'd rather dispose of him by chucking him into the Black Hole a few systems out, because I can't think of a more thorough way to make sure he won't be troubling us again later. Thanks to that crit, we might actually be able to pull off getting him there, if we can throw enough shields in between us and him.

I wouldn't be so certain that chucking bongo in a black hole is a good idea. In at least some interpretations of the lore I have seen black holes considered portals into the deep warp which kind of makes sense to me given their downright eldritch nature and that if it was so easy to permanently get rid of demons the inquisition would probably just throw all their bound demons in a black hole. On the other hand its hard to know exactly what happens in a black hole cause event horizon so maybe it would work? I just think people shouldn't assume it will be some magic bullet.
 
I wouldn't be so certain that chucking bongo in a black hole is a good idea. In at least some interpretations of the lore I have seen black holes considered portals into the deep warp which kind of makes sense to me given their downright eldritch nature and that if it was so easy to permanently get rid of demons the inquisition would probably just throw all their bound demons in a black hole. On the other hand its hard to know exactly what happens in a black hole cause event horizon so maybe it would work? I just think people shouldn't assume it will be some magic bullet.

I mean, throwing a Daemon into the Deep Warp is probably gong to have it evaporate, so...
 
Personally im fine keeping bongo untill we get the ability to make our own scrapcode

Afterwards our pet demon loses a shiton of value

Anything we couls get out of him demonology wise we could get it from any other demon (and at the stage where we can do scrapcode by ourselves,our psy defenses should be sble to countain lesser demons)
 
I wouldn't be so certain that chucking bongo in a black hole is a good idea. In at least some interpretations of the lore I have seen black holes considered portals into the deep warp which kind of makes sense to me given their downright eldritch nature and that if it was so easy to permanently get rid of demons the inquisition would probably just throw all their bound demons in a black hole. On the other hand its hard to know exactly what happens in a black hole cause event horizon so maybe it would work? I just think people shouldn't assume it will be some magic bullet.
I mean, throwing a Daemon into the Deep Warp is probably gong to have it evaporate, so...
Regardless of taking Bongo with us or not, I would like to examine the nearby black hole with our new warp sensor we almost certainly unlocked with the crit. Should give us some insight about how extreme gravitational fields affect the warp. The additional data we could potentially get from throwing Bongo into it would be appreciated, even if not strictly necessary.
 
It's just that I'd rather dispose of him by chucking him into the Black Hole a few systems out, because I can't think of a more thorough way to make sure he won't be troubling us again later. Thanks to that crit, we might actually be able to pull off getting him there, if we can throw enough shields in between us and him.

I think you are overestimating how much troubling a random daemon can be, especially when failure for non greater daemons usually means you are not going to be chosen as one of the possibile daemon that their god will allow to be resummoned into the materium.

As for the informations, the thing about not being bound to time is that they probably can communicate with all the daemons they have ever met before being summoned and tell them about us. But it's extremely more likely that they will hide their informations, arrogantly counting on being able to corrupt us in the future.
 
I think you are overestimating how much troubling a random daemon can be, especially when failure for non greater daemons usually means you are not going to be chosen as one of the possibile daemon that their god will allow to be resummoned into the materium.

As for the informations, the thing about not being bound to time is that they probably can communicate with all the daemons they have ever met before being summoned and tell them about us. But it's extremely more likely that they will hide their informations, arrogantly counting on being able to corrupt us in the future.

I agree with you but from the other direction. A whole bunch of daemons likely already know what we are and where we came from. We were in a space hulk for a time and more than once during that time something scraped on the outside of Vita's psychic shields. I think there were daemons or at least something Chaotic on there and by the same token I think there's good odds they got to some other piece of her ship and/or in the head of her old crew before they died, enough so as to know what kind of prize they were looking at only to watch her slip away and smash into Denva per-colonization.
 
@Neablis

Void Installation blueprint
25RP Orbital Spaceport (800 VBP, 210CP) orbital shuttles to convert 2000BP from Void to Ground or Ground to Void due to the limitation of orbital structures can't be converted to handle other types of strike craft

A max sized Light defense Platform and 4x shuttle module to make an orbital spaceport that covers 40 Orbital Manufactory or 20 Deep Space Manufactory

25RP Orbital strike port cost 1440 VBP, 160CP Light defense Platform, (400 VBP, 500x500 meters.) Engines: (none) for (0) Shields: (medium) for (100 VBP) Armor: (medium) for (100 VBP) 3x Fighters (300 VBP 270 size 150 CP) 2x Point Defence (100 VBP 90 size) Repair Bay (40 VBP) Psychic Shielding (400 VBP) for (8 psy shield)

a fighter platform for 30 fighters with some point defense and psy shields.

also, I'd like to request a space blueprint module for drop pods a one-way trip for ground units to reach the surface of a planet
Looks fine to me, just gotta do a vote action that actually builds them. Added some text calling out drop pods as coming out of -[] Boarding Capabilities.

Watchtower (300 BP), 25 RP, 10 CP, (150 BP, 200x200 meters.) Engines: none. Shields: none for 0, Armor: none for 0
Low-emission Systems (50 BP), Observatory (100 BP, 25 CP)

@Neablis, Does this work? I just copied the observatory from our flagship. Would we need to do any research in order for this to run autonomously without us in the system?
It's valid, sure. Observatory isn't really that necessary for seeing other ships, but it would let you collect detailed information on all of the planets over a long time period. And no, no research required. Just gotta design the blueprint.

@Neablis Dreamstones/Soulstones/The rocks the Eldar use to guard against the taint of Slaanesh. Could we replicate them? They're said to be creations of Isha, but if we got ahold of one, would it be possible to reverse engineer something like it? Possibly also for use by human Psykers?
You'd need to get some samples and figure out what they are. Replicating them would be - lets just say hard. There'd be a whole "Aeldari studies" tech tree with soulstones pretty far down the psytech side of it. Well, it's mostly psytech.

Hey @Neablis, had an idea for a research project. An universal application method for a very minimalist psychic shielding to our tech as an alarm method against the more subtle Scrapcode infections
Hmm. Added something like that to the follow-on techs from -[] Efficient Psychic Shielding. It'd be to the point you could build it into everything and get an alert when it got corrupted/technomanced.

Extreme Temperature Manufacturing (100-200 RP)
Reduces penalties for manufacturing in extreme temperatures, and may provide bonuses in some cases. May boost orbital manufacturing, depending on rolls.

Extreme Pressure Manufacturing (100-200 RP)
Reduces penalties for manufacturing in extreme pressures, and may provide bonuses in some cases. May boost orbital manufacturing, depending on rolls. May enable floating manufacturing on planets where manufacturing would otherwise be impractical?
Added some wording like that to the follow techs for -[] Ground Manufactory Efficiency Improvements tech.
 
Hmm. Added something like that to the follow-on techs from -[] Efficient Psychic Shielding. It'd be to the point you could build it into everything and get an alert when it got corrupted/technomanced.
Thanks! And oh dear, I see that the tech-trees have grown to such sizes already that you needed a new format to compress them.
 
"Of course we can get safe and usable results out of researching demons! All those other fools just weren't careful enough, but I'm built different!"

My bet is that we will NEVER run out of research on Bongo, but there will be a increasing corruption chance each and every time we interact. Just send narratively right- chaos does not run out of temptations, and the fruits of demonic research tend to be poisoned.

There are Inquisitors running around the galaxy with daemon swords who haven't gotten corrupted. Hell, getting possessed by a daemon and spitting it back out makes you harder to corrupt.

If you make things out of daemons, there will be warp corruption in them. But learning from experimenting on daemons and making things based on what you learn does not produce that kind of outcome, because you're not building with the daemon's essence.

I say yet again, Chaos is not a cognition hazard. Just don't eat it. 40k has stone age societies getting one over on daemons because of their blind spots and inherent weaknesses.

Oh, and also: Everyone who has corruption concerns ought to be taking a line that is less "kill bongo before it's too late!" and more researching the Cognition Filters and Deviation Checkers.
 
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I mean...

It Is a cognitohazard, what it's not is "You saw an eight pointed star once and 20 years later you suddenly reveal that you were a cultist all along retroactively".
 
I say yet again, Chaos is not a cognition hazard. Just don't eat it. 40k has stone age societies getting one over on daemons because of their blind spots and inherent weaknesses.
On other parts of your post, I agree. But Chaos is still totally a cognition hazard if your soul and will are not armored enough in some manner. And as we know, it is even more of a problem to AIs due to their nature when compared to slower-thinking, less-obsessive-natured fleshy mortals.

Anyway, Nugle can literally infect not only your body, but also your mind.
Article:
The plague spreads through the mind rather than by germs, meaning that infection spreads at a very fast rate. The plague appears at first as a zombie plague with survivors. These "survivors" may appear to be immune, with any Imperial Guard protectors quickly getting infected and the survivors being torn apart rather than infected. The zombies will also ignore Space Marines; the plague exploits a grain of its victim's doubt in the Emperor - hence it knows better than to look for this doubt in the Adeptus Astartes, who carry a fraction of the Emperor Himself in their geneseed.[1a] The Doubtworm's victims later turn into humans again, appearing to resist the other zombies, and even grow in numbers.[1b] In the second stage of infection, they mutate into a worm, noted to have many eye-mouths and one giant eye.[1c]
 
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