- Location
- The Temple of the Winds
The sooner we start training it the sooner we can profit from the returns the Art's strength can offer us.Why the push to immediately spend any surplus we might have?
Yeah, we might have more free time now than we planned on earlier. Sure, we could probably fit training up Lark into those slots. But so what? "We can afford it" is an absolutely terrible reason to do something. We can afford all sorts of things (many of them mutually exclusive) - that doesn't make them good ideas!
Furthermore, I think that "we can afford it" encourages a mindset where any spare resources immediately need to be gobbled up. That is incredibly shortsighted! Any choice we may make today is limited to the choices we have available today, and limited by the knowledge we have today. But as we've repeatedly seen, art choices only open up over time, as does knowledge.
If nothing else, we can expect to see significant additional art choices based on visiting the 2nd level archive, and more based on the Cai Library arts picked out for us. Time surplus left available now could be put to excellent use once we have these options available - and if it comes down to it there is nothing stopping us from picking up one of the current choices if it proves superior to the new options! But by using "we can afford it" as a justification to pick things now, we make it so that we can't afford the choices in the future.
Honestly your objection is like saying that since we now have 9 free actions then we should push back physical cultivation by two months.
I'd argue that Jack of all trades does jack shit for defense, since in that case we are the one choosing the theme of the trial hence we will obviously want to chose the one thing we are best at.Yeah, basically the big thing is that the set up of challenges is so that being a Jack of all trade helps one defend, but for challenging up you need to be really damn good at your specialities. Now, you can't be just good at one thing (Or else you depend on challenging people who not only have the same speciality you do but have no breadth), but being really damn good at 4~ things is better than being really good at 10.
The big thing is that if you want to climb the rank quickly you also need to be able to defend challenges. Not because of rank defence (the penalty for losing is minimal) but for Contribution Point grinding