Fair enough. Sleep well and thx. I'd originally thought it'd be some kind of dice boost, not just getting the next step.
Nah. Actually, we hired a tutor to ask about it.
Her tutor in the Argent Arts still proved informative though. A young woman with a clean shaven head, wearing a variation of a temple monks robes done in pale greys and silver thread, Ling Qi had startled a bit at her appearance and the feeling of serenity that shrouded her.
The Argent Arts, she had learned, were ultimately pieces of a greater whole, created by the Sect Master to improve the military might of the Sect's armed forces. The Mirror was meant to defend against the battlefield manipulation of barbarian shaman's whose wide ranging arts allowed them to never set foot on the battlefield itself. The Storm empowered the soldiery, allowing them to both defend against volleys of arrows and to close distance, and the Current allowed the charge of Argent Peak soldiers to break enemy lines.
The Argent Pulse, then, was an art for commanders, those who stood at the head of formations and kept units working as a cohesive whole. The user would bolster their allies with the stability of the earth, and move them to action with the surety of heavenly might at their backs. In the wholeness of heaven and earth, a soldier could fight to their last breath without a loss of skill.
Basically, someone who pursued the Argent way. She said that AP was what we got for mastering the other three arts.
Basically, argent arts are built like a chain: First three lead to AP, which leads to the next argent arts set.
The Argent arts are taught to soldiers once they're actually out in the mountains. A big chunk of early deployment is drilling in group tactics and cultivating the Argent Arts, most particularly current and storm. As for the Sect's arts being weak... Those are the basic forms, as noted in Mirror's description. Even then fully mastering them is obviously beyond average soldiers. 'officers' have access to the advanced arts, of which the Argent Pulse is the first.
Which is to say, just to start learning it requires we invest in AS, which is garbage for us, and AC, which has been nerfed into being so-so.
Argent way is almost entirely melee, and isn't suited to LQ's style at all. I'm pretty sure we can find better uses for the time and meridians than pursuing it.
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