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This isn't our planet. We've already committed to abandoning ALL the infrastructure we construct here, and there plenty of capacity for them to build out their own defenses.
Assuming they can run our current facilities? Do we need the aug enhancements for them to take over our factories?
Well, no. We've got an infinitely long list of things that would be nice to do, but nothing we need to do.
On the other hand, we *need* to go exploring- that's part of the character creation bake. And so we need a ship.
If we roll really badly and this system gets conquered before we return, we can always just build up from scratch again in some astroid belt.
So? We literally have not even talked to psykers yet. I don't think we can say we need this until after we have the hinted at navigator genetic materials. This is very much putting the car before the horse.
...you write this as if we don't already have the knowledge and ability to build destroyers. We are not starting from ignorance here. We aren't fumbling in the dark.
So I don't know what you expect to get from doing this now, except another 2-3 turn delay in starting to build void craft.
It seems logical that the bigger a ship we want, the more of our construction capacity is going to have to be in the void, and the more CP we are going to need available to build it.
Assuming they can run our current facilities? Do we need the aug enhancements for them to take over our factories?
I think that's silly too, though. We don't actually need that much void lift - we have lots and lots of stuff on planet we need to do. Maybe a little bit of extra lift would be nice, but mostly I think we should keep our focus planetside for now.
Well, no. We've got an infinitely long list of things that would be nice to do, but nothing we need to do.
On the other hand, we *need* to go exploring- that's part of the character creation bake. And so we need a ship.
If we roll really badly and this system gets conquered before we return, we can always just build up from scratch again in some astroid belt.
We cannot research psyker biology - and the gene bank chargen operation included a pathway to psyker cloning, there 100% is psyker biology - without first unlocking biology research.
So? We literally have not even talked to psykers yet. I don't think we can say we need this until after we have the hinted at navigator genetic materials. This is very much putting the car before the horse.
The purpose of foundational knowledge is to provide the context to know what is and is not a waste of time and effort - that's why the etymology is drawn from construction where the same is true of how to avoid wasting time having to rebuild because your first attempt was unsound.
...you write this as if we don't already have the knowledge and ability to build destroyers. We are not starting from ignorance here. We aren't fumbling in the dark.
So I don't know what you expect to get from doing this now, except another 2-3 turn delay in starting to build void craft.
Also, if we want to build a big ship, then that probably means delaying *longer*, so we have time to research all the techs required and scale our industrial base enough to pay for the thing.
It seems logical that the bigger a ship we want, the more of our construction capacity is going to have to be in the void, and the more CP we are going to need available to build it.
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