Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

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Bao Qingling getting a 100 jump is :heart:, yes.

Kang Zihao is amusingly fitting, getting to the top spot... of the lowest peak. Still, this will probably means Ling Qi will get bypassed by both Ji Rong and Kang Zihao by turn 6, given that with current plans we are choosing to sacrifice a lot of our combat potential to focus more on secondary things, and as such we are less likely to do a challenge turn 4/5 (no ENM and no Dex A means -30 to p.avoid, -25/40 to s.avoid).
Not sure if that matters with our 3 Spirit Beasts (if Zhengui would wake up in time of course). And i am not fan of secondary skills, but they can help with non-combat challenges.

Also, Kang Zihao and Ji Rong are known and researched factors, but Yan Renshu near the top - now that is interesting.
 
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Do we have any chance of making it to Green 5 before the tournament?

@Arkeus What secondary things are we focusing on?
By 'secondary things', I meant non-combat ones.

Skillwise, Academics/Government/Speech/Athletics, with composure for stats. AP wise, 1PLR AP unless very lucky would have the same effect as 2, and the exploration action is a shot in the dark. What is sacrificed by those are, skillwise, things like Dex or Fade. AP, it's ENM.

Sacrificing Dex this turns means we are not getting Dex A turn 5 (-20 p.avoid, less initiative), sacrificing Fade might mean (-15/30) depending on how heavily we pushed it, and sacrificing ENM means we are probably not getting it at all, so it's another -10 to all hit/avoid in turn 5 (and the techs it gives).
Not sure if that matters with our 3 Spirit Beasts (if Zhengui would wake up in time of course). And i am not fan of secondary skills, but they can help with non-combat challenges.

Also, Kang Zihao and Ji Rong are known and researched factors, but Yan Renshu near the top - now that is interesting.
You mean that theyre flat out necessary for them
Huh... government/speech/athletic is not necessary or useful for challenges. They are flat out necessary to do our job for CRX.

The sacrifice is to make us more useful for CRX, not for challenges.
 
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Kang Zihao is amusingly fitting, getting to the top spot... of the lowest peak. Still, this will probably means Ling Qi will get bypassed by both Ji Rong and Kang Zihao by turn 6, given that with current plans we are choosing to sacrifice a lot of our combat potential to focus more on secondary things, and as such we are less likely to do a challenge turn 4/5 (no ENM and no Dex A means -30 to p.avoid, -25/40 to s.avoid).

I think Ji Rong is in a similar position as us where he'll start preparing for big jumps since apparently 770s has Foundation people in it. Also there might be a chance we're still doing challenges this turn but it's in the background

N: We will be eliminating challenge research as a basic action, minor challenges will be background events, while larger jumps will be kept in the narrative, I do need to actually work on pacing and get the main plot threads churning after all.

I'm also not worried in terms of combat potentials for now since we have Zhengui and Hanyi for that (plus Sixiang). As you say, the thing we're lacking is avoid, and in my opinion, we are also lacking a bit of speed, but I think that's compensated but our spirits and support arts. Not to mention, we still have a really good Sp Hit. I wouldn't be surprised though if Ji Rong passes us this turn since he might've been given a challenge similar to ours (the 5 ranks behind thing). It also makes sense (narratively) if he will eventually beat us in a challenge, though if there's anything I'm worried than that, it's Yan Renshu jumping that far.

IF Kang freakin passes US though, :evil::evil::evil::evil::evil::evil::evil: HE better prepare himself :evil::evil::evil::evil::evil::evil::evil::evil:.
 
Aren't our primary goals with CRX right now to do well in the tournament and to get a high rank by the end of our time in the sect? I'm not sure if sacrificing our strength right now is the right thing to do if this is the case, unless there are no long-term consequences to our strength. How much actual benefit will we get by focusing on secondary attributes?
 
Aren't our primary goals with CRX right now to do well in the tournament and to get a high rank by the end of our time in the sect? I'm not sure if sacrificing our strength right now is the right thing to do if this is the case, unless there are no long-term consequences to our strength. How much actual benefit will we get by focusing on secondary attributes?
Right after the sect we have to be a governor. This will mean we need secondary skills in order to do well at that. Governing is one of those things were it is best to not learn it on the fly. So we are doing some prep work for that here. Our combat skills are good right now and we will likely slowly climb up the mountain we are one until we hit Green 3/3 and some of those arts. Then we can make some serious jumps.
 
Huh... government/speech/athletic is not necessary or useful for challenges. They are flat out necessary to do our job for CRX.

The sacrifice is to make us more useful for CRX, not for challenges.
Athletics isn't a secondary skill, it used to determine our Speed and we have moon bonus to it, so it isn't sacrifice. Government and Speech is and also training Resolve and Composure at the same time, that one is flat out illogical.
Aren't our primary goals with CRX right now to do well in the tournament and to get a high rank by the end of our time in the sect? I'm not sure if sacrificing our strength right now is the right thing to do if this is the case, unless there are no long-term consequences to our strength. How much actual benefit will we get by focusing on secondary attributes?
Not much, maaaybe we will be able to help Renxiang with her work. And you are right that we need all strength we can get for Tournament.
Right after the sect we have to be a governor. This will mean we need secondary skills in order to do well at that. Governing is one of those things were it is best to not learn it on the fly. So we are doing some prep work for that here. Our combat skills are good right now and we will likely slowly climb up the mountain we are one until we hit Green 3/3 and some of those arts. Then we can make some serious jumps.
You said right now that we didn't need governor skills until after Sect, but before that we need to win Intersect Tournament and get to 501-530 Rank. So why we need to sacrifice anything for governor skills right now? I am not even sure we can breakthrough C Rank in them.
 
Aren't our primary goals with CRX right now to do well in the tournament and to get a high rank by the end of our time in the sect? I'm not sure if sacrificing our strength right now is the right thing to do if this is the case, unless there are no long-term consequences to our strength. How much actual benefit will we get by focusing on secondary attributes?
We are doing parties and meet and greets with CRX every turns, even though there isn't much focus on those. Being able to understand more of what's going on there is fairly useful. The influence on our long term strength is fairly minimal, and there is a good argument that we shouldn't be training any more new archive 1 arts anyway, so there is a good argument it doesn't actually weaken us on the longer term.

In practical term, it means we are less likely to do a challenge to the 750~ turn 5, and that challenge would have unlocked archive 2 for free. So it's a question on whether we'd have wanted to be able to train archive 2 arts turn 7 (turn 6 would be looking for them) or turn 8. I personally think beginning archive art 2 turn 8 is kind of late, as it means no new arts turn 6/7 (or if new arts, archive 1 art, and that would be a really bad idea). This would be especially difficult for turn 7... as long as we haven't gotten anything new.

There is a 'potential' for new things, though; Cai archive, Moon Quest. We lost FSS+ potential, however, and it's possible Yrsillar wants to limit art access.

So, huh, I think the current plan doesn't necessarily limit our long term strength, but it makes assumptions on being very very lucky (getting lucky with exploration, getting lucky with new arts dropping on our lap). It also makes Turn 4 much longer than it would otherwise have been (or it hopes exploration fails, but then why have it?).
Athletics isn't a secondary skill, it used to determine our Speed and we have moon bonus to it, so it isn't sacrifice. Government and Speech is and also training Resolve and Composure at the same time, that one is flat out illogical.
Athletics is a secondary skill because speed is nigh useless for combat, and we need 1 point in it to get to next rank (so we'll get it without training it), AND because having Dex instead means getting more speed too.
 
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Right after the sect we have to be a governor. This will mean we need secondary skills in order to do well at that. Governing is one of those things were it is best to not learn it on the fly. So we are doing some prep work for that here. Our combat skills are good right now and we will likely slowly climb up the mountain we are one until we hit Green 3/3 and some of those arts. Then we can make some serious jumps.

I guess that makes sense. It will be annoying if we're surpassed by JR and KZ though. Have we actually calculated whether our progression rate is good enough? I think I read earlier in the thread (or in FoD) that Bao Qingling was hiding her cultivation base and is actually Green 6? Or was that Green 5?
 
Athletics is a secondary skill because speed is nigh useless for combat, and we need 1 point in it to get to next rank (so we'll get it without training it), AND because having Dex instead means getting more speed too.

I think Speed in terms of combat is something that, should you raise it high enough, not only enables them take engage & disengage from combat easily, makes distance a non-problem, and if it's super high, give you two turns of attack before your opponent can do anything, which in my eyes is always a big plus. This is just speculation though.
 
Athletics is a secondary skill because speed is nigh useless for combat, and we need 1 point in it to get to next rank (so we'll get it without training it), AND because having Dex instead means getting more speed too.
So why we don't training Dexterity, our most useful attribute?
Also Speed is useful if we need to run from someone or to someone, and in hit and run tactics. It reminds me of games like HoN and Dota where Movement Speed is live.
 
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"I am hardly a wholly foundation level cultivator yet, and mere cultivation level is not everything," Meizhen pointed out.

Ling Qi gave her a silent look. The wind stirred, a lone breeze enhancing the moment. Internally she thanked Sixiang.

"Disciple Seven Hundred Seventy two," Meizhen sighed. "You?"
Huh....

Meizhen actually lost her challenge. @yrsillar, this isn't a mistake right?
 
We are doing parties and meet and greets with CRX every turns, even though there isn't much focus on those. Being able to understand more of what's going on there is fairly useful. The influence on our long term strength is fairly minimal, and there is a good argument that we shouldn't be training any more new archive 1 arts anyway, so there is a good argument it doesn't actually weaken us on the longer term.

In practical term, it means we are less likely to do a challenge to the 750~ turn 5, and that challenge would have unlocked archive 2 for free. So it's a question on whether we'd have wanted to be able to train archive 2 arts turn 7 (turn 6 would be looking for them) or turn 8. I personally think beginning archive art 2 turn 8 is kind of late, as it means no new arts turn 6/7 (or if new arts, archive 1 art, and that would be a really bad idea). This would be especially difficult for turn 7... as long as we haven't gotten anything new.

There is a 'potential' for new things, though; Cai archive, Moon Quest. We lost FSS+ potential, however, and it's possible Yrsillar wants to limit art access.

So, huh, I think the current plan doesn't necessarily limit our long term strength, but it makes assumptions on being very very lucky (getting lucky with exploration, getting lucky with new arts dropping on our lap). It also makes Turn 4 much longer than it would otherwise have been (or it hopes exploration fails, but then why have it?).

Athletics is a secondary skill because speed is nigh useless for combat, and we need 1 point in it to get to next rank (so we'll get it without training it), AND because having Dex instead means getting more speed too.

If the current plan will limit our long term strength unless we're lucky, I personally believe it would be better to go all in on increasing our strength instead. I understand the concern that we might continue to put off raising our social and managerial skills and get caught off-guard when they suddenly become important, but I believe our closer goals are more concerning and that we'll have more time and options to deal with those issues as the story goes on.
 
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If the current plan will limit our long term strength unless we're lucky, I personally believe it would be better to go all in on increasing our strength instead. I understand the concern that we might continue to put off raising our social and managerial skills and get caught off-guard when they suddenly become important, but I believe our closer goals are more concerning and that we'll have more time and options to deal with those issues as the story goes on.
You got it.
 
So.....Hanyi also needs to train her stats as well. Her arts are real useful and good. Her stats...not so much.

Also

Skills
Academics: F
Art: F
Athletics: C
Dance: E
Perceptiveness: D
Spirit Ken: E
Empathy: E
Music: C(Max)
-Vocals: B
Speech: F
Stealth: E

Unacceptable. Even Yellow Zhengui can do better than that. Prepare for training, Hanyi.
 
We still haven't gotten a single challenge. Sort of want to see how it looks like from the other side. I would have expected Ji Rong to have asked for a rematch by now.
 
Also there are other challenges that are not combat challenges. By spending some time building up our auxiliary and non combat skills we can at least but up a fighting chance if someone decides to go for a non combat challenge. While we would likely avoid challenging anyone that does specialize in non combat that does not mean a combat focused person could look at us see that we would likely beat him and try to sneak in a win through a non combat challenge. Making sure that our bases are covered helps make sure that we are able to compete in left field challenges.
 
@Arkeus Aren't Cai arts pretty much guaranteed sometime soon? I doubt we would be given arts unsuited for us, so I don't think we'd have to rely on luck for this at least.
 
Something to keep in mind is that if we do end up doing the Mom social action, Government and Speech fit very well there.
@Arkeus Aren't Cai arts pretty much guaranteed sometime soon? I doubt we would be given arts unsuited for us, so I don't think we'd have to rely on luck for this at least.
Yeah, Cai arts should be really good and fit us. I am just not certain how soon soon will be.
 
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